This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
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Web site address
Message #195881
I just put up a web page with samples of my hi-res still graphic work done on 3D studio. I actually haven't seen it myself since my internet access software is on the fritz, but I am told it is at: http://www.ides.com/ArtScape/Artists/anderson/anderson.html NO space scenes! It has been interesting optimizing…
>> Maybe my eyes are just really waked, but I can tell immediately if something's been JPG'd, Just look at an area in between two distinct colors, you'll see strange out of place dots.>Jpging something twice is a big no no for me.
Thanks. I cancelled my appointment with them when they refused to let me talk to anyone but the nasal-tone-voiced salesman. Said they had worked out the company plan so that the owner would never be contacted and if I had any questions I would have to go to the seminar…
>>1. You should be able to set your Images directory in your 3DS.SET >>file, although this might be overwritten by a default 3D.PRJ, if you're >>using it. I organize my projects by subject into different directories and sometimes subdirectories on different drives or virtual drives. Hence, the difficulty having a…
>>In the crunch of MAX, Yost Group is barely on the forum for awhile, Sorry! I tend to forget you guys are human and limited in time and space like the rest of us. Thanks for putting it on the wish list. Lydell
#Render forgets directory
Message #191908
I know this is a minor item, usually little more than a nuisance, but just curious whether this has been fixed: 1. When I use RENDERER/RENDER VIEW (or most any similar function) in 3D Editor, the program seems unable to remember what drive I last rendered to and ALWAYS defaults…
Stephen, >>fast-talking phone salesman and all. Could be legit, I suppose, but after five minutes on the phone with this guy (Who didn't seem to know what 3DS was Must be the same guy I talked to, kind of made me want to take a body guard to the seminar.…
Alan, (et al…) >>Just watch out for those time-share sales, Lydell! Exactly!
#3rd Dimension Tech work
Message #191685
Has anyone heard of a company called 3rd Dimension Technologies 800-865-8214? They have an add in the Microtimes, headlined WORK FROM HOME! Computer Graphics, 486 PC required, freelance. I called, they have a plan to use a program called "3D Express" ($395) to produce 20,000 wireframe models for a CD…
>>why one would want to, although I'm sure there must be a reason that I'm just missing here) I have seen Macs configured with two monitors side by side, one vertically oriented, the other horizontal, mouse moves from one screen directly to the other. Not really sure how to use…
>> >>Not at 30 frames per _minute_
Thanks for knowing who to ask! Lydell
Jonas, Thanks for answering my questions about how EPS can be compatible with Adobe specs yet unreadable by Photoshop! So now it looks like I need to buy another software program just to visualize my EPS files prior to printing 🙂 Aren't computers straightforward? Or, as one Mac person suggested…
>>FYI, by my quick calculation that's only about 6 minutes of animation. Not at 30 frames per _minute_ I guess it is more like 7.78 minutes of video. See how green I am and what a little sleep deprivation can do? Lydell
Earl, >>14,000 targa files
Dave, >> EPS spec is designed to allow postscript printing of an image. For importing into Photoshop, you are likely better off to you a Targa file w/ alpha channel. I am sure you are correct. However, I was not aware that EPS was a write- only format (Photoshop _has_…
3DS EPS out to Photosho
Message #186410
Has anyone successfully used the R4 EPS BXP to output EPS files to photoshop? I get an "unable to parse file" message whenever trying to load a file created in 3DS either with Binary or ASCII option. Lydell
EPS compat. PhShop 3?
Message #186165
I am going thru tutorials/new features R4 and have a problem with creating EPS files. Whenever I create a file in 3DS using the *.eps extension and try to open it in Photoshop 3.0 using the EPS file option, I get a message "STOP Could not open _________.eps because the…
PMJI, >>DOS isn't ready for drives with capacities greater than 1 GIG ) They also suggested smaller partitions which is a pain I know. Are you serious? I have an external 4gig Micropolis that has worked fine up to now (knocking on wood)…is this large HD problem limited to Seagates…
[>> Continued from previous msg] I am lucky, actually get some animation done! (I have been focusing on HiRes prints for the time being) Lydell
>>Hey, are you a member of the club of those of us who used a slide rule in high school and college? Well, I have to admit I owned one at one time, but mainly because my dad used one, and I wanted to be like him. And before I…
>>limitation of the plans to support both 3DS and 3DSM – future 3rd party IPAS development. Precisely my reason for speaking up about not being forgotten… >> I guess I'm too old not to be awestruck every time I sit down in front of my monitor. I don't think you…
JKJ: >> I had to write my own 3d graphics software in assembler AFTER I designed and built graphics interface hardware.
Ted, I hope I didn't sound "whiney" or anything, but I was just trying to speak up for what I thought was the silent majority. Perhaps I am mistaken and I am one of the only ones watching $$$. >>>I spend somewhere between $5000-6000 every 2 to 3 years for…
Gary, >>we were using P5/66's to develop Max, and we were very satisfied with performance. There's no need to throw a ton of hardware at it, but if you do the program uses it.>and we HAD to do what we did in order to make that happen.
Danny, >>How are things with the AccesPC extension
#185300-
3DS Max and the R4 Blue
Message #185554
>>hardware will catch up to the frugal animator and MAX will be waiting for you.. Great and thanks for the reassurance…the speed of change is fantastic but everyonce in awhile I get a little dizzy ! Lydell
#3DS Max and the R4 Blue
Message #185288
Gary, and all the other gurus: I read your announcement of 3DS MAX with mixed feelings. Not because I have not always wished for a "noun-verb" syntax and many of the incredible features this program will offer, but from a vague feeling of uneasiness. It seems only yesterday that I…
PMJI, I'm not the SYSOP, but one number for Autodesk is 707-795-5565 and they can give you the number of a dealer near you. The U.S. 800 # is 800-879-4233. Lydell
Tim, Are you using 3DSHELL.COM utility to start 3DS?
Bob: >>We may get to the bottom of this yet.
Bob: >>Scanned images print to the Fiery with absolutely no problems here, too.< Do you think this is a fluke, or is this a clue to the problem, e.g. 3D Studio produces images with some colors way out of range and the fiery substitutes a color randomly for the "missing"…
Bob, Thanks for the input. I am glad that you have been spared the trials of PC Exchange hell. I was able to get it to work at one digital output bureau, but the problem of a wierd blue color showing up in the shadows was alarming. This was no…
>>Will you let me know how it's going with AccesPC ?? If it work's well I would appreciate an international phone number or fax number.
>>When we get back from Siggraph we will be converting out Lantastic Net with an NT net. It looks like it will be relatively painless (yeah, right!). We have been using Lantastic's LanMac product that works but is inflexible.
Thanks for the vote of confidence in ACCESS PC…I am anxious for a solution. I keep putting off networking my PC's, yet alone the nightmare of PC-Mac network. Lydell
Danny, I have had EXACTLY the same experience with you except ReeveSoft did support the software a little…last time I wrote the author was last week and he replied the same day…said there was a new version out (4.7) but that was all he could offer. I found the problems…
Terry, PMJI, but by coincidence I just ordered Access PC from Insignia Emulation Software today. I was referred by Syquest after reciting my woes with PC Exchange on system 7.5 Mac's difficulty reading PC formatted Syquests. I am curious to know if you have used Access PC to transfer large…
I quote a Mac Sysop: >At boot time, if there's a Syquest cartridge attached to the Mac, it will read the driver from that cartridge (and use that driver for any subsequently mounted cartridges). My guess is that the Macs that will mount the cartridge were booted with a cartridge…
(the excerpted message I promised): >>Lydell, It does look as if the drivers on the cart are your problem. There are two ways to handle removeable cartridge hard drives: have a driver loaded all the time, and load the driver from the cart as needed. Most systems these days use…
Paul, You're welcome! Note that Syquest seems to be the West coast standard, Bernoulli the east coast, and maybe someday the Iomega Zip or Jaz drives (Jaz sounds esp good at 1 gig removable!) So far on my search for the holy grail of easy large file transfer between Mac…
Paul, PMJI, but I have had limited but successful experience transferring files between platforms. I use Mac-based service bureaus for hi-res still image renderings from PC 3DS. In a nutshell: 1. Buy MacSEE (the absolute best conversion utility between Mac and PC; I did not have good luck with Mac-in-DOS,…
Gary— >>I don't know if I'm visualizing what you mean…what exactly do you mean by "vertical hot-wheels look" ? Do you mean the track edges ? …Anyway…that's probably irrelevant.
Gary: -well, yes, I think you missed what my problem was, but it may be related. I was trying to loft a shape (simple thin rectangle) along a path which was three dimensional. Namely, an oval "racetrack". The rectangle lofted in an oval with banking "off" in 3ds.set worked fine.…
Will, >>I made a closed path 2D shaper and pulled it out of its plain in the lofter so it's 3D. But when I previewed and made the object the shape on the path would twist slightly so they did not match up where the lofting began. I did not…
>>>batch play and in the script of the .bat allow for a fade (see last chapter of Ani-Pro tutorials Great idea! With the added advantage of not having to load two huge animations and splice them prior to viewing…much more flexible if it works (i.e doesn't take excessively long to…
Thanks the input. It has me baffled too, but then that doesn't take all that much sometimes :)…. What I have done is render the flic in two halves, the first half until the *.xp's come in (they can't be started mid flic I found), the second half everything after…
Another good thought. >>Are you possibly using a High Palette? Please review the paragraph marked "Important" on the bottom of pg 8-116 in the 3DS Ref Man
>> The solution is to redirect things to a subdirectory instead of the root. Great idea, but I guess I wasn't clear about what I had done: 1. I used cfig386 to make g:\swap my swap directory (Phar Lap) 2. I used 3ds.set to make g:\3dstemp my temp directory Since…
PMJI– but I have a similar question to the one answered by this post: >> Not quite. Whatever you have set for -swapdir in your CFIG386 settings will be where Phar Lap writes those temporary files. Then there are another set of temporary files that you can direct the location.…
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