This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (13 messages)
I have a TBC IV that I would be willing to part with. Excellent condition. If you are still looking please send private email.
The current version number for Real 3D on Amiga, Windows and Windows NT is V2.49. I can send you upgrade pricing if you like, there is also cross platform upgrading available. There is an interim update coming out shortly featuring more extensive object conversion, import Essence and Imagine procedural textures,…
Hi John: Well for a 'hobbist' you sure can model! Thanks for uploading the ENGINE.JPG to the bbs – it really is a great image. I took the liberty of putting your name on it and posting it to the Realsoft FTP site ( uunorth.north.net ) – I understand the…
>My biggest question is how would I generate a procedural texture that looks >something like space ship panneling? I'm currently modeling a Star Destroyer, >and I really need a texture for it, granite and marble just don't cut it. You can get some very good results as Mike D has…
Hi Wayne Cole: >It isn't the program I object to as much as the sleaze-ball sales tactics >and the unwillingness to "make it right". Were it not for the honesty of >one of the tech support guys I would have no respect even for the >programmers. But, it is apparent…
Hi John: you wrote: >Can you tell us what kind of speed increases to expect rendering on say >P90 or MIPS machines? I'm sure with this kind of speed R3dv2 would become >easier to use. >I just wish it could load LW objects or the likes. :^) We are conducting…
#Real3D
Message #43176
Steve: >You mentioned Demo versions of Real3D….. Can you please upload the Amiga >demo here? >Thanks! We are just in the proccess of finishing the text files that come with the demo version. I will upload as soon as it is complete. Adam Godfrey RSI
Dear Mr Cole: Obviously, with concern, I read your recent message regarding Real 3D. I might point out that there are two sides to most stories and that we do have many happy users around the world who are quite thrilled with the power and tools that Real 3D offers.…
#Finally, SIGGRAPH news
Message #43175
John: >How much do the Windows/NT vers. cost? How much to u/g from Amiga R3DV2 to >the other platforms? Some day I'd like to go with the ALPHA vers., but how >can I get a demo for Windows? The Windows NT version is $1995 US. Right now you can upgrade…
The ShaBlamm is a Win NT computer that uses the 486 as a box plus uses the HD and video card (must have NT driver). You can run both Windows 3.1 or NT. In regards to ethernetting an Amiga to a NT box, yes it can be done quite nicely.…
>>The Alpha does sound like the faster chip, but I'm leery of jumping from >>one orphaned CPU to another. (At least the MIPS seems to have wider >>acceptance, and slightly more s/w than the DEC chip – right now.) I don't feel that the Alpha is a potential 'orphaned' chip.…
Yes we used ShaBLAMM at SIGGRAPH running Real 3D NT. It worked quite well and appears to be an interesting option for MIPS based NT systems. The card (with various configs) plugs into a VESA slot on a 486 pc – you need the right clock speed on the motherboard…
I don't beleive LW will work with an Alpha based system right now because it is compiled for an NT MIPS machine. Re-compiling is not a big problem but I don't know what problems there would be with screamernet. Anyway, on the topic of 'Siggraph News', we were showing our…