This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (66 messages)
Rexx
Message #122302
Here I am again, I can fully say after a few weeks serching the I-net for Rexx for NT products, calling the companies, and talking to a retired IBMer (My Rexx vs VB expert) I can fully say I support my origional position about VB incorporated into the next PC…
I thought I saw an ad for a dealer in Chicago, I can't find it now. Anti-gravity in Calif. sells it for $875 (800) 7 gravity (310) 393-6650 You might call a toaster user group in the city you are visiting. Call the Video Toaster User publisher in your country…
VRML (Virtural Reality Modeling Language) When you create a world for video, it is no longer "3D" it is 2D with great perspective, lighting, shadows, etc. In other words there is true no sense of z (as in x,y,z) VRML lets you take the same models in Lightwave, translate them…
#VRML
Message #122132
First, congrats on including a VRML export in LW 4.0. This will make LW hot on the Web. Will Newtek stay current with VRML 2.0, when it's released (I know we have awhile before v2) Also, I still have not got an offical answer about Rexx on PC. Will LW…
$750-$1000, It depends on where you buy it.
MetroGrafx says they are porting Sparks (their particle system) to NT right now.
>I predict the two dominant OS's in the next few years will be NT and unix. I agree whole heartedly. NT is the future of PCs. IBM lost the OS war the same way they lost PCs as a whole, they did not provide software apps. (well they sort of…
Rexx
Message #121856
Well, I just called Quercus systems yesterday (makes of personal Rexx for NT, the guy on the phone said that to use P-Rexx as a scripting lang. for software, the software needs to be Rexx aware. He also said they have not tested P-Rexx with Lightwave so he could not…
#121638-
Rexx
Message #121716
>>Swiped the the Mac interface look for '95 and the OS/2 kernal for NT. I always >>maintained that Gates had very little originality in him. Well, Mac people said everyone computer should look like thiers and OS/2 users said everyones OS should run like theirs, so MS delivered. Who needs…
#119814-
REXX (NON Amiga)
Message #119865
That's Regina Rexx. (I'm 90% sure)
>"Either/Or" really does not apply to every situation. >Chuck. Thank you chuck, that is one of the points I am making. NewTek has everything to gain by making VB accessable to LW.
Douglas, >>Thanks muchly for the list. Its a "keeper". >>I did run across a commercial Rexx package that had compiled rexx >>instead of interpreted, but I can't lay my hands on the ad at the >>moment. If I find it I'll let you know so you can update your list…
I totally agree. IBM let go of its best talent in the late 80's by granting generious bonuses for leaving the company. Those who knew they could easily get a job outside IBM took the money and ran, those who didn't marketed OS/2 ;). It to bad, with IBMs great…
I agree that Lightwave does the least amout of getting in ones way. All its power is placed into 2 programs, not 5 like 3DS. I know their histories are different, but their destiny is the same, competition for ruling the NT platform. One advantage 3DS will lose when it…
Erik: >> Is TCP/IP part of the ScreamerNet included with LW4.0 or do I still >>have to get it seperatly? I already have AmiTCP/IP. According to the latest LW Pro TcCP/IP is included. NT has TCP/IP built in anyway. A growing number of people are using NT as a web…
>>I think he may have been referring to feature richness as opposed to sales. I would still have to disagree with him. 3DS had IK before LW, It has perspective matching tools, it has extreemly acurate motion controls, it has what seems like millions of plug-ins (including motion capture). And…
Wayne, I my last post i did not say get rid of Rexx. I want Visual Basic for 7 reasons. 1 IT exists on NT. 2 As Arexx is a standard on th Amiga VB is the standard on the PC 3 There are more VB developers then there are…
#REXX (NON Amiga)
Message #119530
Here is the promised posting of Rexx interpreters for non Amigas. I don't know how compatible they will be with Rexx in Lightwave, but here we go by company. Ataman Software (NT & UNIX) Regina Rexx NT- ftp site rmii.com:/pub2/ataman 749 S. Lemay, Suite A3-a3-411 Fort Collins, Co 80524 Ph…
I wasn't trying to be in a religious war, (my appoligies ) I was trying to be matter of fact by trying to state were NewNet sits as far as Multimedia from where I sit. I am not in fims or TV, but games. As far as the leaders for…
I have done some searching on the internet, and I found someRexx interperaters for NT, I will post them later this week. But if Newtek wants to kee pc business, they should move to visual basic for the NT platform. Supposily Rexx works only in modeler, which is fine for…
>>LightWave does still have a lead – but as you point out, the competition >>is running pretty fast….. As much as I like Lightwave, I don't know how you could qualify LW having the lead. By # of licensed units 3DS has the lead, Alias on SGI has the lead…
Realtime Render
Message #119266
>>Lightwave will not include custom card support in the initial multi-platform port. Support of the most common graphics display modes for traditional image-file rendering with the successful transport of our modeling and animation features is the traget for the initial port, and future revisions will address such issues as OpenGL,…
#Rexx
Message #119162
I have the prerelease LW 4.0 for Intel. I was wondering a few things. what books does anyone recomend for Rexx in model building? I have the book Rexx in 21 days, but it is geared towards OS operations in OS\2. Will Rexx also be available as an animation macro…
>>Sounds like he needs to get a life. 🙂 I've read that the Power PC is comparable >>to a Pentium if not faster. Don't know for sure, but that's what I read. By shear numbers power pcs are faster than Pentiums. But since power PC are new, there software is…
To support Chuck, I am a pc owner, never used an Amiga, but reading this forum regularly, even I knew the upgrade policy.
>>NT has to remember that they aren't on the Amiga platform. On the PC, They've got real competition in the field of 3D rendering. It's not like the only other option is Imagine…….. Keep On Toastin' Erik Flom – ELF Works 3D Construction Co.
#13626-
Byte articles on 3D
Message #13681
Please send me an order form, and Text on your VRML converter. Thank you D A Ridgway
#13620-
Byte articles on 3D
Message #13625
Yes, my question is will you be writing a VRML file converter? Also what amount of your interchange for 3D program will be in Lightwave. Is it the whole program or 80% etc. D A Ridgeway
Can you put me on an E-mail list to let me know when it is finished? Alan Ridgeway
>If Newtek could just line up a few good programmers to stuff Lightwave with a >few more plugins, they could really take the lion's share of the market. I thought the idea of plug-ins was to let third parties to develop amd make the product richer. 😉 There is a…
>By the way, can you recommend any third party books on LightWave? I don't know of books at this point. But there are videos. Desktop Images 1(800) 377-1039 Net:http://www.desktopimages.com/desktop/ In focus 1(800) 930-anim Wait, I found a book. Exploring Lightwave 3D release 4.0 1(818) 892-9595 Also there is a magazine…
I agree with most of what you're saying, but game development for PC systems is really moving back quite quickly to development on the PC itself.. (Graphics wise) >Just ask Ian! Sure, you can get the $5500 SGI, but then how much is your >software going to add to that?…
Thank you for your replies Mike I will take an issue with cost estimates. Here is a quote from 3D Artist magazine. "The entry level machine is the Indy2 100MHZ 8-bit color workstation at $6,995. This is really a stripped down machine requiring additional purchases of accessories to make it…
I am interested in helping build a VRML product. I have counsulted with GTE Interactive and MicroAge. I also beta tested Painter 3.0 for the PC. My current hardware is a 486\33 running Win NT. I have experience with Wavefront, Truespace, Lightwave, and Strata Studio Pro. Thank you for your…
>Can you please get me a contact at L-M? Thanks.. Here is the number for Lockheed-Martin (or Martin Marietta) Real 3D chip 1(800) 393-7730
Where do you live? I'm in S. Calif. I could recomend out here. Also for good Lightwave discussion, you can also go Amigaven (New Tek). You will lots of long time users and New Tek support.
>Hi. That's why we were late. (we had tardy slips) Did you see how the Alias >people had a development station directly hooked up to a Sega Saturn? 3D is the >gamers future. I wished our machines could render 250,000 shaded polys a sec.! With the right hardware, they can.…
>I was expecting the second generation boards to get up to the 500-750k mark, >competition in the PC world being as fierce as it is. Any idea what sort of price >L-M are talking about? Is it actually shipping yet? The price will be "competitive" A video board will most…
>I do not disagree with your analaysis Alan, there is indeed a lot of really cool >work done on other platforms, but to pretend that the first generation of real time >3d acellerators will make the PC comparable with an SGI box is I feel a bit >premature. I will…
>Are you saying, have a data base of pre-designed camera settings? That is a >good Idea. Although the Camera settings are easy to use the way they are it >would be nice to be able to just click on Mac or Matrox or what ever device you >are going to…
#LW modeler PC
Message #111522
Does anyone know if future versions of modeler will support real time texture mapping? As an example see Caligari Truespace 2.0. As a person models, they need not work in wireframe, but can manipulate the object in shaded mode. Also it a person has an accelerated 3Dvideo board, they can…
It was probably the software only. I know a lot of boards could handel the texture maps, I just didn't know 3DR was written for that. Thanks for the info. Also, be on the lookout for boards with the Real 3D chip from Lockhead Martin. I just heard they will…
#Graphics boards
Message #12387
>What in the heck is the "Pipes Screen Saver"? In Windows NT, two screen savers are demos of OpenGL programing. The fact that the screen saver draws faster on my 486/33 with ISA bus with an MGA, then on my friend's Pentium 66 with an PCI video card with out…
>You see, the Matrox products don't do texture mapping. If you get a board (ie: >3Demon, etc..) that supports accelerated hardware texture mapping, and if it >comes with (initially) an Intel 3DR Windows driver, then trueSpace2 will also do >the solid modeling with texture mapping. So when you say that…
If you are in San Diego, I have found IHD Computer very helpful. I can't find the phone # right now but New Tek customer service has the number. The reason I found them helpful is they are one of the few Amiga shops who won't treat you like an…
#Plug-in or new feature
Message #111365
Here's an idea for Lightwave PC How about a new style camera. A camera which renders an image to fit the with Quicktime VR or MS surround video. This way images would not need prior manipulation to fit in the programs Alan
>That is using the software implementation of OpenGL…. Matrox does not support >OpenGL under NT on their hardware _yet_…. >FWIW, >Rob If it doesn't then I don't know how to explain how many 486/33 isa bus can viusally draw the pipes faster than my friend's pentium 66 PCI bus diamond…
SGI is a different world Alan. I had a long talk with the Evens & Sutherland rep recently, their Freedom board will do around 300k polygons per sec, and you can add up to a 16 meg simm for texture mapping. A SGI reality2engine is rated at around 2 million…
Hi, I just heard that there is a newer board with some texturing real time redering. It also has faster 3d performance. It will be out this summer. If I were you , I will wait for it. But will the software support the texture mapping? I already have a…
What I'm really wating for is IK for Lightwave, this is an advantage that 3DS has over Lightwave. They're working on a plug-in for that. That will be included in version 4.0 Available now
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