#Keyframer Help
>> I've taken the final frame that I want and moved the keyframe to the end,
>> right?
>> My question is: I'll rotate an object 10 degrees on the Z axis in frame
>> 150. But instead of it rotating 10 degrees from 150 to 180, it will rotate 350
>> degrees in the opposite direction. I've tried working with the Key Info side
Usually in this situation I end up working backwards, only with regards to
the position keys. I think you will find that working forwards for the
rotation keys is much simplier.
Ralph