CompuServe Messages

Bones final mesh save?

    10-Apr-95 18:39:17
Fm: James Franssen 72650,3677
To: James Coulter[Mindscape] 73670,677
>> It involves moving to the keyframe of choice, exporting a GEO file, going to the 3DS editor, and using the PXP to apply the GEO data to an undeformed mesh. << Thanks! This is helpful, I'll give it a try. -James Franssen