Bones final mesh save?
10-Apr-95 18:39:17
Sb: #163862-Bones final mesh save?
Fm: James Franssen 72650,3677
To: James Coulter[Mindscape] 73670,677
>> It involves moving to the keyframe of choice, exporting a GEO
file, going to the 3DS editor, and using the PXP to apply the GEO
data to an undeformed mesh. <<
Thanks! This is helpful, I'll give it a try.
-James Franssen