After PAR…
24-Aug-94 13:19:00
Sb: #119973-After PAR…
Fm: John Ellis 72440,3046
To: John Mateer [PolyMedia] 100116,343
John,
>> Eye strain is a problem as is re-orientation to the real world. <<
I can imagine. <G> Having been at this stuff a few years, first with video
and now with animation I'm concerned about preserving my eye sight, which
so far is still excellent. Natural ambient lighting seems to be the key,
which is rare in many production environments. I can't imagine what it
would be like constantly testing a VR game.
>> It's a funny ol' world…
That it is! 🙂
John