missing alpha channel
27-Jan-94 20:03:37
Sb: #79455-missing alpha channel
Fm: David Stinnett 70214,774
To: Gregory MacNicol 71052,2201
Gregory,
I should probably wait for Gary's response, however, regarding your
second problem, I've done several 32 bit renderings in the past few weeks with
the main purpose of going into Photoshop and using the alpha as a mask, and I
have not had a problem. Out of curiosity, have you tried doing a composite in
video post with a 32 bit TGA rendered against black going on top of a bitmap
background. I'm wondering how 3DS will read the file.
David