#raytracing, radiosity
10-Sep-95 01:19:59
Sb: #190070-#raytracing, radiosity
Fm: Jerome R. Kalisz 75233,3464
To: ALAN IGLESIAS 70262,1240
<< Jerome, keep in mind that Corel *bought* it's raytracing abilities. >>
True.
<< I just don't want you to be too dismayed if MAX doesn't ship with RT
capabilities. Whether it does or not, I feel quite sure we'll have many options
very soon. >>
Well, it would take a lot more than that to dismay me with MAX or with YG. And
there are a lot more important issues than ray-tracing capabilities, because,
as you said, those options will come from SOMEONE. However, I DO think that
the time has come, and would like to think that people could have ray tracing
options built right in without having to go out shopping for another rendering
addition. With a YG product, we could be assured of quality, and be assured we
would have options of blending in the clssic 3D rendering features with just a
couple touches of ray tracing, as oppsed to having to invoke a whole, seperate
rederer that would have an entirely different appearance. I would like to see
some materials have the ability to have ray tracing, while others don't. As I
said, though, I just don't think YG would fail to include a raytracing engine
in Max, even if it shipped later.