#SKIN on a jumping box
17-Jan-95 21:24:26
Sb: #147054-#SKIN on a jumping box
Fm: Scott Roberts 75604,1712
To: Michael Bassier 100114,1717
Michael,
Are you sure that SKIN is the direction that you want to go? I just completed
a 3 month animation of a PC playing basketball. I started out thinking that I
should SKIN the cpu, but soon discovered that it's much simpler to make a
heavily gridded cube, use deform or twist or whatever, and then morph between
them. It may save you some hassles since you won't have any problems with the
texture maps or controlling the "boxness" of the box. It may not seem to be
the intuitive/interactive animation that you want, but I was pleased with the
results.
Keep an eye on the libraries for sample images/flics of my pc, once I figure
out the details of uploading, that is.
Scott