#Unwanted flying vertices
10 messages in this thread
On one of my computers, when modeling in the editor, objects suddenly
become corrupted- vertices suddenly "fly" off to different planes in
or around the object. These vertices are connected to the object
with edges. This only happens on oneof my computers, a generic
486-33 with 20 MB ram. I re-installed 3DS (r.3) and it made no
difference. I also optimized the disk. The drive is compressed with
Stacker- could this be a factor ? Would appreciate any suggestions.
The only cause I can think of for vertices flying away like that would
be a corrupted 3ds.exe file. It's likely that either you've got a
virus that's modifying your files, or somehow your copy of 3ds.exe
has become changed in some way. I recommend reinstalling from the
master disks after checking for viruses, and make sure that nothing
modifies the executable. If the problem still happens after that,
take the master disks back to your dealer for a replacement.
I have had the same problem, and finally figured out what it is.
1. It only happens when the memory limit is reached. Afterwards, the next
operation that uses more memory will mamess it up. 2. It could be because of a
corrupted 3ds.exe, I'm asking around. 3. Anyone have any optimal memory
suggestions?
Ed,
<< 3. Anyone have any optimal memory suggestions? >>
see pg. 112-117 of the installation manual.
jonas[adesk]
Ed,
I have seen your problem appear exactly as you stated with a cracked
version of 3DS R3. But, since that couldn't be the problem it seems only
logical to assume it's something to do with paging to your HD because it
only happens once you run out of RAM. Maybe even a HD controller problem or
conflict. Also, because this is a _very_ isolated problem you should not be
asking The Yost Group for help as it most definately not the software.
What version of DOS are you running? Anyway, good luck finding the
culprit. <g>
Dave Mennenoh
Remember? I had the same problem and asked some days ago about "scrambeled
objects". Reinstalling the program on my 8Meg 486-33 was the right answer.
In my case (same problem like Rudy's) a so called Microsoft Compatible mouse
driver was the source of "3DS-Madness". After installation of an original
MS-mouse driver all problems are gone.
Greetings
Waldemar Skorupa
How did you come to the conclusion that your problem was due to a mouse driver
problem? I am using an ATI bus mouse. If I were to put a Microsoft driver in,
do you think it would help?
>>If I were to put a Microsoft driver in, do you think it would help?<<
NO!!
DO NOT DO THAT!!
I was happy for about three weeks with that solution but its not the solution
for our problem. It just happend again.
Sorry but we have to look for an other solution.
Waldemar