#render to file
2 messages in this thread
OK So I have turned off last-image-save parameter. Now when I do a render
to GIF file at 4096×4096 resolution everything seems to work fine, for the
first hour, but no file is created (I didn't see what happened, there was
no error me) and I am returned to the 3d Editor. Does the Phar Lap swap
file setting need to increase? Will it use all available space
automatically? Should I fill my motherboard with ram (64Mb max 16 now)?
Incidentally, I thought that GIF files didn't support 24 Bit color and were
always compressed (if you choose GIF from 3dstudio menu you can't click
compressed off).
I appreciate any help on this subject.
Jon
Jon,
The GIF file setting is only for the resulting output (in 256
colors), although 3D Studio uses 24-bit color internally (thus the
save-last-image). There should be a GIF file on disk, if you selected
Render to Disk, and are using the Null driver setting (since you are
rendering an image of higher resolution than your display). It should have
the name you assigned to it, when you began the render. As to how much RAM
you need, check 3D Studio's status after the render, and see if you're
paging to disk, how much memory was available, and how much was used.
Kevin Krell – Computer Support Associates