#Network Choices
5 messages in this thread
We're getting ready to install a network in our multimedia production company.
I can't figure out which is the better choice; Lantastic or WFWs. I 've been
told there's a driver in/with/for? WFWs that facilitates network operations on
machines running DOS only – like when running 3DS… but I've also read in an
admittedly dated text that says this driver sets up a machine to act as a
client, only. If true, does that mean we couldn't use it for 3DS net
renderring?
What do we really want to do?
Mostly, we need to have finished assets available to both artists and
programmers, without having to duplicate files. If that means putting up a
network, we might as well make use of the network renderring features offered
in 3DS. Problem: the programmers work primarily in Windows. Add to the mix, a
near term need to hook up a MAC.
Either network will work with 3D Studio for network rendering. Many
people are using Lantastic with no problems.
For WFW, it works, but there is a little more overhead. And yes, when
you start WFW from the DOS prompt, it has to connect to a station
that is running the WFW GUI. That means that one station probably
won't be able to run 3DS while you are network rendering. (Of course,
it doesn't have to be a powerful station. That one could be an old
386/486 that you have.) But if you want ti use WFW for other things
that it can do…it will work for 3DS as well.
PMJI Brian,
>> That means that one station probably won't be able to run 3DS while you are
network rendering. (Of course, it doesn't have to be a powerful station. That
one could be an old 386/486 that you have.) But if you want ti use WFW for
other things that it can do…it will work for 3DS as well. <<
Just thought I'd let you know that I've got WFW running on 10base T
Hub with twisted pair and everything works fine I've got One Pentium
60 as a file server and another Pentium 60 as a slave running DOS as
well as another 486DX2/66 Running as a Slave.
Every thing works fine and I've discovered that if you set up 3D
Studio to run using the VGA Drivers on the Pentium FileServe and run
it in a DOS Window you can Start your Fileserver and all your slaves
rendering then ALT-TAB out of the DOS Window first version of 3DS4
and Start a Second Instance of 3D Studio then set it up as a Slave.
I've found that the Pentium 60 running two versions of 3D Studio and
QEMM to dynamicly handle the memory allow me to also use the
FileServer as a Rendering machine and it Renders about as fast as the
486DX2/66Mhz or just a tad faster with the two instances of 3D Studio
Running on the one machine.
After the Render is all over I Just quite the rendering version of 3D
Studio and when the screen goes black I hit Q for quite and stop the
first instance as well.. Then I'm back in Windows and can gracefully
quite. Just thought I'd mention it as it can be done.<BG> Murph'
Sounds like a good setup.
-b
>> Sounds like a good setup. <<
Well it's ok but I'd really like to add a couple of DEC Alpha's….sigh…
Murph'