CompuServe Thread

#Computer Artists Wanted

30 messages in this thread
#37351From: Eric GoochJan 8, 1994 9:44 AM
COMPUTER ARTISTS WANTED Westwood Studios, a Las Vegas-based computer game publisher, is looking for talented computer graphic artists who should have extensive experience in either tile/background art, or 3D animation. Tile/background applicants should have experience in "tile" or "character" background art, as used in cartridge based game systems like Sega Genesis and the Super Nintendo (SNES). 3D artist applicants should preferably have experience with 3D Studio on the IBM, and should be flexible as far as platforms are concerned, since they may be working with Lightwave or Alias in the future. Some of Westwood's past games include Eye of the Beholder I and II, The Legend of Kyrandia, Lands of Lore, Dune II, and our most recent adventure game, The Hand of Fate. If you feel your computer graphic skills are of the caliber of these releases, please send your resume along with some samples of your work to: VP Creative Development Westwood Studios 5333 South Arville Suite 104 Las Vegas, NV 89118 This is a full time position and all applicants must be willing to relocate to the Las Vegas area. Westwood employees enjoy comprehensive medical coverage, 401k profit sharing, competitive salary, NO STATE INCOME TAX, stock options, paid vacations, and a magnificent view of the Luxor. 😎
#37354From: Peter GreciJan 8, 1994 1:15 PM
Sounds Like a Great Oppurtinity Eric. If I didn't have such a secure job as I now have I would DEFINITELY give it a try. You might want to TRY to chat up Erik Flom here on CI$, the Gent is Quite Talented as evidenced by his work on the Amiga Gang Video Tape as well as Various images published in Video Toaster User and a Cover on Amiga World. I'll be going to a Wedding in April, mayhaps I can come visit you folks. Good Luck in your quest for Animators
#37361From: Erik FlomJan 8, 1994 11:33 PM
Gee, thanks for mentioning me by name. I _almost_ repsonded to their posting when I saw it, but decide not to, since I wouldn't be willing to move _BACK_ to NV. :^) I actually worked with some of the Westwood guys a few years back when they were finishing up DragonStrike for the Amiga. SSI shipped the project leader (Brett Berry) and myself out to Vegas to do some final testing on the product in the final weeks before it shipped. At the time, I was very impressed with their skill and determination. Their later development of products like EOB only reinforced my initial impressions. I thought the timing of their message was particularly humorous, as I just got back from the CES show in Vegas (where I ran into a bunch of old cronies from SSI…:^) All said, having just spent 2 days in Vegas, I'd be interested in doing contract work for them, but the thought of relocating back to NV (I lived in Reno for 8 years) sends cold chills down my spine. BTW, the Luxor is a pretty cool hotel. We stayed there, and they've got a really cool motion control ride. I haven't tried the Star Tours ride, but my girlfriend said it was much better! If you're going to Vegas, it's worth staying there. (It's right next to the MGM [with the other motion control ride], and the Excalibur [the medieval theme casino – though it's looking a little shabby these days].) Keep On Toastin' Erik Flom
#37371From: Peter GreciJan 9, 1994 10:33 AM
Glad to mention thy name. BTW Sci Fi Buzz just did a show on the Luxor. It DOES look GREAT. When I go to my Girlfriends Mom's Wedding I want to stay at the Luxor!!!! I'm sure I won't have any trouble convincing her as she gets a Big Kick out the 3D anims I do. Good Luck Young Jedi
#37396From: Erik FlomJan 9, 1994 11:16 PM
Do stay at the Luxor. (I hear rooms w/ jacuzzi go for $109/night on off days – during CES, it was $200 for a std room!) I hear there's a real cool mine car/lava tunnel ride in MGM, but we didn't have time to check it out. :^( BTW, did you see the 'Graphic of the month' in the CIS magazine? The cheesy piano on a checkerboard plane?!? Yeesh, this guy is a 'hobbyist' with 3DStudio (a $3K program), and they print stuff like that! Obviously, if us Amiga artists are going to get _any_ attention, it'll only be by putting work where the publishers look. I suggest we both convert some of our best stuff into GIF format (those weenies seem to have a preference for GIF <g>), and throw it into the Graphdev forum – I'll nominate yours on odd months, and you can nominate my stuff on even months! (Heck, if they print one, we'll both get $25 in usage credits! :^) I'm going to go ahead and upload 2 images in the next few days. (one of them will be the bowling pin scene that I just put up here a few weeks ago.) Keep On Toastin' Erik Flom
#37419From: Peter GreciJan 10, 1994 4:00 PM
Go for it Dude. Espescially the Museum Scenes. I hardly ever open my Compuserve mags. Thanx for the info on the Luxor's room rate. BTW Sci Fi Buzz showed some clips from that Mine Car ride and it looked Faboo
#37620From: Charles BlaquiereJan 14, 1994 7:14 PM
Yep, half of the time I'm amazed at the quality (or lack thereof) of the Graphic of the month. I was at CES too, and can now die a happy man. Went to the Luxor, and the hydraulic ride simulator was the only part of "Secrets of the Luxor pyramid" I got to try. I feel that "Tour of the universe", at the base of Toronto's CN tower, and "Space race", where your wessel (er, vessel — I'm stuck in Chekov mode) mistakenly enters an intergalactic drag race through a debris-strewn race track, have better screen-to-hydraulics dynamics. In the Luxor ride, you never stop moving once the action starts, and it gets repetitive after a while; or, viewed from a different angle, the Luxor ride doesn't accomplish what the screen tries to show, whereas the other two rides nicely match the hydraulic effect with the film. What may redeem the Luxor, though, is the 3-part plot, which had me quite interested. I'll have to wait for my next LV jaunt to find out what happens to the cryatsl obelisk. Blaq!
#37627From: Erik FlomJan 14, 1994 10:18 PM
The Luxor ride was my first experience in a motion control simulator – as such, I was impressed, though I can see what you mean about the motion being somewhat repetitive. I have a feeling that I'll be riding on more and more of these in the near future…..:^) Keep On Toastin' Erik Flom
#37651From: JERRY HATCHETTJan 15, 1994 2:19 PM
Any of these motion rides would have to be some kind of good to equal the 'Back to the Future' ride at Universal Studios in Florida; anybody done that one?? Jerry
#37666From: Patrick WhiteJan 15, 1994 10:50 PM
No, haven't tried the 'Back to the Future Ride", but I have tried the Star Tours ride at MGM. In fact several times…. Great Ride. The Luxor ride was on cable a while back , don't remember where though.. How's the Amiga Gang Video coming? Freezing in Louisville, (singing Elvis tunes in my sleep?) Patrick White Burning the Midnight Toast
#37687From: JERRY HATCHETTJan 16, 1994 5:56 PM
Patrick, Yeah, I rode Star Tours over at MGM, as well. Back to the Future blew it away, though. We lucked up the first time we rode it, and were only in line for about 15 minutes. I was impressed enough that I stood in line over 2 hours to ride it the second time… The AG submissions are just trickling slowly in, but several of the former submitters are sending stuff in the very near future… It's rather cool here in Tupelo, as well! Jerry
#37681From: Anthony RamirezJan 16, 1994 2:12 PM
I haven't done the Back to the Future ride since it hadn't opened the last time I was there but I did get to ride the Cartoon motion ride at Universal and it was fun. I also rode the Questar in Busch Gardens here in Tampa, that was also fun. But I want to ride one that makes me say it was GREAT!!! So far these have only been `Fun', I can't wait to ride `Back to the Future'. <<< Tony D. Tracer >>> (Any render time >0 needs acceleration.)
#37688From: JERRY HATCHETTJan 16, 1994 5:56 PM
Tony, I rode the Hanna Barbera cartoon ride, as well. Trust me, it's not even close. The Back to the Future ride qualifies at LEAST as GGGRRRREEEATTT, and I'm fairly hard to impress with rides. Generally, the only rides that really give me a thrill are old, incredibly steep roller coasters. Jerry
#37828From: Anthony RamirezJan 21, 1994 9:53 PM
>Generally, the only rides that really give me a thrill are old, >incredibly steep roller coasters. I have never riden any of the old wooden roller coasters but I did ride Kumba, at Bush Gardens, and I finally found a roller coaster that was very GOOD. I was bored of other roller coasters like SpaceMountain, but Kumba was very exciting and LONG, over 2 minutes from start to finish. Just before I left NYC to come to Tampa I had a chance to ride Coney Island's roller coaster but my parents wouldn't let me, I was 10 and they said I was too young. I was REALLY upset at the time and now in retrospect I am even MORE upset since I don't have a wooden roller coaster around that I could ride. <<< Tony D. Tracer >>> (Any render time >0 needs acceleration.)
#37835From: JERRY HATCHETTJan 22, 1994 12:05 AM
Tony, There aren't many of the old roller coasters left anymore. The best I ever rode was at Lake Ponchartrain Amusement Park in New Orleans, long since closed. We almost didn't ride it, because from the spot where you boarded it, all you could see were very small, gentle humps, and we honestly thought it was a kiddie roller coaster. We'd ridden everything else though, and decided to be goofy and ride it. Boy, were we ever in for a surprise; rode it seven times before I could let go of the bar… Jerry
#37842From: Peter GreciJan 22, 1994 10:56 AM
The Cyclone is still here in Coney Island if you ever make a retur trip to NY.
#37865From: Karl F. KugelJan 23, 1994 3:34 AM
If you ever get out to L.A., we have a nice one for you to try. -Karl Speaking from the Rubble.
#37706From: James R. OllickJan 17, 1994 1:27 AM
->Any of these motion rides would have to be some kind of good to equal ->the 'Back to the Future' ride at Universal Studios in Florida; anybody ->done that one?? I did it once, after standing in line for 50 minutes, and that was enough. Jim R. Ollick Using AP from Bergenfield, NJ
#37452From: James R. OllickJan 11, 1994 12:02 AM
Did Commodore intro the CD32 there? IF so was the display impressive? Jim R. Ollick Using AP from Bergenfield, NJ
#37471From: Erik FlomJan 11, 1994 4:33 PM
Uh, I didn't even bother looking for the C= booth – I didn't want to get too depressed while at CES. :^) Someone else who went mentioned that they did have a small room. It sounded pretty wimpy, though. :^( Keep On Toastin' Erik Flom
#37500From: Karl F. KugelJan 12, 1994 1:53 AM
Well, one of our user group members WAS there, and video-taped an interview with Jeff Porter at the CBM display, and the whole CBM crowd at the later press conference. They all look happy. Lots of good news lately about CD32. CBM should get the Scotland plant back open real soon, so the shortages ought to be getting better. // -Karl \X/ Amiga and Autopilot: The *only* way to fly!
#37519From: Erik FlomJan 12, 1994 12:34 PM
'Press conference'? What was C= plugging at CES? I have to admit that what little I've seen of CD-32 couldn't hold a candle to the other platforms….. (Now, as a set-top cable box – like you mention elsewhere…..) Keep On Toastin' Erik Flom
#37550From: Karl F. KugelJan 13, 1994 12:19 AM
CD32, natch. They answered questions on other stuff, too, but it was mostly CD32. They are working on a cost-reduced version too, to sell for about $250.00. These guys are really cooking. I think the real advantage for CD32 is going to be software. They are going to have lots more than the other platforms, and it is SO much easier to write for than anything else out there. I heard the CD-I development stuff costs nearly 100K, so it's not surprising that they have to subsidize all their developers. Nobody seems to be worried about Jaguar, it is seen as a non-starter because of the lack of software. Now for the desk top interface, CBM has so many advantages that it would take PAGES to list them all. But the one that counts the most is that you can get it NOW. Nobody else will have their stuff ready ("one chip solution" or not) before the end of the year. So the guys trying to get the boxes out early are having to go with the CBM chipset. Not that it takes much arm twisting, apparently. CBM's board has 2Megs memory, high resolution NTSC signal, full, real operating system, developmental tools, and on and on. And I'll bet they can sell the whole thing for under $150.00. // -Karl \X/ Amiga and Autopilot: The *only* way to fly!
#37557From: Erik FlomJan 13, 1994 2:24 AM
I'm looking forward to seeing a nice Interactive Cable Box based around the Amiga chipset – the only thing is that I've never known HP to be the kind of company to chase after the cable market. (Of course, I'm harkening back to the days when everyone bought a Jerrold cable box – or nothing.) Thanks, Keep On Toastin' Erik Flom
#37568From: Steve Bennett/SYSOPJan 13, 1994 10:25 AM
Erik, Everybody is chasing after the cable field… watching the business news these days is hilarious… movie houses, communications companies, distribution companies, hi-tech firms, phone companies… they _all_ understand that homes in this country, and eventually the world, will indeed be wired with something that will help business 'break through the cocoon'. Everyone is trying to position themselves in front of the wave of change. And CBM has managed to put themselves in a pretty good position to profit from the what will be the new technology.
#37577From: Erik FlomJan 13, 1994 3:53 PM
'And CBM has managed to put themselves in a pretty good position to profit……' Let's all hope! It would be too good to be true. Keep On Toastin' Erik Flom
#37487From: Eric GoochJan 11, 1994 9:21 PM
Hi Erik, thanks for the reply. I'll check with the powers that be and see if they would be interested in working with people on a contract basis. I've seen some of your stuff around, it looks very nice! -Eric G.
#37515From: Erik FlomJan 12, 1994 11:21 AM
Cool, thanks! Given the number of people from the bay area that I ran into in Vegas at CES, I'm almost amazed I didn't run into someone from Westwood. :^) P.S. If you use LightWave, check out some of the models I've uploaded into the AmigaArts 3D Library section. Keep On Toastin' Erik Flom
#37485From: Eric GoochJan 11, 1994 8:27 PM
Thanks for the reply Peter. Please do stop by if you're in town. -Eric
#37527From: Peter GreciJan 12, 1994 3:52 PM
Thank You kindly and good luck in thy quest.