#Lightwave Windows????
47 messages in this thread
Does anyone know when Lightwave for Windows will be released,
I would be very interested in purchasing it. If anyone can give me
any information on this stuff It would be really appreciated. Will
it have all of the features of the Amiga version.
I was at siggraph a few weeks ago and the was asking the same
question. I was told that it would be out at the end of the year and
have all the features of the amiga version. As a former amiga user
i'm realy excited about the windows version too. I am told that it
will require WIN-NT. I'm checking on OS/2.
>I am told that it will require WIN-NT.
It will run under Windows 3.1 plus WIN32 or Win-NT or above. I was
told there was NO plans for any OS/2 port.
So LW 4.0 will be able to un on a bog Stock 486-66DX2 with Windows
3.1??? Thats cool……Considering Still nothing Official on who if
anyone now owns Amiga Technology
Yeah, I guess I look foreward to that, too, but it frightens me to
think of having to name gazillions of objects and surfaces with just
8 characters. That just ain't right!
>> Yeah, I guess I look foreward to that, too, but it frightens me to
think of having to name gazillions of objects and surfaces with just
8 characters. That just ain't right! >>
Windows NT does not have the 8 character limitation…so don't get
frightened. Instead, get frightened by the hardware requirements
that Windows NT requires. <g>
Does anyone know if Windows 4.0 will have the eight character
limitation? I can't seem to remember, sigh…
I Windows 4 will not have the 8 character limitations.
Before anyone gets excited, WinNT *can* eliminate DOS's 8.3 names on
partitions formatted with their new filesystem. But you can't see
them from DOS, of course, and the OS automatically munges the names
for DOS-like applications even when running under WinNT. So your DOS
or Win 3.1 apps do not magically start showing longer filenames,
support for this must be considered when the application is written
by the developer.
And Chicago (Win 4)'s system has been reported as buggy by beta
testers. I'm not even sure if it's WinNT compatible, it would
certainly be like Microsoft to have some kind of interim solution. I
think Chicago's system shows 256-char names, but actually stores them
in a DOS-compatible partition, which is different than WinNT's
advanced partitions.
Well, Since ScreamerNet shortens the file name from the Amiga length
to the NT length…and since I had mega problems with long names
going across the net, I would say that Nt has some short name file
system…8.3…I don't know for sure, but I would bet that that
number is right!
NT has at least two and possibly three optional file systems, one of
which has long file name capability. For some reason, DS decided to
stay with the 8.3 system for the Raptor. Go figure.
Yep, at one point because of the "8.3," I thought I might as well
quit my job, because I was going to be canned!! :} After a day of
trying different things, the DOS section of my brain kicked in and my
job was saved!!! :}}}}
Seriously, I have had to learn to cut the file names down. I still
catch myself wanting to call an object, "XXXXX_Logo_FinalEd.2."
After I slap myself, I rename it and all of my problems go away. 99%
of my problems have centered around images!
Glen,
I've even tried changing the drawer names, so that if there is a
path-search, the path will have 8.3 names. The next thing to do is to
shorten the name of my disk so there won't be a single pathname
longer that 8 chars. I'm having so much fun.
Hi Glen! I hope you're wrong. No offense ;-). Not being limited to
8 characters would certainly make converting from the Amiga much less
strenuous! But hey, since when has changing platforms not been
strenuous?
LightWave for NT will support the same 32 character extension line as
the Amiga.
Chicago does not have the 8 character file system, and is a full 32
bit operating system. Lightwave on Chicago (i.e., Windows 4.0) is my
target environment.
Well everything I've heard about Chicago has been awe-inspiring to
say the least. When we'll see it and what we'll actually see,
however, are still in question! <g> Thanks for the info.
By the way, I heard a rumour that New Tek was going to be charging
2000 for Lightwave on Windows. Can this be true? Is there some
conspiracy to push me into abandoning LightWave for 3D Studio?
Arrghhll. First I've heard about it. Hey Greg, John, have you heard
this or has it definitely been set at $995 like they said?
Well, from what I know, the Raptor's NT system is set up to use the
8.3 file size. All I can say is that since I started using shorter
file names, I have not had a transfer problem!
Our Raptor at work has never choked on a lengthy "Amiga-style"
filename. It'll choke on other things, though, like poorly modeled
objects. I've noticed LW 3.2 rendering differently than 3.1, in that
certain objects with flaws will render OK in 3.1, but not in 3.2.
The best thing to do is model cleanly. Also, when the Raptor is just
sitting, blinking "ready" in the middle of a render, it is actually
working and has not choked. Your turning-off, turning-on idea sounds
dangerous and harmful to the computer and its hardrives. Do you do
this all the time?
Have you ever thought the Raptor was hung up, pressed ESC, popped
back into Lightwave, only to see that the machine decided right then
to "say" that it was working on the next frame? And, of course, it
won't save that frame, and it won't escape out until it has finished
its work on that frame. Frustrating, isn't it?
However, I have found that letting the Raptor do its thing is the
best solution. It's like a pot of water, no use waiting and
watching…it'll boil eventually.
🙂 Don't worry Be Happy!
I AM happy! Got a real good customer, so more new toys in the
future. Now if someone with a Screamer/Raptor would render all this
stuff for me… So, how's the underground video biz in the big
city? Got any new directors cuts in your library? I see you're
getting some stuff aired, if I'm not mistaken? Cool!
Nothing New Lately, I was supposed to send the Director of Video
Resources for the NY Mets a Demo reel for possible job BUT with the
Strike on I doubt it's a priority any longer. I've been pretty Lazy
Lately hardly been doing ANYTHING. I think once I recieve my 3D ROM
II from John Foust It'll get my butt in gear.
Also recently got into Model Railroading and have been
seriously considering a Video based on my Building of my Layout to
try to help out beginners
The longer the strike goes, the more they'll need things like
animation, and editing of old highlight reels… This could be the
start of the virtual league!
Hehehehehehehe Well Aki if you or anyone else want's to send Tim a
Demo Reel I'll be happy to post his Address………
Tim Gunkel
Coordinating Producer
NY METS
Shea Stadium
Flushing NY 11368
Tell him AMP Member Pete Greci of Midgard Graphics sent ya.
>So LW 4.0 will be able to un on a bog Stock 486-66DX2 with Windows 3.1???
NO! You will need Windows 3.1 `AND' WIN32 `or' Windows NT.
I am unfamiliar with WIN32. What is it and how much does it run?
>I am unfamiliar with WIN32. What is it and how much does it run?
I am NOT a IBM tech type person either but I have been told that WIN32
is a extender to Windows3.1 to permit it to run 32-bit based
programs.
Thanks!
> I am NOT a IBM tech type person …
Don't blame you! 😉
Sean
To quote a message I just posted in Amiga Arts…
As far as I know, LW for Windows is running under Win32s. This is a
subtle distinction; all it means is that NewTek could ship an extra
disk containing Win32s DLL extensions for regular Windows 3.1, and
then any Windows 3.1 user could run LW. WinNT is naturally 32-bit,
and runs Win32s without hassle or extra software.
As long as LW doesn't do anything explicitly only available under
Windows NT, then it can run on Windows 3.1 under Win32s. BTW, most
of the 3D programs you see for Windows these days are actually Win32s
applications (Caligari, Envisage, Visual Reality, etc.) They get the
32-bit speedup under WinNT and can run under Win 3.1, too. Win32s is
Microsoft's version of the kind of 32-bit-under-Windows technology
that was available from several compiler vendors (Watcom, Metaware,
etc.) for many months before Win32s…
Thanks for the info!
Earlier someone said that Chicago was going to give true 32bit support. I
would like to stay away from NT if possible.
Sean Howard // Just Dreaming //
Jawohl, Chicago is true 32 bit. There are three major distinctions
(to my mind) between Chicago and NT. 1) NT has a lot more support
for being a network OS in addition to a desktop OS. 2) NT has a
much better protected mode for stopping bad apps from crashing the
whole system. 3) NT can use symmetric multiprocessing. i.e., I
want to double my speed, so I buy an extra processor and drop it in.
That's a crude description, but essentially correct.
-Rusty Williams Disclaimer: I work at Microsoft. The information
stated here is solely my own responsibility, and does not reflect
upon Microsoft actions or policy.
Thanks Russell.
What is the minimum system requirements to run NT adequately?
> Disclaimer: I work at Microsoft. The information stated here is solely my own
> responsibility, and does not reflect upon Microsoft actions or policy.
Yow! No escape, eh? <g>
Sean // Dreaming still //
Well, it used to be 32 megs for a really happy system, but Daytona is
reducing that to 16.
-R
Disclaimer: I work at Microsoft, and my opinions stated here are
solely my own and do not reflect upon Microsoft policies or actions.
Any idea how much memory LW will need just to run? Also, I don't
suppose you know what kind of video card Allen is using in his PC do
you? I'm shopping for a clone and I'd hate to buy one with a video
card that won't work with LW.
I think he said yu would need something like 10 megs of ram or
something like that. No, I didn't ask about video cards but I am sure
the more popular ones would be supported.
LightWave will run in a 10 meg PC? I don't think you can even render
at medium res in a 10 meg Amiga with LW 3.5. I assumed that the PC
would need at least 16 megs. (All the better for those of us on a
budget) ;^)
Under Windows, it doesn't matter what kind of video card you use. The
application software writes to an API which then communicates with the
drivers that came with your video card.
The main thing to consider is that it have 24-bit capability. The
other problem is getting a suitable PC-to-NTSC interface. Most of the
inexpensive ones only do 8-bit conversions. You'll probably spend
more for a 24-bit converter than you would for a Toaster Card.
Correct, the type of video card you use shouldn't matter. But
believe me, the driver you're using certainly does! Make sure you get
an updated or current driver!
In theory it doesn't matter what kind of video card you use with
Windows. The problem is that a lot of theories seem to fall apart
when you're using a PC. That's why I was hoping to find out what kind
of card Allen is using. If there are any conflicts with LW or Windoze
or the card Allen will probably have found them and come up with a
workaround. (Of course if he's got a crappy video card I guess I'm
out of luck)
As for 24 bit to NTSC, I've got a PAR in my Amiga. All I have to do
is transfer the frames from the PC to the Amiga. (Hope I can still
find an ethernet card for the Amiga when I need one) Or maybe I'll
just sell the Amiga PAR and get a PC PAR.
It "really" doesn't matter what video card you have. There's no
theory involved. All Windows programs write to an API, which uses
documented calls. The only way there would be problems is if the
drivers are defective, which has been known to happen, or if the
program uses undocumented calls, which has also been known to happen.
Both of those situations just don't exist very long for companies
which hope to have long and prosperous futures.
Thanx for the info Tony…….I'm sorta clueless here, whats WIN32?
Windows NT I know about.
The way I understand it is that Windows3.1 is still 16-bit based and
WIN32 is a extender to permit it to run 32-bit based software.
Windows NT and up are 32-bit.
Thanx for the info Tony, BTW there's a Gent in Amigaarts looking for
Animators for a 65 episode series. I mentioned yer name along with
most of the other Folks here.
Sigh… No OS/2 port. Multitasking 32 bit OS with extended
filenames and REXX NOW with less demands than Win-NT. Sigh. I deal
with Windows 3.11 at work and hate it with a passion. OS/2 didn't
seem all that bad though I still prefer my AmigaDOS. 🙂
When the Windows and OS/2 wars first started I went to a IBM friend
of mine and he showed me OS/2, I was very impressed but noticed that
Windows was gaining quicker than OS/2. Similar to the VHS and BETA
war, better doesn't always win.