CompuServe Thread

#Mattes & Video

4 messages in this thread
#123832From: Michael WendellSep 14, 1994 10:49 PM
As John & Glenn said, yes, you'll need to generate a separate "flying matte" tape, but you don't want to turn anti-aliasing off. The softer anti-aliased edge will be much cleaner than a hard aliased edge, with less artifacts. You may also want to render your "image" animation over a color similar to the color of the background video if possible. m.
#124080From: david W. mennenohSep 16, 1994 6:45 AM
Okay, you're saying that using the true alpha channel as the matte will work best. But why then would I need to worry about rendering the animation over anything but black. The matte should handle the comp right? Thanks. Dave Mennenoh
#124227From: Michael WendellSep 17, 1994 1:47 AM
The matte will handle compositing the image, true, but the keyer in your switcher is an analog device, and depending on how clean a key it'll do, you can get some edge showing through. I just try to be safe, it really shouldn't matter if the video you're using as a bg is relatively busy, but if it was a cloudless blue sky for example, I'd render with blue bg that was as close as possible to that color. m.
#124435From: david W. mennenohSep 18, 1994 10:36 PM
Mike, Is Mike ok? <g> Hey thanks a lot for the tip on using the same color bg. It took me a little while to really get it but now that I do it makes perfect sense. Cool. Dave Mennenoh