CompuServe Thread

#Rendering Halts

2 messages in this thread
#190607From: Peter A. MacDonaldSep 13, 1995 9:24 AM
I'm running 3ds4 on a dell xps p90 with 32M RAM and 2gigs of storage space. Every time I try to render a single frame at Phong or Metal the process gets hung up about 3/4 through "building shadow raytracing maps". I've tried turning off all extranious lights but it doesn't help. I have no trouble rendering at gourand or render a single object at phong or metal. Any suggestions? Is it simply a matter of file size and RAM or is this a bug?
#190745From: Larry MintonSep 13, 1995 9:01 PM
"hung up" is such an ambiguous phrase <g>. Are you getting any error messages, or does it just hang. If you leave the computer alone for a long time, does it make any forward progress? If this is a new computer, check in your autoexec.bat file for a line calling "power". This is a energy saving program that is incompatible with 3ds. Delete or rem out this line if it exists. LAM