CompuServe Thread

#3dsr4 modeler

37 messages in this thread
#129120From: Roger DanielsenOct 14, 1994 10:46 PM
Aren't you guys supposed to actually score the winning touchdown before you run off to Disney World (Epcot) and proclaim yourselves champions?<BG> But seriously, the spline-based modeler will be shipping in fairly short order free to everyone who's sent in their first disk for destruction, in essence taking you up on your contract to supply them with listed features, won't it? After all, how many of us can go back to our clients four days before the scheduled duedate, and say, oh by the way, you won't be getting the middle third of your animation, but we, of course, expect to get paid what we agreed upon up front, even if we're not giving you what we promised you. C'mon guys! I've got a project on my desk, here, that I need I-K for desperately. I spent a good part of 2 days watching Gary and Jack use it at Siggraph before I agreed to take this thing, so I'm in no position to back out of my upgrade because you guys broke your word.
#129176From: Jonas Ruikis [ADESK]Oct 15, 1994 10:41 AM
<< But seriously, the spline-based modeler will be shipping in fairly short order free to everyone who's sent in their first disk for destruction, in essence taking you up on your contract to supply them with listed features, won't it? >> I don't think so. However, I can pass your observation past the legal department on Monday. If I hear hear of any news regarding the patch modeler's future, you know I'll post it here. << I've got a project on my desk, here, that I need I-K for desperately. I spent a good part of 2 days watching Gary and Jack use it at Siggraph before I agreed to take this thing, so I'm in no position to back out of my upgrade because you guys broke your word. >> Inverse Kinematics is included in R4. So you'll get IK soon…
#129227From: ROBERT RITGEROct 15, 1994 6:30 PM
Every ad I saw had fine print stating that this was a preliminary feature list for R4 and could change without notice. The fact that notice was actually given before R4 was released is more than Adesk was obliged to provide. I'm still trying to come up with compelling reasons to get the upgrade, its not a "gotta have" piece of software nor was it when I originally saw the feature list. Aside from 'perspective match' I can't say that I find the other enhancements as being so valuable to what I do. I can't see where R4 would be any better than R3 for architectural animation. Of course I'll try to convince the company to spring for the upgrade just to stay current but if someone were to ask me, "Why do we need this ?" I know that I'm gonna be hard pressed for a convincing answer. Frankly, I could use some convincing that R4 is something I can't live without as I tend to beleive I can.
#129235From: Phillip L. MillerOct 15, 1994 8:10 PM
>>Aside from 'perspective match' I can't say that I find the other enhancements as being so valuable to what I do. I can't see where R4 would be any better than R3 for architectural animation.<< Several big reasons to consider the upgrade as an architect – While the Camera Control/Match Perspective will be very useful, I think you're overlooking the Keyframer Scripting language. This will allow you to write/use "scripts" that can do nearly anything that a full fledged KXP Plug-in can. Scripts for sun location, accurate paths, translating file data into animations, and camera & light orchestration are just a few possiblities that will probably appear as scripts by Spring. IK will probably change the way you think about doing animation. While buildings don't usually move in architectural walkthroughs, cameras and lights most often do. Ever try to figure out how to animate a superdome roof slide back for day games? – IK would actually make that quite easy. And don't forget that the 3DS core code has improved greatly – it's the most SOLID core that has ever shipped. In addition, multiple object operations are now 100X (not 100%) faster and the internal IPAS abilities are greatly expanded. This means that extensive Plug-ins are soon to arrive but only R4 users will be able to take advantage of them (since they will require the new core). At the price, it's a bargain.
#129316From: ROBERT RITGEROct 16, 1994 6:14 PM
I understand that R4 is supposed to be more open for 3rd party development but I haven't seen much mentioned by these developers which I could apply to architectural animation. The character animators' needs have been driving the develpment of most IPAS routines I've seen of late. I cite 'Bones' and 'Puppeteer' as examples. The scripting language in R4 sounded great when it was first mentioned but after thinking about its application to architectural work I do not have the same opinion. I'll have to see a demo or some real examples of what the scripting language offers to make a decision on its usefulness for me. I like the idea of doing accurate sunpaths but this routine has been around for a while from GregP and hasn't been necessary for me yet. I have never experienced a problem with 3DS code 'solidity' so to have this improved sounds great but I don't know how I'll notice the improvement. I appreciate your opinion that R4 will be a tremendous improvement but I believe at this juncture that I could hold out for R5 and not miss a step. Don't get me wrong, I'm a sucker for 'new and improved' but I fear that this upgrade will be almost transparent in its noticeable effect on what I do. Do you know of any IPAS development underway to make architectural work easier or better in the future? Thanks for your comments, I'll admit to playing the part of a devil's advocate but I am concerned about the direction of my favorite software and I know that alot of architects share at least some of these concerns.
#129247From: Roger DanielsenOct 15, 1994 11:16 PM
<<Every ad I saw had fine print stating that this was a preliminary feature list for R4 and could change without notice.>> Robert, were you at Siggraph? That was definitely not the tone in regard to the feature list down there. All the folks that love to issue press releases and bask in the warm media glow weren't saying anything like "Well, maybe". <<Aside from 'perspective match' I can't say that I find the other enhancements as being so valuable to what I do>> I agree with you about the architectural animation tools. Two-thirds of what I do is architecture related, but I've been trying to get more media work. It pays better, and there aren't as many architectural students with educational software trying to outbid you at every turn. With the media stuff I've done, they've been much more understanding about time and cost. I've been so anxiously hoping that the new spline based modeler could give me the ability to create sliceable and skinnable models. Now even if I go out and use other much less expensive software's spline based modelers, and try bringing models in to render in 3DS's superior renderer, they won't be skinnable. I desperately need more flexible modeling tools. Deform just doesn't offer anywhere near enough flexibility to substitute for a spline based modeler. I know there are some *extremely* talented people that have had some success with lofting and slicing, but that process is the closest I've ever come to black magic. I recently spent 2 whole days working on a human figure that, by the time I was all done, I wouldn't have paid 50 cents for. Hey, they promised it. They made the agreement with people (a contract). They're trying to change their part of the contract at this late date. Let them come up with something of at least equal value if they're incapable of engineering a spline based modeler. If they are capable of finishing a spline based modeler, let them finish it and ship it. I'm certainly willing to wait a reasonable amount of time. Hey, everybody screws up once in a while.
#129285From: Heinz SchullerOct 16, 1994 1:11 PM
->Hey, they promised it. They made the agreement with people (a contract). ->They're trying to change their part of the contract at this late date. I have to agree with you on this. Considering how little ADesk reveals about upcoming products, when they actually do reveal a feature list I've been inclined to bank on it. This is something I'll not do in the future. Since I've invested my $$ and career in 3DS, I've tried to remain competetive with my counterparts who use workstation/SGI tools. I've lobbied heavily with my current employer (The Software Toolworks) to move to using 3DS in a network scenario as opposed to Alias or Softimage. One of my strongest arguments has been that r4 will introduce IK & spline modeling. Now I'm basically eating my hat with a little salt. I'm probably not as disappointed about losing the spline modeler as I am with Autodesk not picking up the slack. The fact that they still intend to charge the same price _and_ not include any other features is beyond me. I don't buy the argument that "hey, IK and core updates _still_ make it worth the price." In my mind this is no longer a major revision upgrade, more like Yost disk #8. Some folks can call it "whining". But anyone who knows me realizes that I'm one of the biggest proponents/trumpet blowers when it comes to 3D Studio. I've enjoyed poking fun at my SGI friends over how much they spend for what they get. I've made plans and preliminary promises based on what I saw at SigGraph. Now I'm the one making apologies while the folks who I thought were behind me make statements like "we had nothing to do with it" and pass the buck.
#129312From: Roger DanielsenOct 16, 1994 5:53 PM
Very well said, Heinz. People very seldom hear me say anything against 3D Studio other that maybe here. It's an excellent tool, just missing a couple of pieces, though.
#129361From: CyberdreamsOct 17, 1994 1:51 AM
I must echo your statements I am very disappointed with Autodesk performance. And to rub salt in our wounds the road show was a disaster. the next time I what to learn how model in the 2d shaper I will look through the book! My boss was very "up" on 3ds until the show. You see you can downgrade SGI all you what but you better come through with the goods. It would be a good time for Autodesk to mend some hard feelings. -Brandon
#129292From: Oct 16, 1994 1:50 PM
>> They made the agreement with people (a contract). It's been quite a while since my MBA law classes, but I recall something about 'consideration' having to be given to have a binding contract. That's why so many contracts say "for the sum of $1" or something like that. If you paid for the upgrade prior to the announcement, then you would be able to sue them to get your money back! I'd think you'd have a hard time proving damages, though. :^) Hey, I agree that the spline based modeler would have been a great addition ot the arsenal of tools available, however, not if it had more problems than it was worth. From what I see here on the forum, most people realize that software is not like building a bridge, where there is a simple black and white test of whether it is ready or not. (Did the truck cave it in? No, then open it for public use!) There is no problem airing your views (that's what makes this forum great!) but too many people complaining too much will prevent Autodesk from saying anything about future releases until the day they ship, which would be even worse, IMHO. I like having some direction as to what way the industry is going in order to coordinate hardware purchases, etc., even if it does mean some features that I was hoping for did not quite make the cut. At least I knew I didn't have to go out and get SoftImage for IK!
#129304From: Carlton NewtonOct 16, 1994 4:42 PM
I too was looking forward with great anticipation for a patch modler within 3DS, and I too am disappointed it won't be included. But the depth, quality, and stability of the existing program has led me to the realization that Adesk and Yost really know what they are doing…so in this case I'll defer to the experts whom I've learned to depend on and just say AW SHUCKS! R4 as currently announced should keep me very busy, and I'm sure the crew writing software is aware of how many of us would like a modeler so I expect it will be included when its good enough. In the meantime I'm depending on professional good judgement- a tough call but I'm glad Adesk isn't shipping if its not up to the rest of 3DS.
#129311From: Roger DanielsenOct 16, 1994 5:53 PM
<<then you would be able to sue them to get your money back!>> Then you also must know that there's something usually known as suing for performance of a contract or consideration of partial nonperformance. Not that I'm actually going to sue, but it's probably a good idea to sometimes point out to people that what they're doing probably isn't right, and may very well not even be legal. Hey, I'll try to be reasonable. I'm willing to mitigate damages. When they finish it, send it, no problem. <<too many people complaining too much will prevent Autodesk from saying anything about future releases until the day they ship>> I don't believe any of this was said for mine or any other user's benefit. There are those at Autodesk that wanted the warm fuzzies of a new release, and all the attention that would bring them at Siggraph. No one's ever called me up to say "Guess what we've got for you" and I don't believe they will. If this thing just gets dropped and just gets sloughed off to another IPAS routine, there won't be anywhere near the motivation to keep it updated, current, and working with each evolution of the core program, as if it were part of a full release. And I think we've seen more than enough evidence of that already. But I guess we've already had that discussion, haven't we? Besides, how many times am I going to be expected to buy the same add-on? <<There is no problem airing your views (that's what makes this forum great!)>> I agree, and I probably have done more than my share of that (whining)<g>, but for some reason people seem to lurk here, not say anything, then come to user group meetings and voice exactly the same opinions. I've always considered myself an outsider ever since everybody got so mad at me for complaining way back when .dxfs wouldn't even import. What the heck, what's right is right, and what's wrong is wrong.
#129345From: John K. JordanOct 16, 1994 11:52 PM
Once upon a time, I downloaded a stand-alone modeler that handled b-patches from CIS and made some neat stuff with it. I think it was called MORAY, perhaps from the GRAPHDEV forum. It's not an IPAS, but it worked fine. You might check to see if it's still around. I can't seem to find it just now, but my brain is kind of fried.
#129428From: Oct 17, 1994 12:49 PM
>> I can't seem to find it just now, but my brain is kind of fried. It must be if you're calling me Carlton! Perhaps a misaddressed e-mail, oh fried one?
#129484From: John K. JordanOct 17, 1994 5:53 PM
You are indeed a sharp one, able to discern such detail as your name with lightning-quick accuracy! I'm impressed. You obviously can't begin to qualify for the Scrambled Wit and Fried Brain award. <g> JKJ (a shoo-in)
#129557From: Oct 18, 1994 2:56 AM
JKJ: Actually, it took me three reads of the file and even then I had to go back again! Where do I apply? :^) Greg Pyros
#129734From: Carlton NewtonOct 18, 1994 4:42 PM
Sounds cool, I'll look for it. Thanks, Carlton
#129421From: Carl FinchOct 17, 1994 12:32 PM
>> too many people complaining too much will prevent Autodesk from saying anything about future releases until the day they ship, which would be even worse, IMHO. << When I was following them closer several years back, IBM was frequently taken to task (i.e., to anti-trust court) for PRE-ANNOUNCEMENT of products. Seems that it's thought to stifle the ability of smaller companies to compete when the big guys promise the moon "real soon now." >> I like having some direction as to what way the industry is going in order to coordinate hardware purchases, etc. << Which is what inhibits vendors of _currently_ available competing products. (But, of course, like you, I'd like that direction, too!)
#129315From: Jeff RichardsonOct 16, 1994 6:04 PM
>Hey, they promised it. They made the agreement with people (a contract). >They're trying to change their part of the contract at this late date. Of all the press releases, messages, faxes, notices, etc. that I've read on Release 4, I can't recall a single one that "promised" these features. I also haven't seen any sort of "contract"…. It's no wonder that Autodesk has to be so reluctant to "discuss features of future releases"!! As soon as a bit of information IS released, some people figure its a guarantee and are out bidding jobs based on it. If Autodesk felt they should remove the patch modeler from R4, well, that's their business. Face it, it sounds like the patch modeler is gone (for now at least). If the remaining features are valuable enough for you to purchase, that's your business.
#129322From: Roger DanielsenOct 16, 1994 8:14 PM
They solicited my business: asked me to upgrade. They promised me a certain feature set in that upgrade. I agreed to pay them for the upgrade. What you now have is 2 parties who agreed upon the exchange of something for consideration: money. Thus, a contract. You may not like that, but that's the law. An agreement makes a contract, not a piece of paper. My only point is impressing upon them they may have some legal, if not just moral, responsibilities to come through on their word. It may help to dedicate resources to the solving of the problems. If it just gets thrown in the hopper, I don't know why that should please you. Now, I'm sorry, if they promised me something, and don't deliver, it is my business.
#129356From: Jeff RichardsonOct 17, 1994 12:30 AM
You've got a couple of interesting points, but unless you've had different discussions with Autodesk about R4 than I have, I am not under the impression that Autodesk has solicited me to upgrade. They have advertised that an upgrade will be available soon and have provided information on the features ("subject to change"). Nonetheless, if you feel that Autodesk indeed has PROMISED something to you, then, I suppose, you could also feel that they have backed out. This probably means that you would not be obligated to fulfill your end of the contract (i.e. buy the upgrade). Your choice. Or would you prefer that Autodesk deliver the current patch modeler to you? If it doesn't work and Autodesk can't (or won't) fix it, you can exercise the warranty described in your 3DS license agreement…..get your money back. Why get so hung up on the legalities of software development, announcements, feature lists, etc. If everyone "slammed" every company who slipped on product release dates (Windows '95 for example) or features there probably wouldn't be any software to argue about…. They'd all be too busy in court to actually do any programming!
#129386From: LEE STEELOct 17, 1994 8:13 AM
Again I think it's important to add at this point, looking at the REL.4 ad slick that the phrases "Preliminary Technical Specification features are subject to change." and "Features and Specifications are subject to change." are both on the front and the back of the document. I don't see a cut-off date here where anything is set in stone. Throughout the course of any beta cycle no one could ever forsee what problems might turn up. That's why there is a beta cycle where several different people with several different hardware configurations put the software to the test. It doesn't have anything to do with presumed promises. The thing isn't fully functional and if it doesn't work, it just doesn't work. Who would you be ready to sue if you were in the midst of a major project with a real deadline and as a result of a malfunction with this module you lost your data or couldn't complete on time. Don't you find it more assureing just to know that if you get a new piece of software from Autodesk that 99.9 percent of the time you can bank on the fact that the program is going to perform as it is sold and intended to ? Perhaps you should take up "C" programming and write somthing useful for 3DS. I'm sure several of us would buy it. Oh, but, one more thing, don't forget to tell us in advance what you intend to create so we can all hold you to your word.
#129391From: Roger DanielsenOct 17, 1994 9:27 AM
When they finish it, sendit, _No Problem_!
#129501From: Roger DanielsenOct 17, 1994 7:51 PM
You know, maybe we're onto something here. If you're willing to accept whatever I send you regardless of what I told you in person, and pay me whatever I feel like charging, maybe I should take up C. <BG> Roger D.
#129587From: LEE STEELOct 18, 1994 8:23 AM
Hey look man, sooner or later you're gonna have to accept the fact that there are other people out there who have a better idea of what is best for you than you do. If Autodesk says that the product isn't ready then why can't you just accept that and go on. I'm not grinnin' on my end and I can tell you this, I get real tired of this kind of pissin' and moanin' when in reality here we have a company who maintains THE most awesome program of this nature on the planet. They have been doing business long before you ever had a PC and will continue to do business long after you're dead and unheard of. Now my best advice to you is cut your losses now, don't upgrade, sell all your 3DS stuff here on the board at a reduced USED rate to someone who wants to hang out here and be content belonging to the ultracool brotherhood of 3DS, and buy yourself an SGI. You really sound, to me, like one of these SGI complainer types who are just never satisfied no matter what they get. Perhaps if you were paying three or four more times what you are now for the same type of software you would be less likely to bitch about everything. IMHO! -Lee
#129588From: SyndesisOct 18, 1994 8:44 AM
I'll second at least some of those sentiments. I'll chant this until I die: if you want to minimize risk, don't lay out cash to be on the "bleeding edge." Pre-paying for software that hasn't shipped is risky. Second, if you get too wrapped up in one little feature and its absence or presence in package X, you're wasting your time and frustrating yourself. And of course don't start accepting jobs and saying "yes, we can do that" to clients based on someone's spec sheet for one of those non-shipping products.
#129684From: LEE STEELOct 18, 1994 1:39 PM
Thanx John, This was my point exactly. And all the rest of the extraneous grumbeling does no one any good. I'm just as disappointed as anyone about the fact that the patch modeler wasn't ready in time to meet the shipping date but it really just pisses me off when someone has to go on and on and on about a dead issue. I mean, come on, state your case and move on. We'll all have our hands full getting a grip on the tools we are about to recieve and just about the time we feel comfortable with those Autodesk will have somthing new for us. History repeats itself. -Lee
#129695From: SyndesisOct 18, 1994 2:09 PM
On the bright side, this is a market opportunity for IPAS developers and other third-party developers. Perhaps more than one developer will step forward to replace the fallen modeler. After all, Autodesk has done all the pre-advertising, and now there's pent-up demand for something that everyone didn't have before, and were happy, but are now unhappy for not having it. 🙂
#129757From: Roger DanielsenOct 18, 1994 6:40 PM
Lee, Personal attacks aside, you haven't exactly stopped yourself, and no one has, of yet, explained what's the matter with the concept of Autodesk changing the price to reflect what they've removed from the package, or just shipping the modeler when it is functional. And next time, if you don't like it, just hit the page down button. Roger D.
#129603From: Roger DanielsenOct 18, 1994 9:18 AM
Lee Do You Think You Are Helping Autodesk? Roger D.
#129807From: LEE STEELOct 18, 1994 10:38 PM
At this point I need to apologize for my statements reguarding this thread. I have been informed that this guy is suffering from chronic complainer syndrome. I didn't realize I was being baited into an argument I was destined to never win. Geez, I thought I had started out giving this guy some helpful guidance. -Lee
#129863From: SyndesisOct 19, 1994 9:41 AM
Hmm, you're right! Everyone should have a sunny, positive attitude about everything, and share the same view! If they don't, they should just go away because it's not worth the effort to educate them! But seriously, folks. This is a public forum, which means we'll see a diversity of opinion – and that's a good thing. But it's also a moderated forum, which means that if the sysops think someone's being extraordinarily impolite, they'll take steps to remind the person of their breach. If you're here to "win," then I think you'll enjoy your online experience a little more if you adjust your attitude… we're all here to learn from each other. Sure, there are know-it-alls here, but I can overlook their personality quirks, because they might just know something I don't know. 🙂
#129930From: LEE STEELOct 19, 1994 1:40 PM
As usual John, you've hit the nail right on the head. and hey, I apologized for getting bent out of shape, publically. -Lee
#129318From: ROBERT RITGEROct 16, 1994 6:15 PM
Yes, I was at SIGGRAPH, and I agree that the tone was more focussed on the handful of major features which were certain to appear in R4. Even so, I would never bank on anybody making promises in the software business, I'd be penniless. Nobody was saying, "Well, maybe" except the disclaimer in the printed material which was handed out. You seem to be looking for the same tools I seek, a more flexible and efficient modelling environment. I, like many architects, avoid the 3DS lofter and prefer to use other packages for modelling. More realistic interior lighting effects are high on my list. I'll be checking into Lightscape soon as I have heard it will be able to run on NT. I've heard rumor of a bundle with MicroGDS and Lightscape. A great CADD package with a great radiosity based renderer, could be quite a deal. I'll have to scour the fine print of any ads they put out. :-} Bob
#129332From: Roger DanielsenOct 16, 1994 10:43 PM
<<Yes, I was at SIGGRAPH, and I agree that the tone was more focussed on the handful of major features which were certain to appear in R4. Even so, I would never bank on anybody making promises in the software business>> Do you really think that that will always be the case? I think that has more to do with computer illiteracy on the part of most state attorney generals and consumer affairs people than the immunity of the software industry to consumer law. One of these days you're going to end up with a state attorney general who figures he just might be able to get 12 people to understand the issues involved. And there you go. I've seen some pretty tough fines, and even prison terms, handed out to people in other industries, like the home improvement industry, for far less fraud than you and I have seen software companies commit.
#129340From: Jonas Ruikis [ADESK]Oct 16, 1994 11:34 PM
<< The previous thread.. >> I'll be forwarding this thread to the R4 team.
#129359From: ROBERT RITGEROct 17, 1994 12:45 AM
I sympathize with your desire as you've probably noted, I've been trying to get Adesk to just tell us for what platforms (if any) are they currently developing 3DS. However, I know that whatever they tell me could change in a heart beat and if I took their 'maybe the DEC Alpha' (No, they haven't even hinted at this) as meaning that it was only a matter of time I could very easily be left holding the bag when they change their minds. Making product development promises occurs in every industry not just software so I do not make any distinction for how I construe any other products' announcements. If I believed Cadillac was going to keep their promise on including rear passenger air bags and they renegged at the last minute, all they gotta do is refund my down payment and the matter is settled without recourse. If you paid money on R4 based on its preliminary feature list you are entitled to your money back but that's it. If I had a limo business for which I had started a new ad campaign claiming that I would soon have the safest cars of any fleet based on what I believed to be true from Cadillac's pre-release annoncement I would be left groundless for some kind of claim against them for changing the features at the last minute. Its their prerogative to sell whatever they want. The same is true for software. In my opinion the consumer is taking all of the risk in believing a products pre-release information. Alluding to this feature exclusion as some kind of fraud is extreme. I'm not liking it but I didn't bank on the list of features remaining in tact through actual product release. Mfgrs change their minds all the time and the fact that some let you in on what they are trying to do with their new products is a privilege not a promise, an opportunity to gain insight not a binding contract. Sorry about the automotive analogy but they seem to big here on the forum. <G> Bob