#field reversal in batch
7 messages in this thread
I encountered a problem during batch mode and perhaps one of you has the
solution to it. Here's the problem:
I rendered half an animation using 3DS and the other half in batch mode. The
problem is that the second half has the fields reversed. Hos did this happen
and what can I do to ensure that the fields are set correctly in batch mode?
Another question:
If I convert a true-color 640×480 sequence of TGAs into a true-color FLC, why
must the program convert the palette to 256 colors?
Thanks in advance.
Hi Gregory,
<< what can I do to ensure that the fields are set correctly in batch mode? >>
If you are using R3, the only way to guarentee field order is to use Network
Rendering. If you are using R4, the field order problem was corrected in batch
rendering.
jonas[adesk]
Hi again Greg,
<< If I convert a true-color 640×480 sequence of TGAs into a true-color FLC,
why must the program convert the palette to 256 colors? >>
3DS does not generate a true color flic. How are you attempting to generate a
true color flic?
jonas[adesk]
<<If I convert a true-color 640×480 sequence of TGAs into a true-color FLC, why
must the program convert the palette to 256 colors?>>
Gregory,
The answer is in the question. The FLC format is 8 bit, thus there are only 256
colors possible at one time. To save in FLC format, it MUST convert to a 256
color palette.
There is no True color FLC format from Autodesk. Someone (non-Autodesk) had
worked on a 16 bit version, but it had limited success and is not very popular.
24 or 32 bit formats of FLIC files do not exist.
-Brian
Brian,
>> 24 or 32 bit formats of FLIC files do not exist. <<
oh yes they do. Dave's Targa animator creates a 24-bit delta compressed flic
format. Pretty darned slow if anything more than a small area moves. Looks
great though. MPEG is the most promising format, IMHO.
<,oh yes they do. Dave's Targa animator creates a 24-bit delta compressed flic
format>>
I stand corrected. I knew about this, but don't consider it usable, for the
reasons you mentioned. Let me rephrase:
I am not aware of any 24 or 32 bit Flic formats that are usable in a production
or professional environment.
-Brian
Brian,
>> I am not aware of any 24 or 32 bit Flic formats that are usable in a
production or professional environment. <<
I can live with that <G>.