#The BIG M
12 messages in this thread
James, The Big M
Regarding the name stuff… You're welcome. It was fun.
I kinda liked Maniac and MadHouse, myself.
I don't see "Mercenary Animation Productions"" as a militant term, so much as
a humorous counterpoint to Bruce Goren's "Cheap Computer Graphics."
For sheer name recognition, the word Millenium will see ever-increasing
use as we near the turn of the century.
That could cause some confusion as others try to cash in on its use no
matter what field they're in. But the upside of it is, that, everytime one
of your clients or potential clients hears someone on the news or elsewhere
use the word "millenium" they are likely to think of you.
Regarding the info on trademark:
You're welcome again. But I believe in giving credit where credit is due.
And I thank my friend David S. Cohn, Editor of Cadalyst Magazine for giving
me some sage advice at SIGGRAPH in Orlando. He steered me in the right
direction when I sought his advice regarding copyright and trademark.
Kevin Gibson
Animation Nation <tm> -=It's a state of mind.=-
Yep, this name crusade has indeed been fun!
>> [Mercenary] a humorous counterpoint to Bruce Goren's "Cheap Computer
Graphics." <<
That reminds me: I was reading CGraphicsW and saw the name "Big Idea
Productions" and thought that was a fun name. I really enjoy names with
character, like Rythm & Hues.
The more I think about "Millenium" the more I like it. However, I have this
other name that has been competing in my mind. I have not told a soul what it
is. Why the mystique? No good reason — except that its fun to create some
excitement around my work. I want to reasearch this short name and, if its
open, I'll probably go with it. Otherwise, it will be Millenium for sure.
Anyway, I am glad you decided to jump in and offer some suggestions. Have you
been on ASOFT long? I have been around here for a year now and only remember
seeing your name recently. I hope the VISA bills you get from CIS don't scare
you away like they almost did me! <BG> Its plenty worth the while.
>> Animation Nation <tm> -=It's a state of
mind.=- <<
BTW: That is a great company name you have!
Stay tuned!
— James — MAP(?) —
Intrigue: I like it. A clue: "…this short name and…"
Guesses: Mesh More Many Moving or the curiously redundant Map (ped)
Gallimore's suggestion of an M without further definition has "merit."
Re: Mesh
Meshes and maps work together well.
Re: Many Animated Productions
"Yes, we've got plenty of experience."
Re: More Animated Productions
More than anybody around here.
Picture this scenario.
A rival's client says to the creative team of XYZ Productions:
"Well, it's good. But it needs a little more.."
"MORE!" your rival explodes. ( he's been working plenty of overtime.)
"More, you want more, go talk to Coulter."
Your promo:
"Why MORE?"
"Because that's what we offer."
"More attention to detail… more creativity… more value for your dollar."
Re: Moving
"Our animations move people."
I was going to trademark "Moving Images" which pretty much says it all.
I figured I didn't have a chance, but actually it was only trademarked
last year. That would have been a cool name.
But "Moving Animated Productions" That's got potential.
And if you're prolific, you'll be moving a lot of 'em. <G>
Methinks I've run this into the ground.
Re: > Have you been on ASOFT long?
I've looked over the shoulder of others for a long time.
Previous access was through a corporate account under another's name
and I've never posted. It's not likely that the VISA bill will scare me away.
That's the beauty of being able to get a "debt update" anytime while online.
I surfaced and became active recently over concerns centering around a
policy going into effect Nov. 1st and some glaring contradictions
regarding its enforcement. A convenient break between projects freed
up the time.
No, if my name disappears as suddenly as it has surfaced, it will be
because I've returned to my usual lurking profile and am employing
stealth techniques.
Work demands I spend less time in this neck of the woods in the near
future. I'll also be exploring Internet more and I'm already quite
active on FIDONET.
But I'll be around. I've enjoyed playing the name game. It was a
pleasant diversion. Glad you liked mine. Somebody else did too.
Hence my familiarity with trademark law. I came up with the name 4
years ago. Animation Nation celebrated its fourth birthday on
October 30.
>> Intrigue: I like it. A clue: "…this short name and…"
Guesses: Mesh More Many <<
Yes, the name is short, and (if available) it will completely replace the big,
long "M______ Animation Productions" with a singular two-sylable word — that
does not start with "M" !! 😉
>> "More, you want more, go talk to Coulter." <<
Great scenerio! I intend to make it work out that way no matter what name
lands on the base.
>> "Our animations move people." <<
Wow, you're a regular slogan factory! That slogan would also be great for
promoting character animation.
>> Nov. 1st and some glaring contradictions regarding its enforcement. <<
Good to see you standing up for what you beleive in. That's what we're here
for. Although, this style is a bit contradictory to your usual lurker format.
I prefer the non-lurker mode . . . its the only way we can see you!
>> Animation Nation celebrated its fourth birthday on October 30. <<
Good for you! Happy Birthday to Animation Nation!
Locked and loaded.
— James — MAP —
Thanks for your kind words and the encouragement. My knees are a
little shaky to tell you the truth.
I may burn up like a shooting star. But I do have to stand up for
what I believe is right.
I'm not sure I've really been a "true lurker." Fact is, I've often
been quite visible. But, when I introduce myself to people, five
minutes later they call me "Keith."
Anybody ever do that to you? Anybody ever call you Keith? I don't
get it.
A lot of people know me from roles I've played over the years. For 3
of the last 4 SIGGRAPH 3D Studio gatherings, I'm the guy who went
around the room picking up everybody's demo tape. They travel
hundreds and thousands of miles to the show, demo tape in tow, and at
the last minute some of them become awkward, shy and bashful about
showing their stuff to peers. I'm the cheerleader. I go around the
room, cajole them, bolster their egos, pry the tape out of their
clutches, stack them up next to the monitor and say Gary lets roll
tape!
Minutes later, everybody is applauding. And why shouldn't they?
I've had fun networking with people. Introducing people to one
another. Providing some kind of service here and there and having
fun doing it. I introduced John Wright of Viewpoint to Todd Rundgren
and Jaron Lanier. I introduced David Cohn of Cadalayst to Alvy Ray
Smith just to watch Dave say "I'm not worthy." 🙂 A lot of people
remember after a little prodding. I'm not going to go into the rest.
Face-to-face encounters only once a year with someone who's
appearance changes radically from that of a monk with a
salt-and-peppered beard to that of a moshing, hairless, skinhead
causes many to forget. I guess my normally low profile and my
chameleon-like characteristics don't always serve me well. But I've
not been on a popularity campaign.
I just keep doing my thing. And every once in a while I punch through
the clouds. This is another one of those times.
I look forward to seeing that new appelation. In the long run, it
probably won't make much of a difference. Your work speaks for
itself.
Man can he write or what?!
Jh
> For 3 of the last 4 SIGGRAPH 3D Studio gatherings, I'm the guy who went
around the room picking up everybody's demo tape. <
Did you go the ASOFT gathering at S94? I was there. Heck, we've
probably met face to face but just can't remember!
> Anybody ever call you Keith? <
Yes, but I really wasn't myself when it happened.
> Your work speaks for itself. <
True, the name is secondary.
You certainly have an interesting background; I look forward to
meeting you in person at the next Siggraph!
JC
< Did you go the ASOFT gathering at S94? >
Yep. Had my Mardi Gras colors on! Went to The Disney Gig, the ASOFT
Forum gathering and a bunch of other functions. Was there for a
whole week. One of the first to arrive and last to leave for the
last two years. No better opportunity all year long to meet so many
people in this field and talk to them "face-to-face."
Of course, because you meet so many people, its hard to remember everybody.
And as I said, I'm a chameleon. A morphing mutant by birth.
While Alan Iglesias went around slapping those neat sticky name tags he made
on everybody's chests, I collected the tapes.
And when I say "I had to pry them out of some people's hands," I really mean
it. Last-minute stage fright.
We're all so afraid of being criticized by people who don't think before
they speak ( or don't think at all. ) I was reminded of this by a recent
posting here in the forum.
That's why I help out. I really want to see what everybody's been doing.
My opinion is that the ASOFT gathering is The Best Place to see it fresh
from the homes and offices across the nation… and around the world.
And the people that created these images are right there to talk with.
There's an incredible diversity of talent, interests and experience
represented in this 3D Studio community….
Architects, engineers, product designers, video professionals, graphic
artists, game programmers, and on and on.
We are all unique and have something special to offer.
It's too bad that at the last moment we sometimes get the jitters.
I know all about it. It's happened to me many times in my life.
Will it be good enough? Will someone laugh?
One snide remark, one snicker, it can hurt.
Some are crippled by the uncaring actions of others.
We, who have developed thicker skins, tougher hides, harder shells,
get back out there and plug away.
I've managed to overcome major setbacks several times in my life.
It's getting easier as I get older, but its still hard.
Individually, we have the potential to do so much good in the world.
Recognizing the contributions of others is so easy to do.
It's as simple as a pat on the back. A sincere, "Good job."
The clapping of one's hands.
Collecting tapes and cueing them for review has been the least I could do.
What's it cost me? Nothing I don't give freely.
Then it's just a matter of getting the -G man to say, "Let's roll tape."
For a minute there, this year, I thought we might not have a "show and tell."
Gary was going on about this incredible light valve projector that they were
going to use at the press party the following night.
He was so impressed with this projector, it seemed he didn't want to settle
for anything less in doing a group presentation.
But we had a big monitor and VCR and everyone wanted to see each other's
offerings. Maybe we'll get the light valve for next year's ASOFT meeting.
Anyhoo, after a couple of rounds of drinks, hors d'oeuvres,
and some great conversation, the room was filled with ANIMATION.
The amount of skill and talent represented in that little hotel bar was
just too much to believe. Those who were there know what I'm talking about.
Thousands and thousands of man and computer hours rolling by in a matter of
minutes.
Pyros' mega-budget full-length presentation blew us away.
But that was partly because of the volume. hehe
Man, did some bucks go into that thing!
I played tape collector in Vegas at the Mirage, when Trilobyte blew everybody
away with their preview of 7th Guest, Origin's Chris Roberts set
Wing Commander II loose, and Steve Speerer shocked everybody with his
prolific model-making skills and his warped perspective of the world.
( He had this circus with all kinds of freaks and.. oh, this Sony 8mm Handheld
Player that he kept his really bizarre stuff on. You wouldn't believe… )
At Kevin Ray's prompting, I talked Gary into showing Steve's stuff, then
almost wished I hadn't. :-O He was really out there.
Part of him still is. <BG> 🙂 Mega Morphin' Mutant Animator! Steve is.
I collected tapes in Anaheim as well. And fed them to the VCR.
Now this is the CIS ASOFT Forum gathering I'm speaking of.
Not the big party at Disneyland which was a far cry from the intimacy of the
Mirage/Vegas meeting. The Disneyland party was just that, a big party.
Little head, atop a podium, in the darkness way across the room.
Giant projection screens. Sony city. California craziness. Mannequins.
Multilevel floor. 40 yards of food. Whew!
The Anaheim ASOFT meeting was a very small affair.
Like a local user group meeting. There was a dignified air in the room.
I was really impressed at the maturing of talent exhibited there.
It was kind of scary. I began to realize that it would get harder and harder
to do a "show and tell" as the numbers of our gathering grew.
The Big Shindig this year in Anaheim was an example of how overwhelming
the whole thing is getting. The logistics of accomodating so many people
were handled extremely well by Kathy Clinton, Tina and all of the others who
had a hand. So many people! So little time. A giant room. A pool outside
that never got used, though it would have been fun.
I visited with a few people.
Mostly sat poolside talking about life with familiar faces.
I met a few new friends. It was all enjoyable.
I just didn't get to meet all of my old friends.
The family is getting bigger and bigger.
But the CIS ASOFT party was intimate. It was cool. A tight little gathering.
Spent time a lot of time talking with Max Hoffman about the Developer Program,
Karen Anderson about the Advisory Board and life, Jonas and Marcella, Jack P.,
Jamie, Gary, Chris, Scot, Keith, Martin….
Wish the drinks hadn't been so expensive though. At least they busted out
a few edibles.
< Heck, we've probably met face to face but just can't remember! >
You know James I'm not 100% certain we've done a "face-to-face." Forgive me.
It would have been fleeting. So much to do. So little time.
SIGGRAPH, Dallas, was my first exposure to this wide world. Michele
Bousquet was demonstrating Animator and the clip art packages. These
guys with Hawaiian print shirts, jeans and ponytails were at the next
station demostrating a new product called 3D Studio. Michele went to
lunch so I sat down to play with the Animator clip art.
I'm playing for a couple of minutes and this guy comes up behind me
and says, "How come you're not telling everybody what you're doing?"
I look up at this big suit, and the pin on his lapel says "Joel Sher,
Autodesk." I turn around and there are twelve people watching me play
with all of these clip art packages.
"Sorry. I didn't know. I don't work here. I'm just exploring your neat
stuff." I say.
He says, "Keep on exploring, I'll narrate."
And for the next twenty or so minutes that's exactly what happened.
I played…. Joel narrated. It was a real kick.
I've been a SIGGRAPH junkie ever since.
My love affair with Autodesk started only months before.
I missed Chicago. I'm still kicking myself. But Chicago is way up there
in the North. They tell me it gets real cold and windy.
I'm allergic to cold, windy places. hehehehe
< I look forward to meeting you in person at the next Siggraph! >
Okay. Just don't call me Keith.
Kevin Gibson
Animation Nation <tm> -= I know, I talk too much. =-
>> I collected the tapes.
We musta' met, too, but I can't really place faces to names or vice versa.
– Dave
Kevin:
>> Pyros' mega-budget full-length presentation blew us away.
Glad you liked it! The clients were thrilled, also.
Greg Pyros
> I missed Chicago. I'm still kicking myself. But Chicago is way up there
in the North. They tell me it gets real cold and windy. <
SIGGRAPH 92 @ Chicago was my first exposure to the grand event. It
was well known among my friends and family that animation was my
gig. A good friend of mine had heard about Siggraph and encouraged
me to attend.
I was really lost the first time. I was oblivious to what was going
on and was lucky that I made it to the electronic theatre. At S93 in
Anaheim, I caught on to more of the action, but still missed out on
most of the 3DS specific events.
But this year, at Orlando, I didn't miss out on anything. The ASOFT
gathering at Finns (was that the name?) was a blast. It was my first
chance to meet a most of the folks on ASOFT (and to see an actual
Yost Hawian T). After that, Greg Pyros, Wade Shumaker, and Myself
went over to Pleasure Island where we eventually met back with most
of the crew from Finns.
Oh, and there was that late night gathering at "Howlin' at the Moon"
after the big Autodesk party! (You don't wanna know). Wow, one
awesome party after another — and 3DS was the glue that bound it all
together!
You are right. The family just keeps getting bigger! It was really
an energetic boost to meet all the folks that "make it happen" face
to face. It keeps me going: knowing that there is an element of
people with whom I share a common vision.
< The Big Shindig this year in Anaheim >
Ooops! ORLANDO he said all red faced……
Caught this goof in rereading my long-winded reply to your one-line
question. I'm going to take a tip from the other Kevin here and
strive for brevity in my future postings. I just get carried away
sometimes. I met Mr. Accu-Weather on the Trade Show floor this year
while checking out a neat virtual reality game that challenged you to
travel through a futuristic environment destroying billboards and
other forms of advertisements. I introduced him to an associate and
they talked about getting GIS data into and out of AutoCAD and 3D
Studio… all over my head…. I was having fun blowing things up!
Yeah.. I think it was Finn's. I missed the Pleasure Island thing.
🙁 Went to the Silicon Graphics party. Whoaaaa. Was that weird.
Some guy dressed in drag and a boa…. Somebody stop him!!!! It was
a little better later when there was an all night rave (til 5 a.m.!)
at MGM / Disney Theme Park. Rode the TOWER of TERROR and hung out
with the Muppets. Bands playing in the street. But for a boy from
New Orleans the 2 a.m. deadline for buying beer was a bummer.
Mr. Coulter, it has been a true pleasure.
Outta here.
P.S. Hey Wade…. How ya doing man….