CompuServe Thread

#The BIG M

12 messages in this thread
#132100From: Kevin C. GibsonOct 29, 1994 8:36 PM
James, The Big M Regarding the name stuff… You're welcome. It was fun. I kinda liked Maniac and MadHouse, myself. I don't see "Mercenary Animation Productions"" as a militant term, so much as a humorous counterpoint to Bruce Goren's "Cheap Computer Graphics." For sheer name recognition, the word Millenium will see ever-increasing use as we near the turn of the century. That could cause some confusion as others try to cash in on its use no matter what field they're in. But the upside of it is, that, everytime one of your clients or potential clients hears someone on the news or elsewhere use the word "millenium" they are likely to think of you. Regarding the info on trademark: You're welcome again. But I believe in giving credit where credit is due. And I thank my friend David S. Cohn, Editor of Cadalyst Magazine for giving me some sage advice at SIGGRAPH in Orlando. He steered me in the right direction when I sought his advice regarding copyright and trademark. Kevin Gibson Animation Nation <tm> -=It's a state of mind.=-
#132281From: James Coulter[Mindscape]Oct 31, 1994 1:00 AM
Yep, this name crusade has indeed been fun! >> [Mercenary] a humorous counterpoint to Bruce Goren's "Cheap Computer Graphics." << That reminds me: I was reading CGraphicsW and saw the name "Big Idea Productions" and thought that was a fun name. I really enjoy names with character, like Rythm & Hues. The more I think about "Millenium" the more I like it. However, I have this other name that has been competing in my mind. I have not told a soul what it is. Why the mystique? No good reason — except that its fun to create some excitement around my work. I want to reasearch this short name and, if its open, I'll probably go with it. Otherwise, it will be Millenium for sure. Anyway, I am glad you decided to jump in and offer some suggestions. Have you been on ASOFT long? I have been around here for a year now and only remember seeing your name recently. I hope the VISA bills you get from CIS don't scare you away like they almost did me! <BG> Its plenty worth the while. >> Animation Nation <tm> -=It's a state of mind.=- << BTW: That is a great company name you have! Stay tuned! — James — MAP(?) —
#132501From: Kevin C. GibsonOct 31, 1994 8:21 PM
Intrigue: I like it. A clue: "…this short name and…" Guesses: Mesh More Many Moving or the curiously redundant Map (ped) Gallimore's suggestion of an M without further definition has "merit." Re: Mesh Meshes and maps work together well. Re: Many Animated Productions "Yes, we've got plenty of experience." Re: More Animated Productions More than anybody around here. Picture this scenario. A rival's client says to the creative team of XYZ Productions: "Well, it's good. But it needs a little more.." "MORE!" your rival explodes. ( he's been working plenty of overtime.) "More, you want more, go talk to Coulter." Your promo: "Why MORE?" "Because that's what we offer." "More attention to detail… more creativity… more value for your dollar." Re: Moving "Our animations move people." I was going to trademark "Moving Images" which pretty much says it all. I figured I didn't have a chance, but actually it was only trademarked last year. That would have been a cool name. But "Moving Animated Productions" That's got potential. And if you're prolific, you'll be moving a lot of 'em. <G> Methinks I've run this into the ground. Re: > Have you been on ASOFT long? I've looked over the shoulder of others for a long time. Previous access was through a corporate account under another's name and I've never posted. It's not likely that the VISA bill will scare me away. That's the beauty of being able to get a "debt update" anytime while online. I surfaced and became active recently over concerns centering around a policy going into effect Nov. 1st and some glaring contradictions regarding its enforcement. A convenient break between projects freed up the time. No, if my name disappears as suddenly as it has surfaced, it will be because I've returned to my usual lurking profile and am employing stealth techniques. Work demands I spend less time in this neck of the woods in the near future. I'll also be exploring Internet more and I'm already quite active on FIDONET. But I'll be around. I've enjoyed playing the name game. It was a pleasant diversion. Glad you liked mine. Somebody else did too. Hence my familiarity with trademark law. I came up with the name 4 years ago. Animation Nation celebrated its fourth birthday on October 30.
#132521From: James Coulter[Mindscape]Oct 31, 1994 10:18 PM
>> Intrigue: I like it. A clue: "…this short name and…" Guesses: Mesh More Many << Yes, the name is short, and (if available) it will completely replace the big, long "M______ Animation Productions" with a singular two-sylable word — that does not start with "M" !! 😉 >> "More, you want more, go talk to Coulter." << Great scenerio! I intend to make it work out that way no matter what name lands on the base. >> "Our animations move people." << Wow, you're a regular slogan factory! That slogan would also be great for promoting character animation. >> Nov. 1st and some glaring contradictions regarding its enforcement. << Good to see you standing up for what you beleive in. That's what we're here for. Although, this style is a bit contradictory to your usual lurker format. I prefer the non-lurker mode . . . its the only way we can see you! >> Animation Nation celebrated its fourth birthday on October 30. << Good for you! Happy Birthday to Animation Nation! Locked and loaded. — James — MAP —
#133346From: Kevin C. GibsonNov 4, 1994 2:44 AM
Thanks for your kind words and the encouragement. My knees are a little shaky to tell you the truth. I may burn up like a shooting star. But I do have to stand up for what I believe is right. I'm not sure I've really been a "true lurker." Fact is, I've often been quite visible. But, when I introduce myself to people, five minutes later they call me "Keith." Anybody ever do that to you? Anybody ever call you Keith? I don't get it. A lot of people know me from roles I've played over the years. For 3 of the last 4 SIGGRAPH 3D Studio gatherings, I'm the guy who went around the room picking up everybody's demo tape. They travel hundreds and thousands of miles to the show, demo tape in tow, and at the last minute some of them become awkward, shy and bashful about showing their stuff to peers. I'm the cheerleader. I go around the room, cajole them, bolster their egos, pry the tape out of their clutches, stack them up next to the monitor and say Gary lets roll tape! Minutes later, everybody is applauding. And why shouldn't they? I've had fun networking with people. Introducing people to one another. Providing some kind of service here and there and having fun doing it. I introduced John Wright of Viewpoint to Todd Rundgren and Jaron Lanier. I introduced David Cohn of Cadalayst to Alvy Ray Smith just to watch Dave say "I'm not worthy." 🙂 A lot of people remember after a little prodding. I'm not going to go into the rest. Face-to-face encounters only once a year with someone who's appearance changes radically from that of a monk with a salt-and-peppered beard to that of a moshing, hairless, skinhead causes many to forget. I guess my normally low profile and my chameleon-like characteristics don't always serve me well. But I've not been on a popularity campaign. I just keep doing my thing. And every once in a while I punch through the clouds. This is another one of those times. I look forward to seeing that new appelation. In the long run, it probably won't make much of a difference. Your work speaks for itself.
#133390From: Jeremy Hubbell [Adesk]Nov 4, 1994 9:43 AM
Man can he write or what?! Jh
#133658From: James Coulter[Mindscape]Nov 5, 1994 1:36 AM
> For 3 of the last 4 SIGGRAPH 3D Studio gatherings, I'm the guy who went around the room picking up everybody's demo tape. < Did you go the ASOFT gathering at S94? I was there. Heck, we've probably met face to face but just can't remember! > Anybody ever call you Keith? < Yes, but I really wasn't myself when it happened. > Your work speaks for itself. < True, the name is secondary. You certainly have an interesting background; I look forward to meeting you in person at the next Siggraph!
#134023From: Kevin C. GibsonNov 7, 1994 11:44 AM
JC < Did you go the ASOFT gathering at S94? > Yep. Had my Mardi Gras colors on! Went to The Disney Gig, the ASOFT Forum gathering and a bunch of other functions. Was there for a whole week. One of the first to arrive and last to leave for the last two years. No better opportunity all year long to meet so many people in this field and talk to them "face-to-face." Of course, because you meet so many people, its hard to remember everybody. And as I said, I'm a chameleon. A morphing mutant by birth. While Alan Iglesias went around slapping those neat sticky name tags he made on everybody's chests, I collected the tapes. And when I say "I had to pry them out of some people's hands," I really mean it. Last-minute stage fright. We're all so afraid of being criticized by people who don't think before they speak ( or don't think at all. ) I was reminded of this by a recent posting here in the forum. That's why I help out. I really want to see what everybody's been doing. My opinion is that the ASOFT gathering is The Best Place to see it fresh from the homes and offices across the nation… and around the world. And the people that created these images are right there to talk with. There's an incredible diversity of talent, interests and experience represented in this 3D Studio community…. Architects, engineers, product designers, video professionals, graphic artists, game programmers, and on and on. We are all unique and have something special to offer. It's too bad that at the last moment we sometimes get the jitters. I know all about it. It's happened to me many times in my life. Will it be good enough? Will someone laugh? One snide remark, one snicker, it can hurt. Some are crippled by the uncaring actions of others. We, who have developed thicker skins, tougher hides, harder shells, get back out there and plug away. I've managed to overcome major setbacks several times in my life. It's getting easier as I get older, but its still hard. Individually, we have the potential to do so much good in the world. Recognizing the contributions of others is so easy to do. It's as simple as a pat on the back. A sincere, "Good job." The clapping of one's hands. Collecting tapes and cueing them for review has been the least I could do. What's it cost me? Nothing I don't give freely. Then it's just a matter of getting the -G man to say, "Let's roll tape." For a minute there, this year, I thought we might not have a "show and tell." Gary was going on about this incredible light valve projector that they were going to use at the press party the following night. He was so impressed with this projector, it seemed he didn't want to settle for anything less in doing a group presentation. But we had a big monitor and VCR and everyone wanted to see each other's offerings. Maybe we'll get the light valve for next year's ASOFT meeting. Anyhoo, after a couple of rounds of drinks, hors d'oeuvres, and some great conversation, the room was filled with ANIMATION. The amount of skill and talent represented in that little hotel bar was just too much to believe. Those who were there know what I'm talking about. Thousands and thousands of man and computer hours rolling by in a matter of minutes. Pyros' mega-budget full-length presentation blew us away. But that was partly because of the volume. hehe Man, did some bucks go into that thing! I played tape collector in Vegas at the Mirage, when Trilobyte blew everybody away with their preview of 7th Guest, Origin's Chris Roberts set Wing Commander II loose, and Steve Speerer shocked everybody with his prolific model-making skills and his warped perspective of the world. ( He had this circus with all kinds of freaks and.. oh, this Sony 8mm Handheld Player that he kept his really bizarre stuff on. You wouldn't believe… ) At Kevin Ray's prompting, I talked Gary into showing Steve's stuff, then almost wished I hadn't. :-O He was really out there. Part of him still is. <BG> 🙂 Mega Morphin' Mutant Animator! Steve is. I collected tapes in Anaheim as well. And fed them to the VCR. Now this is the CIS ASOFT Forum gathering I'm speaking of. Not the big party at Disneyland which was a far cry from the intimacy of the Mirage/Vegas meeting. The Disneyland party was just that, a big party. Little head, atop a podium, in the darkness way across the room. Giant projection screens. Sony city. California craziness. Mannequins. Multilevel floor. 40 yards of food. Whew! The Anaheim ASOFT meeting was a very small affair. Like a local user group meeting. There was a dignified air in the room. I was really impressed at the maturing of talent exhibited there. It was kind of scary. I began to realize that it would get harder and harder to do a "show and tell" as the numbers of our gathering grew. The Big Shindig this year in Anaheim was an example of how overwhelming the whole thing is getting. The logistics of accomodating so many people were handled extremely well by Kathy Clinton, Tina and all of the others who had a hand. So many people! So little time. A giant room. A pool outside that never got used, though it would have been fun. I visited with a few people. Mostly sat poolside talking about life with familiar faces. I met a few new friends. It was all enjoyable. I just didn't get to meet all of my old friends. The family is getting bigger and bigger. But the CIS ASOFT party was intimate. It was cool. A tight little gathering. Spent time a lot of time talking with Max Hoffman about the Developer Program, Karen Anderson about the Advisory Board and life, Jonas and Marcella, Jack P., Jamie, Gary, Chris, Scot, Keith, Martin…. Wish the drinks hadn't been so expensive though. At least they busted out a few edibles. < Heck, we've probably met face to face but just can't remember! > You know James I'm not 100% certain we've done a "face-to-face." Forgive me. It would have been fleeting. So much to do. So little time. SIGGRAPH, Dallas, was my first exposure to this wide world. Michele Bousquet was demonstrating Animator and the clip art packages. These guys with Hawaiian print shirts, jeans and ponytails were at the next station demostrating a new product called 3D Studio. Michele went to lunch so I sat down to play with the Animator clip art. I'm playing for a couple of minutes and this guy comes up behind me and says, "How come you're not telling everybody what you're doing?" I look up at this big suit, and the pin on his lapel says "Joel Sher, Autodesk." I turn around and there are twelve people watching me play with all of these clip art packages. "Sorry. I didn't know. I don't work here. I'm just exploring your neat stuff." I say. He says, "Keep on exploring, I'll narrate." And for the next twenty or so minutes that's exactly what happened. I played…. Joel narrated. It was a real kick. I've been a SIGGRAPH junkie ever since. My love affair with Autodesk started only months before. I missed Chicago. I'm still kicking myself. But Chicago is way up there in the North. They tell me it gets real cold and windy. I'm allergic to cold, windy places. hehehehe < I look forward to meeting you in person at the next Siggraph! > Okay. Just don't call me Keith. Kevin Gibson Animation Nation <tm> -= I know, I talk too much. =-
#134074From: David J. MarksNov 7, 1994 1:42 PM
>> I collected the tapes. We musta' met, too, but I can't really place faces to names or vice versa. – Dave
#134088From: Nov 7, 1994 1:58 PM
Kevin: >> Pyros' mega-budget full-length presentation blew us away. Glad you liked it! The clients were thrilled, also. Greg Pyros
#134285From: James Coulter[Mindscape]Nov 8, 1994 8:03 AM
> I missed Chicago. I'm still kicking myself. But Chicago is way up there in the North. They tell me it gets real cold and windy. < SIGGRAPH 92 @ Chicago was my first exposure to the grand event. It was well known among my friends and family that animation was my gig. A good friend of mine had heard about Siggraph and encouraged me to attend. I was really lost the first time. I was oblivious to what was going on and was lucky that I made it to the electronic theatre. At S93 in Anaheim, I caught on to more of the action, but still missed out on most of the 3DS specific events. But this year, at Orlando, I didn't miss out on anything. The ASOFT gathering at Finns (was that the name?) was a blast. It was my first chance to meet a most of the folks on ASOFT (and to see an actual Yost Hawian T). After that, Greg Pyros, Wade Shumaker, and Myself went over to Pleasure Island where we eventually met back with most of the crew from Finns. Oh, and there was that late night gathering at "Howlin' at the Moon" after the big Autodesk party! (You don't wanna know). Wow, one awesome party after another — and 3DS was the glue that bound it all together! You are right. The family just keeps getting bigger! It was really an energetic boost to meet all the folks that "make it happen" face to face. It keeps me going: knowing that there is an element of people with whom I share a common vision.
#134331From: Kevin C. GibsonNov 8, 1994 11:08 AM
< The Big Shindig this year in Anaheim > Ooops! ORLANDO he said all red faced…… Caught this goof in rereading my long-winded reply to your one-line question. I'm going to take a tip from the other Kevin here and strive for brevity in my future postings. I just get carried away sometimes. I met Mr. Accu-Weather on the Trade Show floor this year while checking out a neat virtual reality game that challenged you to travel through a futuristic environment destroying billboards and other forms of advertisements. I introduced him to an associate and they talked about getting GIS data into and out of AutoCAD and 3D Studio… all over my head…. I was having fun blowing things up! Yeah.. I think it was Finn's. I missed the Pleasure Island thing. 🙁 Went to the Silicon Graphics party. Whoaaaa. Was that weird. Some guy dressed in drag and a boa…. Somebody stop him!!!! It was a little better later when there was an all night rave (til 5 a.m.!) at MGM / Disney Theme Park. Rode the TOWER of TERROR and hung out with the Muppets. Bands playing in the street. But for a boy from New Orleans the 2 a.m. deadline for buying beer was a bummer. Mr. Coulter, it has been a true pleasure. Outta here. P.S. Hey Wade…. How ya doing man….