#Powerful? (Lightwave)
3 messages in this thread
As a recent "acquiree" of 3DS. I admit that Lightwave is indeed more
intuitive and easier to use.
I would say that Lightwave is 3DS's closest competitor. But there are
additional advantages to 3DS other than just the IPAS plugins. (But these
are a big one!)
There is a much higher level of control. The interface pays for this in a
loss of intuitiveness. You can also set up a Render Farm on an existing
network without having to purchase any special software/hardware. This is
another major bonus.
I got the fax on DMM for 3DS. Thanx! Sorry for the thread drift!
Sean // Dreaming the Amiga never died //
Are you sure that you aren't required to get a site license to run 3DS
on a network?
Lee Bosch
Here's a quote from the 3D Studio Advanced User Guide
"Important: It is not necessary to install a hardware lock in a system used
exclusively for command line, batch, or network slave rendering. Your 3D
Studio licensing agreement lets you install 3D Studio on any number of
systems for these purposes."
While I miss some of the intuitiveness of Lightwave and the Raytrace feature,
I really LOVE the manual and tutorial. It allows even a novice to achieve a
level of competence with 3DS and even 3D modeling in general. Also, the
level of control and power of the modelers combined with the IPAS's
definitely make it a beast worth considering.
I am hoping to see Lightwave follow further into 3DS's realm. I am looking
forward to the PC version, the ability to use modules, and the addition of
IK. While I still use Lightwave, I find myself drawn more and more towards
3DS. However, I firmly believe in using each package where it's strengths
apply.
Sean // Dreaming? //