This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (572 messages)
Silicon Structures
Message #123251
Gary, I am working with the structure section of Silicon Gardens. I want to add some different types of geometry so that I can use it to create "cyber data structures" for a game I am animating. Is ther any alternative data types that can be entered in the .LS…
#raytracing
Message #122931
I have other programs which raytrace –Strata, Animation Master, Crtstal Topas–and I admit that raytracing in general is slow. The problem I have with Accurender is that you have to run it through the Autocad 12 interface. I want a raytracer that I can run from the 3DS heyframer. I…
#rayman
Message #122199
Mike, Oh well. I am looking forward to a good raytracer for 3DS. Accurender takes a day or so to render a frame with glass. Regards, Sanford
#Rayman?
Message #122114
Hello Mike, I guess I missed hearing about Rayman. Is is a 3DS raytracer? I have Accurender, but I don't use it. What is Rayman like and who sells it. Is there a report on it in 3D Artist? I hope it works for you Regards, Sanford
digital music in 3D
Message #121275
ara, I don't have any more messages saved. Sorry. I will watch with interest the development of a music IPAS. On the Mac are two music/3d softwares. Both Electric Image 2 and VIDI Presenter Pro will display audio wave files and sync keyframe animation with it. I have a Mac…
#music sync
Message #121007
Hello Ara, I read your new sound IPAS description with great interest. I would be one of the first customers. I have a work-around that does the same job using two PCs. One is running 3DS and the other is running Adobe Premier, with a wave table sound blaster card…
3ds sound
Message #120848
Bill, I guess the real goal is to have a mini-production studio in a box. Interestingly, I got into computers because of music and am very involved in video and cgi. It must be a natural progression. I just figure if we can get skin, we ought to be able…
#SYNC SOUND PLAY
Message #120812
Bill, I am involved in doing sound tracks for other people's animations, and I fully support your concept of a comprehensive interactive sound interface. In the short run, how hard would it be to send a dos command to the outside world ( using the DOS "play" command utility supplied…
#3DS sound feature
Message #120733
Hi Gary, You should be open to a sync sound IPAS since that is the only area of character animation you havn't worked on in 3D Studio. At Siggraph all the "big guys" have introduced modules for looking at sound files and matching that to animation. Are you sure you…
sound sync
Message #120727
Hello Ara, I have read your "sound sync IPAS" idea. I would be one of your first customers. I do my sound sync using two computers. One running 3DS and the other Adobe Premier with a sound blaster. I will send you a detailed message about my setup. Best of…
keyframe list in AM
Message #348
Steve, How do I get a list of my keyframes within a movement file in Action? I did a move last week using IK with BOB, and now I cant remember which frames are keyframes. How do I find out which frames are keys in any file? What command would…
materials again
Message #250
Steve, I will finish a BOB animation with lots of materials and upload it for you using only inverse kinematics. I am willing to make a materials list, but I really don't know the preferred way to create these materials. I also have Strata Studio Pro. In the back of…
#Materials library
Message #214
Hello, Matt, Thanks, I already know about the existing library. What I need is specific help to fill in gaps in the AM manual. More stuff on Inverse Kinematics and color examples of materials you can make with the progr program. Someone needs to write a suplement to the manual…
#IK and Materials library
Message #213
Steve, I'm sorry I wasn't more clear. I have read all the file descriptions in the Hash library and downloaded many. I am trying to use inverse kinematics to animate BOB in AM. I was hoping to see an animation where BOB is doing something. He flops around all over…
#picture files library
Message #204
Hello Steve, When will there be a library of files? I'd like to see some flics done with AM Inverse Kenematics. Also I would like to see some raytraced images that show all the types of lighting and new materials available in AM. Looking forward to seeing lots of pics.…
#snake inv. Kinematic
Message #162
Kevin, I was hoping to avoid having to make morphs for movement of the snake. There is a lot of movememt involved that should be done with IK but I'm not sure how. I have remade the snake(it used to be one segement with a spline-many problems) as a series…
#impact detection
Message #116851
Gary, I did see a flier on Dynamic Motion at the 3DS booth in Orlando, but I did not seea demonstration. I'll call them. Thanks. Sanford. P.S. – I am interested in putting together a cd rom of exotic animals and their motions. Will I be able to save I…
#inverse kinematics
Message #111
Steve, I misspelled inverse (reverse) in my last message. Basically, I am trying to make the snake rear up and strike a mouse while it is moving forward on a path. If there was a way to make skinned body segments follow a path automatically and still use the rearing…
#Inverse Kinematics
Message #110
Hello Steve, I'm glad lots of people are using A : M. I'm trying to build a snake and animate it with reverse kinematics. Should the head wag the tail, or vice-versa? So far, it's not working, but now that you're on CIS, all my problems will be lved. At…
#All Plug-in list
Message #116340
Hello greg, Does anybody put out a list of all software/plug-ins/ipas stuff currently available for 3D studio that lists their functo their functions? I have been looking at the forum library and I havn't a clue what most of the files really do? I got GIFDXF off the the forum…
impact detection
Message #116183
Thanks, Phillip. I am looking forward to R4. I am doing animations of animal behavior. Impact detection is almost manditory along along with Inverse Kinematics. Thanks , Sanford
#Impact Detection
Message #116059
Hello Gary. It was a pleasure to meet you and I enjoyed the beans and hot dogs at the Hilton. I am looking for something that will will sense object impacts. I wish to animate a snake slithering through leaves. I need to know when the leaves will enter the…
Page 12 of 12