CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (17 messages)

#DXF file format Message #137777
From: Paul Chen Autodesk Multimedia Forum · Take 5/Want Ads November 24, 1994 12:21 AM
I am looking for the specification for DXF file formats: both 2D and 3D. Is there any document available on line? thank you for your assistance.
#102149 Animator VBX Message #102241
Thanks! Just one more question: If I am playing the multiple flics by passing a script file to the VBX, can I still using PositionFrame to detect the frame status of my flics? Paul
Animator VBX Message #101790
You have mentioned that your developers write routines to play wav files from memory, then use SoundDelay to sych to the flic. Can you please elaborate on this a bit more? What I don't quite understand is: if you wrote your own routine to load and play music, how can…
#101505 #Animator VBX Message #101575
Brian, Sounds like that you are aware of the problem that I have run into. And there are no solution besides loading the wav file into memory?! This certainly something that I did not anticipated especially with my tight deadline that I am working with. Any other suggestion? Thank you…
#Animator VBX Message #101374
I am using Animator VBX to play back flic files with WAV sound files. Probably due to heavy hard disk access, the music is playback with a lot of flutter (sound like speaking underwater). Is there any way to eliminate or avoid this problem? Can the music be read into…
#99883 VBPLAY.VBX Message #100214
Nik, It turn out to be an ATI driver problem. I was using their driver when all hell break lose. After I switch to the standard Windows driver, it works fine. Thanks for your help. Paul
#99692 #VBPLAY.VBX Message #99776
Nik, I have tried to use both version of the AAVGA.DLL. Same result: everything works fine until the full screen option is turn on (I was using the newest version already). Did you heard anybody with this kind of problem before with ATI Ultra Pro card? By the way, is…
VBPLAY.VBX Message #99663
I am trying to use AAWIN to play a full screen animation on an ATI Ultra graphic card. It does not work! It plays fine if I do not use the full screen option or using a different graphica card. Does any body know about this problem? Any help is…
What is the best way to convert the color palette to meet this requirement? I need to convert roughly 200 flic files! Paul
I am looking for a way to customize the color palette of my flics. I need to display my flics on top of a static background images. The static background images is using 16 colors. Therefore, I want to limit my flics' pallette to reserve the first 16 colors for…
#Simulation Message #80725
From: Paul Chen Autodesk Software Forum · Autodesk Animator February 2, 1994 2:04 PM
Thank you for your replies! Unfortunately, as a student, I can not afford to buy 3DS. But I do have access to Animator Pro in my school lab. Although, I have no experience on it at all. In any case, 2D simulation is good enough for my application. Nik, can…
#Simulation Message #79785
From: Paul Chen Autodesk Software Forum · Autodesk Animator January 29, 1994 5:49 PM
Can any body suggest to me the best way to do an animation from a set of pre-calculated data? I am an engineering student who is try to simluate graphically two cars in collision. I have finished the calculation, but not sure on the best approach in animating the data…
3DS users Message #56438
From: Paul Chen Autodesk Software Forum · Autodesk 3D Studio September 7, 1993 3:30 AM
Does anyone have any idea of how many 3DS has been sold in North America. I am a 3DS user in Taiwan. I am just curious to find out how many 3DS users are out there in US. Paul.
#55636 Warp effect Message #55802
From: Paul Chen Autodesk Software Forum · Autodesk 3D Studio September 1, 1993 12:18 PM
How can I contact Schreiber intruments? Paul
#Warp effect Message #55449
From: Paul Chen Autodesk Software Forum · Autodesk 3D Studio August 30, 1993 11:43 AM
I am trying to creat a effect of travelling at the speed of light: twinkle stars become light beams! Similar to the Star Trek's warp speed. Does any body have good idea on how to creat this special effect in 3DS? Thanks in advance for your advice. Paul
#44800 #Background Shadow Message #44848
Martin, Thank you for your voluable tips! I can't help to think if there is an easier technique. Is there a way for 3DS to write to the alpha channel? In other word, if we can use the alpha channel as a mask during the rendering, then a lot work…
#Background Shadow Message #44789
How can I cast the shadow of my object onto a background bitmap image which I am using it as my landscape? Without the shadow effect, my object looks like as it is floating and has no relation to my landscape image. Can some one please help me on this?…