CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (26 messages)

#133664- DXF importing Message #134703
>> I was wondering why it takes so long to load dxf files. A 10000 vertex model took about eight hours to load. Is there anyway I can speed this up, and will a faster computer help.
#133949 Patch Modeler Answers Message #134702
>>Is Space:1999 being shown on any of the cable channels these days? How about Alien Nation?
Lighting with 3DS Message #134701
From: Terry Gilbert Autodesk Multimedia Forum · IPAS Usage November 9, 1994 3:59 PM
>> I would like some advice on light settings used by all of you, With 3DS3 I seem to regulary have the problem my lighting turns my images dark, difficult for printing and bad for video. So I wonder mostly which combinations seem to work best for most of you,…
#127696 Release 4 Message #127736
>>I would like to find out additional info regarding Release 4 and EPS Support. Specifically, what is meant by "Outputs an EPS file as a raster result"? I am currently using Release 3, and have a potential client who needs output as EPS files, that would be compatible with tools…
#127629 #blurry texture map Message #127735
If this is used as a texture map, don't forget that the Materials Editor default to a texture blur setting of 10. You probably would want to set that to 0 in this case. Terry Gilbert Forcade & Associates
#127543 #skin imported mesh Message #127695
From: Terry Gilbert Autodesk Multimedia Forum · IPAS Usage October 7, 1994 10:07 AM
Thanks, Sanford. I'll have to give them a call. I am looking for a spline editor to use with 3DS. Terry Gilbert
: I haven't tried that yet. Do you have feel for what it is :actually doing? Sounds like it may be taking the 256 color limit of 3DS and 'spreading' the :range. Sounds like an interesting idea. When Photoshop adjusts the levels of an image it is shifting the lighter…
#127079- #Colour Printing From 3DS Message #127475
Don, It looks like you have received several suggestions such as Gamma, dot size and Renderprint software. Any of these may do the trick. You might also try an image adjustment in Photoshop to increase the dynamic range of the image. We have found that a lot of images rendered…
#127295 #skin imported mesh Message #127474
From: Terry Gilbert Autodesk Multimedia Forum · IPAS Usage October 6, 1994 11:18 AM
Who makes the Animation Master Sculpture module. Is this part of Playmation? Terry Gilbert
#127365 3d studio backup Message #127473
Also, lost clusters can accumulate on a disk. These take up space and can build to consume multimegabytes of space without actually being assigned to a file. Especially if your system has been crashing lately. Use the DOS command "chkdsk /f" to delete these lost clusters. Terry Gilbert
#63537 Fillets in 3d Editor Message #63543
Have you tried using a Boolean subtract to trim the edge?
#63440 Animate Fog? Message #63540
Ohhh…I get it now! Yes, that should work. Thanks.
#63290 #Animate Fog? Message #63422
Gary, That's a good idea. I don't think it will work in this case because there are other things going on while the fog fades out. The story takes place around sunrise and is completed about the time the fog is burned off.
#Animate Fog? Message #63284
Does anyone have an idea on how to animate fog. I would like the fog to fade out over time. It looks like 3DS's atmospherics cannot be animated. I've tried at series of translucent planes but they show a line where they intersect the ground plane.
Steve, Simply using a transparent material with no shininess works at less "cost" than an opacity map. I was concerned about highlights showing up the way they did sometimes in 3DSv1.0, even on transparent objects. I guess the 2.0 renderer does a better job at that.
Thanks Jack. I'll give it a try. I thought for sure that I had seen a setting specifically for this case. Must have been a flashback from the sixties.
Is there a method in 3DS to have an object be invisible but to cast a shadow? I know that I could give the object a transparent material but transparent objects are not invisible. I had thought that that was what Matte objects were but that is not the case.
#27846 #PhotoCD, XA, … ? Message #27981
From: Terry Gilbert CDROM Forum · Drives/Hardware October 3, 1992 4:50 PM
Albert, Thanks for the info. That helps alot to understand PhotoCD and XA. I was planning to wait until year's end to get a CDROM drive and want to make sure that it has the capabilities I need.
#27792- #PhotoCD, XA, … ? Message #27829
From: Terry Gilbert CDROM Forum · Drives/Hardware September 29, 1992 9:49 PM
What kind of features? Is this related to multi-session (whatever that is)?
#11678- Cel to GIF Message #11743
J, That IS quite a large hammer! I hadn't even thought about using 3DS but it makes sense.
#10050- Stacker Message #10109
From: Terry Gilbert Autodesk Software Forum · General March 3, 1992 7:36 PM
I does wonders for a disk caching program like Hyperdisk, too. effectivly doubles the cache size. That effect may depend on who gets loaded first.
#9998 Stacker Message #10023
From: Terry Gilbert Autodesk Software Forum · General March 1, 1992 12:41 PM
You can use the drive without software but DOS treats it as a nonremovable drive. To enable cartridge swapping, you need a driver that you can get from Syquest's BBS. You need to call Syquest at 415.226.4000 and tell them you need to get the driver. They will give you…
#9948 Stacker Message #9965
From: Terry Gilbert Autodesk Software Forum · General February 28, 1992 6:23 PM
I am using SCSI for both my Maxtor 200MB driver and for the 44MB Syquest drive. It works great. I think that any drive that looks like a normal drive to DOS should work. The Syquest requires a driver to implement removable drives. Without the driver it looks like a…
#9536 Stacker Message #9850
From: Terry Gilbert Autodesk Software Forum · General February 26, 1992 9:31 PM
Greg, One side benefit of Stacker is that it can increase the effective throughput of a slow drive. I use Syquest cartridges for extended storage space. They are fine but the accress time is around 25ms. Before Stacker I rarely loaded files off the syquest directly. Once I Stacked the…
From: Terry Gilbert Autodesk Software Forum · Hrdware/Drvrs/ADI February 22, 1992 4:32 PM
Jay, This is the world of marketting not engineering. The 486SX only "did" something worth money until you bought the 487SX. After that it has no use and cannot be wasted. It no longer has any real value. As to why Intel brought out the 486SX, This allows Intel to…
#9296- clock speed doubler chip Message #9379
From: Terry Gilbert Autodesk Software Forum · Hrdware/Drvrs/ADI February 18, 1992 8:54 PM
If it is only the package, it shouldn't be a big deal to market an SX doubler and a DX doubler. In the most recent PCWorld they talk about two different versions but they imply that DX's will need a processor upgrade socket. I hope that the info I got…