This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (201 messages)
Hi, Jonas – rep of 3D Animation company! >>Sorry, but I only leave my cubicle once a year Alright, cubicle can be accepted as a so-so 3D, but not leaving it can not be accepted as an Animation by any means. Get animated, Alex, Video International
Hi, Eric&Audrey! Thanks for the "SXP ineerworkings" file. But let me point out to some "weak" points you've made: 1. You are not 100% correct stating that (F(x+dx,y,z)-F(x,y,z))/dx is an estimate of partial derivative only at (x+dx/2,y,z). It IS a valid estimate of dF/dx at (x,y,z) and for that matter…
#First 5
Message #196944
Hi, Greg! Uploading quite a few files recently I noticed that 5 people download them immediately (I mean in the very first couple of minutes). Do you know if they are the same 5 persons, and , by any chance who they are? Just pure curiosity. Alex, Video International
Hi, Jonas! Some time ago I sent short description of what's involved in MapCon compatibility to Darrel Anderson. He has never answered me. Perhaps, he is as busy as the rest of Yost Group. In short, if there are two AXPs involved, second one should know where output of the…
>>I really like your SXP's nice effect. Thanks, Mike! With Proud, Alex, Video International P.S. But we don't have any SXPs (yet), what are you refering to?
Hi, Greg! I was thinking why word "mathematics" in English is plural when in Russian it is singular: "matematika", (with conclusions like: "for russians Math is undivided body of knowledge, while here it is collection of separated disciplines…") when suddenly I realized that "matematika" is a Greek word. Not only…
>>The technical discussion assumes an elementary understanding of first year >>differential calculus, specifically the definition and meaning of partial derivatives >>of functions in multiple independent variables. Hi, Eric&Audrey! We were busy tackling consequently PXPs, then AXPs and now IXPs with BXPs (I mean, Fractal Flow and 2D Refraction do some…
Hi, Carlos! You are definitely looking for Refraction Mapping AXP/PXP from Video International. It is available form Digimation: [72320,2042]. Demo files can be downloaded form IPAS Usage section: REFRDEMO.ZIP, REFRLOOK.ZIP, REFR_FLI.ZIP and REFRGEMS.JPG. It is possible, though that you will be interested in 2D_Refraction IXP from Video International as well.…
>>I didn't sell PMATH under its real costs. >>I made it in less than 6 hours of programming. OK. Sounds verrrry effective, BUT does this development time includes lunch? See, it is very important: if it does, then your cost cannot be zero – There Is No Free Lunch in…
Hi, Serge! >>I have only said that nobody can put all of my 'Free Toys' on a CD-ROM and make >>money with this work. 1. First, my apologies: I jumped in not knowing anything about CD-ROM or anything else. My mistake. I just read a spagetti of negative answers and…
Hi, Anne! Could you, please educate me a little on the difference in these two forums AMMEDIA and ASHOWCASE: a) intent of creation two forums and b) difference in price of downloading (if any). Just pure curiosity. Alex, Video International
#193672-
#Free Toys
Message #193681
PMJI. Hi! Just to point out, that NEITHER one of your uploads could beat popularity of LIB-01.ZIP. (it is just 5 days old and already generated 618 downloads, sorry). I wonder if (according to your logic) it means that Anne Brown requires a "special" treatment (just a thought). Good Luck,…
Fractal Flow + 2D Refrac
Message #193455
Hi, Paul! I think it was you who asked me about haze effect from Harrier Jet engine. Glad to inform you that with our two new IPASes: Fractal Flow and 2D Refraction you can do it easily and speedy (no more then 1 minute per frame on pentium/90 rendering 640×480).…
#2D Refraction
Message #193454
Hi, Alan! We've made 2D Refraction IPAS (IXP/PXP/BXP) – it's a very speedy refractive distortion of the background image through the supplied optical density map, it means you can have refraction through the localized objects (see 2D_REFR.JPG) or substancies like hot air or large body of water or whatever (see…
#Fractal Flow
Message #193453
Hi, Greg! Look at FFLOW_03.ZIP (monday evening) and tell me if it exactly what you were looking for ? (or at least approximately what you were looking for) (or at least somebody was looking for :^)) (i do have double chin, especially when smiling :^)) ). Also, I uploaded 2D_Refr.JPG…
#Fractal Flow
Message #193452
Hi, Anne! I uploaded file FFLOW_03.ZIP to IPAS Usage section. I know it is large, but I desided to put it there instead of ASHOWCASE because it is not the best flick ever done by us – it is just conceptual animation created to demonstrate enourmous capabilities of our new…
Hi, Jason! >>Hi Aleksey! I downloaded the magic sword file, I think its really cool. >>Aurora looks really neat, how much is it? And when will it be available? >>Nice job on the sword mesh! Thanks. I'm glad you liked the sword. Version of Aurora it was created with had…
Hi, Jeffrey! >>I'm Glad you liked it. I have been searching for the perfect material for Drippy for some >>time…..and I found it with Refraction Mapping…..great plug-in……..I love it……………. I think Drippy will benefit from Reflection as well. Have you tried to apply transparent material with reflection map (ususally 20-25%…
Hi, Will! >>How are you? Would you please tell me a bit about Aurora? I am fine. Thanks. As for Aurora: please, read message #191726. Also I uploaded file AURORA1.ZIP with Magic SWORD.FLC in it: it was first animation rendered with Aurora (before we added Fog and Dust capabilities). Enjoy.…
Hi, Jeffrey! Oh, animation is much better then stills! You did use Refraction Mapping properly and as an award you've got such a nice animation. I don't know how much effort it was, but surely enough RefrMap saved you some time! Keep up good work! Alex, Video International
Hi, Jason! I haven't seen Killer Instinct yet, but tomorrow I'm going to the movie theatre and wonder which character you are talking about (can you describe them in more details?). My preliminary answer would be YES: Aurora should be able to produce 3D halo around 3DS objects (BTW, objects,…
Hi! I had the same problem with PMATH. But I was promised that corrected (1.1) version would be uploaded today, so you will see it in 24 hours in the library. Alex, Video International
Hi, Jason! Aurora Mapping is intended to be a jack-of-many-trades. Most important application of Aurora will be _True 3 dimentional_ _with animatable size_ ATMOSPHERE (aura, halo, magic field) with soft (hard) edges around specified object. Aurora should be able to create (very important) ENTERING the Atmoshere (dust, fog) effect. So…
#190802-
Metaball IPAS Opinions
Message #190940
Hi, Ross! You may want to look at STIKYMAP.JPG and REFBLOB.ZIP (both in IPAS Usage section) and read thread Metareyes vs Organix (in IPAS usage). REFBLOB.ZIP is an animation of dropping water made with current version of OrganiX, and STIKYMAP.JPG is rendered with coming Very soon version of OrganiX (Pro)…
>>Refraction Mapping IPAS — I got it on Monday and haven't had so much fun with an IPAS for a >>long time. This is a seriously useful routine — I can't imagine anyone using 3DS who shouldn't >>have this Thanks, Mike! Refraction Mapping is not the best our routine -…
Hi, Anne! Let me cite myself (message #190363): >>I will upload some tomorrow or wendesday: >>add 12 to 24 hours to that and check it out >>(expect to find something like STICKIES.ZIP) I do understand reson for delays and I am trying to make public aware of it whenever possible.…
#STICKY Mapping
Message #190577
Hi, Mark! I uploaded First image (StikyMap.JPG) and First animation (Stickies.ZIP) in the WORLD (!) with metaballs capable of holding theirs texture maps! (Thanks to Sticky Mapping). Enjoy, Alex, Video International
>> Alexsey…..if your out there download the files from the ASHOWCASE forum and let me know >>what you think. I will download the next minute they will appear there. Thanks, Jeff, Alex, Video International
>>Alex, the software is terrific. I just love playing with it. Thanks, Wayne! We always dreamed about two things: about our software being frequently used and about people getting joy using it. And it sounds like our both dreams coming true. Thanks again, I am switching to ashowcase, Alex, Video…
>>Got any Sticky samples yet? Hi, Mark! I will upload some tomorrow or wendesday: add 12 to 24 hours to that and check it out (expect to find something like STICKIES.ZIP) Alex, Video International
>>Congratulations to you and Oleg! it is much deserved, and keep the great stuff coming! I've got >>this feeling MAX will be SO much more fun with you guys around. Thanks, Alan! Hope, you will get many happy minutes(!) with our Refraction Mapping. But we don't stay still: Sticky Mapping…
Hi, Mark! >>Just wanted to say hi and ask you about Russia (I assume you are there and not some other >>state). No. You guessed wrong. Right now I seat in front of computer in West Hartford , preparing Sticky Mapping demo for Connecticut 3DS User Group. About Russia: Let…
The problem is also partially solved by Refraction Mapping AXP. Alex, Video International
>> Does this mean weird blobby stuff coming out of nowhere and morphing over time like >>Camera Mapping can now do to static objects? Yes, Exactly! And this weird blobby stuff, which can start with the cameramap of one image, after weird animations and permutations may end up with cameramap…
Let's rename this thread to Refraction Mapping…
Thanks, Lee! It is 100% correct (except for some technical descriptions how Sticky Mapping will behave on streches). But there is Absolutely NEW chapter to this story: Last friday we figured out how to Stick to metaballs not only planar, cylindrical and spherical coordinates, but Camera Mapping too! It means…
Greg! You proved to the World, that you still remember where to plug this "SCSI ugly one"… Alex.
Hi! I am from the country where (after 1987) everything is criticized and very severe, but at some point people realized, that it is not the most productive approach. You may like Gorbachev or hate him, but his requirement for accepting only "Constructive criticizm" is what I am admiring him…
>>hey, I always wanted to buy something made by you, since your thoughtful help on WB Thanks, but I always wanted you to buy something from us, based solely on our qualities…
>> You'd need to render a crystal ball w/ refmap to do that! Work in progress!!!
>So, this is really ray-tracing of a sort, huh? That kind of disappoints me, because of the speed >factor. Can I assume that for the example Alex posted it would take several magnitudes of order >longer rendering times than I'm used to? I would have guessed around 8 minutes or…
Hi, Mike! >>On Refraction Mapping front: I just rendered couple of Gems >> REFRGEMS.JPG in IPAS Usage folder. >They are truly beautiful, Aleksey. Thanks. >1) What is the exact way to go about creating such gems? Your message said it took you an >hour to do the gems, and they…
Hi, Will! >>I look forward to the evolution of the various programs. I am preparing long AlexNews message with official announcements about Video International's development plans till the end of this year. I will post it right here, in this section (or in "Ads", depending on "usage vs. ads" persentage…
>> It is not fair however, to attempt to suppress anything but positive, glowing testimonials about >>a product, particularly those that come with such a unprecedentedly high price tag. Are you >>suggesting that we all keep our mouths shut, don the Rose-colored spectacles and indicate to >>Vendors everywhere that we…
Hi, Jason! >>(Hey Aleksey, I thought the Russians had stopped Bacteriological Warfare efforts against the >>West.) In this particular case, it rather looks quite opposite: western company Digimation duplicating disks (supposedly) gets some virus, which may hurt russian company's software sales. >>You can detect and remove the virus by using…
>>any graphics company in Russia to successfully manage a CIS account. It just can't be done — it's not possible Sounds like a very Bright Idea! Seriously, I will try that, immediately! Thanks, Alex, Video International
Hi, Martin! >>> the bad news is The GOOD news is, that both MicheleB and Oleg Mishin did follow my advise and will meet today in order to show MicheleB all these new WB's features in action! I can't wait till MicheleB come back and tell all of us what…
Thanks, Anne! First for such a speedy turnaround and >>Fascinating! Best part about doing all the library work is I get to see them first. secondly, for the compliment! In the future I will try to wait at least 12 hours before telling anybody what I uploaded, to avoid confusion.…
Hi, Will! As you know, all files uploaded to the forum should be checked for viruses (even images), it causes some delays. I uploaded REFRGEMS.JPG , plus REFRRUBY.ZIP pluc CRYSTAL.ZIP. I would recomend everybody to check out REFRGEMS.JPG (it is just 100K). and Only in the case you don't believe,…
Hi, Kyle! We came up with our own approach to hairs and may start developing an IPAS after Halloween. If Martin's engineer will port his version to 3DS, you may get two Hairs routins instead of none. Alex, Video International
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