This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (60 messages)
Kelly- Thanks – I did get your reply- I will be getting back to you soon…
Hello Kelly, You must be very busy at 3DD. Congratulations on a good start for you publication. I sent you some mail about a week ago regarding thanks for inclusion in the Forensic article and regarding suggestions for a future article. I was hoping that you got my mail. Please…
PMJI, What is the story on the whole c1, c2 patch thing? I remember hearing about it after r4 came out but never recieved anything and my dealer was sketchy. I was just curious what impact it has on things b/c obiously i've managed ok without either one. Jeff
#LENZFX2
Message #194856
Hi all LenzFX crew at Digimation. I've had a chance to play with LFx2 for a little bit now and have noticed something peculiar as it compares to version 1.3: My version 2 does not seem to accurately be reading keyframe data while version 1.3 has no problem with the…
A catalog vendor i spoke with two days ago said JAZ ships in Dec and they have started a waiting list for the first shipment. Jeff Rieter N-IMAGE
Andrew, If I may ask? What is the company that you are referring to ? You may send a reply in private email if necessary. Regards, Jeff N-IMAGE
Greg, Thanks for the prompt reply. I knew I'd heard about such a thing here on the forum. Does Pyros Pictures et al market the YUV_I.bxp? If not, who does and how do I order/ where can I down load it? Thanks Jeff N-IMAGE Alabama
#YUV File format
Message #190253
Hello, I am working with a client who would like to output my animations via an Abekas DDR which reads the YUV format. Is there a program that will either batch convert sequential tgas to YUV or allow 3ds to write YUV format when it renders? Incidentally this client is…
Rick, The deadline is early next week. I will let you know if I can use your help. Thanks Jeff- N-IMAGE
Rick Good to hear from you on this one.. Unfortunately camera movement is essential because of the point of view we are trying to show here. Showing movement of two vehicles over six miles at a distance great enough so that both vehicles are seen at the same time makes…
Martin, Thanks for your input. I think I got what I need with nodefetch. (Very useful) Jeff
Kevin, Thanks again for the input. I've already had to break the path into sections just so I could use keyscript and get by with 40 M RAM. I would like to find a better way to represent the road perhaps even 2d if possible. It needs to be close…
Jonas, Thanks for keeping up today. Jeff
kevin let me ammend my last reply: I mean the road will have a high number of vertices and faces not polygons. Because of the length of the animation approx 10800frames (6 minutes) I am naturally concerned about rendering time. The whole presentation has to be on tape in less…
#keyscript not nodefetch
Message #182644
Kevin, What I am trying to show is a: two dimensional representation of two cars on a road in profile over approx 10 miles showing the change in elevation of the road and the relationship between the two cars. I am using keyscript to keyframe the motion of the car/…
Thanks Jonas, I think we may have been talking around my problem after all. So you are saying that I will be able to edit a 10000+ line ascii file so as to make it consistent with what nodefetch reads.- essentially what I did before! As it is I am…
kevin Thanks for the explanation – This looks similar to what nodefetch expects/does. The concept is clear to me, its a matter of the syntax.- which is another matter Thanks Jeff
Jonas >>modify your ascii data to match the expectations of nodefetch.
#keyscript not nodefetch
Message #182610
Jonas, Sorry to bother you again today- Martin (writer of Keyscript) had suggested that to accomplish what you proposed will require a 10 -20 line script vs your "couple of lines". Is the INSIDE 3ds4 the only reference you can suggest for creating the script that I seek? I fully…
You do understand that what I meant by a line of code for each frame was identical to what nodefetch would produce: move, node, x,z,y,frame Jeff
martin can you give me any idea where I might find a reference for the 10 -20 lines of code my script will require. The only other time I used keyscript was to substitute my script for what nodefetch generates- a short cut approach suggested by Jonas at ADESK. I…
Martin, Just what do you mean by " disasterous effect" ? Jeff
Martin, Thanks for your prompt reply. I am creating an accident reconstruction for which I have position data for two accelerating entities. The client wants the animation to show the relationship between the two entities over a distance of 6 miles at an average speed of 60mph. Previous reconstructions done…
#Keyscript length
Message #182520
I am at work on a project 10800 frames long for which I need to use a keyscript with a line for every frame in the animation. What I want to know is whether 3ds' text editors are limited as to the length of text files that can be edited…
James, I am interested in the seminar. Is it for the state of WI only? I'd like to consider attending. Where in Wisconsin is the seminar? Jeff N-Image/ JRR Associates – Alabama
jim ignore that last response- I'l have to get a bigger monitor I'm going blind 🙂 jeff
"jimh ? I think I tried this but I'll try again – thanks Jeff
Jim I just tried to reach your page at the address you gave here in the forum. I use netscape. At the address you gave the server said that there was no URL "jimh Is the page not up and running yet? Would like very much to see it Jeff…
Bill, Although I have no suggestions I've noticed the same problem with my lenzfx I have 40MB of RAM and still it swaps before all available is used. I've even querried Digimation about it- they are supposed to send me the latest version of lenzfx, but I have yet to…
Thanks for the info about the blow up methods. Jeff N-IMAGE Alabama….
Thanks for the reply- I thought the Internet calls were a cool part and am glad to hear that they were 3ds. Only 1200 lines, huh? Was the new SGI renderer used or just the PC version? Thanks Jeff- N-IMAGE Alabama…..
PM, Just saw Mnemonic, And was wondering just which scenes were 3DS because Alias and SGI were mentioned for rendering support in the credits? I was just curious as to what was done with 3DS and at what resolution etc. I saw a thing on Virtuosity and Cyber Lab 7…
#155524-
#TARGA+ NT DRIVERS
Message #155549
1) I don't see how running the desktop on Targa+ would be that helpful as I currently don't see Dos on my Targa + monitor. But there may be advantages I have not heard of. 2) 3D studio is paramount!! Then Photoshop, Topas and Lightwave PC if ever it is…
_View_ an image is what I was doing when the program terminated. I may have gotten the terminology mixed when I was trying to explain the situation. I still don't understand why I got the unrecoverable emm386 priviliged operation error#1 when I tried to view the image. I've _viewed_ hundreds…
Scott, when you render an image that is too large for your display( mine is 512X486) 3ds normally prompts you to resize the image or chop it or cancel if you wish to view it after it has been rendered to disk " Of course I chose resize" so I…
#Abnormal Termination
Message #147731
Just had something weird happen. I just finnished rendering 179 frames to 752×480 TGA to disk. They used LENZFX FLARE. When I went to view a frame of the sequence using render/ view / image, – of course I was prompted to resize which I clicked then something weird- In…
#144957-
Double Precision
Message #145260
Thanks for clearing that up for me. I'll pass this along to the client. -Jeff
Thanks
#Double Precision
Message #144847
What would you say to a client that asks why do you use 3ds when Lightwave can be infinitely more precise? I'm sure this client is referring to the fact that 3DS does not use double precision calculations in its division as LW does. But, clearly the client is concerned…
Thanks 🙂
Sorry, just caught the end of this… What problems have been associated with the micropolis drives? I have the 2210a and have had no troubles of any kind. What should I be on the lookout for?- thanks for any assistance- jeff
Will, Merry Christmas to you and Happy New Year! Thanks, I'll keep in mind what you have said regarding aspect ratio and try it. Jeff
Dave, When the people who are printing the images pull it up in Photoshop they see the problem- a cut off top or bottom. I also see it if a wait for the image view and resize the image ( this takes as long as a render for these images).…
THanks Jeff
Thanks- I'll try de fragmenting the drive too. I am not using Smart drive but instead a disk caching that shipped with my Iomega drive, I believe. Would smart drive be better or worse?
Thanks for the info- So am I to understand that u use an aspect ratio other than 1 for renders to print? Someone suggested that if I change the res to proportions that are the same as screen proportions ie same as 640X480.> 5000X3759, instead of the proportions of the…
Thanks for the response, I did not render to display, I am going for 5000X3000with 1.0 aspect ratio. You bet it is swapping to the tune of a 60+Meg swap file. Any suggestions …I know get more RAM, Phil Miller suggests at least 16M more. Jeff
Thanks for the advice. No doubt I need more RAM, but I got no error message.
#Hi- Res Rendering
Message #142267
I have been using 3dsr4 to produce images for use in print advertising such as magazine ads and brochures. For the most part I have been successful. There is one difficulty I have encountered that I am at a loss about. Sometimes when I render to disk I get unpredicable…
Ted, I would like more info and $ of the PVW2800- just curious, what other decks do you have? Jeff
Page 1 of 2