CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (715 messages)

#194185 #3DS IPAS SPEED Message #194186
He just asked what I think could use a speedup, I have no idea if it would work or not, just thought I'd mention it just in case. BTW, is your Tmmaker sxp the one you were saying could simulate such things as raw meat? How much is it these…
#193038 #3DS IPAS SPEED Message #193980
From: Tim c Branan Autodesk Multimedia Forum · Take 5/Want Ads October 4, 1995 11:22 AM
Lenzfx, and any particle system routine, and most of the SXP's i've seen could all benefit from some speedup, IMHO.
#191278 #System and 3DS MAX Message #191489
From: Tim c Branan Autodesk Multimedia Forum · Shipping/Receiving September 18, 1995 7:10 PM
Do you know the name of any good dual pentium motherboards out there, specifically 133's?
#190591 LEVEL 5 seeks work Message #190767
From: Tim c Branan Autodesk Multimedia Forum · Take 5/Want Ads September 13, 1995 11:21 PM
So, you back in Paris now? How did the rest of your trip go? What did you end up seeing?
From: Tim c Branan Autodesk Multimedia Forum · Take 5/Want Ads September 6, 1995 7:11 PM
Maybe I am just confused, but I have LenZFX 1.5 with Lumina. How much do I have to pay to upgrade to 2 with inferno?
>> I hoped this wouldn't put a damper on my visit to Pyros open house, but alas, I never made it due to travel circumstances.
Heck, you oughta see the thing. It look quite different, but it is very cool. I have been pondering what they were going to do with it for 6-7 months now, and I personally not disapointed by what I saw today. The Biped plug in is incredible, and the skinemation…
#183279 #Virtuosity screening Message #183320
I saw a preview of this when I went to see a movie about a month ago, and was suprised to see it was virtuosity (I had no idea what the movie was about, somehow I didn't think it was going to be a serial killer move). Unfortunately, based on…
#182422 How far's Pasadena? Message #182624
>…But if you'll be at the ASOFT party I'll catch ya there for arrangements. >– James — Choreo Motion — Sure thing. See you then.
#182182 #ADESK Party Message #182273
>Nobody should worry too much about this. They'll probably show up by next week, and if they >don't, I promise that ya'll will be let in. Just tell them that 'Yost told me so'! I hope they show by next week. I leave saturday morning to head to LA, so…
#181895 How far's Pasadena? Message #181958
>> Well, I can fit five comfortably in my car, and the more the merrier, far as I'm concerned. < >Offer accepted!! >– James — Choreo Motion — That leaves two more spaces. Where are you staying?
#181602 #How far's Pasadena? Message #181820
>It sounds like a whole bunch of us are going to be at Siggraph and we'll all need a ride to Greg >Pyros' place. Its starting to sound like we should just charter a bus from say 3pm to 10pm or >something. >– James — Choreo Motion — Well, I…
#181771 How far's Pasadena? Message #181776
>A Best Western, The Dragon's Gate. I'll meet up with you at the party on Sunday night and we >can work it out then. Sure. Just wanted to see where you were in relation to where I am staying. Best to plan these sorts of things out asap, I've found.…
#181650 #How far's Pasadena? Message #181684
>Sure, I've never been to LA but I'll give it a go. We could end up in Mexico by the end but hey >we'll see alot along the way Don't worry about that, I have many maps of all scales, including street level of the entire area, so we should…
#181493 #How far's Pasadena? Message #181573
I could probably give you a lift. I am driving down, so I will have a car and all. You going to be at the party sunday night? You could navigate, then all I have to worry about is driving.
#180815 #How far's Pasadena? Message #181000
I've got a Thomas Guide for LA/Orange, but I am sure you know the best route to get to your place, so e-mail away, please.
#180000 #How far's Pasadena? Message #180189
open house?
Ah. I've been looking into these since I finally got the ok to seriously start pricing and spec'ing out a network for the office, and the 100mbs were (are) looking pretty decent. but overall, I am still just getting my feet wet in networks. Overall, for a file server, do…
#100mbs Fast Ethernet? Message #179740
Has anyone tried these new 100mbs fast ethernet cards with 3ds? Would this make a significant difference if you were doing a lot of network rendering?
#179412 Johnny M article Message #179491
I saw that one at the bookstore I decided against getting. I should've read the table of contents. Now I must go purchase it.
#179264 #Johnny M article Message #179354
Is that the issue with the gorilla from Congo on the cover?
#176858 SIGGRAPH / Hotels Message #176889
When I checked a couple of weeks ago, ATI travel said all the SIGGRAPH hotels were all booked up, and they were arranging for more. The finally sent me a reservation that was way too expensive for me, so I just made my own reservation through EASY SAABRE here on…
#176567 Siggraph Message #176576
I remember going to the one in Anahiem in 93, and after I lined up and got my pass, I must've stood paralyzed for ten-fifteen minutes not even knowing where to start.
Has any offical announcement been made on the date of this shindig? I heard it was going to be at the Sony lot. Where is this located? I don't have an L.A. Phone book handy. I know there will be an announcement sent by mail, but I am planning a…
3D-STUDIO R5 Message #175070
From: Tim c Branan Autodesk Multimedia Forum · IPAS Usage June 13, 1995 12:53 AM
Maybe I am just thick-headed, but what exactly is it you are complaining about? I don't work for ADESK, but I find your message to obtuse to understand. Please clarify so I can satisfy my curiosity.
>>Yup… It's John Lassiter's first CGI feature, and it's been in production for almost three years. I've got a feeling that it's going to represent the next big watershed in computer graphics.
They have been working on that for quite a long time, haven't they? I thought I remember an announcement two or three years ago they were going to make cgi movie.
#173310 Siggraph PARTY! Message #173370
What, dare I ask, is "the weapon"?
#172540 #Johnny Mnemonic Message #172546
I think the credits said Montreal. I've never been to Newark, but I spent an evening across the river from NY city in New Jersey about a year ago and I have to say Tijuana looked cleaner and in better condition. We were walking along an overpass and came to…
#Johnny Mnemonic Message #172357
I just got back from seeing the flic and I noticed Braid had a credit in there. Which part did they work on? And how come Alias and SGI got a credit and 3ds didn't?
#172282 Flame IPAS Message #172341
Ah. Well, that makes sense. I hadn't thought of that.
#172042 #Imagine FX IPAS Message #172223
Have you guys considered updating imagine FX? I picked the package up 2-3 weeks ago, and it is ok, but could really use an update. Specifically: It is difficult to get the lightning to look right. What you need is a preview window, so you can see what you are…
#171940 #Flame IPAS Message #172222
Is there a post of the most requested wishlist items available anywhere?
networks Message #171337
I have a request for suggestions and advice from those running decent sized networks. The boss is finally opening up to the idea of a network and I need to put together a proposal of startup costs and suggestions on software and hardware to purchase. My knowledge of networks is…
From: Tim c Branan Autodesk Multimedia Forum · IPAS Usage May 16, 1995 12:33 PM
>>>tax write-off?
#Montana 3ds training? Message #169556
A lady called me and wanted to know if there is any official 3ds training in Montana. specificly, around Helena. Anybody got a name and number I can pass along?
#168832 #Bones spacing Message #168871
I don't know how long it has been out, the notice I got friday was the first mention of it I have heard.
It's taking about 400-500 megs now, so unless NT hogs memory exponentially, I don't see it making a big difference, but I haven't used NT personally yet, and of course I can only guess what might be in store for V5 of 3ds. I doubt it would help me any…
#168723 #Bones spacing Message #168726
I just got a reply friday from digimation for a bones upgrade to 1.5 that fixes this problem. I meant to send in my check that day, but I got swamped and forgot.
#168681 #Building Faces Message #168725
Sounds like you have your main display running at true color. Try setting it for 8-bit and see if you can see it after that.
With all the time and effort I put into this, I wish the end result were more visually striking than trees on a terrain. Nobody will appreciate the time and effort and the fact it is real world data behind the image. Maybe this is a job for R5. (hint,…
>>>The two things that instances "buy" you are small .3DS file size and the ability to change the editor master object and have all the instances change in the keyframer.
#168458 Seeking 7th Guest Message #168467
Well, I got this ID years ago when 7th guest first came out, so I don't know if he still uses it, but you can reach Graeme Devine at 72330,3276
#168370 #Siggraph, The Party Message #168466
Is this the official party like the one at the Disney hotel in 93, or the more subdued ASOFT party in that bar in that other hotel (I don't remember the name, was it Marriot?)
#168363 3DS Rel4.0 Message #168465
Sounds like a memory glitch. I would check the promise card first. If I remember correctly, promise cards like to put stuff in certain segments of memory, but I don't know which. I had a problem like this, but it was a couple of years ago. The manual should be…
#168348 Pennello news Message #168433
The Pennelo situation gets weirder, I just got a call from some lady at XAOS, wanting to send me some information on a special they are running on Pennelo ("have you heard of it?" she asks), and that they had got my name from Autodesk. I asked her what the…
The swap drive was set to the proper drive to begin with. Info-status reports nothing right now, because I killed the process and moved on. See my message entitled "instance and the renderer" I just sent to Gary Y for an update on the situation.
How does the renderer treat an instance? Does it consider it to be like any other object, or does it have any special considerations? Is it better to make 1000 instances each of 6 objects, or 6000 instances of one object? The reason I ask is related to the question…
#168200 TGAs to Tape Message #168284
Can you e-mail me the price of tape disk? It sounds very handy.
>> What's your memory situation like?
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