CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (289 messages)

#197256 Bogus files erase HD Message #197310
Hi Dennis, Just wanted to drop you a line to say: Yes, this is the same Jeff Pike that managed the Autodesk Autocad Forum a few years ago. I share the title of Primary Sysop on this Forum with Jeff, altho' lately, Jeff has been so busy with his "real"…
#197078 #Bogus files erase HD Message #197157
Hi Dennis, Ditto on thanks for the warning. One question: where did you read this warning? I am tempted to post a news flash, so that the greatest number of people have the opportunity to be informed, but I would like to be able to quote my (your) source. TIA…
#197020 Contribute Demo Message #197149
>>I've uploaded a demo version of my product to your forum (Autodesk Multimedia, 3D- Studio)
LIBRARY AMMEDIA 10/25 Message #197136
AMMEDIA LIBRARY UPDATE 10/25 Library 1/IPAS Usage [72320,2042] Digimation – David Avgik Lib: 1 INFERNO.ZIP Bin, Bytes: 197662 Title : INFERNO DEMO Keywords: LENZXF 2 DIGIMATION INFERNO FIRE IPAS IXP A small sample flic showing the power and versatility of LenZFX 2 with INFERNO. This flic was created with three…
LIBRARY AMMEDIA 10/24 Message #196967
LIBRARY UPLOADS AMMEDIA 10/24 Library 1/IPAS Usage [74212,1113] Aleksey Popelyukhin Lib: 1 FLOWAQUA.ZIP Bin, Bytes: 182051 Title : Water flows (thanks to Fractal Flow) Keywords: FLI FRACTAL FLOW FFLOW IPAS IXP PXP BXP DIGIMATION Fractal Flow in action! This is every 6th frame of 180 frames flowing water animation. Fractal…
LIBRARY ASHOWCASE Message #196966
Library Upload ASHOWCASE 10/24 LIBRARY 1/New Files [75010,747] Andrew Sinagra Lib: 1 DRAGFLIC.JPG Jpg, Bytes: 129480 Title : Images from Dragon Animation Keywords: 3DS DRAGON JPG SINAGRA BONES PRO DISPLACE DA&M This image is made up of several shots from an animation I just completed. The only tools I used…
LIBRARY UPLOADS ASHOWCASE 10/19 LIB 1 – New Files [100340,2736] cedric rime Lib: 1 CAVE.JPG Jpg, Bytes: 72654 Title : Devil in Hell – 3DS Keywords: RSC RESEARCH 3DS GAME A&D Comments: Kate – need add 3DS to rest of his file "Devil in Hell" uploaded by author cedric gaya…
LIBRARY AMMEDIA 10/19 Message #196260
LIBRARY UPLOAD AMMEDIA 10/19 Library 3/Adesk 3DStudio [74271,2322] Paul J. Pollastro Lib: 3 SMOKIN.ZIP Bin, Bytes: 1149907 Title : Wackey Tobbackey . Keywords: NPD POLLASTRO SKIN BONES PRO FLAME This is a little character animation piece I did as a demo. A mans head smokes some Wakey Tobbackey and feels…
Sales messages Message #196256
Daniel, I just read all of your messages, AND the message posted to you by Anne Brown. I don't want to be guilty of overkill on sending another message, but I felt that possibly this bears reiterating. You sent Anne a message saying that you thought that perhaps you had…
Hi, I also do not have children in that age range (mine are younger), but I would add my 2 cents that 3DStudio is *probably* too difficult for someone that young, but it depends on the sophistication of the child. Some kids are very computer savvy at age 3,, some…
Library SHOWCASE 10/18 Message #196073
Library Upload ASHOWCASE 10/18 LIBRARY 1/New Files [100310,413] OFIR GARDI Lib: 1 SKY-LINE.ZIP Bin, Bytes: 786697* Title : new 1995 SKY-LINE logo. Keywords: SKY-LINE 3D-STUDIO IPAS LOGO ANIMATION HI, this is a logo i created for a game company named SKY-LINE, i used 3ds-4 and only 3DS-4 …..320×200…….enjoy, and send…
Library AMMEDIA 10/18 Message #196072
Library Upload AMMEDIA 10/18 LIBRARY 1 / IPAS Usage [73064,2743] Geoff Coope Lib: 1 FTP.ZIP Bin, Bytes: 8671 Title : 3DS FTP detailed Directory listing Keywords: FTP IPAS 3DS FREE FREEWARE UTILITY UTILITIES STUDIO While messing around with the WWW I came across a 3D studio FTP site with loads…
LIBRARY UPLOADS ASHOWCASE 10/16 Library 1/NEW FILES [100530,232] Greg Woznica Lib: 1 *Released Upload (05:43:02 EDT)* WARPARTY.JPG Jpg, Bytes: 38083 Title : 3D Still 2 "Warparty" Keywords: 3DS STAR TREK SCI-FI SPACE KITTY HAWK VALLEY FORGE CHALLENGER WIDESCREEN presentation. "Warparty" Shows the Kitty Hawk, Vally Forge and Challenger, all preparing…
Library AMMEDIA 10/12 Message #195087
Library Uploads AMMEDIA 10/12 *******LIBRARY 1/ IPAS Usage [71024,2761] David C. Thompson LZFXGI.TGA Bin, Bytes: 8941 Title : LenZFX2 Glow Inferno Icon Keywords: LENZFX2 GLOW INFERNO ICON ICONS TGA This is the TGA file required for LenZFX2 Glow Inferno. If you received v2.0 and the Inferno dialog complains about not…
Library AMMEDIA 10/11 Message #195086
Library Uploads AMMEDIA 10/11 ******LIBRARY 1/IPAS Usage [102132,317] SERGE GOLUCH SPLACE.ZIP Bin, Bytes: 117109 Title : Free IPAS #10 from Serge GOLUCH maker of Key Fac Keywords: IPAS KF GOLUCH KEY FACTORY 4DVISION This is Free Toy #10. To find other Free toys please browse 'GOLUCH' in this Forum. This…
Library contribution Message #194904
Your contribution to our library files, JOY_SDB1.JPG should have been uploaded to our companion forum ASHOWCASE. ASHOWCASE is, as the name implies,a forum created to spotlight contributions from users/forum members. I've checked your file; it's fine and I will upload it under your name to ASHOWCASE, Library 1/New Items and…
#194752 #File in Library 1 Message #194763
Dankeshoen Murat – Ich spreche keine Deutsch (and no, I didn't mean to say "kleine"). Please, help him out, I appreciate it very much. Kate
#File in Library 1 Message #194736
Hi Lee, I am hoping you can help me. The following information was uploaded as a file contribution to Library 1 today. It really should have been posted as a message, but as the gentleman's English is none too good, I though it might speed things up to simply post…
#96915 New Entry Form!! Message #97075
Naw, it's part of my job. (sort of) Actually if I had been thinking like a image developer a bit more, I would have seen the error of our ways sooner. This is a perfect example of how this forum helps Autodesk. Now, on with the contest, thanks for the…
#96483 Image Contest Rules Message #96640
The purpose of this image and animation contest is to collect images from our users that represent what can be done with Autodesk software. These images are then used in company marketing promotions. Even though there are other rendering solutions working within the Autodesk virtual corporation, marketing can only promote…
What is your network configuration? I had a customer call with this problem once (but they had TONS of problems) and it seemed to be centered around the central server drive not being set for file sharing. All the slaves could access the MCS simultaneously. When they solved that problems…
#96433 pack3ds Message #96449
From: Jamie Clay [Adesk] Autodesk Software Forum · General April 10, 1994 10:01 PM
Having PKZIP.exe in your path allows PACK3DS to use it in order to ZIP up the 3DS file and materials. I'm not sure why it failed but you really don't need PACK3DS anymore if you have Release 3. The Archive command with 3D Studio will do what you need. Goodluck,…
New Entry Form!! Message #96340
JUST UPLOADED!!! The Second Annual Autodesk International Image and Animation Contest – 1994 Send us the best still images and animations that you've created using Autodesk products and you could be the winner of one of the Specialty Category Prizes, or perhaps even the Grand Prize of $10,000 (USD) 4/7/94…
#96257 #Image Contest Rules Message #96290
Better still here is the actual text, I should be uploading the complete form today. >>It is preferred, but not required, that the Entry be accompanied by the source model(s), in DWG, 3DS, and/or PRJ file format, plus ALL texture maps necessary to re-render the model. >>If the entrant decides…
#96236 #Image Contest Rules Message #96241
Yes for this years contest, we've lifted the original restriction. I should be posting the new rules tonight or first thing in the AM. I hope the changes suit everyone, it's the best I could do, man I'm tired of doing all this legal word smithing! Jamie Autodesk Visual Productions…
#95773 Image Contest Rules Message #95790
Nope, sorry not this year. It's an interesting option that I'll make sure we consider for next year's contest though. I'll add it to the 'wishlist' 😉 Jamie Autodesk, Visual Productions Group
#95632 #Image Contest Rules Message #95694
We realize that ANY contest will limit the type of data we get. The reality is the entry is judged on the submitted Image or Animation. That becomes the 'signature' of that entry and we'll rarely change it in a promotion BUT the reality is at some point we may…
#95618 #Image Contest Rules Message #95689
>> After spending weeks working on something and getting it to look just right, having >>somebody change angles and colors,etc, would be rather annoying. I envy your control of your images and projects. In the production environment we work in up here, we often have to adjust images to meet…
#95507 FREE TEXTURES ???? Message #95607
Phil thanks for pointing out this issue for the contest, as the day progressed we were able to adjust the rules to allow for copyrighted material to be ommitted from the submission, provided we get information on where to aquire the missing elements. We also included meshes into this issue…
#95596 FREE TEXTURES ???? Message #95604
I understand your concern but these are the rules. We considered what this requirement means to artist and graphic image developers and that is what motovated the dollar amount of the prize(s). Because we _sometimes_ use these images/source items as sample materials when we ship a product, we must include…
#95472 #FREE TEXTURES ???? Message #95501
Indeed, you've brought up a good point. (I'm amazed we missed this, heckwe tried to cover everything) Right now, I feel comfortable in saying that any entry that requires commercially available textures (from a 3rd party texture library), the entrant can simply indicate that need and we (Autodesk) will be…
3DS2RIB RIB23DS Message #70831
>>Surely you don't propose that DXF is the best and final solution for geometry and >>surface interchange? Not at all, what I meant was that DXF was better than what you have now, that is nothing. DXF was NEVER intended to be the premier 3D data exchange, it would be…
#66574 #3DS2RIB RIB23DS Message #66749
No problem, no matter how hard we try, there will always be something we can't get in. Jack is right, when faced with getting a product out on time and wanting to put all the wishlist items in, it gets hard to decide what 'falls out' and in this particular…
#66263 #3DS2RIB RIB23DS Message #66295
Are you working exclusively with 3DS? I mean, you mentioned Visual Link so that sort of assumes AutoCAD is involved here. If so, you should be made aware (if you aren't already) of AutoVision, just recently released on DOS and a product we will be porting (because it works inside…
#65820- 3DS2RIB RIB23DS Message #66000
Actually it sounded like he wanted the opposite conversion. RIB Spline and patches to 3DS Polygons. I think I might consider that utility if you can get it to work cleanly. (I'm not sure how many people really want to go from 3DS to RIB, can we see hands?)
#65675 #3DS2RIB RIB23DS Message #65750
'Try AutoVision, mate.' (Autodesk commercial) Of course you'll have to have AutoCAD and it's truely only good for Stills. You can force it to do animations but it's ugly compared to 3D Studio. But it's a cool ray tracer, specially for bump mapped glass, very cool. (but of course like…
#65740 3DS2RIB RIB23DS Message #65749
I will agree with you that Typestry does great text – that is exactly what it was designed for but the animation keyframing leaves something to be desired. (not to mention the rendering speed) I'm fairly sure Typestry uses 'Renderman' geometry, not polygon based objects like 3DS. What you need…
#65503 #3DS2RIB RIB23DS Message #65622
I'm curious as to how you would want to use this utility? I'm under the impression that the utility never got finished. The resources for this task were assigned to what was considered more important projects like 3DS File Lib, IPAS developers kit and so on. Anyway, what Renderman renderer…
Perhaps the TSR was the Nwlite software? What can I tell you? We worked a Nwlite system for more than a year and the times we saw .TGA file corruption was only when we pushed the system to the max, calling .TGA files for Video Post from other machine that…
#62179 Hello Message #62323
From: Jamie Clay [Adesk] Autodesk Software Forum · Take 5 October 19, 1993 10:43 AM
Welcome 'back'. I come on the forum in 'waves', I hope to be on more regularly but when things get real busy in the Lab this is one of the first areas you won't see me. (the other is out at lunch) 😉
>>There isn't such a thing as too much traffic In theory I could agree, in practice I'ld say that isn't the case. When we ran Nwlite as the main network, called files from working CPUs, it seemed that when the network got busy with traffic (and slowed to a crawl),…
#62318 #Network probs Message #62320
I'm using both DOS 5 and 6's Smartdrv and on a wide range of CPUs. I've not seen any file corruption that I can attribute to Smartdrv. On the other hand I have seen problems when you read/write to a Peer-to-peer Server/Client while it's also Running 3D Studio or AutoCAD.…
#62036 Network probs Message #62150
Now, are you pulling support files off of slaves while they are working? That can be baaaaad news. Can (or have you) outline your FULL system and get it to me (either posting it here or in email) What I would like to see is a list of all hardware,…
#61969 Network probs Message #62147
I use Smartdrv with 3DS all the time. If memory is getting hosed, it could be causing this problem but it's not a problem I've seen. Jamie Autodesk, IDL
>> Rendering slaves get really unhappy when the server goes down… Indeed, when working with Nwlite, I found this to be a dangerous way to work when the server was another slave. (it's so tempting to do this when you can work peer to peer) I found it was best…
#61841 R3 Network Rendering Message #61986
I would have to agree with Greg, 4 machines is not enough for anyone running a major service but I'll agree with you that 4 certainly make for a great 'render garden' (not quite farm size). We currently have 16 machines on-line but 8 to 10 are used by my…
#61380 3DS&Pentium Message #61563
Well for $2k, you buy much for sure but when you start looking at stocking a 'render farm' and you're purchasing 10 machines, suddenly it becomes a $20k difference. With $20k extra to spend I could add an additional 5 machines (more or less). I think that could make up…
#61206 #3DS&Pentium Message #61356
I should be able to give you all a technical dump Re: the Compaq Pentium. I have an eval that should go on-line in the Lab this week. I had them max it out with 128mb of RAM, fastest hard drive they have and so on. I plan not only…
#46321- Illuminator Pro + 3DS Message #46420
So I _have_ to run a memory manager to make the card work? What a pitty – that's the one thing I didn't try. My machine had more than 16mb of memory so the buffer automatically placed itself below the 1mb zone. I tried many memory locations for the buffer…
#31209 #MEMORY MANAGERS Message #31222
>>I run it with _no_ memory manager at all with excellent results. Me too, on some machines I can get away with this (Like the Gateways) but the Compaqs REQUIRE it if you have more than 16 megs of memory. I'm sure Compaq is not alone in this area but…
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