CompuServe Thread

#3DS on SGI

22 messages in this thread
#149514From: Kyle J. McKisicJan 27, 1995 11:59 AM
G I was wondering if you could clear something up for me. Is it just the render or the entire program that is going over to the SGI platform? thanks -Kyle
#149530From: Brian Rudolph [Adesk]Jan 27, 1995 12:40 PM
<<Is it just the render or the entire program that is going over to the SGI platform? thanks>> Please note, this product has not been released. Autodesk and SGI are jointly porting the renderer to the SGI platform. You will be able to access it through network rendering. See the release below. -Brian The following information was released today, March 18, 1994 at 11:31 am PST. For your benefit, we have provided the following key messages of the press release: 1) Leading 3D Graphics Software on the PC to be ported to SGI 2) Multi-platform strategy addresses heterogeneous environments of todays graphics professionals, and will serve both companies, create new opportunities 3) Key 3DS markets, such as game and MM title development, will benefit by improved Time-To-Market and lower-cost development cycles. ————————————————————————— For Immediate Release Contact: Garth Chouteau 415-491-8853 Autodesk Multimedia Announces 3D Studio(R) Renderer for Silicon Graphics Leader in 3D Visualization Software to Develop with Leader in 3D Graphics Hardware SAUSALITO, Calif.–March 18, 1994–The Multimedia Division of Autodesk, Inc. today announced that it has agreed with Silicon Graphics, Inc. to codevelop a Silicon Graphics version of the rendering module in Autodesk's market-leading PC-based 3D Studio(R) Release 3 software. In addition, a Silicon Graphics version of AutoVision(TM), Autodesk Multimedia's photorealistic still renderer for AutoCAD(R), will be developed. "By combining the leading PC-based 3D software with the leading graphics workstations, we address the fact that 3D graphics designers live in increasingly heterogeneous environments," said Joe Fantuzzi, general manager of Autodesk Multimedia. "Many of our existing PC-based customers either use some Silicon Graphics workstations on their network or are evaluating this powerful platform. Conversely, a majority of high-end production studios and service bureaus that use Silicon Graphics workstations now see that the PC can deliver enough functionality for the modeling and animation parts of the production process. As the leading 3D tools software company, Autodesk is broadening its solution set for these converging groups." Professionals and enthusiasts in the CAD, videography/broadcast and computer/video game production markets will be the primary beneficiaries of the Silicon Graphics-based 3D Studio Release 3 renderer. Existing 3D Studio customers who utilize the sophisticated modeling and keyframing tools in 3D Studio Release 3 to create and animate objects and scenes on PCs, can use the processing power of Silicon Graphics workstations on their network to quickly render final images. With the current price of the full PC-based 3D Studio software at US$2,995, the combined solution of the PC-based animation and modeling modules and the Silicon Graphics rendering module is expected to create a new price point for this type of solution. Postproduction companies and "F/X" studios integrating PCs with Silicon Graphics systems will be able to cost-effectively add or expand modeling and animation services. "The 3D Studio rendering technology is something that our customer base has been requesting for some time, and we're excited about the opportunities this new product will create," said Kirk Loevner, vice president and general manager of Silicon Graphics' Applications and Markets Division. The quality of the renderer is outstanding, and the speed is a great benefit to users," Loevner stated. "With the introduction of Release 3 last October, 3D Studio's rendering engine has boasted many capabilities previously only available in a few of the workstation-class renderers: gamma correction, analytical antialiasing, 64-bit color computation," said Bob Bennett, group product manager for Autodesk Multimedia. "We're looking forward to taking such a compute-intensive application as 3D Studio to the Silicon Graphics platforms, where it can really flex its processing muscles." "When this product becomes available, DOS-based game developers will improve their time-to-market with faster, lower-cost development cycles," stated Michael Moon, president of the market research firm GISTICS, Inc. "This announcement leverages the dominant market position that 3D Studio maintains in the game development community — upwards of 70% market penetration. The announcement also marks a move by Silicon Graphics to become more accessible to broader multimedia markets," Moon said. With the advent of AutoVision for SGI platforms, Autodesk will leverage the Silicon Graphics versions of AutoCAD and AutoCAD(R) Designer, Autodesk's parametric, feature-based solid modeler, to offer a complete MCAD solution. The two companies will work together to pursue new and existing dealer and sales opportunities, as well as expanding existing customer accounts. Silicon Graphics, Inc. is the leading manufacturer of high-performance visualcomputing systems. The company delivers interactive three-dimensional graphics, digital media and multiprocessing supercomputing technologies to technical, scientific and creative professionals. Its subsidiary, MIPS Technologies, Inc., designs and licenses the industry's leading RISC processor technology for the computer systems and embedded control markets. Silicon Graphics has offices worldwide and headquarters in Mountain View, California. Autodesk's Multimedia Division was established in 1990 to develop and deliver affordable visualization software products for professionals such as architects, engineers, designers, game developers and videographers. The Division's products are aimed at automating and enhancing a wide range of tasks, from modeling and rendering to animation and beyond. Autodesk is the world's leading supplier of desktop computer-aided design- automation software. As such, it develops, markets and supports a family of design-automation software products, as well as professional multimedia software products for use on personal computers and workstations. A global company since its founding in 1982, Autodesk markets products in 85 countries and 18 languages. Autodesk shares are traded on NASDAQ under the symbol ACAD. For more information on Autodesk, please call 415-332-2344 or type GO ADESK on CompuServe(R). -30- Autodesk, the Autodesk logo, AutoCAD and 3D Studio are registered trademarks of Autodesk, Inc. AutoVision is a trademark of Autodesk, Inc. Silicon Graphics is a registered trademark of Silicon Graphics, Inc. CompuServe is a registered trademark of H&R Block. All other brand names, product names or trademarks belong to their respective holders.
#149552From: bruce gorenJan 27, 1995 1:52 PM
Brian, I still say you guys got it backwards. While there are a few 3DS users out there like SONY ImageWorks who could take advantage of a render only version with a network full of SGI Indy's or Indigos, or a net connection to one BIG SGI like an Onyx or Challenge, the vast majority (50,000+) would not benefit. What you need is a full port to SGI. Your typical power user , who already has a sizable network of PC's, buys just one, or a few, SGI Indigo-2's and gets the interactivity speedup of the graphics hardware for however many creation stations are needed, then renders on the original PC network. An Indigo rendering 3D scenes, is not so much faster than a Pentium that a render only version would be incentive to pay such a high price and add one to an existing PC rendering network. Bruce N. Goren
#149617From: Kyle J. McKisicJan 27, 1995 4:09 PM
Brian, thanks for the info -Kyle
#150429From: Dan O'LearyFeb 1, 1995 12:19 PM
>> Please note, this product has not been released. Autodesk and SGI are jointly porting the renderer to the SGI platform. You will be able to access it through network rendering. See the release below. << Brian, that press release is over 10 months old… any news on the progress, or is this going to turn out like the spline modeler in R4? We work in a mixed P90/SGI environment, and would be happy to help with testing of the product if you are interested. thanks dan -Dan O'Leary (n-Space)
#149565From: CSA/CAJan 27, 1995 2:24 PM
Kyle, The SGI software for 3DS is render-only, no design interface. The SGI is treated as just another machine on the network and Projects are launched from the Network Queue setup by the PC station running a full copy of 3DS (with lock). The SGI renderer should also have command-line render capability. Networking to the SGI needs to be SunSoft's PC-NFS or Novell Lan Mgr. Single & multi-use licenses are available (well, will be when it ships – soon). Kevin Krell – Computer Support Associates
#149618From: Kyle J. McKisicJan 27, 1995 4:10 PM
Hi Kevin, well, that about clears it up for me 🙂 thanks! -Kyle
#150430From: Dan O'LearyFeb 1, 1995 12:19 PM
Kevin, you are obviously involved in testing of the renderer. Do you know if they have any more need for testers? We work in a PC/SGI environment doing game development for the Sony PSX. Who would I contact? thanks dan -Dan O'Leary (n-Space)
#150463From: CSA/CAFeb 1, 1995 3:36 PM
Dan, It's pretty much too late to test. Would you settle for purchasing the shipping version shortly instead? I'm an Autodesk & SGI dealer in Los Angeles and should be signing on for the renderer, presuming sufficient interest to meet my minimum purchase requirements. How are you networked from the PCs? If you're located elsewhere, I suggest you call the Autodesk Multimedia Referral line @ 800/879-4233. Kevin Krell – Computer Support Associates
#150614From: Dan O'LearyFeb 2, 1995 10:29 AM
>> I'm an Autodesk & SGI dealer in Los Angeles and should be signing on for the renderer, presuming sufficient interest to meet my minimum purchase requirements. How are you networked from the PCs? If you're located elsewhere, I suggest you call the Autodesk Multimedia Referral line @ 800/879-4233. << I am interested in learning more about the SGI renderer. We have 7 P90s with 32 megs each (modeling for real-time applications is what we do most, but you have to have some pre-rendered sequences too) on a Novell network. Attached to the PC network is an SGI Indigo2 Extreme with 96 megs, etc. We don't have PC NFS, using the Novell NFS gateway instead. With it, our PCs can see the SGI drive, but not vice-versa. I am not located in LA, or even close (Orlando), but would rather deal with a knowlegable and interested dealer like yourself than any other normal Autodesk pinhead dealer. dan n-Space, Inc. ps – when and how much? -Dan O'Leary (n-Space)
#150652From: CSA/CAFeb 2, 1995 1:57 PM
Dan, Sorry, can't touch that! While SGI will let me sell all over the place, adherence to Autodesk's face-to-face policy means you'd have to purchase from your local, pin-head dealer. There should be a Novell solution for you, but details and pricing need to wait for the official announcements. Kevin Krell – Computer Support Associates
#150778From: Dan O'LearyFeb 3, 1995 7:53 AM
>> Sorry, can't touch that! While SGI will let me sell all over the place, adherence to Autodesk's face-to-face policy means you'd have to purchase from your local, pin-head dealer. << I do not understand. How can a company like Digimation sell 3DS if Autodesk has a "face-to-face" policy? If this is true, then it is Autodesk that is the pinhead. I bet they wonder why they have a bad rep for customer service…. except here in ASOFT, of course! (dodging slings and arrows) dan -Dan O'Leary (n-Space)
#150844From: CSA/CAFeb 3, 1995 1:52 PM
Dan, I'm not sure that Digimation *CAN* sell 3DS outside their face-to-face area. I would hope they don't, or that Autodesk stops them. However, Digimation is an Autodesk Partner, because of the IPAS Plug-ins (and tapes) they market. Thus they may have the ability to sell a bundle due to their added-value. Re: Customer Service – I consider Autodesk to be a company with wonderful Customer Service and Product Support departments. The customers experience, however, differs according to how well their dealer manages the transaction. As a dealer, I find that Customer Service ALWAYS has a solution, and an incredible willingness to satisfy the user. Product Support is not available directly to end users except through a $3000/year contract. Support is through the dealer, and that seems to be where the user can be left unhappy. Kevin Krell – Computer Support Associates
#150983From: Gus GrubbaFeb 4, 1995 4:14 AM
Kevin, this has nothing to do with you, it's just following with the thread. I'm an Autocad user for almost 10 years (since version 2.0). I have never, ever asked for tech support and I couldn't care less about it. What really bugged me for years and years was the fact I always had to go through some bone head dealer (none present in this forum, by the way) to get my upgrades. All I've always wanted was just a [Adesk] number I could call, give my credit card number and receive my upgrade without having to go through the f*** pains of dealing with dealers that don't make enough money selling upgrades and give you s*** when you call asking for an "upgrade only". My last upgrade (from 11 to 12) took 3 months to arrive. At the time I had ordered 3DS R2 for the first time. They not only charged my CC 5 minutes after I left the joint but they "lost" any record I had ever been there. It took an intervention from Carol Bartz to get those idiots to send me the stuff I had paid for… This Adesk dealer/customer thing is the weirdest thing in this industry and I guess that can only happen when there is no other game in town. I wish those marketing dudes over Sausalito would take a field trip and acted as a common customers trying to get an Autodesk product. I guess they have no idea what this is like… Pheeww… there you go <g>
#150999From: Jonas Ruikis [ADESK]Feb 4, 1995 9:42 AM
Hi Gus, << marketing dudes in Sausalito.. >> they all moved to San Rafael in the begining of Jan. FWIW.
#151031From: Feb 4, 1995 12:39 PM
Gus: >> having to go through the f*** pains of dealing with dealers that don't >> make enough money selling upgrades and give you s*** when you call asking >> for an "upgrade only… Please don't hold back. Tell us how you _really_ feel about it! <g,d,& r> Greg Pyros
#151243From: Dan O'LearyFeb 6, 1995 7:58 AM
>> Re: Customer Service – I consider Autodesk to be a company with wonderful Customer Service and Product Support departments. The customers experience, however, differs according to how well their dealer manages the transaction. As a dealer, I find that Customer Service ALWAYS has a solution, and an incredible willingness to satisfy the user. Product Support is not available directly to end users except through a $3000/year contract. Support is through the dealer, and that seems to be where the user can be left unhappy. << Exactly my point, Kevin. Customer Service is great, ASOFT is great, but many people have problems with their dealers. That problem is compounded by this "face-to-face" policy that you have introduced me to. I had planned to purchase all future Autodesk products thru knowledgable and helpful folks like yourself. I guess that is out of the question… -Dan O'Leary (n-Space)
#151308From: Brian Rudolph [Adesk]Feb 6, 1995 2:04 PM
Hi Dan, I've been away for a week, so I am catching up on this thread, but I will try to address all the points you, and others, have brought up. <<Brian, that press release is over 10 months old… any news on the progress, or is this going to turn out like the spline modeler in R4?>> Yes, the press release is old. That press release was announcing the _agreement_ to create a product, not the product itself. Since it was a joint venture between SGI and Autodesk, a press release was called for. In fact, that was posted prior to the first line of code being written. The product is currently in the final stages of development, however I do not have any specific release dates as of yet. When specific dates are announced, a "Product Release" press notice will be posted to the forum. << and would be happy to help with testing of the product if you are interested.>> At this time, I beleive all the BETA sites are chosen, however if you would like to discuss it with the Product Manager, that would be Bob Bennet. I doubt that a BETA site would be added at this late stage, but if you had something unique to offer, who knows? Bob can be reached through the main number (415-507-5000) or bobb@autodesk.com. << I am not located in LA, or even close (Orlando), but would rather deal with a knowlegable and interested dealer like yourself than any other normal Autodesk pinhead dealer.>> "KEVIN"<< While SGI will let me sell all over the place, adherence to Autodesk's face-to-face policy means you'd have to purchase from your local, pin-head dealer>> Actually, this is not quite true. (sorry Kevin) Not every Autodesk dealer or Multimedia dealer will be allowed to sell the SGI product. There are strict requirements which include demonstrated expertise on both the PC and SGI platforms in order to sell this product. The MM dealers who will be selling the SGI renderer will have previously demonstrated advanced technical skill. << I do not understand. How can a company like Digimation sell 3DS if Autodesk has a "face-to-face" policy? >> Digimation no longer sells 3D Studio via mail order. Digimation and other companies like Digimation that have some mail order products are carefully monitored to insure they are not violating this policy. << Exactly my point, Kevin. Customer Service is great, ASOFT is great, but many people have problems with their dealers. That problem is compounded by this "face-to-face" policy that you have introduced me to. I had planned to purchase all future Autodesk products thru knowledgable and helpful folks like yourself. I guess that is out of the question…>> Let me take a moment to talk about the "face to face" policy. The "face to face" policy is really designed to curtail the efforts of mail order houses who buy product in great numbers and offer a price that no one can match, with no support. Many customers wound up not understanding what they were, and were not, purchacing. The "face to face" policy basically states that a dealer must be able to provide "on-site" service, i.e. "face to face" technical support, if required by the customer. It doesn't mean that you have to purchace software from dealer A instead of dealer B just because Dealer A is 10 miles closer. But it does mean that if you live in Maine, you can't purchace from a dealer in Florida, unless there are extenuating circumstances. And we do listen to all circumstances presented to us, and give exceptions to this policy. Autodesk can not control where a customer shops. A customer is free to purchase from whatever dealer they wish. However, Autodesk feels that in most cases a customer will be better served by a dealer that can provide face to face technical support. So if the customer wishes to purchase from a dealer who is not able to provide face to face technical support, we want to insure that the customer is aware of the implications of that decision. Many times a non-local dealer can provide specialized technical knowledge or a unique service that local dealers can not provide. (In one specific example, a customer who was working in a hybrid PC/MAC environment wanted to work with a multimedia dealer that had specific experience creating cross platform multimedia applications using Autodesk products as well as MAC products. That dealer was not local to the customer, so an exemption to the rule was allowed. This scenario is not unique.) In these cases, written statements from the dealer and customer outlining each others expectations were provided. I hope this helps clarify our intent with the "face to face" policy. If you have other questions, of course post them here. Anything I can't answer I will forward to the Multimedia Sales division for a specific response. -Brian
#151357From: Dan O'LearyFeb 6, 1995 5:41 PM
>> Let me take a moment to talk about the "face to face" policy… I hope >> this helps clarify our intent with the "face to face" policy. Consider it clarified. You make some good points, Brain, and I do not doubt that the FtF policy was created with entirely good intentions. It does, however, get in the way at times. thanks for the debrief… -Dan O'Leary (n-Space)
#151532From: CSA/CAFeb 7, 1995 4:56 PM
Dan, As per Brian Rudolph's message, there are sometimes extenuating circumstances. As dealers, we try to hold up our end of things. Certainly I understand that the SGI-authorized dealers will be a limited group, but there may still be an adequate dealer nearer you. It boils down to this: we'll be happy to work with whomever we can best support, and as long as we have Autodesk's (or other appropriate manufacturers') approval. We don't actively solicit business from outside our immediate area. Given a rep's blessing, however, we have been known to involve ourselves with special projects or customer service issues. I hope this discussion has helped make things a little bit clearer for everyone. Kevin Krell – Computer Support Associates
#151557From: Brian Rudolph [Adesk]Feb 7, 1995 6:39 PM
Thanks Kevin, I think that is one of best statements of a dealers viewpoint on the policy that I have seen. -Brian
#151566From: Dan O'LearyFeb 7, 1995 8:09 PM
>> It boils down to this: we'll be happy to work with whomever we can best support, and as long as we have Autodesk's (or other appropriate manufacturers') approval. << Sounds good. – Dan / n-Space, Inc.