This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (48 messages)
HEY!!! I bought V1 and have been calling Schreiber once a week about getting my 2.0 upgrade!! How come Lee has his but they tell me 2-4 weeks more??? Patrick
#141201-
Speeding up rendering?
Message #141849
Guys… Two of my objects are using PCACITY as a reflection map. I believe the other object is also metallic with a reflection map assigned. No automatic reflection, no ray traced shadows. I am using Highlite on two of the objects but only to get sparse highlights here and there.…
#Speeding up rendering?
Message #140965
Everyone… awhile back I got a list of things that can all have an effect on rendering clarity and quality. I'm hoping for the same thing when it comes to speeding up renderings. As an example: A scene I'm rendering has only 4486 faces 3 objects, all metal reflection materials,…
WOW! I'll take all that with more than a grain of salt!! Lots to consider I see.. Thanks a bunch!! Patrick
#Architectural clarity
Message #138076
Anyone…. I watch those videos and am amazed at the clarity of thoe architectural renderings. Even at a "great" distance. Whenever I render an archirectural scene it looks rather blurry unless you're right up on an object. I turned motion blur off and am rendering to the PAR. No distance…
David.. MY HERO!! I'll give it a try and get back with you for even more tips… Thanks!! Patrick
Dave… at this point there is no animation/movement of the dolphin. I was speaking of moving the mapping coordinates and having THAT affect where the "pinched" area falls on the mesh. Should I detach all the appendages, map them individually than combine all the faces into one object? I haven't…
Jonas.. actally I've loked at both. The WHALE.TXT is more helpful of the two. The Special Effect covers more about getting realistic underwater effects more than details about applying the texture maps (which is what I REALLY need!) I'm still looking for input.. Patrick
Jonas.. by moving the mapping coordinates I can move where the pinched area falls. I just found a location where it falls at the exact center on the bottom. Problem is I need the dolphin to roll so you'll be able to see it on all sides. It seems that…
#Dolphin map prob..
Message #133796
OK Master Modeler Dudes… I'm using David Stinnett's GRID.TGA to try to fing the optimum placement for a map on a dolphin… I'm using cylindrical mapping and no matter how I scale or move my map I always get a place (or two) where the straight lines on the grid…
Agreed! I'm behind Autodesk 100%…I also own acadr12 and will soon go to 13. I love their product….Just mad that it was advertised and even some dealers who got their copies early got the spline modeler..such as it is.. I'm not going anywhere..I just wish they'd maybe cut a price…
#Does it even matter?
Message #130514
I think I'm a little behind on what's going on but as far as I can tell the b-spline modeling isn't going to be a part of 3DS. I was pretty excited about the prospects of what b-spline would add to my "limited" modeling abilities. I really like 3DS, in…
Right on Gary!! Since the wall was flat I removed the smoothing groups and the problem disappeared… Thanks.. Patrick
#Bump map goes flat!
Message #129808
Anyone.. I've got a flat face that I had to boolean a square hole through. I've got Brown Brick assigned as a material and the Brown BrickB as the bump map. What is happening is at one corner the bump map appears to lose it's bumpiness and seems to go…
Thanks Michelle… I think you and Alan are correct. I've removed Smartdrive and haven't had a problem since. It was happening WAY too often. Patrick
Thanks guys…. I'll let you know if I have any other problems. I've got 32 meg ram. any suggestions on getting the optimum usage from it? DOSHIGH? EMM386? etc…. I've always wanted to ask that. The only drivers I'm loading are for my CD-ROM and SCSI controller… Patrick
Alan… yes I am, mostly for windows. I guess I'll have to go back to two configs… Patrick
Gary, the invalid project file happens on different files all the time…. Should I look seriously at replacing the controller card? Patrick Malone
#Invalid .PRJ file
Message #126107
Anyone… I'm using 3DS3 on a 486DX2/66 32MB ram, 1 gig HD. I've been having a reoccuring problem. I'll be working on a project and regularly saving and then the next day when I go to load the .PRJ file I get an "Invalid .PRJ File" message. This has been…
Texture Univ 4 sale
Message #125721
Dudes… Autodesk Texture Universe CD-ROM for sale… Never been opened..still shrink wrapped and un registered…. $150 please e-mail replies since it seems my last post of the same was removed or something…. Patrick Malone 70461,3646
Texture Univ 4sale
Message #125165
Hey… is anyone interested in purchasing a brand new Texture Univers CD-ROM? Brand new, unregistered, still shrink wrapped? I was given one (and I already had one….) Please e-mail any replies….price is neg. I think they're selling for $249 is what an Autodesk reseller told me. I'd like close to…
#realistic dolphin?
Message #125164
Hey Everyone…. ……Anyone? Has anybody out there ever done a REALISTIC Dolphin? I'm not talking about the animation but a true rendering that looked like a real dolphin. I've got the Viewpoint mesh. Now I'm needing to map the various textures to the body and have all the maps placed/oriented…
#Any extra passes?
Message #113358
Anyone… It has been said "You have not because you ask not" so… I'm just wondering if there is anyone "out there" who has a pass (or two) to SIGGRAPH that they aren't planning on using. I just found out that my boss is going to let me go but…
#106665-
#16.7 million colors
Message #106719
OK Everyone…. sorry about being unclear…. for the 5426, there is no option for 800 x 600 x 16.7 on the vibrant driver config list. I just got the latest drivers from cis. Like Martin said.. maybe Vibrant isn't supporting 800 x 600 x 16.7. Anyway to see if they…
#16.7 million colors
Message #106572
Anyone… I just upgraded my Cirrus 5426 to 2 meg. I was under the (wrong?) impression that I would be able to get 800 x 600 x 16.7 for my renderer. Is this not something to be desired? Is it possible. I'm rendering out to the par and in order…
David, call me stupid, but… I still can't make it work. I'm using PARDRV /T /F in my batchfile. Do I need to specify ther file name? Does it matter where the .IFL is located as long as it's in the map path? I need some more detailed instruction…. It…
#DPS-PAR/TBC-IV
Message #95620
Anyone… I've purchased the DPS-PAR and the TBC-IV. The PAR works great! Grabbing video with the TBC-IV works great also. but…………… I'm unable to map an animation onto an object. I've tried creating a material using roto*.tga (which is in my map path)… and when I render out I only…
VIBCFG Problem
Message #93147
Anyone.. Just bought a new 486/66 16meg ram w/VLB. I got a Cirrus 5428 VGA card inside. I can't get the VIBCFG to give me more than 256 colors and it looks like crap when rendering an image. How can I get to 16 million colors at 640×480? Am I…
Jonas… do I do this inside the current animation? I'll still need to read up but I want to make sure I understand what you're saying… Thanks… Patrick Malone 70461,3646
#Flickering faces..
Message #89233
Anyone… Can I get an explanation (or two…) on what would cause flickering faces? It's a piece of text. No chance of two objects in the same place. One face flickers throughout my sequence. Thanks again (and again…) Patrick Malone 70461,3646
Tape deck questions..
Message #88897
Questions to my mentors… I'm a novice at 3DS and I'm just now wanting to get into video output. I don't have a very big budget. So far it looks like the PAR is the way to go. I'm just wanting to get some feed back and input from some…
John… feel free to use "MY" method next time you need it!! (^.^) I'll be calling you again, that's for sure. Thanks a bunch… Patrick
Alan…. thanks…I'll look into it! Patrick
Alan, what I did was create several objects using revsurf with the same diameter but the angle changed. One was say 30 degrees, next one 25, next 15 and so on all the way down to .75 degrees. All i want is the appearance of the text seeming to grow…
#HELP! morph problem..
Message #88168
Anyone…. I'm in desperate need of help here!! I'm wanting to have something like this: Starting with a small box (it's just the easiest way to illustrate) I want to morph to a larger and larger box. The problem is I want one corner of the box to be stationary…
It will be a week or so before I can get to another machine with 3ds… The text font I was using was REAL complex. I tesselated the $#%@ out of the "plate" an was able to do one small piece at a time. The letter E was 4 pieces…
#Boolean reboot…
Message #81573
Help!!! Every time I try to perform a Boolean function with a square plate and a piece of text, my machine reboots…… Does anyone have any suggestions. 3DS R3, 486 DX2/66, 32MB ram….. ] I'm NOT happy!!! Patrick Malone 70461,3646
Jeffery, if you can learn 3d studio in a month you need to be teaching at an ATC (^.^) As a "new" user myself (3ds) and an Autocad user for about 5 yrs I can tell you….the learning curve is alot longer than one month… I'm halfway through the tutorial…
Gary, Understood, I was just questioning, not wanting to open a can of worms. (^.^) Patrick
Gary, Shoot, I'm not gonna run any program on my .EXE file. I was just wondering on the legal side about this guy SELLING a program to remove the copy protection. Patrick
Greg… I don't know if the problem was with GOLD.3DS or with 3DStudio. I just got kicked out of the programthe 1st time I tried to render it each session. Are you suggesting a total reinstall? I also noticed that sometimes I was kickedout of the program trying to use…
#Hey!!!!
Message #67528
Hey!!!! Where'd my message go???? I was really hoping to hear some sort of bug fix of patch to my problem??? OK…. So 3.0 has bugs…what next??? Am I just screwed or what??? My message stated I recieved a "Mfree Error – Validity Check Failure" The first time I rendered…
Greg…. I'm using a Summasketch III w/16 button cursor. I had one problem…. don't know if it had anything to do with the digitizer…..it's detailed in a message titled "explain this…." Patrick Malone ..other than that it seems to work fine….
#please explain..
Message #67462
Anyone…. Just got and loaded 3DS 3.0. (11/19/93) Set it up per the installation guide and went through to look at the new stuff. Checked out the materials editor and rendered out 20 or so materials. Went into the 3d editor and loaded GOLD.3DS When I went to render I…
Greg…. Thank you very much….. Patrick
Greg… I found the problem. When configuring my video I somehow selected 800 x 600 w/ 32,000 colors and ny board only supports 1024 x 768 @ 256. What must I do to get a catalog of the IPAS routines that your group has done? Patrick
#What in the $%#*!!!
Message #65258
Can anyone tell me why when I select RED NEON in the material editor it looks as pretty a bright red as you could ever want but, when I apply it to any object and render it out it comes out blue neon. The goblet in the tutorial that is…
#3DS Help me!! Please…
Message #44820
ANYONE… I'm brand new to 3DS so please go easy on me but I have two questions I'm not even sure which forum to post this so I hope someone knowledgeable finds this….. 3DS 2.0….When I try to run either RIPPLE or WAVES it seems to go thru 10 passes…