CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (59 messages)

PAR w/HD & TBC IV Message #215492
From: Mark Danner Amiga User Forum · Classified October 16, 1995 12:44 PM
DPS Amiga PAR w/1Gig Micropolis 2210A IDE and 2.52 software, CVE cable & manuals. DPS TBC IV time base corrector and video capture for the PAR. PAR ……… $1295 + shipping & COD charge. TBC ……… $595 + shipping & COD charge. Buy both of them for $1795 & I'll…
PAR w/HD for sale Message #214844
From: Mark Danner Amiga User Forum · Classified October 10, 1995 8:34 AM
DPS PAR w/1Gig Micropolis 2210A IDE and 2.52 software & manuals. Price: $1395 & I'll pay shipping and insurance. Please reply to me through EMail or call at (770) 795-9271 evenings, (770) 429-3056 days. – Mark
#Toaster 2.0 for sale Message #214843
From: Mark Danner Amiga User Forum · Classified October 10, 1995 8:34 AM
Video Toaster 2000 card w/2.0 software. Price: $850 (obo) & I'll pay shipping and insurance. Please reply to me through EMail or call at (770) 795-9271 evenings, (770) 429-3056 days. – Mark
WANTED: PC PAR Message #209944
From: Mark Danner Amiga User Forum · Classified August 28, 1995 8:41 AM
If you have one you'd like to sell, please EMail me. Thanks.
Perfect Sound Message #208982
From: Mark Danner Amiga User Forum · Classified August 19, 1995 10:15 AM
I have a Perfect Sound 8-bit audio digitizer for sale with software and manual. Perfect condition…. $35 including shipping. Please EMail me if interested. – Mark.
3000+PAR+Toaster Message #208841
From: Mark Danner Amiga User Forum · Classified August 18, 1995 3:30 PM
I am selling the following 3000/PAR/Toaster setup and software: A3000 Computer: 10Meg (2M chip), 'Bigfoot' 200Wt power supply Quantum 50 MB SCSI, Quantum 240 MB SCSI, Connor 200 MB SCSI OS 2.04, Keyboard, Mouse (no monitor) DPS PAR w/1Gig Micropolis 2210A and 2.52 SW Video Toaster 2000 card w/2.0 SW…
#DCTV For Sale Message #208840
From: Mark Danner Amiga User Forum · Classified August 18, 1995 3:30 PM
DCTV w/software version 1.1. Works great! $120+shipping. Please EMail me if interested. – Mark.
#82396 PAR QUESTIONS! Message #82516
From: Mark Danner Amiga Vendor Forum · NewTek May 20, 1994 12:53 PM
Suresh, 1) – There will be some quality loss if the images keep changing. This is unnoticeable to me – but I've got pitiful eyes. (b) – You would place the images back into a different anim on the PAR and then split up the original and replace the old…
From: Mark Danner Amiga Vendor Forum · NewTek May 20, 1994 12:53 PM
I've paid for my PAR with ONE JOB! And I had some money left over! The eye-opening anim I produced with the PAR got me my next job – which paid for the TBC IV in one shot – this allowed me to capture two video sequences in real time…
From: Mark Danner Amiga Vendor Forum · NewTek May 18, 1994 4:49 PM
Apparently not much. I was under the impression that it was about 3K but John Stetzer says he paid 2K.
From: Mark Danner Amiga Vendor Forum · NewTek May 13, 1994 9:09 AM
I have a PAR, Toaster and TBC IV in my machine. The PAR is the most awesome piece of personal computer hardware I've seen in years. I wouldn't get the Sdeck if I were you. The PAR can output component video to MII – a better format than S. If…
From: Mark Danner Amiga Vendor Forum · NewTek May 13, 1994 9:08 AM
Yes, DPS also makes an IBM version of the PAR. But it's not the same card as the Amiga device. Therefore, buying the Zorro version is just that… an Amiga only device. You'd have to purchase the IBM card (about twice the price) if you wanted to use the PAR…
#81389 Cinemorph Message #81460
From: Mark Danner Amiga Vendor Forum · MicroIllusions May 9, 1994 9:52 AM
OK… I'll compile the list tonight and send it on. After re-reading my post I feel I might have been too harsh. Cinemorph is a cool program and I couldn't bear the thought of using Morph+ or ImageMaster's morphing thing for the upcomming job I had. I knew Cinemorph was…
#81264 Cinemorph Message #81274
From: Mark Danner Amiga Vendor Forum · MicroIllusions May 6, 1994 10:14 AM
Wow… Remove ALL of the local curves (about 5 so far) and then reset them with the exeption of the two I want to remove? Hmmm… sounds like something is needed here. Thanks for the info… Here's my opinion for what it's worth: I think Cinemorph could be a powerful…
#81265 #Cinemorph Message #81273
From: Mark Danner Amiga Vendor Forum · MicroIllusions May 6, 1994 10:14 AM
Thanks GVP Tech, I appreciate the speedy response. Please see my comments to Kermit.
Cinemorph Message #81175
From: Mark Danner Amiga Vendor Forum · MicroIllusions May 5, 1994 8:59 AM
I seem to be having some problems with Cinemorph and was wondering if someone here could help…. How can I delete just a few points from a local point grouping? Selecting delete local points deletes them all! What? 40 hrs of work down the tubes? This progam doesn't seem to…
Morph Pricing Message #39029
From: Mark Danner Amiga Arts Forum · Videophile February 23, 1994 7:57 AM
I need to do a morph for a commercial. I was wondering if anybody could give me a ballpark figure on what a morph of this type might cost if I were to contract a production company to do it. It is a full motion morph lasting about 2 seconds.…
#37367 Pixel 3D Message #37423
From: Mark Danner Amiga Arts Forum · Animation January 10, 1994 5:33 PM
I have no clue Paul. I typically pull in mono bitmaps of 150dpi or so. I only have 10Meg and I'm running a 3000. 14 hours?
#37276 Pixel 3D Message #37331
From: Mark Danner Amiga Arts Forum · Animation January 7, 1994 5:13 PM
Your most welcome. It so happens that I had to do some Pixel-ing the same night I posted the message. I was reminded of just how frustrating it can be.
#37188 #Pixel 3D Message #37254
From: Mark Danner Amiga Arts Forum · Animation January 5, 1994 8:23 AM
James, I might be of some assitance here… after spending many hours with Pixel Pro producing 10 logos from BW scans… I've found some tricks that make the program very useful. First, import the monochrome bitmap into Pixel Pro with smoothing, beveling, etc OFF! You will then have an object…
From: Mark Danner Amiga Vendor Forum · NewTek October 14, 1993 12:46 PM
I'll try that and I really appreciate the speedy response. BTW, of course you can use the question in your column. That would even be kind of cool.
From: Mark Danner Amiga Vendor Forum · NewTek October 13, 1993 9:30 AM
I'm having a bit of trouble and I hope someone here can help me. (I'm still using LW 2.0…) I would like to setup a light that is visible in the rendering. Every time I place a light in view, the objects it illuminates are fine but the light itself…
MakeAnim7 Message #32558
From: Mark Danner Amiga Arts Forum · Animation June 28, 1993 5:06 PM
When I convert my DCTV anims to ANIM7 via MakeAnim7… my anims are converted to a 'short word' format. It's still ANIM7 and flies by comparison, but I think I could get more speed with a long word encoding. The frames are 752 x 480 x 4 planes. I think…
#58730 Golf ball Message #58787
From: Mark Danner Amiga Vendor Forum · NewTek June 14, 1993 11:29 AM
Jim, thanks a lot for the golfball upload. I rendered it and it looks quite good. I'm not going to use it, however — the dimples aren't very dense (as you mentioned). I'm going to go the bump map route. I build nice pic of dimples. Now all I need…
#58740 Golf ball Message #58786
From: Mark Danner Amiga Vendor Forum · NewTek June 14, 1993 11:29 AM
That's pretty expensive for an object. Don't you think?
#58483 Golf ball Message #58544
From: Mark Danner Amiga Vendor Forum · NewTek June 9, 1993 4:06 PM
That would be great, Jim. Let me know when you upload it.
#58504 Golf ball Message #58543
From: Mark Danner Amiga Vendor Forum · NewTek June 9, 1993 4:06 PM
That won't help much paul. Actually creating a pattern to wrap is not much of a problem… wrapping it around a sphere is. It's just as much of a problem as you would have if you tried to do what you suggested. Cutting the cover off the ball would not…
#58493 Golf ball Message #58542
From: Mark Danner Amiga Vendor Forum · NewTek June 9, 1993 4:06 PM
Jim, I mapped the entire picture (after patterning the brush).
#58431 Golf ball Message #58436
From: Mark Danner Amiga Vendor Forum · NewTek June 8, 1993 9:02 AM
Ah, yes. I've done that. The wrapping is the problem.
#58402 Golf ball Message #58435
From: Mark Danner Amiga Vendor Forum · NewTek June 8, 1993 9:02 AM
It's tough to recognize a pattern on the ball. I've made one similar to the way you describes a week ago. I was a repeating pattern that eventually formed what seemed to be five dimples surrounding one dimple. Multiples of these were sandwiched inbetween the spaces in the original 6…
#58212 #Golf ball Message #58362
From: Mark Danner Amiga Vendor Forum · NewTek June 7, 1993 1:02 PM
John, The 'Polar to Rectangular' operation in Photoshop sounds like it would solve the problem perfectly. But I don't have Photoshop. It is a PC product? Who makes it? ZSoft? If anybody knows how I can acheive a 'Polar to Rectangular' image operation with Amiga based progs, let me know.…
#58230 Golf ball Message #58361
From: Mark Danner Amiga Vendor Forum · NewTek June 7, 1993 1:02 PM
Luke, 'The only real problem I ran into was getting the right number of spherical mapping multiples for the dimples.' Did you solve this? If so, and you still have a copy of the bump map, I would be interested in it. E-Mail me if you have it. Thanks, Mark.
#58322 #Jurassic Park Message #58360
From: Mark Danner Amiga Vendor Forum · NewTek June 7, 1993 1:02 PM
Jim, I saw the metaballs article as well. That technology sounds pretty cool. I don't think the Amiga platform will see any metaball modelers any time soon. It would seem that spline and polygon modelers are too different in nature to accomodate a metaball addin. In other words, a modeling…
#58199 #Golf ball Message #58359
From: Mark Danner Amiga Vendor Forum · NewTek June 7, 1993 1:02 PM
Nathan, Your suggestion won't work properly. Making the dimple the single dimple is simple enough… Creating many of them in one map to be wrapped spherically is the problem. Also, take a good look at a golfball as Jeff suggests. There are no clean rows of dimples. The dimples are…
#58098 #Golf ball Message #58194
From: Mark Danner Amiga Vendor Forum · NewTek June 4, 1993 9:36 AM
Well, the bump map looks OK. I used ProFills to make a seamless map. The only problem is that a planer mapping distorts the image along the sides of the sphere. The spherical mapping distort it around the poles (causing the same number of dimples around the equator to appear…
#58033 Golf ball Message #58051
From: Mark Danner Amiga Vendor Forum · NewTek June 2, 1993 9:22 AM
Thanks John. I beleive you're saying that I should make one dimple in DPaint and pattern that across the sphere in LW… right? Or should I make one dimple, pattern that in DPaint to create many bumps, and then slap it on the sphere? I guess I'll try both. Thanks…
#58048 Golf ball Message #58050
From: Mark Danner Amiga Vendor Forum · NewTek June 2, 1993 9:22 AM
I'm not quite sure what you mean, Jeff. I'll look at that pic and get back with you. Thanks for your comments.
Golf ball Message #58007
From: Mark Danner Amiga Vendor Forum · NewTek June 1, 1993 11:34 AM
Does anyone have any tips on how to model a golf ball in LW2.0? Those little dimples are killers! The ball will be seen close to the camera and it may or may not spin – so I don't think any sort of mapping is in order… But if someone…
#30498 Pers Anim Rec Message #30549
From: Mark Danner Amiga Arts Forum · Animation May 24, 1993 9:22 AM
Ed, what kind of output does it support? Composite – yes, S-Video – yes, but how does it output to MII? Is the 500M HD the minimum recommended size? Will it fit in my 3000 (is it a super-fat board?) Is there anything else you could tell us? I got…
#30415 #ANIM7 Message #30548
From: Mark Danner Amiga Arts Forum · Animation May 24, 1993 9:22 AM
Well, about the Toaster upgrade prices… I try not to be bitter… I get the feeling the poker game dropped low enough for me to get into it… Now I've got a good hand and can't keep up with the betting! Since I'm just an animator and don't want to…
#30412 ANIM7 Message #30547
From: Mark Danner Amiga Arts Forum · Animation May 24, 1993 9:21 AM
Vance, the kind of anims you describe are much more complex than my test. This leads me to one conclusion… There's something I'm missing. I'll try some other anims and slap in CPUblit. Thanks, for your input.
#30398 ANIM7 Message #30401
From: Mark Danner Amiga Arts Forum · Animation May 21, 1993 8:09 AM
I guess the '040 would explain your speed. About your suggestion that I purchase a T4000… no thanks. I currently have a T2.0 crammed in my 3000 – not without problems, though. My soft-edge transitions don't work very well and if I restart the toater SW after my machine has…
#30376 ANIM7 Message #30400
From: Mark Danner Amiga Arts Forum · Animation May 21, 1993 8:09 AM
Vance, I too have a 25MHz 3000 and can't seem to get that kind of speed. The animation I was experimenting with only had motion in it's lights (thereby creating movement across the centered object) but the camera and background were stable. I have 10Meg, 8 of which are static…
#30320 ANIM7 Message #30361
From: Mark Danner Amiga Forum · Animation May 20, 1993 12:32 PM
Well, I got Viewtek and it works great. Too bad ANIM7 still doesn't cut it for speed. I attempted a 4 bitplane, hires overscan DCTV anim with small deltas… My 3000 still could not approach 30fps (ANIM7 got me closer at about 20fps). I guess the poor-man's solution to SFR…
#30293- #ANIM7 Message #30306
From: Mark Danner Amiga Forum · Animation May 19, 1993 4:44 PM
How do I 'just do it'??? Is this an ADPro option? If so, where? Tell me, please, oh tell me…
#ANIM7 Message #30289
From: Mark Danner Amiga Arts Forum · Animation May 19, 1993 11:48 AM
I'm having a little trouble here. I've heard that the ANIM7 format could be PLAYED on an A3000 at higher fps that ANIM5. — I thought that ANIM7/8 were AGA formats only. Can anyone clarify this for me? If ANIM7 is possible on the A3000 (using DCTV HiRes 4bp) can…
ANIM7 Message #57246
From: Mark Danner Amiga Vendor Forum · ASDG May 19, 1993 11:46 AM
I need some help here. I've heard that ANIM7 will play on my 3000 at higher fps than ANIM5. I thought ANIM7/ANIM8 was AGA only. What's the deal and does ADPro support the ANIM7 format? Any clues / clarifications would be appreciated.
#94720 DCTV for Sale Message #94826
From: Mark Danner Amiga User Forum · Classified April 9, 1993 4:59 PM
I'm interested in your DCTV… Is the V1.1 SW the latest? If not, how old is it? Is the HW in good shape?
From: Mark Danner Amiga User Forum · Classified April 2, 1993 10:02 AM
I have an Amiga 2000 I would like to sell. 1 Meg Agnus, dual NEC floppies, 1.3 ROMs, keyboard, AmigaDOS 1.3 and other misc software (nothing really worth mentioning). All equipment is in original boxes, documentation, etc. Priced to sell at $399.00 — You pay shipping and COD (from GA)…
#38329 A3000 Toaster HELP Message #38346
From: Mark Danner Amiga Vendor Forum · NewTek April 21, 1992 2:29 PM
Well, the problem with my Toaster and 3000 was the power supply – just like eveeveryone suggested. I swapped my 135 Watt PS with my brother's 135 Watt PS that was in his 3000 (no Toast) and it worked fine. The component tolerances in my PS must have combined to…

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