This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (153 messages)
John, >>the Ill Pro will essentially have no relation to NT whatsoever DVision is still promoting the hardware independence of their new system. Who are they kidding? -Paul
Gaetan, I checked with DPS recently regarding a PAL version and found out that it will be another year and more money than NTSC. If you have access to a good standards converter, I understand that many people edit in NTSC and then convert. You don't have to reply just…
>>I'll be downtown on Tuesday. >>I am going to a Media 100 demo just for kicks. Bob, When you go to the Media 100 demo, say hi to almost everyone from the office for me. You're going to OUR demo! We're hosting it just for kicks . I'd love for…
>>a rather silly question… no offense John, I'm not sure that I quite achieved silliness. . .maybe, if I try again. . . I'm used to DOS systems where there is no support for anything. Windows has video capture support through VFW and the Mac has Quicktime. The attraction of…
>>NT has no facility to capture video John, I am not sure exactly what this means. What facility are you looking for? Are you implying that some feature of the system -like the multitasking -interferes with the smooth transfer of motion video data to the hard disk, or what? I…
>>lucky few to have actually ran the DPS PVR Hello Gaetan, I hope that you use NTSC in Mauritius, since that's all that is available for a while. As a dealer I did get one of the first batch to use in my demo system and am starting to evaluate…
>>Is it as hot as they say ? Bob, I've got it up and running -come on down and see for yourself! I've got one with your name on it -Paul
I suppose you could buy Lightwave -it has 3DS save capabilities. As always saving directly from the creating AP is going to do better than any conversion. -Paul
>>animations simply not possible in Key Factory Brent, I would be interested in knowing which animation effects are not possible in Key Factory -its always important to have the right tool for the job. -Paul
Brent, >>AXP script for particle animations Sounds very promising. If the material attributes of the sparks were changed, could they represent small dirt/gravel particles scattered by a collision? -Paul
Gary, I recently taught a 3DS class at a school that had several PC Microstation systems. I found that they produced better than usual DXF files. There was some normal flipping needed, but nice looking models. They didn't have the Mac version and after I switched everyone to 3DS modelling…
Neil, If you want an animation that is half as long, then you can convert odd and even frames into odd and even fields, but I don't think that's what you want. Without the 3D scene information, there is no way -generally speaking- to interpolate the missing fields. Sorry, Paul…
Roy, I've barely scratched the surface with these, but from the features lists, user interfaces and other threads here -I think that Key Factory is a more robust product. I was particularly impressed with the implementation of friction that allows KF to impart spinning and rolling to colliding objects. FWIW,…
Hi Roy, This is the way I always imagine having particles behave. Now that we have two competing physics packages, maybe one of them will add particle features. Although, with flame and vapor -just a rudimentary level of collision detection would work wonders! -Paul
>>My dealer just confimed the Win 3.11 version is shipping Yes, but very tight allocation. I just got one in to be my demo unit. DPS hasn't said when I'll get the rest of my order. Soon, I hope 🙂 Paul -Rising Star
>>use this technique to fire up 3DS R4 Accessibilty of 3DS when you have to be in NT for some reason. I can imagine that happening -especially if some new NT killer aps appear. It's a good option to have. I appreciate your effort, some of my customers and Loop…
Hi Steven, Nice work, I'd heard rumors of running 3DS under NT, but whoa! -someone would need to be deperate to sacrifice that much performance ,etc. just to say they are in NT! Have you discovered ANY benefit of NT that is still accessible while working in 3DS under these…
DPS claims to be shipping boards starting this week with the Win3.1 software and NT sometime in July. That's the word as of yesterday anyway. Paul -Rising Star Graphics
>>If the Micropolis has a higher capacity, then why does it have less usable space ? I'm sorry that I don't have my notes in front of me and my brain is celebrating the summer solstice, but the idea has to do with peak performance. The more full the drive…
>>Alladin as its really more than I need Real time effects are very appealing -they are what everyone really wants. Software or silicon that's the question . . .
>>with the PVR if it ever ships… DPS says this is the week!
Don, >>Micropolis 2217A IDE drive with 1.626 GB of storage. Still the largest. >>Will the Conner 1.27 GB IDE drive work better with the PAR ? It is a little cooler and has a higher percentage of usable space, but is still smaller. It has also recently been discontinued. I…
>>it is unlikely they will be interested in providing drivers to allow its framebuffer to be accessed by 3DS Although Alladin comes bundled with Topas, Pinnacle has been touting 3DS as a 'compatible' software application from the very beginning. If Pinnacle and Crystal Graphics not had such a long working…
>>I'm hoping, though, that _all_ aspects of 3DSr"5" will be fully opened up to plug-in programmers. At present, there is no such thing as, for instance, a .CXP for camera plugins, an .LXP for lighting plugins, .RXP for rendering engine plugins, etc. I would love it: Lights with unique luminence…
Jaime, Thanks for the NT sound card update. I assume nothing panned out with a 3rd party Tahiti NT driver? BTW have you published a RazorPro 3.0 feature list? Are there features in the NT version that are not slated for the "Classic Windows" RazorPro 3.0? Our customers are looking…
Jaime, Thanks for the NT sound card update. I assume nothing panned out with a 3rd party Tahiti NT driver? BTW have you published a RazorPro 3.0 feature list? Are there features in the NT version that are not slated for the "Classic Windows" RazorPro 3.0? Our customers are looking…
NT3.5/PAR/RAZOR
Message #173909
Jaime, Thanks for the NT sound card update. I assume nothing panned out with a 3rd party Tahiti NT driver? BTW have you published a RazorPro 3.0 feature list? Are there features in the NT version that are not slated for the "Classic Windows" RazorPro 3.0? Our customers are looking…
Jaime, Thanks for the NT sound card update. I assume nothing panned out with a 3rd party Tahiti NT driver? BTW have you published a RazorPro 3.0 feature list? Are there features in the NT version that are not slated for the "Classic Windows" RazorPro 3.0? Our customers are looking…
#173546-
#Radiosity
Message #173624
>>Yupperoooo! …..gurggle…breathe….gurggle ooodon't moveooo. . . possible to never come back. . . make me captive…. really nice, elegant . . .SOMEBODY STOP . . . non-communicative . . . smirk . . . blarring Jeffrey, I didn't entirely grok that last communique, but it reminded me greatly of what…
>>whereas computer graphics are always enclosed in an artificial frame Until we have total immersion, that 's true and important for any computer artist to keep in mind. Although it needn't always be 'artificial'. If you truly use the frame in your work then in becomes neccesary, usefull. For instance,…
Sorry to rekindle a thread and disappear, I've been unexpectedly busy. >>Sure, the straight lines would line up with the straight lines of the frame, but that's because the frame itself is also subject to perspective and is thus visually curved to the same degree. Exactly my point. I think…
>>certainly be possible to imitate any lens curvature effect with an IXP I agree, but think how much fun could be had by opening up the camera! You may remember that I've always wanted the capability to translate the camera viewport for creating stereograms, multiple channel video installations and multi-image…
Jamie, >>We just heard on the grape vine that a ingenious person outside of Turtle beach has written drivers for their cards for NT Great! BTW what sound cards have you been using during RazorNT developement. Any recommendations pending TB drivers? Paul -Rising Star Graphics
I enjoyed catching up on this thread and a have a few comments -FWIW. 1, 2, & 3 point perspective are manual construction techniques that don't bear much resemblance to the algebraic perspective method used by typical 3D renderers wherein a point in space is projected onto a frame standing…
Mohamed, Last time I checked there were no NT drivers for the Tahiti. In:Sync has been working on an NT version of RazorPro for a while and most of their customers have Tahiti cards so I've been wondering what they are doing. I'll drop Jamie at In:Sync a line and…
Hi Gary, If you are just using the network for the first time on that machine, then we should check for conflicts before jumping to blame QEMM. Is this running on ethernet or did you install an Appletalk card? Have you checked the IRQ allocation in CMOS? Give me a…
David, The incompatibility of Animaton Studio with NT is very frustrating. Autodesk has known about this for some time and the only thing that I can think of is that they had their hands full getting it running at all. Some people are suggesting that Autodesk is 'of course' coming…
Murph', 720×486 is certainly the way its supposed to be! Even though no one should really care ( its way outside the safe frame -some VTRs even write time code data in the bottom line ), I don't see why manufactures will cheap out -we can't be living that close…
Martin, >>Endorsement by Avid would do a lot to to bring the T2k into a mainstream product If you are interested in the Avid MSP running on the T2K-PCI, then you should be prepared to buy the bundle from your local Avid dealer. I doubt that the software will be…
John, >>if Matrox doesn't write one, there won't be one I'm sorry, I was talking about Matrox support for the DOS version of HQFX. Ron kept asking for the interface code that he needed from Matrox for years. And this is Matrox's version of the story! Matrox makes good hardware,…
Lee, I'm still missing the point here. MAX consists of the Studio Xpress card, an Illuminator-Pro, an optional component output card and the Adaptec AHA-274x SCSI card. The Studio Xpress card and SCSI card are both EISA cards. PCI is of course preferable, so are you saying that you aren't…
John, I like Matrox's hardware, but they do seem adverse to writing drivers and supporting 3rd party development. DVision might be too much of a threat to Matrox Studio. Do you know if Ron Scott ever got the code from Matrox that he needed to support the ILMPRO!? As for…
Jeffrey, I have to agree about the fragile code in Painter and I hope they can strengthen it. At least it runs well enough to be a success and show that programmers don't have to keep remaking the programs of the last decade. -Paul
Fractal Design has John Derry on staff. He is a fine artist and has years of experience with paint program interfaces. He worked for Time Arts as a demo artist -etc. during the heyday of Lumena. Those folks have the longest pedigree of paint programming experience on the planet. They…
Hi Heinz! Nice to see that you've been hanging around the forum more lately. >>pricing roller-coaster This coaster has only been going down! $395 seems just about right. Edward Harvey seemed to suggest that this could be some sort of ploy on Xaos' part. I don't think so -the guy…
John, I've been looking at what DVision has been able to do under NT with the MAX hardware and think it has real possibilities. Have you gotten your hands on that? But you are right -standards conforming drivers for a real operating system like NT are going to be essential…
Lee, >>sitting on a PCI bus
>>cant get NT to see my CD-ROM We had trouble with NT not recognising a spare Sony CDROM we had laying around. Then we changed a (enable/disable -something or other) jumper on the drive and it showed up, but the eject button no longer worked. We've been using it like…
Mark, >>Who told you that? :-)>as you are aware we still don't have a tape transfer system>What do you know about the VR CAVE exhibit in May at the Circle Gallery?
Hi, Mark! I heard that you guys have been cranking out some good 3DS animations over there at VOA. Are you going to bring a tape to the next users meeting? -Paul
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