CompuServe Thread

#question please

26 messages in this thread
#66411From: tony silveiraAug 19, 1992 2:39 AM
Hi. Just question boy again. Now that I got a hang of downloading stuff, I'm hooked. So here's my question, is there a difference with all the different decompressors? I mean I got like 4 different lha-lzh programs, do I need all of them and if not which one is best. Thanks again for the help… tony
#66429From: Christopher TolmieAug 19, 1992 10:48 AM
Tony, I believe you downloaded LHA132.RUN to begin your download addiction. That one will do just fine for you. The others work too, but there is another compression scheme that lha132 will handle that will cause the others to choke. No need for the other ones. I have them and don't use them. Chris
#66447From: Michael GerardAug 19, 1992 12:11 PM
Tony: Generally speaking, LHA132.RUN will handle all of your .LHA and .LZH files. You will need ARC.EXE for some files, and PKAZIP (if you plan to get files from PC users). Those tend to be the most widely used compression formats. I keep a floppy disk(s) around that contains every de-compression program I can find. Seems like as soon as you take one off your hard drive, the next file you download requires it! Anyway, all that I keep on my hard drive is: ARC LHA/LZH ZOO (which rarely gets used) PKAZIP (for my msdos files) SIT (on my AMAX mac hard drive partition…for mac files) // Michael \X/ …on AutoPilot
#66524From: Fern EdwardsAug 19, 1992 11:21 PM
sorry for intruding… but I am a VERY new amiga user. I have this vague idea that a file must be uncrunched after DLing so I got a few LZH handlers. the problem is I don't have the vaguest idea how to use them. I can run LHA132.run (is that right?) but I don't know how to get it to unpak anything. Am I on the right track at all? HELP!!! <please?> Fern
#66593From: Michael GerardAug 20, 1992 1:34 PM
Patrick… Which landfill does your family operate? …from lovely Oakwood Village <g> // Michael \X/ …on AutoPilot
#66597From: Betty Clay/SYSOPAug 20, 1992 3:00 PM
Fern, Don't ever hesitate to jump in here and ask questions. The major purpose of this forum is to help people with any kind of problems related to Amigas, and answering questions is the only way we can do that. If you have LHA132.RUN on a floppy disk, and the disk is in df1:, here is what you would do: MAKEDIR DF1:LHA CD DF1:LHA RUN DF1:LHA132.RUN This will unpack the files in the archive into a directory named LHA. Next, look at the directory of the files by just typing: DIR You will see several files, one of which is called simply LHA, and another is LHA.DOC or LHA.TXT (I cannot remember which.) You need to read the .DOC or .TXT file for instructions in use of the program. Copy LHA to your C: directory so it will be handy whenever you need it. Just type: COPY LHA C: Now, whenever you want to unpack a file, make a directory for it, CD to that directory, and then type: LHA -m -x x PATH:FILE.LHA – where PATH tells what disk or directory the packed file is in, and FILE is the name of the .LHA file. If this does not make sense or if you need more help – don't hesitate one bit to jump in. We all want to help. Betty
#66662From: Fern EdwardsAug 21, 1992 12:43 AM
Hi… Thank you for the help. I tried what you directed. I have only the built in drive so this is what I did MAKEDIR "volume name:LHA" CD "volume name:LHA" RUN "volume name:LHA132.RUN" What happened was the screen started scrolling quickly with what looked like a command choice line. I let it scroll for about 5 minutes. What did I do wrong? Did I do anything right? Sheesh… this is frustrating.. To tell you the truth, though, I like learning through trial and error. I end up understanding better once I FIGURE IT OUT! aarrrrgggg! Any help would be greatly appreciated. Fern
#66688From: Betty Clay/SYSOPAug 21, 1992 11:19 AM
I was not aware that you have only one drive. OK – let's make a disk called DL: (for downloads.) Put LHA132.RUN on that disk. Then, let's do a really old Amiga trick that I hardly ever see done any more. Let's make a RAM: disk and put some commands into it: MAKEDIR RAM:C COPY C:MAKEDIR RAM:C COPY C:CD RAM:C COPY C:RUN RAM:C PATH RAM:C ADD That should save you lots of disk swapping, because your Amiga will now locate the MAKEDIR, CD, and RUN commands in RAM:c instead of asking for your Workbench disk. NOw, put DL: into your drive and do what you did before, basically: MAKEDIR DL:LHA CD DL:LHA RUN DL:LHA132.RUN You should see several filenames scroll on your screen as it unpacks. When it finishes, you should be able to type DIR and see a list of the files. It should NOT scroll for more than a few seconds. I cannot imagine what could have caused it to scroll for so long. Please give it another try, and if things go wrong this time, I'll try to think of something else. But this worked for me, and I think it ought to work for you. I remember well how frustrating it is when things ought to go right, and they just won't. But keep on trying. It will work out faster than you think. Betty ]
#66714From: David ArtAug 21, 1992 4:58 PM
Fern, The problem was likely the use of the RUN command. Try what you did before but instead of RUN "volume name:LHA132.RUN" just type "LHA132.RUN" (no quotes, of course.) Since you already were in the directory by virtue of the CD command, you don't have to type the entire pathname again. Hope this helps, 8) David
#66737From: Fern EdwardsAug 21, 1992 9:17 PM
David.. Ok… by hit and miss I happened to try just typing lha132.run and it worked! Imagine my smile after much frustration. but… NOW what? How can I use it? I tried to print out the manual but it is to big for my memory. SHEESH! It is supposed to unpack LZH as well I believe. Any advice as to where t o go from here? Thanks for all the help everyone! (With all this help I should understand this fairly quick) Fern
#66803From: David ArtAug 22, 1992 11:05 AM
Fern, Ah yes, Victory always feels good. 8) Use the system supplied MORE command to view the manual on your screen. Depending on your system configuation you might or might not have it in your command path. The command to use when you're in the directory that has the manual text file is: run more lha.man More is probably in your SYS:Utilities drawer in case you get an unknown command error message. Hope this helps, 8) David
#66808From: Betty Clay/SYSOPAug 22, 1992 11:48 AM
Fern, Copy LHA from your new directory to your c: directory. If you unpacked LHA to a directory called LHA on df0:, this should work. First, put your COPY command into that RAM:C we set up before, so you won't have to swap disks so much. Then, type: COPY C:COPY RAM:C Then, with your downloads disk in the drive, type: COPY DF0:LHA/LHA RAM:C Then, with your workbench in the drive, type: COPY RAM:C/LHA DF0:C You will now have LHA in your commands directory where it is easy to get to. Now, all you really HAVE to know about using that file is this line: LHA -m -x x path:filename.xxx Where path is the name of the directory that your packed file is in, and the filename has either .lha or .lzh on the end. Type the .lha or the .lzh so LHA will know which one it is working on. I would suggest that you make a little batch file that sets up a small RAM:C for you automatically each time you boot your computer. You can type such a file in any editor – even ED. Type exactly the things that we have suggested and save the file under a name you will remember – say RAMSTUFF. Then, in your STARTUPII (if you are using 1.3) or USER-STARTUP (if you are using 2.04) put the name of that file (RAMSTUFF or whatever) on a line by itself and save your startup file out again. This will set up that minimal c: directory for you so you will always have it. It saves lots of time and disk swapping when you have only one drive. Any time you see that you are being asked for the Workbench often in order to get a particular command, you can add that command to your RAMSTUFF file, and it will become a part of that file every time, too. I've not used the RAM:C for a very long time, but I do remember how helpful it was. I do hope this is helpful rather than confusing! If you need me to restate it, please ask again.
#66877From: Fern EdwardsAug 23, 1992 12:35 AM
Thank you. The problem I am having with the c dir is that I get the message that WB is full. I have tried to put just what seems essential (to me) on a separate WB disk. Still, I run out of room rather fast. There must be a way to handle this , any suggestions? My latest success has been unpacking a small game called Poing which I downloaded in order to try my hand at unpacking an LHA file. Well, after much trial and error I was able to do it and my family enjoys the game. The trouble now is that I can't figure out how to get the unpacked files (Poing, Poing.doc, and Poing.info) copied to a disk and available for everyone in the house. I assume Poing.info is an icon. I have also been able to unpack a program called Pool.lzh. But I can't get that one to run at all. With Poing all I did was type in POING and it ran. With Pool.lzh the extracted files are BILLIARDS, BILLIARDS.INF, and a doc file. I tried typing BILLIARDS as I did with poing but no luck. Needless to say i tried typing a lot of things with no luck. I am making progress but it all is still very confusing and I am still not sure what I am doing even when I get results. Thank you all again, and any continued help would be greatly appreciated. Fern
#66897From: Christopher TolmieAug 23, 1992 8:59 AM
Fern, There are lots of files in the WB you can delete (copy of WB!). In the C: directory get rid of EDIT, a larger and cumbersome text editor, as well as DiskDoctor (I call it DiskQuack). In system directory get rid of most everything you don't use on a daily basis, same in utilities and to make a boot disk with just POING on it you can make a really stripped down WB and delete both of those directories. In LIBS get rid of translator.library (unless Poing speaks), in L get rid of speak-handler. The C directory holds the most and many of the commands are not needed to get your Amiga (and) game running. You can edit the startup-sequence to just a single line like: loadwb be sure to leave LoadWB in the C directory The Pool.LHZ has a file called Billiards.INF this is the icon, rename it to be BILLIARDS.INFO Here are a couple of the tricks I used to use to beat the disk swapping and disk full problems. First if you have any extra ram make the ram: disk like Betty suggested. Second, format a floppy disk and Label it C [C], with that name it will override the C: assignment of the c directory on you WB disk. So when you need a command you don't have on the WB but on your C disk swap disks type the command you need plus a space and a question mark. Example: (don't use this on LHA) AM-102:4> dir ? [You'll see the next line of text appear] DIR,OPT/K,ALL/S,DIRS/S,FILES/S,INTER/S: Now swap disks, put the one in you want to look at and finish the command string. DIR,OPT/K,ALL/S,DIRS/S,FILES/S,INTER/S: DF0:DL Now you'll read the DL directory of the other disk that isn't the WB. Same for Copy AM-102: 4>copy ? FROM/M,TO/A,ALL/S,QUIET/S,BUF=BUFFER/K/N,CLONE/S,DATES/S,NOPRO/S,COM/S,NOREQ/S: swap disks and finish the command ram:Billiards df0: What your doing is loading the command but not applying it immediately, this way you have time to swap disks and force the command on a different disk. [ MORE ]
#66898From: Christopher TolmieAug 23, 1992 8:59 AM
[ continuation ] If this isn't clear please let me know and I'll try to help some more. Chris
#66982From: Fern EdwardsAug 23, 1992 10:21 PM
Chris… Thank you. I will try that. I have had some more successes: I was able to uncrunch poing and billiards and put them on a disk so when it is clicked on from the WB screen. (The children have been taking full advantage of this.) I DL'ed a program called intruder. It was very long. I was only partially successful in unpacking it though. It filled up the disk. Is there a way to have the unpacked files put on a disk other than the one the packed file is on? The problem is seems to be that the packed file is taking up too much space. I had deleted every file and dir on the disk except the packed file. There must be a way. I tried: LHA -m -x x "volume":file.lzh empty: thinking this may force the program to put the files on the "empty" disk but got only error messages. Boy, ya'll (<—— damn yankee) were right when you said I would get the hang of it. I am glad of my successes but still keep running into dead ends. Thank you VERY much. Fern
#67014From: Betty Clay/SYSOPAug 24, 1992 1:39 AM
Fern, Working with a single disk drive is hard, much harder than working with two. I had to do that for quite a while when I bought my first Amiga, and I remember how hard it was. I'm trying to remember all the things I did to make life easier for myself in those days. Do you have 512K or 1M or more of memory? If you have only the 512K, then you don't have room for a very big RAM: disk. If you have 1M, then you can afford to put more of the workbench things into RAM: in order to prevent disk swapping. I've already told you how to make a RAM:C directory for this, and I hope it is being helpful. For games, you might like to make a minimal Workbench that could boot your machine and then copy the game onto that. You could then boot the machine with the game disk. Are you using version 1.3 of the operating system, or version 2.04? That makes a difference. In any case, you can delete all the fonts from the Workbench disk and just use the system default font. Put a copy of the Workbench into the drive and type: DELETE DF0:FONTS ALL For a game disk, you can also delete all of the Utilities (DELETE DF0:UTILITIES ALL) and the Tools (DELETE DF0:TOOLS ALL). Then, from the C: directory, you can safely delete a few of the commands from a game disk: DELETE DF0:C/EDIT and then follow that plan to delete AddBuffers, Delete, SetDate, MakeLink, Avail, DiskChange, Install, BindDrivers, DiskDoctor, Protect, Sort, Break, and ED are some others you should be able to play a game without needing. Delete all of those. You should then have quite a lot of room left on your disk. Keep this one as a sample onto which you can copy other things you want on a separate bootable disk. Make a copy of this one, and name in POING. Then, copy the files from POING this disk (now also named POING), and you should be able to boot with that disk. The POING icon (Point.info) should appear when you select this disk icon, and the game ought to work from the icon. <continued>
#67242From: Vicki JacobsAug 25, 1992 5:03 PM
Betty, I have made an appointment for MAX: to have the OS2. chip and the two accelerator upgrade chips installed tonight. 🙂 The next time I Whap! around it ought to be under OS2 –! Right? I dunno'…I really find it difficult to believe that it will actually work for me just like that. <snap> I aways do things inside out and backwards the first time. Guess I'll be back in here for another round of tips from the Rescue Rangers. 🙂 If you don't hear from me for a week or so –send out the cavalry. Vicki ……from a hopeful beginning – via Whap!
#67015From: Betty Clay/SYSOPAug 24, 1992 1:39 AM
If it doesn't please tell us exactly what happens and we should be able to help you get it to work that way. I would suggest that you then do the same thing with your BILLIARDS game. In this case, though, you need to change BILLIARDS.INF to BILLIARDS.INFO. You also need to read BILLIARDS.DOC. (Now that I think of it, perhaps you should add MORE to your RAM:C disk, so you will have a reader available without putting in the Workbench!) That may tell you how to set up the game so it will run, if it fails to run by clicking on the BILLIARDS icon that will appear after you have renamed BILLIARDS.INF to BILLIARDS.INFO. Even though it is an icon file, it will not be displayed as an icon until you have changed the name. Without reading the docs, I can't tell you more about that one. Please keep on asking questions. We're glad to help. We've all been though this frustration ourselves, you know. It really does get easier after a while. Betty
#67411From: TOBIN WHEELERAug 26, 1992 9:28 PM
THIS IS THE FIRST TIME I HAVE EVER USED A MODEM AND I'M NEW TO THE AMIGA DO YOU ALL AMIGA USERS ENJOY COMPUSERVE AND WHAT ARE TYMNET AND TELENET?
#67413From: Fern EdwardsAug 26, 1992 10:02 PM
Tobin, I am really not the one to direct questions to. I am very new to this myself. I will tell you that without the help of the sysops on this forum I would not be having any of the successes I have been experiencing. I am sure they will tell you not to hesitate to ask any questions of them (even if you think they are dumb questions). Welcome to the world of telecommunications. You will love your modem. You could take a look in the different libraries and see a host of programs available to you to download. (Downloading is easy, it is what to do with a file after you have it that I am learning now.) Just BROWSE a bit and you will see what is there. I wish you luck. I am enjoying the learning experience (not necessarily the frustrations). Fern
#67423From: Christopher TolmieAug 27, 1992 12:13 AM
Tobin, Welcome to the Amiga Forums, if you need any help please ask. We all enjoy helping fellow Amigans. One thing you'll learn right away is that to express yourself with the keyboard the use of all caps is considered SHOUTING so how about releasing the caps lock on your keyboard? OK! Of course the first time use of a modem is kinda worthy of a couple of shouts and hoots! Chris
#67457From: Betty Clay/SYSOPAug 27, 1992 11:10 AM
Tobin, First thing to learn about using a modem and a service like CompuServe is to turn off the caps lock. We reserve all caps for times when we are very angry and are SHOUTING at people. Yes, we do like CompuServe, and we love our Amigas – and like to talk about them. Tymnet and Telenet are telephone systems that do not belong to CompuServe, but through which you can connect to CompuServe or to other networks if you do not live close enough to a CompuServe node to call directly. There is an additional charge made by those networks for the use of their system, so it's better to use a CompuServe node if you have one available. Betty
#67466From: Vicki JacobsAug 27, 1992 1:34 PM
Tobin, Hello! –have YOU ever come to the right place!!!! BTW (by the way) I'd like to know more about "tymnet and telenet" also. Glad you asked the question. Vicki ….from a one year old modem and a 29 month old Amiga – via Whap!
#67467From: David ArtAug 27, 1992 1:47 PM
Tobin, Welcome to the Compuserve Amiga Forums. Tyment and Telenet are names of communications networks through which you can access Compuserve, although they are not part of Compuserve itself. Compuserve also has its own communications network, which is significantly less expensive in terms of communications surcharges that Tymnet & Telenet, if you live in an area where there is a local Compuserve access telephone number. Communications surcharges are charges that you pay to access the Compuserve system, and are over and above the connect time charges that you pay to Compuserve. Hope this helps, David
#68108From: Garry NelsonAug 31, 1992 11:17 PM
Fern – WELCOME! I am new myself, having used CS for about a month. It's definitely the best thing I've ever done with my ol' Ami500. I've talked to people all around the world via CB Simulator, downloaded (ALMOST) free Public Domain programs and Shareware, and a million other things. The SYSOPs are super, make them earn their pay! -Garry