CompuServe Thread

#Alias vs. SoftImage

24 messages in this thread
#228From: Philip HruskaNov 1, 1994 6:17 AM
Can you please post this note. I'm new using CompuServe and not sure how to get it to the widest number of people. Thanks. I would be very interested in hearing from anyone who is modeling and animating very life-like human faces and hands. I plan on purchasing an SGI Indigo II, and either Alias or SoftImage or ?. PROJECT: Suppose I wanted to model & animate two people sitting at a table talking to each other. I want this scene, especially the facial mouth movements and gestures, to be as life-like as possible. What package, SoftImage or Alias, do you think is better for this project and why? Should I be looking at another package? Is the Alias NURBS modeler required to get a very detailed face? What is the best way to capture facial movements and gestures? I hear Alias V6 has channels, is anyone using this in conjunction with motion capture hardware? Has Alias caught up to SoftImage concerning animation ease/power? Are there any companys out there that make reasonably priced motion capture hardware that I could purchase (e.g. less than 20K) or am I going to have to rent equipment?
#234From: David HofmannNov 1, 1994 8:35 AM
Hi Philip, pesonally I would get Alias. I haven't used SoftImage, tho. Softimage still has better animation control, but I'd say Alias is the better all in all package. At Siggraph I saw several motion capture system. Also some for the face. They had small reflectors on the lips and a camera mounted to the head filming the face. They were even able to animate a cartoon face in realtime with that data. Dunno who sells these systems, they are out of my range anyway. Motion capture is one way. You could also film a talking face with a camera and use the single frames for rototscoping (or should I say "talkscoping"). Set up key frames for significant sounds and morph between them. Alias V6 has a special editor for lip sync character animation. It even has an automatic mode where Alias tries to match the key frames for the face with the sound by looking at the phonetics of the sound track. Alais V6 has a lot of tools especially for character animation.
#276From: Alex KaramanoglouNov 2, 1994 6:57 AM
Hi Philip, I think I can answer your questions: >> I plan on purchasing an SGI Indigo II, and either Alias or SoftImage or ? Big production houses such as Industrial Light & Magic use Alias for modeling since it has the most comprehensive modeling tools and in a platform such as the Indigo II or the new Power Indigo II you'll be able to get instant feedback giving way to all your creativity. SoftImage is really known for it's animating abilities. There is a feature that was used in the film "Little Budha" I think that's the title of the movie. To make the baby talk adult lines, they manipulated his lips so that the lines would seem to come out of this baby's mouth seamlesly. Again, this is done by the major animation houses who have the money to invest in these software packages. However, they do run $20,000 to $40,000 EACH, just for the software. And the hardware will cost you about $35,000 to $45,000 depending on the platform. If you *only* (g) have $20,000 to spend on software, I would strongly suggest you get Alias Power Animator 6.0 that should be out already. I've seen this product in action, and it's definetly the best, most comprehensive package out there. >>What is the best way to capture facial movements and gestures?Are there any >>companys out there that make reasonably priced motion capture hardware that I >>could purchase (e.g. less than 20K) or am I going to have to rent equipment? Absolutelt, positively Motion capture. There are a couple of solutions where thjis is concerned. One is by "Ascencion" and their system is called "Flock of Birds." this system works by generating a magnetic or energy field and having you or your actor wear a suit with the nodes or just by gluing the nodes to your body. These nodes are usually wired to a box that interprets their x,y,z position within that field generating this way a motion file in your system that you can assign to a mesh or model (like they did with the Shell commercial where they have the car dancing). The other method is done by cameras that only pick up certain wavelengths at really high speeds. You'll have the camera positioned so that they capture the movement of little dots that will be placed on your face so that the natural movement of your features is captured. Unfortunately, I don't have the number or the name of this company. This is however a more expensive solution. There are of course equipment rentals for these type of jobs. Well, I hope this helps you out. If you have any more questions, let me know. Alex Karamanoglou Network Graphics & Animations
#323From: Philip HruskaNov 3, 1994 3:13 AM
Thanks Alex. Unfortunately it looks like I'm going to spend 50k+. Are you using Alias now? Do you know anyone in NYC area doing human facial and hand modeling and animation? I am focusing on facial gestures and finger movements, and Flock of Birds probably probably won't work for this. I've seen a few Alias and Soft demos but they are using facial techniques that either take an incredibly long time to model and animate or are not very realistic (e.g. Soft's Kiss product). I'm looking for a breakthrough product or method, any thoughts or contacts I can follow up with would be greatly appreciated.
#327From: JimNov 3, 1994 6:37 AM
Philip I have a friend who works at Industrial Light & Magic he is their senior animator and he told me this: They use Alias for modelling, apparently they have the very best modelling capabilities around. For movement and animations they use SoftImage it doesn't get any better for SoftImage for movement. For rendering they use Renderman. All of the dinasaurs on 'Jurassic Park' and the effects on 'The Mask' were created with Alias and SoftImage. I am presently taking an animation course here in Toronto using Alias and I also work in the Graphics Arts on an SGI. I have seen many demos of both products. I think that if you can't find what you are looking for in either of these packges you are in trouble. One thought though, you could check out one other program that, besides Alias is also from Toronto, it is called 'Prisms' and apparently it is more difficult to use, but will allow a lot of scripting and is very open. It also runs on an SGI and is priced accordinly.
#376From: Philip HruskaNov 3, 1994 11:36 PM
Thanks Jim.
#733From: Philip HruskaNov 10, 1994 12:06 PM
Jim, I've tried to call info. in Toronto and locate Prisms but there are over twenty companies using that name. Do you have the number to Prisms? Thanks, Phil
#756From: JimNov 10, 1994 9:44 PM
Philip Sorry for the delay replying to your message. I personally, I'm not an animator, I just have a great interest in it and have looked at just about everything and do enjoy playing with some programs at home. My friend at ILM is always very busy and I myself have trouble getting a hold of him! I am sure that if you wanted to you could call them up and ask to speak to one of their senior animators. From what I have seen they always seem to be pretty enthusiastic about their trade. The company that produces Prism software escapes me now, however their is a company here in Toronto called 'Dome Productions' that is heavily into Prism software. You could also try 'Topix' as well. If that doesn't pan out send me a message and I will find out their number. In fact I will get it anyway, but I won't be able to get it from my friend until next week as he is away. Good luck.
#332From: Alex KaramanoglouNov 3, 1994 7:57 AM
>>Are you using Alias now? Do you know anyone in NYC area doing human facial >>and hand modeling and animation? Unfortunately, no on both accounts, however, I know all this because I read like crazy and it's the only way to really know what is going on in this industry that changes so fast. And again I don't know of anyone in NYC doing this kind of work. Talk to you later… Alex K.
#355From: David HofmannNov 3, 1994 12:52 PM
Philip, talk to Blue Sky Productions in NY. They made the talking coffee bean commercial. -David
#558From: Fredrik L. NilssonNov 7, 1994 10:23 PM
Yes, however they developed in house software for it…
#679From: David HofmannNov 9, 1994 12:49 PM
Hehe I know. I know a guy who works htere. He has written a raytracer for a small german animation program before he went to Blue Sky. Someone from Blue Sky talked about their projects at Siggraph. They have developed a lot of great stuff. -David
#339From: David HofmannNov 3, 1994 8:43 AM
Alex, as far as I know Alias 6 will be out in Jannuary. I agree with you it is probably the best high end package. But then I haven't used all of them only Alias, so I'm biased. <g> -David
#557From: Fredrik L. NilssonNov 7, 1994 10:21 PM
Hey Alex , remember me…. >(like they did with the Shell commercial where they have the car dancing) Yes, however we did so much cleanup on that motion. It was a mess when we first started. The Flock of Birds is allright, but nothing great. For the tango spot we had two people dancing together, with six sensors on each of them. Now that was a nightmare, we had to manipulate all of the cables, so that they wouldn't intertwine. (It was sort of like Pinnochio..)(he, he). Well anyway the three spots were fun. But now we are just starting up a new set of three. The boards look pretty cool. The first is due at the end of January, and then another in Feb. and the last in March. Not much time, but hopefully we'll get it done. We have not decided whether or not we will be using the motion capture, because of it's problems. We will probably be animating most of it by hand..
#554From: Fredrik L. NilssonNov 7, 1994 10:13 PM
Well I work at R/Greenberg Associates in NY and we use Softimage. It's pretty good, but I wish we had other packages as well. As far as facial animation, the best I've seen is from Prisms. You have all types of control over how to deform your face. I haven't used it personally however, I have heard many great things about it.. A;ias is great for modelling, but the animation still needs work. Nothing really compares to the the ease of use and efficiency of Softimage, but maybey with a little work, Alias will catch up.. Another package to absolutely look at is Wavefront with Explore. There you have Nurbs modelling, superb particle animation, great cloth , and much much more.. >What is the best way to capture facial movements and gestures? Maybey a waldo device. It is optical based and captures pretty good facial deformations.. I don't know the price on that system. >I hear Alias V6 has channels, is anyone using this in conjunction with motion capture hardware? We are not using Motion Capture with Alias, however we are using it with Softimage… We have the Ascension Flock of Birds, which isn't all that great. We have had tons of problems with it. We did those three Shell, dancing cars and pumps commercials, as well as a couple of others using motion capture.. I would recommend an optical based motion capture system, however they may be more expensive. The Flock of Birds will run you about 35K. Are you starting up a company? Fred Nilsson fred@rga.com
#732From: Philip HruskaNov 10, 1994 11:57 AM
Thanks Fred, I'm working on my own project. Does anyone have a phone number for Prisms? Do they have a sales rep. or SE in NYC? I'd like to get more info on them..
#796From: Anton L. Pickard-FergusoNov 11, 1994 8:44 PM
Philip, The software publisher for Prisms is Side Effects Software which like Alias is a Toronto company. I am also looking into an SGI with either Alias, Softimage or Prisms. I am also in Toronto and word here is that everyone is migrating over to Prisms. I've never seen the front end; however I have seen product from it and it looks good, particularly charater animation. I called them today to get some info, but no call back, not to worry though as it was a Rememberance day here (Veterans Day in US) which is a half day holiday for some folks, so I expect I'll hear Monday. Word is that the software is 20K. Phone number for Side Effects is (416) 504-9876. Hope this helps and good luck in the search. regards, Anton (Toronto)
#882From: Philip HruskaNov 14, 1994 9:15 PM
Thanks Anton for the name and number. I will look at them. Let me know how your evaluations go, and if you are planning to do character animation (especially human faces, hands, clothing), which package you plan on buying.
#943From: Anton L. Pickard-FergusoNov 15, 1994 7:58 PM
I spoke with Side Effects today and I think I will stay with Alias for the time being. I am just gettting started with an SGI Indy and I am not doing character animation. PRISMS is a full blown package which is comparable to Alias's Power Animator. I am going to start out with Alias Animator, to get my feet wet so to speak. If I ever grow into the need for a higher level, I'll definitely look into PRISMS. I was quoted 30K Canadian for the package which seems to include everything, motion control, effects, etc. While there is a yearly service fee, I was told there is no charge for further upgrades. The sales rep I talked to thought that at my level Alias animator was the way to go. I appreciated the advice and it has left me with a very positive atitude towards the company. I hope it will meet your needs. regards, Anton
#813From: Scott KildallNov 12, 1994 9:31 PM
Nice to see you on CompuServe. Just wanted to pass along that I've really liked the dancing cars… great work!
#833From: Fredrik L. NilssonNov 13, 1994 4:17 PM
Thanx, that's very nice of you? Look for three more coming out in the next few months. Oh no, not more dancing cars… ..
#763From: John N. JordanNov 11, 1994 1:17 AM
>PROJECT: Suppose I wanted to model & animate two people sitting at a table talking to each other. I want this scene, especially the facial mouth movements and gestures, to be as life-like as possible. < From what I have seen, a "waldo" is your best bet for the faces. I'm not sure who sells them nor on the cost of one. FWIW- I saw 3DS hooked up with a flock of birds, doing motion capture stuff at Siggraph. (Also Animation Master) I know they're not up to Alias/SoftImage in many of their capabilities, but are much less in cost, and may be something to consider. I know of many SGI users who also run 3DS for a variety of different tasks. Just a thought.
#883From: Philip HruskaNov 14, 1994 9:25 PM
John, and anyone interested in facial animation. I'm looking into a company called All Effects (818-768-200) that makes an animatronic unit. Haven't received their information yet. They say they have a product that can do most of what Hensen can do. I don't believe Hensen sells their system. Has anyone heard of a company called X-1st, not sure of spelling… They supposedly make a helmet with relectors that capture facial gestures…
#887From: John N. JordanNov 14, 1994 11:37 PM
Interesting stuff. When you talk about Hensen, you mean the hand controlled, puppet type control right? Or does that integrate into SI/Alias somewhere? I'd say that it would be something a bit more difficult and unnatural than a "waldo" or the reflector-input type deal. As I understand, Hensen's setup has a bunch of hand levers, etc. for different mouth movements, etc. I'm sure it's good (hey, Hensen designed it) but probably would have take a while to get it down naturally. Tweaking the model internally, or using Alias' lip-sync would possibly be easier.. just a thought. I've seen the X-1st (or whatever it's called) facial gesture capture thing (can you tell I'm not up with the terms?) on an effects type show. From what I recall, you placed key points on the object (face, etc) that you wanted to input. Those points were then pulled in, and applied to certain areas of the model (lips, etc.). It seemed pretty effective, but I'm not sure what is the best out of them all..