CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (432 messages)

#196902 SXP inner workins' Message #197109
From: Autodesk Multimedia Forum · *MM Developers October 25, 1995 10:58 PM
Alex: >> They do everything (create partnerships, give lectures at >> universities, even plan some buildings), but no Math. What can I say? They don't do Windows, either! :^) Greg Pyros
#196895 #SXP inner workins' Message #196902
Hi, Greg! I was thinking why word "mathematics" in English is plural when in Russian it is singular: "matematika", (with conclusions like: "for russians Math is undivided body of knowledge, while here it is collection of separated disciplines…") when suddenly I realized that "matematika" is a Greek word. Not only…
#196764 #SXP inner workins' Message #196895
From: Autodesk Multimedia Forum · *MM Developers October 24, 1995 8:13 PM
Mike: >> I wish I could say I have that much experience in the C.G. >> world. I just going on to 4 years. You youngster, you! It wasn't quite C.G. at the beginning, but it sure helped later on! Greg Pyros
#196657 #SXP inner workins' Message #196736
From: Autodesk Multimedia Forum · *MM Developers October 23, 1995 10:19 PM
Mike: >> Oh I see a part-time computer junkie. Yea, I wasn't full time until around 1982 or so! Greg Pyros
#195426 SXP inner workins' Message #196617
Thanks Eric and Audrey!!!
#195426 SXP inner workins' Message #196616
Thanks Eric and Audry!!!
#196366 SXP inner workins' Message #196609
From: Syndesis Autodesk Multimedia Forum · *MM Developers October 23, 1995 9:24 AM
No, I didn't marry that one. As my old Polish adopted grandma used to say, John, you are so handsome, the young ladies are going to love you, and you just gather them all up in your arms all at once, and look at each one in turn, say "no,…
#196422 #SXP inner workins' Message #196563
From: Autodesk Multimedia Forum · *MM Developers October 22, 1995 10:43 PM
Mike: >> I was one of those guy's that would of picked on you. Um, I think you mis-read the message – that was from Eric Peterson. I was one of the guys on the football team, no-one picked on us! I was just a part-time nerd back then, and…
#195661 #SXP inner workins' Message #196422
>> Computer nerd, graphics geek, pocket-protector engineer, and >> dweeb mathematician: I'm afraid I'm all of the above, with the >> paper to prove it… I was one of those guy's that would of picked on you. Since the first time I touched a computer was just 4 years ago.…
#196302 SXP inner workins' Message #196366
From: Autodesk Multimedia Forum · *MM Developers October 20, 1995 9:26 PM
John: >> In college, my tutoring skills in computer science seemed quite >> attractive to the lead pom-pon girl at UW-Madison. And now you're married and living happily ever after? :^) Great computer story! Greg Pyros
#195661 #SXP inner workins' Message #196302
From: Syndesis Autodesk Multimedia Forum · *MM Developers October 20, 1995 1:22 PM
Wealthy software geeks suddenly become very attractive… 🙂 Why, even poor ones do OK. In college, my tutoring skills in computer science seemed quite attractive to the lead pom-pon girl at UW-Madison.
#195661 SXP inner workins' Message #195697
>>high school….rich and successful ones today
#195552 #SXP inner workins' Message #195661
From: Autodesk Multimedia Forum · *MM Developers October 16, 1995 7:51 PM
Eric: >> Computer nerd, graphics geek, pocket-protector engineer, and >> dweeb mathematician: I'm afraid I'm all of the above, with the >> paper to prove it… It seems that the same people who were picked on in high school are the rich and successful ones today, and for the same…
#195549 #SXP inner workins' Message #195552
Hiya – Computer nerd, graphics geek, pocket-protector engineer, and dweeb mathematician: I'm afraid I'm all of the above, with the paper to prove it… Fortunately, it's people like us who really run everything. 😉 Eric
#195426 #SXP inner workins' Message #195549
From: Autodesk Multimedia Forum · *MM Developers October 15, 1995 11:38 PM
Hi Eric! >> …point multidimensional gradent vectors evaluated across a >> spatial magnitude function. >> >> …fractalizing around the magnitude evaluation at all instantaneous >> point calls… That's easy for you to say! :^) Watch out, you're starting to sound like a computer nerd or something even worse! And don't…
#195449 SXP inner workins' Message #195489
Thanks Eric.
#195445 #SXP inner workins' Message #195449
Good Morning Jonas, My, you're working early this glorious Sunday morning. I will write up a little description of how the math works and post it here, and Audrey will generate a very simple bump mapping example in SXP source code. We haven't forgotten we need to get you the…
#195426 #SXP inner workins' Message #195445
Hi Eric, > Yes please 🙂
#SXP inner workins' Message #195426
Hi Jonas, We figured out exactly how SXP bump mapping works. Please scratch the request for detailed technical information. Would you like a text file explaining the spatial gradient function operation posted? It has to do with point multidimensional gradent vectors evaluated across a spatial magnitude function. Some routines, like…
#192504 Mesh Optimization Message #192688
From: Danny Mercurio Autodesk Multimedia Forum · *MM Developers September 26, 1995 4:43 PM
Thanks Grant, I'll look those papers up. Danny…
#192317 Mesh Optimization Message #192504
> The Siggraph '92 proceedings had two papers related to the subject: Re-Tiling Polygonal Surfaces by Greg Turk ACM-0-89791-479-1/92/007/0055 Decimation Of Triangle Meshes by William J. Shroeder, Jonathan, A. Zarge, William E. Lorensen ACM-0-89791-479-1/92/007/0065 I hope this helps. -Grant Blaha [ADESK]
#Mesh Optimization Message #192317
From: Danny Mercurio Autodesk Multimedia Forum · *MM Developers September 24, 1995 12:15 PM
Does anyone know of a good source of material or sample source code for performing mesh optimizations? I'd like to be able to reduce vertex and face counts of models that were created parametrically. Thanks in advance, Danny…
All, To be fair and clear the record, I must say that the mistake was mine. I was running SETUP from the serialized floppy disk instead of the CD-ROM. The must call different files. Once I coreected my mistake, all was well. I know, I know…RTFM! Jeff Bradley
From: Jeff Bradley Autodesk Multimedia Forum · *MM Developers August 22, 1995 10:28 AM
Is it my imagination or is the new R13c3 CDROM missing files? I came across at least 2 absent files during a NEW installation (not an upgrade). These were: \ACADDOS\README.ADS and: \ACADWIN\EDOC\BIN\PRINDLG.DLL I was able to fake it out by copying the CD-ROM directory tree to a 100 MB ZIP…
#181793 Plug Dev for NT Message #181873
Hi Stephen,
#181793 Plug Dev for NT Message #181859
3DS/NT is going to ship with a plugin software development kit as part of the package, included on the CD-ROM, with plenty of source code to get your started. – G
Plug Dev for NT Message #181793
What are the plans for releasing plugin development documentation and software or the NT environment. We have aborted the PharLap development in preference to the NT environment and await with interest the tools to develop plugins for 3DS future releases for NT. I will be attending Siggraph '95 will any…
2D NURBS Message #181659
If anyone has any direct experience in the creation and interpretation of 2D NURBS please e-mail me. I'm starting a project and I need to find a programmer who has a working knowledge of the differences between Bezier and NURB splines. Thanks A Ton, Paul
Selection Sets Message #178528
Hi Keith, > I'm going to e-mail you code that demonstrates some selection set functionality. However, I do not believe that the order of selected vertices is guarenteed. jonas[adesk]
Selection Sets Message #178515
Is there a way to determine the order in which verticies were added to a selection set by the user. I can index thru each vertex of a mesh object and determine whether it is selected or not, but I have no idea in what order the verticies were selected.…
I would really like to beta your refraction software. Maybe even swap routines. I have about 22 routines and one top secret one on the way. I could include you on the beta as soon as it's together. Thomas Hickson had mentioned that he meet you guys at a convention…
Video International is urgently looking for 4-5 individuals willing to perform final testing of our Refraction Mapping IPAS. We need to test it on huge and complicated models and also measure its performance on animations without swapping. So we are looking for people a. whose machines are equipped with at…
#175779 dos file selector… Message #175840
ha ha, gfx_file_selector, yes I see…. slowly….. Don
#dos file selector… Message #175779
Hello, Is there a .3de and/or code for a dos file selector floating around here somewhere? I thought I remembered hearing a reference to such, once upon a time… thank you, Don
Hi Danny,
Thanks Don, I tried something similar to this without success. Maybe I just typo'd it or something. Thanks for your help. Take care, Danny…
Danny, How's it going? Working on something interesting? Knowing if the user is rendering in field mode or not is pretty important to us, here's the code we use: int f_info …. #define fi buf->data.vinfo buf->opcode=EXP_AXP_VIEW buf->usercode=0xxxx; break; case 0xxxx; f_info=fi.using_fields; #undef fi I just double checked this, f_info shows…
Hi Jonas, Do you have a suggestion for determining whether or not an animation is being rendered in field mode from within an AXP? I've tried accessing FieldInfo and AXPViewInfo. I've also tried EXP_FIELD_INF and EXP_AXP_VIEW without success. I can get the total number of fields but that doesn't change…
#173524 Radio Button Updates Message #173745
Hi Danny, > Phil plays alot with radio button text in the following script. Run + review it and see if it solves your needs. File Info for ALIGN.ZIP Section: Scripts Contributor: 73172,1351 Size: 7825 Submitted: 2/17/95 Type: Binary Accesses: 195 Title: Planet Studio: Align script Keys: PLANET STUDIO ALIGN…
Radio Button Updates Message #173524
Hi Jonas, Do you know how to update a set of dialog box radio buttons on the fly? In other words, I want to be able to change the currently selected radio button based on some external info. I don't want to use a feel function cause that requires the…
#172791 GAMMA Formula in 3DS Message #172826
Hi Jonas, >> hmm…
#172761 #GAMMA Formula in 3DS Message #172791
Hi John, > hmm… > Sure with other registered Autodesk developers, of course. jonas
#172614 #GAMMA Formula in 3DS Message #172761
Thanks very much Jonas, I'm amazed that its that simple. Especially as my understanding from my conversations with Jack P. on the subject is that it is weighted so that the midtones would be effected most, with the darkest and the lightest values effected least. Which makes total sense from…
#171782 #GAMMA Formula in 3DS Message #172614
Hi John, > There is nothing special about 3DS's use of gamma. The forumla is simply: (1.0 / gamma) (x / 255.0) * 255 where x is a value between 0 and 255 and the result is a number between 0 and 255 (if you are dealing with 8 bit…
#171721 #GAMMA Formula in 3DS Message #171782
Jonas, >> I'll did deeper and knock on a few more doors….
#171710 #GAMMA Formula in 3DS Message #171721
Hi John, I'll did deeper and knock on a few more doors..
#171695 #GAMMA Formula in 3DS Message #171710
"lookup value = intensity to the 1.0/y (where y/gamma represents the nonlinearity of the monitor….
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