CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (1,275 messages)

#167843 Pennello news Message #167860
Yep. I agree. I do like using it every now & then though. BILL
#167801 My Uploads Message #167851
David, > I agree, it *looks* terrible. But it *works* well. That interface was designed by me, for me. You can design your own anyway that you like. I can't get into this now, but for me it works. It is deceptive to look at, as it probably doesn't work…
> Could you be more specific? BILL
#167538 #LenZfx Message #167772
> Yeah, I've used it off & on since the first beta, and thought it was OK for a lot of things. And I especially thought it was a genuine bargain, at $50 or whatever. I even uploaded stuff here about it, but I don't think anybody cared for it…
Hi Bob, I've always hade a love/hate relationship with the program, because there were so many good things about it….and then there were absolutely absurd or annoying things. This is true with most any program, but this was an extreme case of split personality. The release numbers don't seem to…
#167681 My Uploads Message #167751
#167662 My Uploads Message #167750
#167658 Real 3D vs. AM Message #167748
Yes, it will change your life…..it'll make it even more complicated because it's new and a different animal . That's why I'm writing the book for them. But if you like the concept of Deform Fit, then you're a candidate to *begin learning* freeform modeling with splines. In short, a…
#167565 #My Uploads Message #167623
Hi Mike, No problem, and thanks for the kind words. > Mike that info is in the doc's, and I'm not going to be able to mention pricing again on this forum. There is a version available right now, and it's priced similar to current IPAS routines. Please see the…
> That'll do it, for sure . I'm just joking around with you too, Ana. 🙂 Regards, BILL
PMJI Anna, but as I pointed out in the message to Alan, I put clothes on the model to demonstrate that you could still use more complex mapping on the re-skinned geometry import. I could have done this by making her a superhero or something, but that's been done before.…
#167478 #Pennello news Message #167536
Hi James, I not only told them over and over, but took the time to cut commentary on that subject from the forum, and send it to them. And, I didn't even get the final version with all the canned effects, either. Did you ? BILL
#167513 only DXF Message #167529
You bet, Albert. BILL
#167474 #only DXF Message #167495
Albert, Read again. There is a DIRECT *.3ds converter for "normal" trimeshes. There is also very good DXF conversion for 3DS or whatever. And, you can convert the spline surface meshes to very uniform tessellated trimeshes for "normal" 3DS use, BonesPro, etc., or just export the lattice as with the…
Thanks for the info David. Let me know if I can answer any more questions that you might have. BILL
Hey Alan/Ana, PMJI, and I didn't see what led up to this message:
Hi Matthew,
Hi Anne, > Bizzarre. But I had a feeling……that's why I bothered you with the test. Hmmm. BTW, this is *CsNav*, which is Compuserve's own product. Their forum is usually pretty unresponsive. Thanks for letting me know. Sorry to have u/l little black swatches all over your libraries . Regards,…
#167385 My Uploads Message #167487
> I agree, there are no books entirely dedicated to this subject. There's some very fine information in the NRP books, Michele B's books, etc….but I've never seen a book dedicated to modeling, especially spline modeling. I'd like to write books on several modeling systems that I know about, including…
#167468 #My Uploads Message #167486
Hi Mike, First of all, the Boolean approach is not ideal if you want to attatch the limbs. You need to construct the mesh with that in mind, and precisely weld vert's together. Second, there is a simple "trick" explained in my book, which is used to allow the exported…
#167347 #My Uploads Message #167349
> Sorry, the filenames got truncated to 6.3. Please look for: REALGI.zip, GIRLME.zip, and STUFF2.zip, all in this forum in the Mesh/Project Files sections. Regards, BILL
Hi David, > No, it's the full version unlocked 2.5 for WIN 3.1/3.11/NT, which has been improved over previous releases, and you'll get my book on using the modeler (when it's done). They might be offering a discount (putting it at about the number you mentioned) if you buy it…
Hi Carlton, > Please E-Mail Adam Godfrey @ CIS 73544,3103. The price was in the doc's, though. > I'm sure they will, and I imagine it will be a good one.
#My Uploads Message #167327
Howdy, I'm just curious about this. While there have been a number of responses and a slew of downloads re: the Spline Modeler mentioned in this thread, I expected a *whole* lot more. A great deal of people have begged for a 3DS-compatible Spline Modeler for a long time, and…
Howdy, I'm just curious about this. While there have been a number of responses and a slew of downloads re: the Spline Modeler mentioned in this thread, I expected a *whole* lot more. A great deal of people have begged for a 3DS-compatible Spline Modeler for a long time, and…
Hi Anne, Please see my other recent messages to you first. I just attempted to u/l a small dummy test GIF to the following 3DS-specific sections: 1,3,5,6,7,9,10,12,16,18. My CsNav s/w gives the same "Uploads not permitted to this Library" message for ALL sections, other than Mesh/Project Files. However, you might…
#167230 Scripts and the Blues Message #167259
From: M. G. BATCHELOR Autodesk Multimedia Forum · Scripts April 28, 1995 6:40 PM
#167245 Beveled Text Message #167258
> Also, please see my posts about Real 3D in TAKE 5 section, "Amazing B-Spline Modeler". You can easily create beveled, chamfered, cut & grooved as well as rounded edges for text object export to 3DS – along with the ton of other stuff it offers.
#167212 Solid Modelling Message #167257
> It's difficult using polymeshes as operators. All you can do is experiment with tessellation, making tiny adjustments in positioning, and make sure normals are oriented properly. See my posts in Take 5 "Amazing B-Spline Modeler". With that modeler, besides B-Spline geometry, you can construct Boolean op's on mathematically-defined primitives,…
Thanks John. They look great. Keep 'em coming. BILL
Hi Anne, > Hehehe. Maybe I could find one of those underwear ad's to use as a reference . Should I construct it with or without his BVD's ? Never mind, I know the answer. There definitely is a double-standard for male vs female public nudity in this country for…
Hi, I've just uploaded a couple of more simple meshes as STUFF2.zip, in case anyone cares. I am reluctantly u/l these, as I sloppily *threw* them together….didn't even use drafting aids to square up lines, etc.. (so don't tell me ) This is all I had time to do, and…
My Uploads Message #167232
Hi, I've just uploaded a couple of more simple meshes as STUFF2.zip, in case anyone cares. I am reluctantly u/l these, as I sloppily *threw* them together….didn't even use drafting aids to square up lines, etc.. (so don't tell me ) This is all I had time to do, and…
Well, download the mesh, and make your own maps to make her beautiful! I've never claimed to be an artist here, …I'm not. (Kind of a sexy body though, don't you think ?) (sorry ladies, I'm awful I know) BILL
I see quite a few people have downloaded the RealGirl images, mesh & info.. Just to make the point clear, in case it's not: That was *not* supposed to be an example of a *great* model, ….not at all. It was supposed to be an example of a very SIMPLE…
Hi Kevin, Nope. Please d/l the info from the libraries. Then E-Mail me if you're interested, and if I can answer any questions for you. Thanks, BILL
#167024 #My Uploads Message #167039
Hi Jonas, You're welcome. I remember you had asked for something similar a long time ago, and I promised…….anyway, this *isn't* the hires built-for-animation female mesh I started then (back burner), but it's still interesting…..especially considering *how* it was produced. BTW, I could only upload to MESH/PROJECT, all others refused…
Thanks Brendan, let me know what you think. BILL
Thanks Alan. Let me know what you think. BILL
NOTICE**** ALL THOSE INTERESTED IN A 3DS-COMPATIBLE B-SPLINE MODELER **** Incredible Freeform B-Spline Modeling System with Export to 3DS4. Finally, a workstation-class Freeform B-Spline Modeling / Deformation System with flawless export to 3DS. Import variable resolution triangle meshes for use in the core 3DS system, or with other plug-ins such…
#My Uploads Message #166976
Hi Everyone, I am about to upload a few files to the forum that I wanted to mention, in case anybody's interested: 1) RealGirl.zip (to Images section) 2) GirlMesh.zip (to Mesh/Project Files section) 3) Car.zip (to Animations section) RealGirl.zip ============ RealGirl.jpg is 4 views of a racy female mesh in…
#166795 MicroStation to 3DS?? Message #166896
Hi Murph, I have exported Microstation 5.0 DXF's to 3DS quite successfully for some time. All of my work has been 3D stuff (no 2D), and within the obvious limitations, it works well. The obvious limitations being Boolean-operated geometry, trimmed surfaces, etc.. In fact, there is a way to export/import…
#166802 #ATVista and 3DSR4 Message #166895
Hi Michael, It sounds to me (all blue) like you have a bad connection with your output to monitor, or possibly a bad connection for the house sync IN, if you're connected in that fashion. Or of course, there could be more severe problems than just a bad connection. I…
#LenZFX and fields?! Message #166894
Aaron, While I haven't had a chance to use LenzF/X a great deal, there does seem to be a problem I don't quite understand. This has occured several times: Using say 32MB available RAM, a scene rendered without the LF/X post reports say 20MB RAM used. After rendering with the…

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