CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (36 messages)

#196222 3DS Benchmark Message #196385
Yes that was a P-133 and mapping on. Sorry about that. DD
#3DS Benchmark Message #196211
Hello again. I test rendered the Chevy.3ds file again with the new settings. 1280×1024 pixel size=1.5 and Metal. I got a time of 3:38. SuperMicro CMS 512K Pipe-line Burst Cache 32 Megs Non-EDO ram 3DStudio Rel.4 Hope this adds to your list. Thanks. Douglas Drossman
#195124 LenzFX2 Message #195132
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage October 12, 1995 7:54 PM
Thanks for the speedy reply. Please get back to me on the hardware lock problem. Thanks again. Douglas Drossman
#Lensfx2 Message #195024
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage October 12, 1995 7:55 AM
There was a msg. left on 10/11 concerning the misssing Glow Inferno Icon TGA file. I have looked for it and I cannot locate it. Please upload it so i can put it in my directory. File name is "LZFXGI.TGA". Thank you very much. Douglas Drossman
#LenzFX2 Message #194810
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage October 10, 1995 9:55 PM
Hello to everyone at Digimation. First and foremost I would like to congradulate all of you for another excellent product. I have just received my LenzFX2 with Inferno and it looks great. However, there is a small thing which you should know. When the inferno option for Glow is selected,…
#193958 #3DS Benchmark Message #194249
Umm, what exactly did I tell you? I hope I didn't blow you off. Let me know, ok? Later DMD
#193930 #3DS Benchmark Message #194248
Well I compared the speed increase from to 120 to the 133, a difference of only 13 Mhz. and yet a significant increase in performance. Therfore, the jump from 133 to 150, ie: 17Mhz. should yield a more significant boost. Also I read somewhere that the 150 will be a…
#193799 #SuperMicro mobo Message #193867
Hello there. I have the better SuperMicro board. It is the SuperMicro P55CMS board. The other is the P55CMA board. The cmS denotes Pipe-line burst cache as opposed to cmA which represents asynchronous cache. (non[Pipe-line burst]). You can also have either 256K or 512K cache. Pick the higher one since…
#193517 #3DS Benchmark Message #193861
I trade in my old cpu's for the new ones. A deal I have with my hardware place. I just pay the difference between the two chips. I expect the 150 to be out by Nov. So I expect a major speed increase. Looking foward to it! Later. Douglas Drossman…
#193404 #3DS Benchmark Message #193419
Hey there. I got the P-133 at a local hardware place in Queens, New York. My system is custom assembled so the parts are all premium. I feel the biggest speed boost besides the pentium chip itself, is the 512K Pipeline burst cache. (8ns.) It really speeds things up. Also,…
#3DS Benchmark Message #193341
Hello there. I read the thread and thought you might be interested in my results. System info is as follows. SuperMicro CMS with 512K Pipe-line Busrt cache, 32 megs Ram(non-EDO), and a P-133. I used both Mapping-on and Mapping-off. Pixel sixe was 1.1 and resolution set at 640×480. I had…
#190537 Liquid Speed Message #190597
Hey there Kevin. Liquid Speed shows a 2x redraw increase on my P- 120 with 32 Megs Ram. Thats in both the Keyfamer and 3D Editor. There is no increase in rendering time since this modify's the way 3D Studio handles screen redraws and not the rendering engine. Its a…
#LensFX 2 Message #190359
Hello there. I am currently using LensFx and I'm curious as to what the new lensFX (ie Lensfx 2) will do that LensFX 1 doesn't? Maybe this is a better question for Digimation but you seem to be an experianced user so here it is. Also is Inferno the same…
#186026 Stealth 64 Video Message #186432
Thanks much. I'll let you know how things turn out.
#Stealth 64 Video Message #185689
Hello there. Ihave just put in a Diamond Stealth 64 Video board and am having problems configuring the Vibrant drivers. The drivers have two Staelth choices I seem to have. "Stealth 64" and "Stealth VRAM". I get the resolutions in 640×480, 800×600, and 1024×768 in 256 colors only, using the…
#175272 Camera movement Message #175626
Thanks again for the tip. Douglas Drossman
#175356 Camera movement Message #175625
Thanks for the tip. I have not yet really used the PAR to its full potential. My longest anim has been 240 frames! Well thanks again for the tip. Speak to you soon. Douglas Drossman
#175160 Camera movement Message #175260
Thanks for the reply. I'll be sure to try out what you suggested. I'll let you know how it turned out. thanks again. Douglas Drossman
#175180 #Camera movement Message #175259
thanks for the lengthy reply. I will use the info. I guess the best way is to make several animations and then tie them together much like the editing room of a motion picture. Since I am using a PAR I will just through the TGA's into the proper sequence.…
Camera movement Message #175138
Hello people. I am trying to make a animation using cut scenes in it. By this I mean the camera looking at one thing and moving and then cutting to another view, one frame later. Can I do this with one camera? Also I am animating the camera manually. However…
LensFX Explosions Message #171142
Make that 74032,3552. Thanks again
LensFX Explosions Message #171122
Hello there. I just saw your two U/L's and they look great. I have LensFX and would like to know how you did the explosions? I know about the use of gradients but I haven't been able to figure out how to get the effects that your image shows. Please…
#LensFX Lumina Message #170195
Ok, I purchased lensFX about 1 week ago. What is this Lumina? Do I have it and if not, why? Can someone please tell me what it is supposed to do and if it is worth getting. Thank you. Douglas Drossman
This is probably the best IPAS routine I've seen! However I D/L a file showing a flic of an explosion using LenzFX. Do you know how he accomplished this effect. Im fooloing around with the gradient dettings with UV on. Lots of fun trying out different combos. Have you come…
Thanks for the tip. I tried your tip and it works. At first I used a round about way in the IK module. I would really like to somehow link the spotlight target to a dummy object and put the dummy object on a path. I would like the cone…
Thanks for the tip. I tried using the IK module with my previous idea but the interface was a little difficult. I want to link the spotlight to a path and I dont think I could do that in the IK. The IK worked though in its own way. I…
Hello there. I am trying to make a light beam out of a cone with a 65% transparency. I made the cone and spotlight and aligned them and the scene looks great. However I would like to make the cone follow the spotlights target in order to animate the spotlight…
#SKIN w/ DISPLACE Message #144394
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage December 31, 1994 7:13 AM
Hello there. I am trying to do a ground skimming effect with the camera. I am using DISPLACE with SKIN to create the terrain. However I am having a difficult time figuring out how low to go with the camera without hitting or going through one of the hills. The…
#MWAVE solved! Message #124428
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage September 18, 1994 10:16 PM
Jonas, Eureka! I made the MWAVE routine work! I made a flat mesh using the GRIDS IPAS routine and applied a MWAVE template to it and whammo! There it was. The WAVE pattern. Unfortunatly this makes the MWAVE routine somewhat less impressive. I cant use it with objects! How can…
#124298 MWAVE problems Message #124325
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage September 17, 1994 11:06 PM
They ship with 3DS. I need it to understand the MWAVE routine. Also you might want to download the MWAVE demo file in IPAS library. The effects will astound you! Douglas Drossman
#123906 #MWAVE problems Message #124201
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage September 16, 1994 8:51 PM
Hello again. I took a look and I cant seem to find those files! I hope I didn't delete or replace them. I made quite a few MWAVE files in my attempt to use the routine and I deleted them when I got fed up! I'd really appreciate it if…
MWAVE problems Message #123808
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage September 14, 1994 7:27 PM
Jonas, I am hoping you could help me. I am trying to use MWAVE routine and its not working quite the way I expect. I am trying to make a cylinder move with a snake like motion, but when I create the morph targets the cylinder just moves up and…
IPAS MWAVE routine Message #123487
From: douglas drossman Autodesk Multimedia Forum · IPAS Usage September 13, 1994 1:15 AM
I am trying to use the IPAS routine for MWAVE. I am attempting to create a snakelike motion with a cylinder using MWAVE. I ant seem to make the cylinder generate the morph objects in the keyframer. All I get is an up and down motion of the cylinder but…
#116533 Sound with 3DS Message #116824
Thanks for the help. I'll check out that file. Later. Douglas Drossman
#116500 Sound with 3DS Message #116823
Thanks for the help. I appreciate it Douglas Drossman
#Sound with 3DS Message #116485
Hello people. I am hoping someone can point me in the right direction. I would like to add sound to my flic's. I am not sending my output to a vcr. I want to play my flic's from ram with sound. I have the ability to create both WAVE and…