This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (121 messages)
#11809-
PAR and Imagine
Message #13434
>> If you add the TCP/IP protocol stack to WfW, and add an Ethernet to the Amiga, you'll be happier.
#13223-
New Media Article
Message #13388
>> "this product is only limited by your imagination." I always thought that meant, "we can't figure out what to do with this, either."
#12898-
New Media Article
Message #12993
>>A company called "Schreiber Instruments" has a line of 3D Studio add-ons that begin with the word "Imagine": Imagine Nursery, a plant-generating program, Imagine FX IPASes, etc.
#12908-
New Media Article
Message #12919
>> THAT'S "SCHREIBER"! Ah, Sorry John! I was going by the "i before e, except after c" rule. Though I forgot about the addendum to it stating "except after c or schr". -GreG
#11406-
ST:Voyager (non-Imagine)
Message #11427
>> >> Take for example Tashia Yar. Did you really believe her to be a >> security officer. > lot better in every one. Like ST:TNG didn't show rehashes or get mellow dramatic. How about when Riker got stung by some deadly plant and then 80% of the rest of…
#11410-
Your Images
Message #11425
So that spark was done in Imagine with objects? Wow! I though it may have been post-processed! Ummm…this may be asking a lot, but do you think you could upload the spark objects so that we can disect it and learn from it? If not, that's O.K. too, I could…
#11396-
BUSTER.JPG
Message #11424
>> Also, I'm assuming the probe does not need to be in contact with the object being digitized? As in, "I want this point this far off the actual surface" ?
>> you don't have to note anything! Use SNAPSHOT instead. Snapshot will save an object as it appears on a particular Stage editor frame.
#Stage Editor
Message #11016
>> Make a note of object locations and load them all in the detail editor. I usually do all my positioning in the detail editor for just this purpose.
>> Well, I had some cheesy plastic ears (?) to work with. > I haven't trashed anything yet, though I did have a low moment when my nice new Dell Pentium arrived with the sound card in a separate box.
#10685-
#Bones
Message #10749
Control-C Intercepted Menu 1 Continue 2 Return to menu/prompt 3 Return to forum top 4 Exit this forum 5 Log off Enter choice: 2
>> The simms aren't that bad, but plugging a VLB card into a new motherboard can be sort of scary. To plug in a simm I just angle it in to get the connector edge lined up in the slot and push it up until it pops in.
>> By the way, I remember that "just" plugging in the SIMMs was the _hard_ part! There's a certain amount of finesse required and a certain amount of brute force, and you have to be very careful not to overflex the mother board. Of course, I may be more easily…
Hi Greg, >> They are working on a native Windows Imagine in conjunction with working on getting 3.3 & 4.0 (DOS) out.
>> Am I correct in assuming that Impules is developing a Windows version???? Michael, that's correct. They are working on a native Windows Imagine in conjunction with working on getting 3.3 & 4.0 (DOS) out. -GreG
>>BTW is there any special proceedures to installing memory, or do you just plug in the new boards and turn on your computer?
Hi Greg, >> WinImagine is being designed for plug-in support…
>> are a few very simple things that POV does that I would like to see in Imagine. First of these is the ability to stop a trace and then return to it. > I suppose when WinImagine comes out, we won't need this, since we will be able to…
>>True, it is hard to generalize. What was the original question anyways?
David, >>What is ISL? Wow, what an opening! 🙂 ISL is the Imagine Staging Language. Basically, it's an ASCII version of the staging file, with programs to convert back and forth. ISL makes certain operations much easier. For example, if you want to do an operation on a bunch of…
>> The first PC version of ISL was 3.0 What is ISL?
>> BTW is there any special procedures to installing memory, or do you just plug in the new boards and turn on your computer?
>>that is more optimised for my needs. I will undoubtedly upgrade to ImagineX.X or maybe AM by hash.
I will reread my magazines tonight and find out if it comes with a freely distributable player. Jason
Jason, I may be wrong, but from what I understand, SMACKER uses a compression format that they developed. To use that format you have to buy thier software. I don't believe they made this format available in the public domain, so you need to buy their software to use it.…
I have only read 2 reviews of Smacker, so don't know much about it. This may sound dum, but what is a proprietary formatted anim? Jason
>> But, will it do everything POV 3.0 is supposedly going to do, > can it do the things (like for example brush-tacking) that Imagine does but POV can't? > So, it is hard to generalize, but I was trying to give the original poster a vague idea to answer…
>> >> I think that POv is a lot easier to use under memory restrictions like this, but you'll find the modelers available for it to be pretty restricted after using Imagine. Anyways what I was going to say is you can't really say Imagine or pov has better textures,…
Jason, Doesn't SMACKER produce a proprietary formatted anim? -GreG
Another way to compress flics is with a program called Smacker. It is made entirly for compressing 8-bit animations. It can compress animations with a ratio of 12:1 without any loss in quality! Also it allows real-time decompression. A 24-bit windows version is in the works now. Just thought I'd…
>> as far as uploading Flics/AVIs do you have any recomendations on how to keep the file size as small as possible without any/minimal loss of quality?
Hey greg < I'd recommend you at least Upgrade to Imagine L/T, which comes on CD for $99.00.> Yea I read somewhere in the threds about L/T it seems like a pretty good deal One more question, (for now) as far as uploading Flics/AVIs do you have any recomendations on…
Todd, >>Will ISL or any other utilities/add ons work with 2.0 ? Where can I dnload these items ? If you are on an Amiga, look on Aminet for version 2.0 of ISL. That one supports Imagine 2.0. The first PC version of ISL was 3.0, so I can't help…
Howdy Todd, Nice to meet you and have you here. You can use objects in 2.0 that were created in 3.0 and above, but you will not be able to access any of the imbedded STATES that may be in these objects. Also, I believe that subgroups defined in 3.1/3.2…
#Learning other programs?
Message #9746
Ah! Mr GreG Hello, and great to meet you! You seem to be a very wise individual when it comes to 3d, animation, Imagine etc.. as I have seen in this forum," as well as others" by your many contributions. Now that I have you all buttered up, it is…
#Learning other programs?
Message #9745
Thanks for the reply, Michael For now, I am trying to learn, what I need for what I am trying to do,as far as computer software/hardware, which is constantly changing. Their's no doubt I need MOMEMORY! I have'nt decided to upgrade to more mem or get a new system that…
>> Oh no! Did you get it cleared up? Last time I got both PC *and* the Amiga version and I told Mike about it. Maybe he got it wrong and put me on the Amiga list. Sent a fax right away. I hope I'll get it soon. -David
Have you put this up over in Amigauser classified ? I would think you'd be able to sell it pretty easily over there.
>> I like to blow things up!
GreG, What would be the incentive for uploading if it weren't free? Well right off the bat I can think of two – recognition and advice. I can't even think about 3.3 yet. Otherwise I'll need 72 hour days. -Joe-
>> Can you believe I've only used it once? I dunno, maybe it's just me. I like to blow things up! -GreG
From:
Tim Wilson [Crestline]
Graphics User Group A Forum
· Imagine Users Group
April 5, 1995 5:08 AM
^C
>>> You can us bones to simplify this too. Umm, yes you can Sam. Thanks for showing me up.
>> Heck, SHREDDER.IFX should keep ya real busy. It's a killer effect..
David, >> this works
>> You can us bones to simplify this too. Umm, yes you can Sam. Thanks for showing me up. Just goes to show you that you can do it a number of ways….just too many darn options to keep track of! 🙂 -GreG
>> Oh yea, I forgot to ask the sales guy, Mike, if Imagine was planning on having or already has facilities for third party plug-ins. Do they?
Steve, Man are you gonna be in for an overload. Actually, since you are upgrading from LT it won't be as big an overload as it would be if you were upgrading from 2.0! Although texture/image tacking, states, and bones, 100+ textures, 12+ special effects, etc. are gonna open up…
>> you can try placing the nebula.itx on a disk with several circle-sections to it, tack it to this default shape, then rotate the inner circles progressibely to "twist" the shape of the nebula.itx pattern.
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