CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (67 messages)

#189245 Windows NT How to? Message #191954
From: Adam DiGleria Autodesk Multimedia Forum · Hware/OpSys/video September 21, 1995 10:17 AM
Larry, PMFJI, (especially this late), but you actually can boot NT from floppy disk if you chose the option to make emergency repair disks. There's 3 of them, and they will give you a basic NT GUI from which to troubleshoot. .02, AD
#4331 OS Upgrade Message #4333
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. February 15, 1995 2:59 PM
Hash (Steve?), I have a coupla questions regarding A:M 3.0. 1. Are the Goraud and Phong options available in the renderer or as preview only? 2. If not, can you give me any indication of how much faster the ray tracing is? 3. Are there still plans to release a…
#3602 A-Wings Message #3609
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 29, 1995 2:53 PM
Michael, NorWescon is held in Seattle (or at least nearby) in the spring. It's the larger of our cons in the area. Yeah, as far as Imagine/Playmation collaboration, we'll see! AD
#3585 #A-Wings Message #3586
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 28, 1995 1:14 PM
Michael, That was interesting. You echoed some of my own work habits in terms of not being very good at just sitting down and trying to build 'something.' I too find it much easier to create if there is some sort of goal in mind. That's why a friend of…
#3552 #A-Wings Message #3560
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 27, 1995 9:37 AM
Michael, I think I saw this on Gilligan's Island once: You said that she said that I said . BTW, I have often thought about doing stuff based on existing settings (SW, ST, B5, etc.), but it seems to lack a certain feeling of acheivment since I didn't create the…
#3542 #A-Wings Message #3543
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 26, 1995 2:02 PM
Michael, I certainly hope you don't think I was serious! I did not mean to imply anything nasty, and i hope your work is well received so as to promote A:M. A:D
#3480 #A-Wings Message #3488
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 25, 1995 9:11 AM
Michael, I look forward to seeing your models. As far as copyright stuff, you wouldn't want to see all those starving 3d artists working for Paramount and Lucasfilm (you know, the ones releasing 3d models and images to the public for profit) to lose their jobs would you? What kind…
#3418 #AM IMPROVEMENT Message #3442
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 24, 1995 9:08 AM
Kevin, A couple of things: I don't have A:M (well, actually, Playmation) working on it because Windows '95 is at work, and I don't want to carry the dongle all over. It would be good to know though… I'll see if I get time later this week. Work schedule is…
#3372 #AM IMPROVEMENT Message #3398
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 23, 1995 11:12 AM
Dejan, You bring up several good points. especially the on-line help which I volunteer to write (for a nominal fee of course). I do find it interesting the A:M takes so many hits for interface problems when it has the best interface I've seen yet in a 3D animation program.…
#3310 #Skinning Help Message #3319
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 20, 1995 10:16 AM
Lee, I think I misunderstood your earlier post. I thought we were referring to another company re: the broken program and requirements to pay maintenance…!? I certainly have no beef with Hash, as they sent an update right out to me with no hassle. Hmm, 'no beef with Hash' I…
#3280 #Skinning Help Message #3294
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 19, 1995 9:10 AM
Lee, No problem, I hope it is just the newness of it, and not something in the SGI version . Sorry to hear about the other software package, sounds like a real rip if they give you a broken prog, then demand support payments to fix it. I do technical…
#3272 #Skinning Help Message #3273
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. January 18, 1995 9:19 AM
Lee, PMFJI, but I went through the tutorial and was able to get old Bob skinned without too much trouble. Have you checked all the angles? (Z,Y,X). I didn't have to zoom in too much to get it to work, about the same as a close-up. I was using the…
PC LW 4.0 Message #98177
From: Adam DiGleria Amiga Vendor Forum · NewTek January 4, 1995 4:54 PM
To whom it may concern, So, when does the new version of LightWave for the PC come out? The last (3rd party) vendor I called said mid-January. Is that still true? could I get some sort of faq sheet listing its features?
#2429 Light Wave Message #2434
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. December 14, 1994 10:27 AM
Erik, Wow, You can bet I'll be quoting you to my partner . Looks like I'll just turn on the heat and get him to sign off an A:M. . AD
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. December 13, 1994 7:49 PM
Steve, Thank you for a prompt reply, I'll just have to bash my partner over the head with a frozen tuna a few times, and he should come around . AD
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. December 13, 1994 9:50 AM
Regarding an impending – I hope :{) – NT release of A:M, I have a few questions. They are prompted because I am involved in a long form project that involves a lot of character movement. I am handling the animation portion, my partner is doing the modelling. Right now,…
#2113 AM is actin' funny Message #2131
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 29, 1994 10:57 AM
#1995 #AM is actin' funny Message #2001
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 22, 1994 8:13 PM
Steve, You need to get out and watch Red Dwarf constantly for about 3 weeks you smegging smeg head. 🙂 By esoteric fixes, does that include things like preventing GPFs, or just fixing rendering problems in very specific areas? If the latter, I'm cool with the current version. Adam 'Smoke…
#1968 Info for PPC users Message #1987
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 22, 1994 10:46 AM
Charles, That is a loaded question…. duck and cover. As a developer and product manager for a PC based program, I would recommend a pentium 90 with as much ram as possible. It is fast, and there is more software available for the intel machines than Macs. Note of course…
#1961 #AM is actin' funny Message #1986
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 22, 1994 10:46 AM
Steve, Wait a minute, wait a minute, wait a minute. You just mailed me an upgrade about a month ago, and it took me to 2.07??? What's with 2.08a? Not mad, just wondering if I need this upgrade. AD P.S., if I'm jutting in, then tighten my nipple nuts and…
#1932 College Football Message #1938
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 20, 1994 1:16 PM
Go COUGS!!! He he, complete humilitation and domination of the Huskies. (unfortunately, our primary job seems to be to keep Washington out of the Rose bowl . AD Or, as we used to say over in pullman 'Huck the Fuskies!'
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 18, 1994 10:32 AM
Christian, Sorry for butting in, however, you might want to check two things: 1. The virtual memory settings found under in MAIN/CONTROL PANEL. The more the better here. 2. The Smartdrive settings in your boot up. with 4 mb of ram, you probably don't want a very big smartdrive if…
#1881 #Sculpting with AM Message #1904
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 18, 1994 10:04 AM
, "ouch!" Hey Steve, what's the big idea? BTW, IS there any chance to get automatic skinning? Adam 'It's made from horse hooves you know' D.
#1771 Particle FX Message #1823
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 16, 1994 10:12 AM
Steve, You owe me a new shirt. You listed all the features and made me drool at work. Now everyone laughs at me! 😉 AD
#1777 Sculpting with AM Message #1800
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 15, 1994 11:26 AM
Steve, So what you are really saying is you were shooting for last Christmas, but it was delayed …. Just kidding you guys, stop throwing stuff! I vote for throwing out the necessity to split the seg up and reassemble in character. Also (your gonna love this), seemless and efficient…
#1740 #Sculpting with AM Message #1767
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 14, 1994 11:09 AM
Sanford, When will your book be out? Which I guess is the same question as when will A:M 3.0 be out. AD
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. November 11, 1994 2:54 PM
Grady, I know what you mean. A friend and I are doing an anim together, and he went out and bought Imagine 3.x and I bought Playmation 2.x. I'm trying to convince him even now… For character anim, though even he can't argue. 🙂 Umm, I don't have a problem,…
#494 PAR Message #516
Christophe, Thanks for the description of your PAR usage. I appreciate your reply, and it helps me decide what to buy! Thanks, AD
#196 PAR Message #248
David, thanks for the tip. I'll check it out. AD
#PAR Message #177
Hey 'All', I would appreciate any good info on the current crop of PARs out there. Both DPS and other brands. I'm trying to make an informed consumer decision before I plunk down $2000.00 +… Thanks for any help, AD
#1399 PAR Message #1412
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 26, 1994 10:38 PM
Doug, Darn. Oh well, I don't think the Suquamish will mind… (I live on the edge of a reservation). AD
#1396 #upgrades Message #1411
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 26, 1994 10:36 PM
Steve, Gee, that's service! Thank you. Umm, so what was changed/fixed? Anything significant? Thanks again, AD
#upgrades Message #1377
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 25, 1994 9:27 AM
Steve, I noticed I'm working from version 2.03 of Playmation. What do I do to upgrade? I won't be able to afford A:M for a month or two, so I figured I might as well go up to 2.07. Thanks, AD
#1363 #PAR Message #1376
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 25, 1994 9:27 AM
Doug, What kind of area do you live in (I'm pretty rural = lots 'o trees)? My understanding was the inclination of the smaller dishes was only about 20-25 deg. is that true? AD
#1350 #PAR Message #1360
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 24, 1994 9:27 AM
Doug, Do you ever use the Direct TV for anything that goes outside your studio? I apologize if I missed this earlier, but I thought you said you just used it internally… AD
#1347 PAR Message #1359
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 24, 1994 9:27 AM
Kevin, Yeah, the main problem is the usual computer thing: Something better and cheaper is coming along real soon now. i know there are several PARs in the works, since this is a growing area, but you gotta get something done sometime. Basically a friend and I are looking into…
#1336 #PAR Message #1343
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 21, 1994 10:05 AM
Kevin, I very much appreciate your detailed response. I haven't decided what to do yet, but thanks for the info. I have ruled out a production house (don't need 1 inch) and I need to see a straight converter before I go in that direction. I guess I'll have to…
#1311 #PAR Message #1321
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 20, 1994 9:04 AM
Kevin, Could you refresh my memory, which device was the CTV? Was that the VGA to NTSC converter, or was it a more comprehensive solution like the DPS board? I guess what I really want is a PAR that doesn't restrict my hard drive purchase, since they're so cheap now.…
#1306 A:M Update arrived Message #1320
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 20, 1994 9:04 AM
Steve, Upgrade now! Spoken like a true saleseman Oh, sorry about that last comment, hope I didn't hurt your feelings. Well… I just took on a freelance, but we need a new tv, hmmm, but Inverse Kinetics is the answer to life the universa and everything, so… Ok, probably upgrade.…
#1294 #PAR Message #1319
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 20, 1994 9:04 AM
Doug, Thank you for your reply, The fact that you guys are using it for pre-production tells me that it's probably just fine for my purposes (and budget . From other messages I've read, I guess I'm not as worried about lossy compression as some, but I need more experience…
#1282 #PAR Message #1292
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 19, 1994 8:52 AM
Kevin, I had posted a question earlier regarding the DPS PAR, and other PARs out there. Do you know where I can get more info (from users) about what is available to me product-wise? I'll try Graphdev, but hey, you're here, now. Thanks, AD
#1278 #A:M Update arrived Message #1291
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 19, 1994 8:52 AM
Steve, I plan to upgrade from Playmation fairly soon, but should I wait until the new version comes out to upgrade to that instead of of A:M v2.07? I realize you want me to upgrade early and upgrade often , but what is the most economical path? BTW, in regard…
#PAR Message #1165
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. October 11, 1994 9:23 AM
To whom it may concern, I'm trying to get enough info together to make an informed decision re: Personal Animation Recorders. I know that DPS is the standard right now, but I also know that there are alternatives now appearing. My questions are: does anybody have any information about these…
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. September 14, 1994 6:12 PM
Steve, You guys must have this stuff laying around, right? It would probably help if you threw in an extra disk with that kind of info on it. Wow, my therapist is right, it really IS easier to give away other people's stuff. AD
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. September 13, 1994 1:07 PM
Steve, Urrk. First the 'Blazers, now the dinosaur thing. My faith is shaken. As an aside, what was the reason there are no skeleton (morph, etc.) libraries included with Playmation as the box suggests? It seems that it would have been pretty simple to include something as obviously usefull as…
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. September 13, 1994 9:24 AM
Jeez, practically Oregon. You probably root for the Trailblazers like my wife (she's from Kelso) . Ahem, but on a seriouser note – from looking at the examples in the manual, what are the chances of seeing the dinosaur models from A:M up here so us lowly Playmation users can…
#619 Upgrades. Message #631
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. September 4, 1994 5:39 PM
Steve, thanks for getting back to me. I figured out the rendering problem, and it was memory. I just made my swap file bigger, and it speeded things up immensly (I have 8 megs of ram). Also, Thank you for the info re: Chicago. If you want me to beta…
#Upgrades. Message #615
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. September 2, 1994 11:30 AM
I took the plunge and bought Playmation… Ok, ok, it's a really cool program, and yes I am hooked already, and yes I would like to know what it costs to upgrade from Windows version 2 to Animaster for Windows? In that vein, what enhancements are planned for a Windows…
#557 Network Rendering Message #566
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. August 30, 1994 10:03 AM
Glad to hear it, since we have several computers here at work that are un-occupied at night, I might be able to get something done … Thanks, AD
From: Adam DiGleria Animation Vendor A Forum · Hash, Inc. August 29, 1994 12:52 PM
I have a quick question (I wish I had a dime for evertime I hear that one ). If AnimMaster uses a dongle and supports network rendering, would I need a dongle for each workstation? Thanks, AD

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