This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (91 messages)
Bob: I'm using the latest Vibrant drivers available in this forum. I think it is 1.0.7.p1 and it still doesn't work. The problem is Vibrant doesn't want to talk to 3DS users directly to help solve this problem and Autodesk says, oh we don't know anything about it. If you…
#Stelth 64 N.F.G!
Message #194913
I recently got a Diamond Stelth 64 PCI and found out that the Vibrant in-line driver cannot support the 24-bit mode. Neither Vibrant nor Autodesk has been very helpful solving this problem. If you have the same card and made it work in 24-bit mode please share with me your…
Yes Mike, if you could please render the CHEVY.3DS at 640×480 with all defaults and no DISPLAY and post your result. Thanks, -Reza
Steve: Yes, you should expect to get about 370% to 400% rendering time improvement with a P100. Make sure you get the Intel Triton chipset on it and you can even salvage your 32meg RAM chips. However, the new EDO RAM should up the performance even more. Thanks for your…
Hi Terry: Thanks for running that CHEVY.3DS test at 640×480 and I'm glad we came pretty close because I really thought it should have been faster but I guess my cheap Tiwanee's motherboard is OK. -Reza
#Performance test
Message #192144
To; ALL In order to evaluate my P100 performance I would appreciate it if those with similar processors could report their rendering time of the following: Benchmark: Chevy.3ds Resolution: 640×480 1.0 ratio Display: None Shading: Phong Other settings at default (Anti aliasing: ON, etc.) My generic P100 with Triton chipset…
Terry: Thank you for your reply and the offer to run that CHEVY.3DS test again. I would appreciate another reading on your render time on your P100 with CHEVY.3DS. I have recently upgraded my machine with a no-name P100 mother board and I suspect that I may bought a white…
#3DS benchmark
Message #192031
Trying to find a 3DS-R4 rendering benchmark. Would like to know for examples how fast a .3DS file like the CHEVY will render on different computers. This is for evaluating my own machines performance. Thanks, -Reza
#VP nightmare!
Message #189387
Here is Video Post nightmare. I have a sequence of 240 JPEG files that I'm trying to turn into a flic. VP only sees 239 frames (0 to 238) and renders an unrelated frame to fill up 240 frames. Any ideas? -Reza
Dave: Trancparency falloff for a sphere certainly is the most realistic atmospheric effect except for two big problems. 1) Hard outer edge which requires 2-pass rendering and bluring. This has its own problem since bluring should increase as you get closer to your planet. 2) Too much opacity midway between…
Thank you Ron, I'll give it a try.
Kevin: I need to map this tranparent material onto a sphere and move around the object so it cannot be faked. Basically, I need to make a feathered glow effect around a ball that rapidly fades to transparent towrds inside. Any ideas? -Reza
Ron: Thanks for your reply. Yes, I do need to move around the 3D object and I cannot not fake it. This is for a feathered glow effect simulating the Earth's atmosphere and I'm having a very hard time doing it. It's good that you relayed this to Jonas and…
#Impossible Material!
Message #187984
How do you make a transparent material with only a little opacity on the outer edge? I've tried the obvious thing by setting 100% trans. INside but still that gives me to much opacity in the middle. What i must have is mostly full transparent all over with gradual opacity…
Thank you Dave. I'll give it a try. If I'm unable to use AAS to BLURE my mask, it sounds like i have to dish out another $300 to buy the Yost Group's IPAS disk that has a BLURE process for 3DS and i really don't want to do that.…
#Blure Ink?
Message #187250
How does one BLURE an animated mask? The SOFTEN ink does very little, even on multiple applications of the tool. I'm surprised there is no such filter available. I tried importing the Photoshop Gaussian Blure into AniStudio and it does not work. Any ideas? -Reza
#No ESC
Message #180701
Currently there is no way to abort a texture-map load process in 3DS. Pressing the ESC key or any other key will not do it (except re-boot). This is problematic if you have a very large map say 50MB and you realize just after staring the process that you have…
John: I played around with Renderman and RIB files a few year back before 3DS came along. Although, the renderer is the highest quality in the world (all movie houses and special effects ultimately render with Renderman) it is difficult to work with specially on the PC platform. As someone…
.VUE -> KF
Message #173075
Can a .VUE file be imported into KF for camera path? Trying to import a Vistapro generated path into 3DS. There is utility that makes .VUE files from Vistapro scripts, but I can't figure out how to read the VUE files. This $70 program (Vistapro) has a very nice MakePath…
#Ancient Arch. mesh
Message #171679
Looking for ancient architectural geometry. Egyptian or Mayan pyes, etc. Please e-mail if you own or know of anyone who has such existing geometry. Thanks, -Reza
Mark: By the way, after getting no help from Trilobyte I went ahead and developed my own flic compressor/player for an upcoming title. A public domain version of that is available in the utility section under NEWAGE.ZIP. Just out of curiosity, what do you do up in Canada? Sincerely, -Reza
Good luck getting anything out of those guys. Either they don't get their mail (e-mail & US-mail) or they think their stuff is like national security and top secret and too hot to talk about it. -Reza
First make an .AVI, then use the QT conversion utility that comes with VFW. -Reza
Theo: Is your CD-ROM product Windows based. If DOS based, are you planning to use some kind of flic compression? _reza
Michael: I'm looking forward to see what you will find out in the CD-ROM as far as any earth maps or landscape maps. Thanks, -Reza
Michael: Thank you for your response. It turns out that Viewpoint does not have the legal right to offer the hi-res Earth image since the author has signed an exclusive agreement with a US company to produce some kind of CD-ROM. There is Canadian company called Worlsat which has a…
Michael: Can you please let me know if you have contacted Viewpoint about the Earth map and did they say how much they want for the high resolution 8kx4k version of that image? -Reza
#155447-
#3DS & PSHOP
Message #155483
Alan: Thanks for your e-mail. I have both 3DS and Photoshop Display Gamma set to the default 1.8. Currently I use my VGA display for viewing images, so there is no framebuffer like Targa. The 1.8 Gamma works well with 3DS. What setting do you use with your Photoshop monitor?…
Thank you Jonas.
#3DS & PSHOP
Message #155207
Does anyone know why a color image would look much darker in 3DS than pshop? Both programs at their default settings. Will appreciate any comments. -Reza
#Self Illum.???
Message #150488
Do you know the Material Editor's settings used for creating sample #12 (self-illumination mapping) in the Colorplate Samples section of the 3D Studio reference maunual release 3.0?
Jim: Yes, I need to batch process a few dozen files with PhotoShop at a time. Someone suggested using the Windows Recorder utility?! Can you share your technique if it is not a secret? Regards, -Reza
Digital Video Software
Message #149555
January 25, 1995 **************** New Age Interactive 1223 Wilshire Blvd., #570 Santa Monica, CA 90403 Tel:(310)395-9520 Fax:(310)393-6143 8-bit Digital Video Software for DOS ———————————— New Age Interactive announces DV8, the latest 8-bit digital video software for comprssion and real-time playback of Autodesk FLIC file formats. DV8 is specifically designed for…
Dear David: I've used PhotoShop's Gaussian Blur for a few frames also and it does work quite well. However, it is not a practical solution for creating long sequences. Yost group suggested that the circular blur in their disk#1 does a similar effect and I will give that a try.…
Dear G: Thank you. I'll give it a try. -Reza
#Blur IPAS!!!
Message #149046
To all: How do you apply a Gausian Blur type filter in Video Post. I have used the VBLUR IPAS which has a variable of 0.6 to 1.0 which does not create enough bluring. For examples PhotoShop has a Gausian Blur filter which produces a nice defoucusing effect with a…
Dennis: CPU design is complicated. AMD and Cyrix are reversed engineered CPU's for the most part and may get a better benchmark on some cases but there are always situations that the can not handle properly and get bogged down like your own test that had a conflicting timming result.…
I would'nt trust AMD's chip and just go with the Intel 66Mhz. if I was you. -Reza
Mitch: Thank you for your e-mail. I appreciate that there is a map like spong.jpg that may resemble something like the surface of the moon. However, I'm creating an interactive spce-travel animation and I must be as accurate as possible and can't really use a spong for the moon. I'm…
Hi Kouros, Thanks for your e-mail, I'm fine and working day in day out. I'll speak to you soon. Say hi to Roya and kids for me. -Reza
Kyle: Thanks for your e-mail on NASA & JPL photos. Are these rectangular projection maps of the planets? I'm trying to map these images on a sphere in 3D studio with SPHERICAL mapping and as you know they must be seamless for the illusion to hold. Any thoughts? -Reza
#Moon tex map!
Message #142662
TO ALL: Does anyone know of a seamless tex map of the moon any place on CI$ or INTERNET? Must be at least 640×320. How about other planet (Jupiter, Mars, Etc.). Thank you for your time. -Reza
Eric: The AVI file format you can get by purchasing Microsoft Video for Windows developer kit which has a bunch of other things that you may not need. I guess Microsoft needs the money! MPEG specs are put out by ISO (international standards organization) and it is fairly complicated. If…
#131792-
Newage.zip
Message #132241
Sanford, New Age video compressor is much faster than Cinepack and vastly more flexible. I can compress a 10 second animation with my tools, add sound to it and be playing the result in less than 5 minutes. With Cinepack and Windows and Premiere you can spend hours to do…
Space Animator Wanted!
Message #130180
3D Studio animator with space flight and solar system simulation experience wanted. Must be familiar with FLIC file creation, VGA palette management, IPAS routines, special effects, etc. Must have your own hardware. P90 128mb RAM a plus. Possible profit sharing plan. Southern Calif. location prefered but not required. Please respond…
Polygon mapping
Message #127283
Can you trace an image in 2D shaper and wrap the resulting polygon onto a sphere in 3D Editor?
#Earth's atmosphere
Message #124457
Dear 3DS special effects experts: How do you simulate Earth's atmosphere as seen from say 2000 miles in space. Any suggestions will be appreciated. Also how do you do the mighty sun as it glows in space?
Moon map!!!
Message #124160
Is there a royalty-free small map of the Moon on CIS$ ?
#123120-
Earth Animation
Message #123158
Thank you Stuart, I'll try it today.
#123076-
Earth Animation
Message #123157
John: Thanks for your reply. I think I understand the first part of your suggestion but the second part goes completely over my head. I'll try it and let you know the result. Again, thank you so much. Regards, Reza D.
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