This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (639 messages)
I stopped going to blockbuster when I heard they were refusing to stock "the last temptation of Christ". I wonder if they ever came to their senses. (I guess not, if they're censoring videos now!) Oh well. There's plenty of video stores to chose from. David
John, I'm doing an underwater scene myself but I'm just wrapping up on the modelling now, so I haven't messed with the "look" yet, But, to murk up the scene, try this in Pstyler, Open up a frame and use the duplicate command to make a copy it. Apply a…
>>I'm looking for the LaserDisc Widescreen version. John? I think Criterion has a letterboxed version. Are you having trouble finding it? David
Ana, See my reply to Robert. I'm not sure if this was what you were talking about though. David
#DEPTHOGRAPHY???
Message #80478
Robert, I'm not sure what "depthography" is, but I think what you are refering to is called a Random Dot Stereogram, or RDS. These are the posters that look like spattered paint, but if stared at long enough, a 3D image will appear. The cool part is that you can…
Jim, March 31? I was hoping to get something by the end of the month, but maybe the PAR will fit the bill. I'll let you know. Greg P, if your listening, when is the PAR supposed to be available? Or is it now? David
Ana, I saw those messages about "Superbar" too. It sounds pretty interesting. I'll probably try to grab it soon, but if you get it first, let me know what you think. I'm really excited about the posibilities of X3, I hope its coming along well (and quickly). Thanks. David
>>Any info on how to scrape up a QFX demo? Here's the address amd phone # off of the disk I got at Siggraph last year…. Ron Scott, Inc. 1000 Jackson Boulevard Houston, TX 77006 (713) 529-5868 (Voice) (713) 529-9370 (FAX) David
Jim, >> I hear that Sanyo is about to release a hot new version of our deck. I'm glad to hear you like the deck. I'm probably going to take the plunge and get either a S950 or a PAR in the next month or so, but I guess I'll…
John, There is a QFX demo version available. It's one of the few paint/touchup programs around that do have a functional demo, so you can try before you buy. I don't have it myself, as I'm happy with Pshop, Pstyler and Painter, and can't see spending $800 (or whatever) on…
>>The ability to have a proxy image of the bitmap be displayed in the mapping icon. OOOHHH!!! I like that one! David
#yet another PAR question
Message #79506
Hi Greg, Just a simple question for you, Can the PAR be set to output at 24 fps, and can it capture at the same rate? Inquiring minds want to know… David
Gregory, I should probably wait for Gary's response, however, regarding your second problem, I've done several 32 bit renderings in the past few weeks with the main purpose of going into Photoshop and using the alpha as a mask, and I have not had a problem. Out of curiosity, have…
It sounds like it should be pretty straight forward. How is he having trouble lining things up? Is it that the mapped object won't fit back in seamlessly, or is there a camera move during the shot? If the background plate was locked off, then lining things up should be…
>>… I just can't imagine how an image that is JPEGged TWICE can possibly retain enough integrity to be considered high quality. >>… the type of algorythms that JPEG uses to compress picture data, that doing this twice (capture – image process – playback) will kill the image. I've been…
John, (boy, there's alot of Johns in this thread) >> It is a horrible tradgedy, and I wish contractors could be held responsible for building sub-standard structures that fall down in a 6.6 earthquake. It's really depressing. I agree with you, however, you must also take into consideration the fact…
John, >>So did you see Billy in Burbank on his whirl wind tour of L.A. ? So thats what that blinding flash and rush of wind was. I watched him on tv live during his meeting at the airport, and when he was speaking, I felt an aftershock roll through…
Gregory, In Photoshop, assuming you rendered a TGA with alpha on and alpha-split off, then just go to the selection menu and hit 'load selection'. This will load the alpha channel as a mask. And about the "…conflicting use of alpha…" in the maps message, I got that too when…
I have to agree with you, but it really all boils down to the type of work that will be done. If it's mostly architectural type stuff, logos, games and such, than an SGI setup would be overkill, in my opinion. 3ds and a farm would seem to be the…
John, I haven't spent more than half an hour playing with it, so I'm not in a position to really throw in much of an opinion yet, aside from "Wow, this is pretty neat". I do find it a little awkward to use though, but I'm sure I'll get used…
John, You guys should check into 'Winimages FX' by Blackbelt software. It allows you to add a number of effects such as flares, glows, image warping, tonal and gamma control, standard image correction controls, and other fun stuff to a series of images or a single image over a number…
John, Working freelance is nice, but the thought of working when you want doesn't seem to work out that way. Ideally I want to work for a couple of months and then take a couple weeks off of before working again, but right before you finish a job you get…
Sure will. David
>>was the AVO(amazing vanishing object) invisible in the keyframer *AND* the editor or just the keyframer? When you render "force 2 sided" does it render? If your thinking the normals somehow got flipped, I don't think so. I'm pretty sure it was visible in the keyframer, and that it rendered…
Greg, Ok, ok. I was trying to hold off for a little while, but I'm feeling the urges of the PAR fever! Could you zap me over an info sheet as well? Thanks, David … And if it's not on the sheet, what is the frame compression level from 1-100…
John, Working in the virtual vs. the physical world? I'm not really sure. They're two totally different things, and each has their own advantages and drawbacks. As far as modelling goes, I would much rather sculpt them in clay and digitize the sculpture (when doing animal models and such), it…
Jonas, The same thing happened to me about a week ago. It was a single object with no links. It was listed as being there, and I could select it by name, but it would not show up on the display. I don't remember the details, but I think it…
Alan, Believe it or not, I actually have worked with Rico on a couple of occations. He filled in for an unavailable Crypt Keeper puppeteer for a few 'Tales from the crypt' episodes a while back. I think I ran into him a few months ago, but I haven't seen…
>>The water is definitely contaminated all the way to LA. International. I hear the water in Santa Monica is ok. If your water comes from the DWP, then it's bad, but if it comes from another source then It's supposed to be fine, or so they say. The water in…
I've been working as a make-up effects artist / puppeteer pretty much non-stop for the past 6 years or so. The money is good and it can be quite fun, but the hours can be a bit nuts at times and I needed a break from the chemicals that go…
Kevin, I'm in Burbank and I didn't even realize that it had done much damage over the hill (aside from the 10 frwy). The local news is concentrating so much on the big stuff in the valley and the freeways that the fact that alot of small scale damage has…
John, Yeah, traffic is going to be a mess for many months in certain areas. I noticed you said you had been working on a TV production. Out of curiosity, what did you do? I ask because I work in the film industry myself. If I didn't, I would have…
>> Thing is you can't always see the structural damage. I have a friend who lives in the Marina district in S.F. He went outside after the big one to see what was going on, and watched the apartment collapse after an after shock. Ouch! At least I live in…
>>CNN tended to make it seem as if LA was in ruins. You got the impression that there was devestation everywhere. But then, the camera will do that, just like it can make 12 cows look like a stampeding herd. Exactly. I drove around burbank last night and beyond the…
I'm in Burbank, right in the middle of the San Fernando valley, and all I can say is WOW! I've just finished cleaning up the mess, no serious damage, but everything that was on a shelf higher than 12 inches ended up on the floor, and I lost about a…
Jim, I don't know what kind of system you have, but you should be able to have up to four IDE HD's installed (unless it's an older system). On my system, drive 1 should be set to master, #2 is a slave, #3 master, and #4 slave. All these settings…
Phil, >>You probably know this, but mappping coordinates can become distorted without any actual mesh movement once a (single) vertex weld has been made. Actually, I didn't. I havn't noticed that on the quick tests that I've done, but thats probably due to the high face detail in combonation with…
Christopher, Just to let you know, Bernoulli just recently droped their drive and media prices. I don't know what the 44's are going for, but the new 150 meg cartridges average $99 and the drive which will read all sizes can be had for less than $500. They had a…
Phil, That's why when splitting an object for mapping purposes, I NEVER move anything. That way, when its welded back together, no faces are stretched. Regarding smoothing, thats become a source of alot of headaches (and work) lately. Maybe I should just stay away from the "organic" models…. Nah! That…
Actually, both Xaos and Angel studios did the majority of that film.
I had already figured the negitive part (see my reply to Gary), but I have been dealing with mapping so much lately that I didn't even consider applying the second material to the selected faces without splitting it into a separate entity first, because its stuck in my mind that…
>>you've got to split it, flip the mapping coordinates, and then map it from the back. I had already tried flipping the coordinates and applying it to one half, but I couldn't seem to get it right (the bitmaps would have to be flopped for that side as well). I…
Greg Pyros mentioned an Alpha IXP a couple days ago that would strip the alpha info into a separate file, so you might want to ask him about this. Photoshop and Pstyler 2.0 can also separate the alpha, but only manually one at a time (3800 frames = 3 weeks?)…
Bump map flip flop
Message #75406
I've just run into the annoying habit of the renderer to reverse the effect of a planar projected bump map as it passes through the center of an object, leaving one half of the object with a reversed bump map and a seam right down the middle. The object I'm…
Thanks. I'm using scaled down copies of the maps in all but the final renders now, so it's not a problem anymore. David
James, This is a tricky question, as I have no idea what you personally would get out of any sort of art class. It all depends on the person, what kind of artistic talent they had (I don't think previous "art education" makes a difference one way or another), and…
Ah yes, Phar lap land! >> the memory is getting allocated in Medit, but the fact that it _was_ allocated isn't showing up until you've gone back to the main renderer. Sorry to be dragging this on, but when I enter the scene and render it, 3ds uses x memory.…
James, >> I can see where the sculpture would be handy, but I can also see how it may sometimes be frustration when you know exactly what you want but can't do it with the mouse… OUCH! That one struck a nerve in me! PMJI, but you wouldn't believe how…
Gary, >>To put your mind at rest, here's how that worked on my system: >>3. enter mat edit and load "chrome tutorial" from the scene. GY: Here's where you will eat up about 2Mb if you even render a sample sphere. You've loaded a material with two 1024×768 texture maps…
I tried the attic scene and didn't have a problem. Try this to see what you get. 1. restart 3ds. 2. load monster.3ds from the clipanim directory on the cd and render the front view. (I set AA off, BG tile, everything else default to a Targa at 512×486. Mem…
Page 11 of 13