CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (585 messages)

#3291 #Radiosity Message #3297
From: David Hofmann Animation Vendor A Forum · Impulse January 19, 1995 10:53 AM
Tim, I have had the same thoughts, but in contrast to you I had no solution. I tried putting a slight and small bump texture on the reflective surface, too, but as you said it doesn't work they way I expected. Looks grainy. What about the roughness slider? I haven…
#3168 Imagine 3.0 OEM Message #3211
From: David Hofmann Animation Vendor A Forum · Impulse January 15, 1995 3:29 AM
Hm well I think I can live without the box You could upload a 3D model of it here 🙂 -David
From: David Hofmann Animation Vendor A Forum · Impulse January 12, 1995 1:43 PM
Hi, thanks for this workaround. I have been using this thing in other situations when I wanted to "morph" object that didn't morph (becaue of different number of points). -David
#3066 DXF in bug Message #3103
From: David Hofmann Animation Vendor A Forum · Impulse January 12, 1995 4:31 AM
No I don't know any other places. I'll ask a friend. He is on the internet for a long time now and he's a 3D fan, too. I'll let you know. -David
#3033 #DXF in bug Message #3065
From: David Hofmann Animation Vendor A Forum · Impulse January 11, 1995 5:02 AM
You are a lot a avalon I guess? -David
#suggestions Message #3042
From: David Hofmann Animation Vendor A Forum · Impulse January 10, 1995 6:21 PM
Hi, is there a chance that the effects like lense flare or DOF are chagned in a way that they are not affected by the resolution of the image? Also since it's post process it would be possible to do the post process only so one could try with the…
#2998 #DXF in bug Message #3031
From: David Hofmann Animation Vendor A Forum · Impulse January 10, 1995 12:10 PM
Have to check it out. Maybe it does work when I check one of the other boxes, too. I just converted another 100 objects from various formats to DXF that I plan to upload to COMANIM. I just wanted to check if they load fine into IM having layers separated.…
#DXF in bug Message #2996
From: David Hofmann Animation Vendor A Forum · Impulse January 9, 1995 2:29 PM
Hi, I guess you already know but I found a bug in the DXF import. When I use "new entity -> new object" the object get's loaded fine. But right after one object(s) are drawn on the screen Imagine falls into a endless loop and the Busy cursor stays on.…
#2962 Winimages Message #2981
Looks like NT is the best choice for the future (even tho it's a MS product). -David
#2961 Imagine 3.0 OEM Message #2980
From: David Hofmann Animation Vendor A Forum · Impulse January 9, 1995 4:17 AM
Ok I got the upgrade so I didn't get the box. I got a box with my copy of 1.1. Since then I only got updates. But I can do without a nice box if shipping to Europe is less! -David
#2953 #Imagine 3.0 OEM Message #2957
From: David Hofmann Animation Vendor A Forum · Impulse January 8, 1995 12:25 PM
>> The package contained my invoice, two disks and a black and white >> spiral bound manual. Dave, don't worry that's the way IM 3.0 looks like, there is no nice box (at least I didn't get one, maybe there is one for sale in the shops). -David
#2936 #Winimages Message #2956
>> if we supported NT on Alphas and MIPS (and PowerPCs!), we can support >> something with a broader market share, eh? NT for PowerPC CPU? Is it a reality or still just a fiction? -David (still waiting for WI to arrive)
From: David Hofmann Animation Vendor A Forum · Impulse January 8, 1995 3:55 AM
>> Do you mean to say that the WIN32S I mentioned is not good? No I'm just saying I'm not going to d/l it. I have only two Win32s programs so far and they run fine, so there is no need to change anything. It can only get worse in…
From: David Hofmann Animation Vendor A Forum · Impulse January 7, 1995 5:43 AM
Better not! I want my Win32s program to run -David
From: David Hofmann Animation Vendor A Forum · Impulse January 5, 1995 4:25 PM
I don't know what "the latest" Win32s is, but I do know that OS/2 supports it. A friend of mine has written a W32s raytracer and it ran fine under OS/2 Warp. If MS changes it's Win32s specs so quickly they will not only confuse develpoers but at the same…
From: David Hofmann Animation Vendor A Forum · Impulse January 5, 1995 7:52 AM
Sam, as long as it is not a *real* NT version you can run it under OS/2 because OS/2 uses the original Windows on your system. So if it will run with Windows it will also run under WinOS/2. -David
From: David Hofmann Animation Vendor A Forum · Impulse January 1, 1995 6:28 PM
Win32s is cool, no problem with that. BTW is the L/T CD done? -David
From: David Hofmann Animation Vendor A Forum · Impulse December 30, 1994 7:08 AM
Mike, will it be an NT or at least a Win32s version? -David
#3.11 Message #2530
From: David Hofmann Animation Vendor A Forum · Impulse December 20, 1994 5:33 AM
Just heard about a 3.11 version of Imagine. How do I get it if not with the constant update program? -David
#2101 #bones subgroups Message #2127
From: David Hofmann Animation Vendor A Forum · Impulse November 29, 1994 10:05 AM
Found it. It's in the other menu so I didn't find it at first. BTW, just one more suggestion: a deselector and an adjustable value (tolerance) for the merge function (to eliminate very small faces) -David
#1335- YARC Boards Message #1354
From: David Hofmann Computer Animation Forum · Forum Information November 29, 1994 10:05 AM
>> but Hash won't hand out the secrets to the tessellation of their >> spline patches. that's understandable. BTW, do you plan to do a third version of the Syndesis CD-ROM? I might have a few objects that I could contribute. -David
From: David Hofmann Animation Vendor A Forum · Impulse November 27, 1994 9:03 AM
Hi Mike, sometimes when working with bones not everything works 100%. I set up an object with bones and when I use update bones IM tells me it can't find subgroup. Unfortunately it doesn't say which one!!! I think it would be very easy to ad this to Imagine. -David
#2087 bones subgroups Message #2092
From: David Hofmann Animation Vendor A Forum · Impulse November 27, 1994 9:03 AM
Ah yes there it is. Didn't find it because it's in the other menu. -David
#bones subgroups Message #2084
From: David Hofmann Animation Vendor A Forum · Impulse November 26, 1994 3:53 PM
Hi Mike, just found out that when using the new way to assign the bones subgroups the name is twisted. The *big* bones subgroup is called name.SB and the *small* one is called name.BB. But the assignment itselve is correct. BTW, maybe I'm missing a simple thing. I would like…
From: David Hofmann Animation Vendor A Forum · Impulse November 25, 1994 12:28 PM
Mike, great! I hope it will never come back! -David
From: David Hofmann Animation Vendor A Forum · Impulse November 23, 1994 1:11 PM
Mike, don't reformat your HD, it won't help. Many people have reported the problems you described (including me). It's the mem management that doesn't work well together with some machine setups or other software. Impulse reccometns to boot bare with nothing but a mouse driver. When I had these problems…
#1848 ImaginePC converter Message #1900
From: David Hofmann Animation Vendor A Forum · Impulse November 18, 1994 3:09 AM
John, here! -David
#951 Imagine Message #982
Would you mind taking a look in your \windows\system directory and tell me the date fo the file "64k_800.drv"? Mine is 19.03.93. Do you have a newer one? -David
#929 #3D modeling Message #981
>> If you don't like paying for plug-in's, then you should take back your >> raving about LW's future capability of plug-in's. You must confuse me with someone else. I haven't said anything about LW in any of my recent messages. I don't even have it. And I won't participate…
#914 recording Message #967
From: David Hofmann Computer Animation Forum · Forum Information November 16, 1994 12:22 PM
Kevin, I reccoment the PAR (personal animation recoder) from DPS. It's a card for the PC (or Amiga). It's a HD-VCR. You give it the TGA files and after a short time you can play back your anim as video. Supports full video resolution. I think it's $2500 plus HD.…
#888 3-D MODELING Message #923
Nathan, oddly shaped objects should create odd looks when used with texture mapping. Maybe you try to render the object from one view and use that image as a basis for painting the texture. It's a good way to create texture for "oddly shaped" objects. -David
#871 #Imagine Message #922
Phil, what is the date of the drivers in WUGNET? Just don't want to d/l it only to find out that I already have them. -David
#862 Windows NT / OpenGL Message #921
>> I made the mistake of trying to use it to write a book. After so many MS programs you should have known that! -David
#831 #3D modeling Message #920
>> think there is an IPAS that lets you do that >> Fortunately, there's an easier way in 3DS. So it's not in 3DS, but an extra package. People tend to say "3DS can do that", but it's not 3DS, it an IPAS (=extra $$$). >> Do you know of…
Ed, there is one. Check out Graphsupport Forum for animation payers. There should be the latest Video for Windows drivers. I'm sure you can also find them in MSLIB. -David
#889 Raytrace Animations Message #918
hehe morphing seems to be perfect for political stuff 🙂 -David
#1676 Splitting Objects Message #1794
From: David Hofmann Animation Vendor A Forum · Impulse November 15, 1994 6:51 AM
>> Got some time you can lend me? You send every minute on CIS and now you are compaining you don't have enough time? -David
#1686 Dual Pentium Systems Message #1793
From: David Hofmann Animation Vendor A Forum · Impulse November 15, 1994 6:51 AM
But aren't we all look for faster rendering wich is as far as I know mostly floating point math? -David
#784 Graphics Cards Message #905
Andy, rendering time depends on the CPU, not on the graphics card. What renderer do you use? -David
#766 IMAGINE Message #904
Alain, I had the same card. It's VESA 1.1 or 1.01 or something. Just use univesa from Amiga Vendor Forum (I have uploaded it there) to "upgrade" you card to VESA 1.2. -David
#683 PC Animation Message #903
The new version is a NURBS modeller. And it's fast! Only saw a very first version. -David
Did you ever made an animation for a political ad? -David
#840 PC Animation Message #864
Yes, this should work, but it sounds like a lot of work 🙂 -David
#643 #PC Animation Message #822
Jim, the splashing water are particles. They explode a little and the gravity brings them down again very quick. The particles are small transparent spheres. Particles are a great thing. You can use them for so many things! I did the anim at TV resolution and the whole thing (the…
>> I've got some questions on them, but gotta go to work, I'll ask >> later.:) just ask, I don't have secrets. 🙂 -David
Hi Jeff, we have political commercials on TV. Every party gets time on TV, but they can't buy commercial time just like other commercials. So it's limited. -David
#535 3D modeling Message #680
Thank you very much for the very detailed comparsion. Never seen something like this before! Great! 🙂 -David
#558 Alias vs. SoftImage Message #679
Hehe I know. I know a guy who works htere. He has written a raytracer for a small german animation program before he went to Blue Sky. Someone from Blue Sky talked about their projects at Siggraph. They have developed a lot of great stuff. -David
#546 #Introducing Myself Message #678
Just ask if you want to know anything. That's what these forums are for 🙂 -David
#539 #PC Animation Message #677
I'm still hoping for Sculptura 2. Saw a beta and it was very good, but it will take some time till it is out. -David

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