This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (163 messages)
>>Bravo Martin! What a community!! Thanks!, have you tried KEYDXF? Ps Next version will propobly not be PD !!Ds
#Public Domain IPAS!
Message #91272
Greg Pyros sent me this mail as an example on IPAS program's needed. This was no big task to make a simple version of this program soo I made this version Public Domain. Hope this solves the problem! ——————————- old message —————————– *Fm: Jonas Ruikis [ADESK] 73172,1351 *To: John Foust/Syndesis…
#Wishlist!! IPAS4!
Message #91260
Add this to IPAS4 wishlist! -M.E — Forwarded Message — #: 91187 S17/*MM Developers [ASOFT] 15-Mar-94 05:09:57 Sb: #91028-Screen size? Fm: Grant Blaha [Adesk] 72540,1062 To: Martin Enthed 100277,1272 Sorry Martin, there are no hooks into the API to determine screen size. If you want to have a fun time,…
Screen size?
Message #91028
How will I get the actuall screen width and hight in pixels. I know how to get the dialogs width and height through the "Dialog" structure, but how will I get the max X and Y values for the active screen? -M.E
I know of these and have tried to set as IPAS R2 style, but these doesnt seam to be used in a PXP with new type of dialog!?
. They are used in the ORBIT_I.KXP sample C file and in that KXP they seem to be saved when exiting the function ClientDoCustomDialog(). If the "dlgResult"==1 its saved otherwice not. The thing is that I am making a PXP and there are no sample C files that saves there…
>> Perhaps you should send Jonas a test file and he'll take a look at it for you.
#State variable saved?
Message #85847
How do I get the state variable saved when finished an IPAS that uses the new type of user dialog. I have set the variables in there proper feel funktions but when reentering the IPAS program I still get the default values in the state variables, not the ones from…
>Well, because the Dialogue structure is navigated as a heirarchy, there is no >index around during the do_dialogue phase. One could be derived from the base >address of the array minus the address of the current structure, divided by >the size of Dialog structure. You could also identify the unique…
#Super BLACK?!!
Message #85845
I dont get my SUPER-BLACK set to work! As the manual says this value should set the lowest color value an object could have. This would make it easy to distinguish from the background black who is always RGB 0,0,0. A SUPER-BLACK value set to 25 should give the object…
I have just discoverd something NEW, to me atleast!! The output- and input-file gamma values present while making a network rendering IS SAVED in the network process. The field order is also saved!? If one loads the .PRJ file from the netque path the settings in the local 3DS.SET file…
ME>> As I understand it the whole 48bit picture isn't held in memory at once>Yes Martin it is. Which is one of the reasons you need more memory in than in R2.
Thanks for confirming my thoughts about the gamma settings, I think I understand how it works. There is just some theoretical things left :-). >The rendering in 48bit space is transparent to the user and gamma correction >is only applied once to the final rendered image. As I understand it…
I know that if i put all these settings to the same value I get no problems with gamma, but if I have them all diffrent what will happen? I was just wondering wich setting that do what and when? But when writing all this down I think I'm beginning…
Gamma settings ?
Message #83604
I know that the "GAMMA" topic maibe out of "fashion" on ASOFT but I need to straighten out some "?" to "!". I think I got somewhat a grip on it but just want to make sure I got It right! It's about the 4 settings of gamma in the…
ATVista and 3DS r3 genl.
Message #80623
A customer of mine is using an ATVista (13.5Mhz/PAL) card with 3D Studio 3.0. He cant get his ATVista card to stay genlocked when entering 3D Studio. The driver he is using is "RDPVISTA.EXP" dated 91-09-25, and is propobly not the latest one ! He tryed to use the driver…
>I recommend a process of elimination through use of the Select button and Quad >selection. In other words, use Select/Polygon/Quad to select half your >polygons, turn on the Select button and then assign the polys as shapes. I used this method, but it took about 1/2 hour to locate the…
Thanks for answering my question, and I will look into the PC version of FRAMEMAKER.
2D Shapes & SHAPE/CHECK!
Message #78179
When doing SHAPE/CHECK in the 2D Shaper to check if the Assigned polygones are OK, you get to know if and where a polygon selfintersects. But if you have a not closed polygon you just get the messagage "All polygones must be closed". As I know there is no way…
>The 3ds manuals were done on Framemaker on a SPARC. As you probably know, >Framemaker is also available for Windows. > > – Jack What do you think about Framemaker, does it have all features needed? Is it platformcompatible? Easy to use? -M.E
3DS MANUAL made in?
Message #77937
I was just wondering in what program the manuals for 3DS r3 was made in? FRAMMAKER,VENTURA PUBLISHER,PAGEMAKER,….? As I think you did it on some other platform than DOS, it will propobly be something I never heard of! But I'm quirious never the less! So, if it's not companie confidential…
Thanks! -M.E
>The basic gamma correction function is an exponential function of the form: >lookup value = intensity (to the power) 1.0/y So if I want the gamma corrected intensity of medium gray (128,128,128) at gamma 2.2 I would solve the following : 128 = X (to the power) 1.0/2.2 Have I…
256 col FLC to 16 col!!
Message #77654
I have a customer that want to convert 256 color 640×480 FLC to 16 color 640×480. If I recall correctly FLC-standard only supports 256 color, so they need to convert it some other format. Does anyone know about such a convertutility and a playerprogram that handles 16 color sequenses? -M.E
3DS Slave & Mem !
Message #77619
If you start 3DS in SLAVE mode by typing "3DS SLAVE" does it allocate the memmory for SHAPE-MAX,PATH-MAX and DEFORM-MAX, as set in the 3DS.SET file? If it does, put it on the wishlist that it won't 🙂 ! -M.E
#Gamma values !?
Message #77618
I want to make a picture that is built out of 1×1 pixel black and white checker, and put out several halfway gray (128,128,128) boxes on it. These boxes should be gamma corrected individually. They gammas should be from 0.8 to 2.5, with a step of 0.1. This picture I…
Lamp exclude!?
Message #77614
If you have used 3DS r3 and Lamp exclude option, and add new objects to the scene you have to redo the exclusion for every lightsource. If you have many lights this will become a heavy task. If it was a lamp INCLUED-object instead this will not be the problem!…
#What to choose?
Message #77278
I have posted this message in TRUEVISIONS Forum but they havn't answered in a couple of days, soo I'll try here. Maybe some of you know more about this then I do!? —————————————————————————– I have bean using a Targa+ board for some time now with 3D Studio and TIPS. I…
There is another thing about network-rendering that is a bit strange. Why erase the .PRJ-file when the mesh is rendered. Why isn't it deleted when taken away from que as the .LOG and the .DAT file? Is it to preserve diskspace ?
>> A much more simpler method would be: >> >>*send all of your jobs that you want the other slaves to render normally >>*modify /Network/Configure/Network Path to some other directory like Me_Only >>*send the jobs there that are just for you're machine(or machines like you) >>*network slave… >> >>This is…
#Offline Slaves in LIST!
Message #76016
Is there a way to make SLAVES that are not active show up in the Network rendering list? When I'm working on my machine I would like to put projects in the network que that only my machine are allowed to do later. I can't use the "" and exclude…
>when you say "8514XGA2" you are actually combining two cards. There is the >8514/A and the XGA2. I use drivers from Panacea to use myout the graphicscards on IBM PS models, so thats why it get's mixed up, in my head that is! Yes I know about the Panacea-drivers, but…
8514XGA2 driver for 3DS?
Message #75757
I have a customer that has a IBM Model 70 with a 8514XGA2 grapghics board. He want's to run 3DS 3.0 and Animator PRO 1.3 on it! Does anyone know if there are devicedrivers for these programs for the 8514XGA2 board? – M.E
#74941-
Problem with backgrounds
Message #75756
I have also got the "PAGE FAULT" message today! I hade bean changing my AUTOEXEC, moving my login onto the network to an earlier stage. Then, when I started 3DS from a batchfile, and went into "Configure", the "LOFT-PATH" was commented out by some strange squers. When I tried to…
#Capture 3DS Screen ?
Message #69941
I need a program that can capture the display inside 3DS to a GIF,TIFF or TGA file. regards, Martin
Have you checked that you have created the faces in the right direction ? They should be created CCW to get the normal towards you
#Hardcopy ADI for HPGL ?
Message #67151
Has anyone seen or made or herd or … of any hardcopy drivers for HP Laserjet printers ? I have a customer that want's to render to his HP Laserjet III. regards, Martin
JE-
#3DS in Skandinavia !
Message #65387
JE –
>>- Sure tantalize us, but give us no detail! Good marketing strategy I noticed lot's of intress in my routines, and even people "talking" about them, without even knowing what they do yet! That's quite nice ! (-: You are still doing animations for broadcast. Is that mostly intros and…
>> I came into this from the television side. I started working with a character generator and then a >> paint-box and then an ADO 1000 which has key-framing, played around with 3 >> channel cubes and it was a logical progression to 3D animation. Are you still doing things…
>We have developed a FLIC compression system that has real time play back. I know that many here should be interested in that software. I am doing a lot of company and product presentation with FLC's now and have some problem fitting it in on diskett's . If your player…
>I believe you are correct — there is no way to do a two-sided flat reflection >map other than to actually have two planes back to back with their normals >pointing in opposite directions, as the flat-mirror uses the normal to >determine the reflected objects. That is to bad, I…
Your right about PAL not beaing superior to NTSC, it has it's loss in speed, that's why fieldrendering is more importent for us then for you. I have just started making FBF animations to Betacam SP so I have left FLC format behind me. I have been working full time…
#Flat mirror & 2 Sided !
Message #64570
If I make a singel face, and applay 2-sided flatmirror material to it. I get mirror effect only on the side wich is detected as "outside" due to the normal, no reflection is seen on the other side ! Is this the way it should be, or am I missing…
#3DS in Skandinavia !
Message #64540
>Most of here are not NTSC fans either but its what we have >to work with for the time being 🙂 So what type of work are you doing in >Sweden? Do you have many 3DS users? Just curious. -JE I'm working as a 3DS dealer in south Sweden. I'm…
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