CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (42 messages)

#4355 WI arrived Message #4376
>>You can generate your effect in reverse, of course, but that does result in twice the frames, which (I guess?) you wouldn't want.
#WI arrived Message #4342
WI finally arrived. Looks very promising. Also looks kind of shaky. Here's some random notes from a few hours of poking at it. Some Help buttons in dialogues give me Invalid Keyword errors from help. A few I found just offhand are Area|Transparency Controls|Help (I dislike dialogues with no Cancel,…
#4016 #Imagine's IK Message #4025
From: Dan Richardson Animation Vendor A Forum · Impulse February 9, 1995 10:18 AM
Your flc is perfect. I'm psyched. Thanks a lot. How long did you spend on that, start of modeling to completed flc? Also, you mention the revision you're working with. Can 2.0 do that, 3.0, or would I need the continuous upgrade version? I'd probably get it anyway…
#3975 Imagine's IK Message #4004
From: Dan Richardson Animation Vendor A Forum · Impulse February 8, 1995 5:04 PM
The concept of the mechanical is quite simple, maybe I can ascii it here. small action | here pivot point pivot point \|/ fixed to plane floating ———————————————- | * * * * | | * * * * | ———————————————- | | this | | The motions are all…
#Imagine's IK Message #3967
From: Dan Richardson Animation Vendor A Forum · Impulse February 7, 1995 10:13 PM
Hey GreG. We've missed you over in Graphdev. What can you tell me about Imagine's IK? Can I use it to build a working machine linkage? I have a project in mind, with a fairly nasty combination of levers and pivots, some fixed to a base, some floating attached to…
From: Dan Richardson Animation Vendor A Forum · Elastic Reality December 21, 1994 1:27 PM
>>a FLC saver (that's a newer format, right?).
#2486 #WinImages Release 3 Message #2542
Reasonable answers all around. Thanks. I'll hit your order line tomorrow. >>You can't, at present, batch load them so they're a bunch of concurrently available image windows for individual editing as you would load an image in Photoshop… you would have to load individual frames, one at a time, for…
From: Dan Richardson Animation Vendor A Forum · Elastic Reality December 13, 1994 1:49 PM
>>Programs run faster under NT
#2323 #WinImages Release 3 Message #2390
Dr. Bruce! Howdy. You sysoping here? Make sure Ben and Chris play nice, OK?
#2324 #WinImages Release 3 Message #2389
>>So to answer the question, your $50 can go either place.
#2251 #WinImages Release 3 Message #2320
I see where MicroWarehouse is advertising a $50 competitive upgrade to WinImages 2 from just about anything, including Picture Publisher. Should I do that and then upgrade to 3 next week, or wait? What's the status of someone who buys 2 right now? And the big question, can you describe…
#1004 Public Demo Thread Message #1021
>>some german… So I don't have to rewrite all my comments>By the way, I'm sure the Beatles never sung in german
#981 3D modeling Message #991
>>peolpe say "3DS can do that" but forget to mention that it's an external modul. People get the impression 3DS can do all these things.
#957 #Public Demo Thread Message #969
>>I don't know what the other forum-members are thinking,
#946 Public Demo Thread Message #968
>>Darf ich bitte zur al toilette (or something like that)
I'd heard about it not working on PAS, but you're the first I've heard say it wouldn't do SB. I'll have to try on my kid's machine. I really like FT2 so far.
#866 #Public Demo Thread Message #879
>>I'm looking into those CPU upgrades. 486SXs may be
>>weird that Microsoft would include OpenGL and then not give you a way to use it. It's not like Microsoft to leave a potential market untapped
Sounds like you've got a more direct route into ST3 than I do. I've had no luck going straight in. I'm on a GUS, and the order of loading samples in ST3 seems to be really critical, later samples sometimes corrupt older ones. Sometimes not. Really screwy. So I load…
#729 #3D modeling Message #740
>>Gfx Users Group forum (I think it's GO GUSGRA; someone
#636 MegaFlames Message #657
>>I haven't seen the sequence you talk about, but I have been programming graphics for quite a few years.
From: Dan Richardson Computer Animation Forum · Modelling November 9, 1994 12:58 AM
>>Did the Faro feel substantially smoother
#611 modelling section Message #655
>>info about this format? I have already 3 flavours of it ( in RAW2POV ).
>>I'm 39 myself,>downloaded "Airframe"
#500 #OLE init fails!? Message #520
>>hammered out the flattening issue
So, how long have you been living in Redmond, anyway?
From: Dan Richardson Computer Animation Forum · Modelling November 5, 1994 10:42 PM
>>Faro tells me their device was developed for microsurgery and is very light and smooth. Immersion's looks cheap/plastic and small in modeling volume.
#436 #MegaFlames Message #440
>>What do you people have against .FL? and bitmaps?>How about the Gates warp in EMF's demo? Bitmaps!
#397 #modelling section Message #402
Simple RAW triangles are a common exchange format here, due to their portability and Steve Anger's RAW2POV convertor. It's just a list of vertices, 9 on a line, separated by spaces. A word on a line by itself is a group separator, used to divide subobjects and parts. There's a…
>>ScreamTracker III. It's great but it crashes if I have EMM386
#353 #animation software Message #358
450 megs, and yes, TGAMIX worked great. The guy brought his Dell here, and we parallel port laplinked two images across, maybe a month ago. Haven't heard if he was able to print them.
#352 #animation software Message #357
The time's bound to come when video systems will be fast enough to play back 32 bit animations over other animations or stills, with appropriate transparency. Look to the future.
#285 #animation software Message #302
>>What would 32bit anims be good for?
Right here, in the Demo Sources lib. TUT1-9.ZIP lib 17 95K 04-Aug-94 Demo tutorials 1-9 by Denthor of ASPHYXIA TUT10.ZIP lib 17 11K 04-Aug-94 Part 10 of Denthor's demo tutorial series TUT11.ZIP lib 17 15K 04-Aug-94 Part 11 of Denthor's basic demo tutorial TUT12.ZIP lib 17 13K 04-Aug-94 Part 12…
oxymoron.
I believe Electric Image is still the one to beat, although I haven't used it. Somewhere in the $5k-$10k range.
>>believe Dave Mason's VFD
From: Dan Richardson CDROM Forum · General January 30, 1993 2:46 PM
My question is: Given a compatible CD-ROM player and a Kodak Photo CD, what software do you need or use to actualy display the photos on the CD? >>>>> Micrographix PhotoMagic is a cheap image editor that claims support.
#37967 Gateway deal Message #38111
From: Dan Richardson CDROM Forum · NAUTILUS PC January 26, 1993 7:07 PM
>> Is this the Sony CDU-31A?
#37881 caddies Message #37952
From: Dan Richardson CDROM Forum · General January 24, 1993 10:35 PM
>> I killed my favorite audio CD ("John Barleycorn must die" by Traffic) with a simple little 1/32" scratch
DXF meshes? Message #11877
>>Our InterChange Plus system of 3D translators does only polygonal objects at this time. We do have a DXF Converter for it, but it doesn't handle>We've already assembled dozens of megabytes of public domain 3D objects in various forms. We're converting them to N different formats, > So far, this…
DXF meshes? Message #11876
>>Our InterChange Plus system of 3D translators does only polygonal objects at this time. We do have a DXF Converter for it, but it doesn't handle>We've already assembled dozens of megabytes of public domain 3D objects in various forms. We're converting them to N different formats, > So far, this…