CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (52 messages)

#191192 FLC's on UNIX Message #191267
unfortunatly, I need to be able to do it without using x-widows. Possibly somthing for MOTIF or the basic UNIX shell.
FLC's on UNIX Message #190896
Does anyone know if it is possible to play a FLC on a UNIX machine. -or possibly import a series of images from within MOTIF? Thanks
We Need Animators! Message #170404
Can you do 2d Animation/Design with Ani Pro? Do you live in the Los Angeles Area? Would you like to do some freelance work? If you said "YES" to all of these questions fax us your resume NOW!! Fax Resume and freelance rates to: Jane Shore MediaForum Studios (310) 342-5901
Help!render/strght vid Message #168874
I am begining a project where I will be digitizing video, mapping it on a surface, then rendering it out to 752×480 for PAR output. In the first shot I will be transitioning between the real video clip and my rendered version mapped on a surface that I have aligned…
I set up a single stand alone network queue entry to run the other night. Yesterday, I stopped a rendering during the middle, then cleaned that queue entry. I restarted it again, and for somereason it rendered the wrong viewport. Even though it was the same render queue entry that…
#151797 #Uploaded file Message #151819
Joe: Thanks for your help. If you can delete it that would be great. The title is: Interactive Resume and Portfolio It was uploaded on 12/16 by myself and it's located in the Take 5 section of this forum. Thank you. Dave
#Uploaded file Message #150867
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage February 3, 1995 3:19 PM
I uploaded a file of my interactive resume and porfolio a while back. I have recently accepted a job, and no longer want it in the file listing. How do I delete it permenantly? Thanks
#142147 upload Message #142261
Thanks for the help.. but unfortunatly you have gotten some misinformation.. their is a nother individual that posted that message, and it was repeated on the "upload" message… I'm not that person.. If you look in the file of want adds for the electroic portfolio, that individual is the one..…
#141847 #upload Message #141921
From: David Humpherys Autodesk Multimedia Forum · Take 5/Want Ads December 15, 1994 12:02 AM
Thanks… I'll check back periodically over the next few days… for a while there.. I thought I was going kooky. DH
#upload Message #141846
I uploaded jdh_intr.zip to the autodesk take5/want adds section on monday. I went to check to see the number of accesses and I coudn't find the file. I did a library search and couldn't find it either. where did it go? is it possible it hasn't been placed there, or…
#141800 #upload Message #141813
do you have an address… or do I do it thru this forum and use [wizop]? Thanks for you help
#141783 #upload Message #141797
From: David Humpherys Autodesk Multimedia Forum · Take 5/Want Ads December 14, 1994 12:16 PM
That's not it. I uploaded monday. The file name is JDH_INTR.ZIP. Is 922K, and titled Interactive Resume and Portfolio. I did a library search and couldn't find it, but I know that I uploaded it… it took around 15 minutes. any ideas? – i be glad to upload again if…
#upload Message #141778
From: David Humpherys Autodesk Multimedia Forum · Take 5/Want Ads December 14, 1994 10:58 AM
I uploaded my interactive portfolio into the Take 5 Want Ads section monday, and I went to check to see if and how many times it has been accessed, and I can't find it. Where, Oh where did it go…. ? the window… the second story window? D Humpherys
Interactive Portfolio Message #141471
I am seeking employment as a 3d Animator/Artist. I am located in Tacoma, WA however moving is not a problem. I have posted an Interactive Resume and Portfolio that can be downloaded to find outabout my history and to view a sampling of my work. File Name: jdh_intr.zip Location: Take…
#141186 Any 3DS dealers in WA Message #141223
Steve: I'd be interested in that info on the users group. I went to one meeting, but havn't been able to find out how to get in touch with anybody to see where they are being held now. thanks Dave
#141029 Soccer Ball – Help! Message #141083
Tyler: do a keyword search of "soccer" I think you'll find what you're looking for. Dave
#137170 #Fields Message #137173
Greg, Thanks for the info. If I were to change from fields to frames in the middle of an animation, would it be very noticeable? Dave
#Fields Message #137131
I have a rendered a series of targa's and then edited them in Photoshop. If I create an .ifl of these tga's and "re-render" them in VP with fields on, will it create the fields or does the 3d scene need to be rendered? Thanks
#136794 Networ Message #136828
Sounds as if DOS WFW is required for 3ds Net rendering, unless running 3ds in windows. I think my soloution is WFW DOS. Thanks for your help.
#136620 #Networ Message #136791
Brian, An addition to the thank you. I got the txt file, and looked over it. It answered alot of question I had, but not the one I'm getting hung up on. How can you get the network to recongnize other machines without being in windows? I am able to…
#136620 Networ Message #136701
Thanks for the help.
#Networ Message #136544
My office has recently set up a network using Windows for workgroups. I believe that it is impossible to use the networking features that come with this software in order to have network rendering in 3ds. I have heard of several different types of dos based network systems. Lantasic to…
VGASHOW Message #135720
I am using VGASHOW.exe to create a slide show. When I run the demo off the 3ds3 World creating CD the background is black. However, when I run my slide show off my HD the background is white. Is there anyway to force the background to a certain color? Thanks.
vgashow help! Message #135563
I am using VGASHOW.exe to create a slide show. When I run the demo off the 3ds3 World creating CD the background is black. However, when I run my slide show off my HD the background is white. Is there anyway to force the background to a certain color? Thanks.
#130035 Mapping Faces Message #130060
Thanks! That'll do it.
#Mapping Faces Message #129992
Is it possile to assign mapping coordinates to individual faces? I want to assign differerent textures to each side a cube, but I don't want to create seperate objects for each side. Any suggestions?
#129721 Magic Message #129767
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 18, 1994 7:37 PM
Thanks for the info. & the help on the phone. I'll be waiting on you new lens fx group Dave
#Magic Message #129658
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 18, 1994 12:09 PM
I am working with the Magic IPAS, and would like to achive the same results as the explode.flc that comes with it. Any suggestions on the settings that would achive this effect? Thanks D. Humpherys
#128205 Explode + Blur Message #128273
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 11, 1994 1:30 AM
Thanks for the help!
#128173 #Explode + Blur Message #128210
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 10, 1994 7:51 PM
Martin Thanks alot! My next step was to do the same thing in photoshop, with a batch program, but an ILF will work just as nice. Dave
#128124 Explode + Blur Message #128128
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 10, 1994 11:48 AM
Thanks, for the confirmation on Object motion blur. When I tried Scene motion blur setting on 3 it ran thru the video post rendering 3 times, each time doing the procedural processing for the axp, but then my image was black. NO image. I'm not rendering a black hole, so…
#Explode + Blur Message #128114
From: David Humpherys Autodesk Multimedia Forum · IPAS Usage October 10, 1994 10:36 AM
I have tried creating a blurring effect with an exploding object using both object motion blur, and scene motion blur in VP. I was unsuccessfull on both accounts. Could I be doing somthing wrong, or do these two effects not work with the explode IPAS. Thanks Dave P.S If they…
#126437 Vertex normals Message #126642
Count them. I believe that vertex normals are a function of the drawing engine, and how it computes the geometry. Although I don't know much about it at all. I want to determine a way, or a software package that can calculate the number of vertex normals, so I can…
#126208 Vertex normals Message #126209
Thanks for the help.
#126141 #Vertex normals Message #126152
I'm not talking about face normals, I'm talking about vertex normals. 3ds may not deal with them. If one vertex is used in more than one smoothing group, then that vertex has more than one normal. I could derive the number of vertex normals by figuring the # of verticies…
#Vertex normals Message #126106
Is there a way to recieve the number of vertex normals from a modeled object. Not the number of vertecies, but the number of vertex normals? Thanks Dave
I am a freelance animator in Tacoma, Washington. I have been working in the areafor approximatly 8 months, before which I was attending Purdue Universtiy where I recieveda Bachelors in Technical Graphics. I am wanting to enter the "mainstream" animation arena as an "3D artist" (modeling, rendering, animation) I will…
#116346 Weird file? Help? Message #116517
Thanks guys. You're right the problem was with the smoothing. Sure did act funny. Sorry my upload was lost, but I'm sure you've seen the likes of it. Thanks again.
#116242 Weird file? Help? Message #116261
Thanks alan. I solved my problem by just recreating the model. I was more interested in WHY it was doing what it is. However, I will try that and see if it solves the problem. That will create some clues. Thanks!
#Weird file? Help? Message #116188
I'm uploading a mesh into the meshes forum area. The geometry is of a simple extruded object. It's basicly an square shaft with a bevel. The "weirdness" comes when it's rendered. For some reason the edge between two sides doesn't appear. It appears to be a rounded edge with straight…
Optimize Message #108752
I have recreated a test file that I spoke of in a previous forum message. My results were much better. My file size droped 10% and my rendering time dropped 8%. Should I expect any better results than this?
#108510 Optimize problem Message #108568
Thanks! I don't have the file on this system, but I'll work with it some more, and if I'm not successful I'll send it. Muchos Gracias!
#108485 Optimize problem Message #108487
No, I didn't page to disk. That's sothing I thought originally also, but the machine has 32 megs and I checked the system configuration after each redering. Thank for the suggesion.
Optimize problem Message #108453
I have a question I hope somone can shed some light onto. I am working with the OPTIMIZE IPAS off disk # 7. I am working with large 3ds files and wanted to shrink them to drop rending time and file size. I created a test to see what type…
#95100 Hidden line. Message #95179
Thanks for the advice. I had thought of both ways you mentioned, but I thought there might be some "hidden" way to do it. (excuse the pun.) thanks again.
#Hidden line. Message #95070
It is possible to have a wireframe surface that not only removes the backfaces but hides geomery of differnet objects accordingly? I am aware of the display/geometry/backface, but that does not hide the geometry of an object behind the first object.
#.3dd files Message #94380
I downloaded a .3dd file from the "3dr2 /3d concepts portion of the Autodesk retail section of the autodesk forum. Does anyone have any ideas how I can convert this file to a DXF or 3DS? thanks
#93873 Water effects Message #93884
That's what I thought. Thanks
#93788 #Water effects Message #93871
Wow! Thanks for the information. I would be interested in seeing a single frame of your animation. I do have one initail question though. What do you mean by water caustics? I don't have any experiece with IPAS. but I'll give it a shot. Thanks again.
#93815 Water effects Message #93865
Thanks for the offer mike. I'm looking into this for a upcoming project involing a paper fiber factory system. I don't have the IPAS either. Thanks though Jon'

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