This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (24,141 messages)
Peter Pan & Lost Shadows
Message #197326
When I create some items in 3ds and try to render them some of them don''t cast shadows. I have tried moving my lights, changing the materials, embedding other objects within the master objects in the hope that they would cast the shadows and rendering on different machines. The shadows…
rendering error
Message #197323
I am recieving the following error at the end of rendering a view in 3ds4 under the keyframer work area. The image processes all 30 frames but gives the following error before it ends: Can't find file $FLI0000.TGA in Map Path(s) or Image Path. Followed by: Can't Load Flic Work…
Hi mike, sorry for butting in, but i'm interested in any sxp's as well, could you include me in the list? thanks -Peter Dunn
I have had no problem running 3DS under win95, it's slower, unless I exit to DOS mode, but it is possible. When I upgraded to Win95, my previous windows version was configured to run 3DS (see the manual), loading the windows pharlap driver.
single field 2 tape
Message #197318
Please expain to me how I can render to tape using only one field. I need to have images that will appear on a laserdisk as single frame images. and if there are two fields then the images will flicker. I was told that 3ds could lay them using the…
ARE-24 Elements
Message #197317
Help! I am using ARE-24 from Ketiv, I can not get the "elements" (trees, plants, pictures, animals, etc.) to insert with materials already assigned. I'm getting geometry only. How does this package compare to Autovision and Accurender? Thanks!
thank you for the reply Larry. How about during rendering of a FLC? I seem to remember the flic rendering crash without it. Peter Landeck
3D STUDIO RENDERING
Message #197306
I have a problem when I render an image. The edges around my picture looks very jagged. Motion blur is off, I'm rendering in phong, 640 X 480 (high res.) and everything else is set to default. For example when I have some text move across the screen, (motion blur…
Wow – didn't realize it came across the forum so well… and I didn't even include a WAV file! Anyway – baritone is my upper range. I'm a true bass Well, I talked the firm I'm working at to go 3DS, and putting me into a position where I'm managing…
>> I have in fact done this, and 6 hours later it is 190 frames into the the 250 frame anim with not a single crash.
Donald, I've been dealing with the same thing lately… long paths with keys in sets of five. At times I've had success when manually reducing the curves to the first, third, and last key. It becomes quite tedious, especially as I'm often making refinements back in the Shaper or Lofter,…
Larry, I looked for a "steps" setting in Keyframer and saw none — did I miss something? I tried changing the shape steps in Shaper before importing it to Keyframer, but I always ended up with five keys per curve… Donald Newlands BRW, Inc.
Patricia, I have used MGA Ultima+ video cards before and haven't had a problem running resolutions up to 1152×882 with 3DS4. Your message didn't include the size and type of monitor you are using, but if you have a small monitor (14" or 15") you might be limited by it's…
Murat, you certainly can use grids. I did not need that much resolution and it was easier for me to apply two different materials to each side of the rectangle. Sam
nuff said….. Now what can I do with my 2 free fonts except use them in PhotoShop 3.0.. (: .Jane And thanks!
I had this same problem before and went crazy. What it ended up being is that the objects having shadows cast upon had gourard shaded textures. Shadows don't appear on flat or gourard objects(unless they've updated it in r4). So make sure your textures are phong or metallic. ———-Will
Alan: >> >> violin mesh >> I think I've still got something hanging around from 1990. Call me… The big guy comes through again! Thanks, Alan! Greg Pyros
Alan: >> we try to stay pretty much like actual people around here… Speak for yourself! :^) Greg Pyros
Bob: >> Even though you can't spell XMAS without MAX… Good one! Greg Pyros
Jim Lammers, who runs the Rendering Plant, is interested in Telnet access, but doesn't have that capability yet. LAM
My understanding is that the dongle is polled at startup, and at various times otherwise. It is not polled during the rendering process. LAM
greg… i've got a mesh that i did earlier this year… it's of pretty high quality (at least i think so!)… let me know if you're still looking, and i'll send it over to you… … joe
Sam: Nice, but why don't you use GRIDS.PXP (PD) for rectangle? Murat
Dave, I have seen this problem a few times, but it was years ago. This problem happened on some of the Diamond Video products. What video card and drivers are you using, it sounds like you are using Vesa drivers and not the in-line Vibrant drivers. Give us some more…
Does this BBS have a telnet access number to access it from Telnet? Ed
"Thanks for jumping in with all of that info." Hey, – you're welcome!
Mr. Rhoten, when exactly does 3ds4 poll the hardware lock beside just after initialization? Can I remove the lock duing a rendering without causing a shut down? during a flic rendering? during a single frame render? Thanks, Peter Landeck
>> Even though you can't spell XMAS without MAX
Hi Gregory, Here's some info from a previous thread: >>>The library files you are looking for are 3DSMAX1.GIF, 3DSMAX2.GIF and BIPED.GIF. The 3DSMAX.ZIP (also in Library 3) include 3DSMAX.DOC, 3DSNEWS.DOC BIPED.DOC and README.TXT most of which is in the forum messages mentioned in the first paragraph.
I was at an autodesk seminar about three weeks ago and the guy who is president of public relations,,,,said that they were writing if for windows nt only….. and Microsoft said any thing programmed to run in windows nt will run in windows95, ..,Autodesk went on to say that if…
Ted I just sent you a very upbeat message about having cured my problems. Why don't I just keep my big mouth shut… frame 202 and I get a page frame crash to DOS. I know I can restart the render and get it done but this is hell. well…
Dean, The Rendering Plant can be reached at: 28.8 – 816-525-8362 14.4 – 816-525-5614 Harley
I'm not sure, but I think you can find one in AMMEDIA's sister forum ASHOWCASE under the library "demos.: Hope this helps Jason
Ted, The problem I have is with rendering on a single machine I have not even got the network wired up yet. Another piece of advice I have been given is to completely re-install the whole thing again, deleting all the old files first, including Ipas files too. I have…
#Rendering Plant BBS
Message #197200
Does anyone have the phone numbers for the Rendering Plant BBS? Any other BBS's that specialize in rendering (especially SCI-FI meshes) would be welcome Thanks Dean Abraham
Mike, PMJI but I keep seeing messages referring to 3D MAX. Any info on what this is, what it will cost, and whether or not there is an upgrade path from 3DS? Thanks, Greg LeVasseur
Raymond, I am running 3DS on a Windows 95 system and it works fine. You just run it in "MS-DOS Mode". What this means is that when you click on the 3DS icon the computer re-boots and runs in what is, essentially, DOS 7. When you leave 3DS the machine…
#3DS Demo?
Message #197197
Hi, Could you tell me if there's any 3DStudio demo? Where could I find it? How can I access to the Autodesk Display Page?
I have taken a flat sheet and rolled it into a cyclinder using bones and linking the bones. It comes out very well. This is all I had to do. Make a rectangle in the 2d shaper, when imported into the lofter add as many vertices as you need, this…
From:
Mike White SunDog Pro.
Autodesk Multimedia Forum
· Autodesk 3D Studio
October 26, 1995 2:13 PM
From:
Mike White SunDog Pro.
Autodesk Multimedia Forum
· Autodesk 3D Studio
October 26, 1995 2:06 PM
#Pentium OverDrive PV83
Message #197188
I think you'll be pleased with the upgrade. I cut an 8.75 min. render down to 3.5 min., hope you similar results
It's also not uncommon for models to be moved to and from various platforms/systems and ending up in demo tapes.
Mark, I have/have used both the VLB and PCI versions (all 2 meg) at up to 76Hz with no problems. (Never tried higher refresh rates.) I've used 'em with NEC, Sony and CTX monitors and usually set Editor at 1024x768x256 and Materials Editor at 800x600x16.7M. One place that had Mirage,…
Rick, I apologise if I came across sounding rushed or huffy; that wasn't my intent. My only concern with creating a .prj was that fewer people may respond if they have to d/l something. Otherwise it's fine with me, and it will certainly ensure across-the-board consistency in our results. Want…
Also, if you're using bitmapped shadows, your map size may be too small — try increasing the shadowmap, and turn off the "casts shadow" attribute for the ground plane, and anything else outside of the influence of the shadow casting light (or anything where, like the ground, the shadow cast…
>> the start of the animation. Where can we get the correct DLL to avoid this message being displayed? Is there a development kit we can buy? Any help will be greatly appreciated.
🙂 -dave
I have been following the mail you have been forwarding on the discussions Paul and John have been having on the problems with doing the 3DS exports from R13 C3 to 3D studio. I have had a problem since the C3 patch came out, I am not sure if it…
#ATI Pro Turbo/3DS4
Message #197168
Anyone out there with an ATI Pro Turbo Card? The Vibrant drivers crash if you try to run it above 75Hz, and ATI's recommended Panacea drivers only allow 256 colors in the Materials editor. SIGH.
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