This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (58,886 messages)
#CEL Format in Ani Pro
Message #835
Hey, does anyone know the new format of a CEL file in Ani Pro? We were able to figure out the old format, but the new one seems to include some sort of compression. Any ideas, hints, filenames?
#798-
#Who is AT Siggraph?
Message #811
Gregg: There is a MESS of ASOFT participants here! We saw most of them at the Studio 3D meeting/party last night. I am sure you will be seeing lots of comments here concerning both the meeting and other products on the floor. Incidently, Yost et al: BRAVO! Great Get-together. An…
Larry, there is a method that you can use to recompose the individual line segments into a continuous segment. By importing the dxf file into AutoCAD, and selecting one of the line segments with the pedit command, AutoCAD will ask if you want to convert that line segment into a…
#3ds Keyframer
Message #762
I am trying to find a way in 3ds to have multiple objects and bring them in and out at different frames, hiding the object doesn't seem to work, anyone have an opinion? also I am looking for a way to move an object from frame to frame and not…
#Mee Too!
Message #744
I'm off to Siggraph too. See you all at the party Tue night! Here is the latest summary of speeds testing for you 3DS fans… ======================================================================= 3D-Studio Test Bench: 3DS.SET options: Set LAST_IMAGE to OFF, MAIN-DISPLAY to V320x200, DITHER=OFF. File: Racecar Render lower right window. Render buttons that should be…
#728-
#video
Message #731
The route for video is two-fold. Video goes from Targa+ to the straight to the video deck. Quality is enhanced by addition of a "house" sync generator – you should do this for broadcast work. This assumes you want to use the Targa+ built-in encoder (whether SVHS or NTSC). For…
Mike, I'm very happy that you're finally up and running fine. Excellent. Regarding your questions… I can't comment on future releases, but there are some things in version 1.0 that will handle most of what you asked for. Objects CAN cast shadows on themselves. We do it all the time.…
#3ds and beyond
Message #674
ALL maps are gettin' coords now!! Things are screaming…sunsets are bursting, and octagonal italian marble is glistening….It took me awhile to get this through the thick outer shell, but I think I'm on track. Kevin's sugg's re: qemm helped alot (thanx Mr. K) Hopefully, you'll all see the results of…
#New Truevision Product
Message #672
!NEW HARDWARE ANNOUNCEMENT! Truevision announces our first 32-bit accelerated, bootable videographics card designed specifically for high-resolution color, Windows 3.0 applications! The Truevision 1024-32 card represents the state of the art in 32-bit high-resolution technology and the ultimate 32-bit color card for Windows 3.0 applications and AutoCAD. The Truevision 1024-32 is…
Thank you for clarifying… 1. If you use a color-mapped picture, 3DS uses the color map and doesn't expand its datastructure to 24-bits for the color. Saves alot of memory this way. 2. If you use an image smaller than your background and choose to rescale it up to fit…
Gary, 1. If I have a 256 color .GIF and have assigned it as a texture map, when 3DS loads that file into memory will it be converted to 24 bits internally in memory? eg: 800×600 .GIF = 323K bytes, will this use 323K of memory or will it be…
The DXF file is of a script logo scanned in and converted to DXF by Coreldraw. Started off with about 5000 vertices. Obviously, going to have to figure out how to do -that- better. Anyhow, the problem was the many disontinuous lines with coincident vertices. I'll attempt to email it…
Animator Pro includes support for standard VGA and also SVGA through the VESA driver. There will not be support for the Sierra HiColor RAM/DAC, although it is entirely possible that you may be able to find HiColor support from 3rd party ADI developers such as ourselves. I think that you…
#560-
#megabits
Message #568
James, I'm not sure exactly what you mean… please clarify both questions.
I'm not sure exactly what you mean, Larry. The shaper can currently bring in polylines of up to 999 points. Are you referring to bringing in many discontinuous lines that have coincident vertices and converting them to one line? If so, please zip up an example dxf file and email…
#New dxf3ds routine
Message #537
Well, I'm sure you've heard of the thousand points of light "thing". How about a thousand points in a dxf file brought into shaper by dxf3DS. Unless I did something utterly stupid, and wasted several hours of time in the process, there is no option in dxf3ds to connect vertices.…
#Sierra RAMDAC
Message #533
Does anyone know if the new Animator Pro will support the Sierra RAMDAC Highcolor chip? Wouldn't that be great to see an animation in a few thousand colors? When will the upgrade to Pro be available anyway?
#3ds
Message #526
You could download ATI-Display/386 from the ATI BBS, it is a version of our DL-Xpress/386 product that supports 3DS on all ATI modes. An interesting feature is that you can choose display, rendering, and materials editor modes independantly. You can purchase our ProRes/386 product from us ($49) for your Paradise…
YES! Finally, we get a response from one of the dozens of people who've downloaded DXF3DS in the past few days. Thank YOU for the feedback, GH. The real thanks has to go to Dan Silva, for spending the time to make sure we did everything relating to conversion of…
Kevin pegged that one right. Ver. 1.0 of 3DS had an opacity map ug (bug, ug) with RGB values of 0,0,0. Just go to 0,0,1 instead, an all will be fine.
#DXF3DS Conversion Prog.
Message #503
HATS OFF TO YOU !!!! Finally a smooth conversion from Rel 11 DXFs to 3ds. An ABSOLUTE GOLDEN UTILITY! I really mean it. I had been doing all sorts of "through the hoop" tricks via lisps routines (CHBLOCK, XPLODE, PROJECT, etc, etc) saving to FLM so on and so fourth,…
Easy enough. That's the RGB 0,0,0 bug in 3D Studio v1.0. Fixed in v.1.01 (a minor release). Have your dealer RMA it back to Autodesk.
#Opacity map problem
Message #490
We're trying to make things go progressively opaque and then transparent. We're opacity mapping applying a simple flic to a material that goes from pure white to pure black- other than the opacity map the material has a simple color (green). We want a green object to appear on a…
What I did recently for smoke (exhaust) was based on a theory provided by Gary Yost. First, make 2 rough conical shapes that kinda look like the exhaust funnel. Then, morph them together with a swirly FLIC opacity map. I used GRASP to create 2 or 3 random maps of…
Drilling a hole in a complex object takes some work but it can be done. Here is how I've done it. 1. Take a cylinder and place it where you would like the hole to be, reverse the normals on the object now, makes it easier later. Also remove the…
#Explosions
Message #399
Best thing to do for smoke from an explosion, is watch a few Loony Tunes on TV. It is a simple effect, mostly parts of a circle (arc, arc), either expanding, or moving away from the center with pieces of the explodee. A building would create a lingering smoke that…
In 3D Studio, easiest way for a hole going through the cube, is to build a square in the 2D Shaper, put a circle (or whatever shape) inside it, and bring both into the 3D Lofter and extrude (Bevel straight back) to the height (depth) you want. If you want…
This particular "Unmapped pages" error is likely caused by a conflict in the way memory is split between expanded and extended memory, such that AutoCAD wanders into memory intended for other uses. You should check how your expanded memory is configured, and I hope you use QEMM. If you post…
Steve: You define the shape with a 'hole' in the middle and loft the whole shebang. There are a number of ways to loft a shape with a hole part of the way through. The simplest is to loft two shapes, one with the hole and one without. After reading…
#Hole in Surface/Again
Message #391
My previous question on "drilling" a hole used a cube to simplify my question. However, as soon as I uploaded the question, I realized it is easy to drill a hole through a simple cube. My real problem is that I have a complex shape that I need to "drill"…
#Hole in a surface
Message #390
Assume you have a cube, how do you "drill" a round hole part way or completely through the cube? Thanks, Steve.
#R-11 Crash
Message #384
My R-11 C2, has crash after attempting to load a 17meg DXF files. My sys specs are: 486-33 clone, 12M Ram, 25M free Disk,DCA-11,DOS5.0 w/ 5M expanded, balance of ram extended. I might add, the system was working fine for about 1 week. This is a new system. My lastest…
3DS to Renderman
Message #15676
Hi, I have been logging into CIS every week since I got the R2 upgrade for 3D Studio, anxiously hoping to download the promised 3DS to RIB translator but to no avail! Is there a new planned release date for the utility? Am I looking in the wrong place? Am…
POCO functions
Message #4376
Are their functions to: Initialize the Serial Ports (# of bits, stop bits, and parity) Goto the first frame of a animation (FLC). Clear the current animation (FLC). Does Qtext return a value?? Can one tell if the user canceled??
Certification Exam results for first 16 people
Message #416
We put 16 new graduates through the AutoCAD Level 1 Certification Exam last week with a 72.5% success rate!! These people did our DOS for ACAD course, Level 1 and Level 2 and practise labs. We were very pleased to see such a high success rate. They had been primed…
10-Dec-91 21:19:51 One of the ugly and in-sensitive disk caching packages. I keep a 1MB disk cache around to speed up things that already happened. Like loading a program to exit it to do some little thing and then loading the same program again. ** WARNING ** Disk caching can…
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