CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (242 messages)

Pulsing Flare ? Message #195901
From: GARRY HARGREAVES Autodesk Multimedia Forum · IPAS Usage October 18, 1995 6:16 AM
Hi Guys, On page 24 of the Image Processing manual (Lense Flare) it talks about a flashing (pulse) on the flare….yup, I've got that goin well, any way how do stop it…I just want a flare to come out of the darkness (distance cue) and move over my (the camera)…
#194982 JPG vs TGA Message #195090
HI Brett, BS>>Now I use mostly Targas. Compression is funny in that it is very particular to the image you are dealing with. I would do a test render with each and let your eyes be the judge. Yeah I believe most compression is based on RLE (Run Lenght Encode)…
Acuris has a good map and bump (about 2 or 3 megs). Not sure of the correct name..it's on the CD…not bad better earthmap.tga…I can chase it up if you like….I just had to edited Australia and PNG…they were joined….good grief! CU GH on OZ
#194570 Vertex number order? Message #194587
Hi M, Mistakes? What mistakes….yeah I should try and get the updated version . I think it would take some intervention by the author to get a freebee My original question was based around how does 3ds number it's vertices. CW or CCW from the first AND what happens if…
ThanX Murat, That's just what I was looking for… GH
#194433 Vertex number order? Message #194465
Hi >>>Reread Morphing & Animation. There's a whole thing on morphing between numbers. This should help. Michele
Hi Kyle, The line up and freeze method is what I've been trying…if I refine what number in the vert' count is that…BTW it doesnt have to be a A -> B I'm just trying stuff out 🙂 thanX for the input CU GH in OZ
#194305 Vertex number order? Message #194417
Hi Grant, Hummmm, it did work at all or just didn't look any good? I thought if vertices counts where equal 3ds would do what ever is possible to take the vertice 1 of of one shape and move it to the position of vertice 1 in the other shape.…
#194123 Sentinel Pro Dongle Message #194277
Hi James, I recieved this mail by mistake? My problem is intermitted "error no sentinel plug pluged in" on 15 x PC all with dongles…were an ATC….It causes lots of grief >>>>> >> The jumpers appear to be set the same as the old board. Is there something I can…
#193854 Fibre optics? Message #194276
Hi Peter, That would be the Telecom add……all Glenn's stuff is pretty good thanX for the tip….. Gee, A'Desk sure have a high staff turn over… CU GH
Hi Kyle, ThanX for the response…however I may not of explained myself enough? Try this..we want to morph from say a letter "A" to a letter "B". I, in the 2D shaper, we use NEWBLD.FNT we will get: an 11 vertex "A" and a 15 vertex "B". Now we know…
#193944 #Vertex number order? Message #194274
Hi DAVID, ThanX for the response…however I may not of explained myself enough? Try this..we want to morph from say a letter "A" to a letter "B". I, in the 2D shaper, we use NEWBLD.FNT we will get: an 11 vertex "A" and a 15 vertex "B". Now we know…
#193544 Sentinel Pro Dongle Message #193553
ThanX Tim, Well there goes that idea …..WE have 15 digital 486dx2-32 and we never had a problem with intermittent "can't find your dongel Error" until we upgraded to Acad 13…the dongles have always been inside the machine…As far as I know it's just appeared since Acad13…?????? CU GH
#193361 #Sentinel Pro Dongle Message #193502
Hi James, We have the same problem – some people are saying if you have Acad 13 & 3ds it can cause problems – however I've tried switching the order of the dongles and it's dosent seem to matter…I was going to try loading down the line (terminate the line)…
#Vertex number order? Message #193500
Hi Guys, I am morphing some text into another piece of text (dissimilar shapes) so the vertices count should be the same. Whilst the first vertex is easy to choose, how are the other vertices numbered? (For example in a letter "A" is it clockwise from the 1st vertice..or ?…
#191642 #Sky .SXP map Message #193499
Hi Mike, Please send me some details on your sky.sxp … Thanx GH
#JPG vs TGA Message #192785
Hi Guys, When rendering single frames, a 100% quality JPG should be as good (in quality) as a Targa – Yes …Even though JPG are a lossy format, the quality slider should ensure the JPG quality is as good yet take up less HD space than the targa…(cos' of the…
Hi Guys, I am morphing some text into another piece of text (dissimilar shapes) so the vertices count should be the same. Whilst the first vertex is easy to choose, how are the other vertices numbered? (ie: If there is say 15 vertice in a 2D shape (letter A) and…
Fibre optics? Message #192000
Hi Guys, Well it had to happen, someone wants to follow a lense flare and fly down a fibre optic cable.. I suppose it just lofted path with a lofted circle for inside of the cable and smaller lofted circles for the inside fibres …add a reflective surface and a…
#190293 Support for FLC files Message #190317
ThanX Brian, That is just what I was looking for 🙂 CU GH in OZ
ThanX Brian, I'll go cap'n hand back to the client an pass on your info…any release date on the new aaplay.dll? Can you disable the Aaplay.dll start up screen? Once again, ThanX CU GH in OZ
#188763 PAR GAMMA? Message #189045
BTW Dennis, The color bar's I would need would have to be PAL (not NTSC) ThanX again GH
Hi B, BR>.FLC file palettes are not aware of Windows, so special considerations have to be made. Instead of using a palette of 256 color, use a palette of 236 colors, leaving the first ten and last ten palette positions unused within the animation. These are the positions that Windows…
#188763 PAR GAMMA? Message #189042
ThanX Dennis, I think I'll output some stills with different gamma's from 1.0 -2.1ish (uncomp' TGA's) then look at them on the services system…Thanx for the tip CU GH
#188521 Support for FLC files Message #188613
Hi Jan, We are getting the same problems (ie palette shifts) with fLicks also Toolbooks stock standard response is the problem is with autodesk drives (dll I susspect)..I use Authorware, with flick and we don't have any problems…just allow for the windows reserved palette… Please let me know if you…
ThanX Dave, It's just I didn't see any Phar Lap related stuff (files)..Therefore, just let Aaplahhi handle it's own mem requirements once aagin Dave thanx for the tip! PS I enjoyed your Planet Studio stuff. CU GH in OZ
Hi Guys, When using Aaplayhi – which memory manager IS used or SHOULD be used? Does it use Phar Lap? for best performance? ThanX GH
PAR GAMMA? Message #187298
Hi Guys I'm dumping some single frames of an animation (752×576, 24 bit uncompressed TGA's) to tape via a bureau service who is using PAR (hence the PAR/PAL res). My question is: I'm not sure how dark and how much the colors will vary from the PC's monitor to the…
Gamma for Video? Message #187295
Hi Guys I'm dumping some single frames of an animation (752×576, 24 bit uncompressed TGA's) to tape via a bureau service who is using PAR (hence the PAR/PAL res). My question is: I'm not sure how dark and how much the colors will vary from the PC's monitor to the…
Magic4 upgrade? Message #185588
Hi Guys, Just wondering if the particle system "MAGIC4_I.AXP" from Digi' been upgraded to allow the magic object to be linked to another object…? The latest info I have is Magic4_I.AXP has some behavioural problems when linked and linking should be performed via older Magic3….. ThanX CU GH
#185298 Michele to Australia Message #185354
Hi M, MB>Arriving in Oz in October, GH> Back for Summer hey! MB>if deadlines don't get me first GH> I gather not all the TAPES are completed yet? MB>How's Lisa and the wee one? GH> Fine MB>And how's the winter going? GH> Pretty Cool….. CU GH Michele
#184669 Tips/Tricks book? Message #184864
Hi M, What a great set of books they are too! CU GH When are you coming home?
#184084 Spring necks down? Message #184357
ThanX Mark, The answer was carefully hidden under my nose GH
#Spring necks down? Message #183869
Hi guys, I was making an animation of a cars suspension spring the other day compressing down and returning to it's orignal shape..(sounds easy) (ie 2D shape circle\3D lofter helix etc…) however when I squash it, the springs thickness (diameter) gets smaller in the middle ("necks down")…. So I used…
#182919 acadr13 export to 3ds Message #183231
Gid'Day Nik, NG>"Yes (the R13 stuff from GO ACAD) and No (the 3DS stuff is considered an "RMA" which requires the diskette with the serial number be returned to your dealer for new diskettes. Autodesk will send the dealer or customer the update." GH> ThanX for the info Nik, I'll…
#182314 acadr13 export to 3ds Message #182795
Hi Nik, Can I download the patch/es? Or do I call my A'Desk dealer here in OZ? CU GH in OZ
#182150 un-Welded Vertices Message #182464
Hi L, >>Let's call it $5 worth of scorn and derision poured on the loser with no comeback! OK Cool!…I think we are in trouble after the world cup…But then again who cares about Rugby anyway… CU GH
#182156 A'CAD13 ->3ds Xport? Message #182463
ThanX Phil, I didn't think Inside 3DS covered Acad13…Looks like its time to upgrade Inside 3ds 2nd Edition (R4) CU GH
#181761 acadr13 export to 3ds Message #181780
Hi Robert, Yeah, maybe Phillip (or Greg P) can shead some more light on the subject here is some email from Chri Van Oyen (100272,3665) on the subject it may help….I'm not a Acad user or fan…I think Acad is really an enhanced 2D shaper and lofter ************************ To go…
#181754 A'CAD13 ->3ds Xport? Message #181779
ThanX Chris, I'll give this info to the ACAD people and they can suck-it-and-see! once again thanX CU GH
Hi Rob/Ian, I missed the beginning of the tread, however I believe I'm having the some problem…can you email if you find the answer – patch for A'CAD13 I suspect ThanX CU GH in OZ
#A'CAD13 ->3ds Xport? Message #181725
Hi Guys & Gals, Two quick questions, I'm assisting an A'CAD person teach a 3DS class – no problemo's However, we do have 2 small gliches…Errrrr 1. When we export from A'CAD 13 using the buildin 3DS filter, then import into 3ds we get strange face changes..(ie a capped cylindical…
#181614 un-Welded Vertices Message #181724
Ted, I didn't think you had such old friends signed: 40 last year 🙂 GH in OZ
#181564 un-Welded Vertices Message #181723
I see from your ID you are NOt in the US! Is the $5 virtual cash? I use AI 88 as curves, except you may need to beef up your 3ds.set file to over come that stupid 500 vertice limit. PS I had the some layer problem last week…after I…
#181521 #un-Welded Vertices Message #181557
Happy B' day Alan, you old bugger…I'm not 40 till next year CU GH
#181298 #un-Welded Vertices Message #181556
Hi Laurie, Yeah I've tried Corel 5 ..I think your problem is the logo or text you are trying to export is on the desktop layer, not on layer 1. Therefore, the it looks OK however when you export it Corel looks at layer 1, see's nothing and you get…
#179835 #un-Welded Vertices Message #181292
Hi John, Ani>"because contrary to your observations about NT, I find it blistering fast, and exciting" GH> Do you shares in RAM production? Ani>With regard to "cut-n-paste" you can do that presently in Win 3.1 but from everything I've been able to track down on this point, in NT the…
#179631 #un-Welded Vertices Message #179829
Hi John, >> There is a utilities which converts TTF to DXF (with auto beveling)… I wonder about the auto beveling not further complicating things but I'd be interested in hearing more about the utility… GH>>It called tt20bt.zip..the shareware version dos'ent do vowels and the mashes is a bit faceted,…
#179548 Watery Text Message #179623
DL >>Check out Mirage. It has about the best wet look you'll get. GH>> Totally ditto GH
#178860 IPAS reference book Message #179501
Hi Terry, Terry> Well, we're on the same list. We won't get to see a copy until after the bookstore orders are filled. Garry> EERRRrrrrrr!

Page 1 of 5