#"AMAZING SIMILARITIES"
31 messages in this thread
This flame was being shared via email – but I thought it might be interesting
to open it to
everybody for comments, it being a mainly a philosophical issue at this point.
It pertains to
"amazingly similarities" between work of different artists – I'm sure it's not
the first time this has
come up – and I think I read some comments here recently on the same topic.
"AMAZING SIMILARITIES"
About a month ago, I saw a PBS special entitled "AIDS:The Story So Far",
produced by WGBH
in Boston and the Aaron Diamond Foundation. The special was mostly live-action
video of
interviews with AIDS researchers but interspersed were 6 – 7 minutes of 3D
animation of the
virus "in action" in the body. The animation was credited to a single animator
(who shall remain
nameless) no company name given. I am almost sure it was done in 3DS (r2?),
with "smoke"
and "explode" IPAS rountines, but the software used is irrelevant to the issue
of potential
plaigarism; we used Crystal 3D in the original animation.
——– Almost as soon as the animation section began, my 10-year old spun
around (catching
me with my jaw hanging in stunned amazement), and said "Wow – somebody stole
your AIDS
film!". In 1991 I directed a multi-student 3D animation project on the AIDS
virus at Columbia
College in Chicago. The following comments pertain to "amazing similarities"
between our film
and the recently broadcast AIDS animation. The similarities were so great,
that I thought initially
it must have been done BY one of the students in our group; however, the artist
credited was not
known to me. The quality of the animation was "barely" broadcast – it was
clearly not the really
high end stuff you see on NOVA and such – in fact, it was really not much
better than our student
effort. The similarities were too great, I thought to be coincidence – on the
other hand I can't
believe that someone doing a deliberate ripoff would be so stupid as to not
even bother to
change colors, shapes or camera angles.
"Judgement calls?"
When doing scientific imaging/medical illustration there will automatically be
"non-amazing
similarities" in things like mesh structure – just because there is a
requirement to stick to the
currently-known facts. We credited the scientists who did the electron
micrographic studies on
which we based the model of the virus. Since the structure of the AIDS virus
is well-known – I
would expect any responsible illustrator's MODEL to be virtually identical to
ours – but things
which are entirely a matter of esthetics or creative judgement – such as what
color or texture to
use to put ON that mesh (nothing actually has color at this microscopic level
since the structures
are smaller than the wavelength of visible light), or how to represent
hypothetical structures – I
would expect to be different with every artist; in this case there were
similarities. Some of the
"processes" will also look similar e.g. there are only so many ways to show how
endocytosis/exocytosis would work …
BUT – "Directorial" choices, such as where in 360 degrees to put a loop of
T-cell DNA, and from
what angle viral DNA should fly in and insert itself, how to structurally
simplify the viral DNA and
RNA for these sequences – even the colors chosen – I would expect to differ –
this, however, was
the category in which the "amazing similarities" were most striking. The
broadcast film even
replicated BAD parts of our film. The final sequence, of newly-reproduced
viral particles being
released from a T-cell was so poor in our film that we considered cutting it
(and I almost flunked
the student who threw it together at the last minute under threat of flunking!
– the T-cell was this
really flat- and fake-looking, coarsely texture-mapped blob with little balls
popping off of it and
swarming into the foreground) – imagine my surprise to see the same bad
sequence – and done
pretty much as badly! The film differed in that some of the information was
updated. e.g. it is
now known that several different strains of HIV are produced in a single host –
so the broadcast
animation had different-colored little balls popping off instead of one color.
The overall look is
very 3D Studio-ish – or at least the way 3DS can sometimes look when a
less-than-highly-skilled
person tries to make it do organic shapes (I include myself in that category).
All the students who worked on the project were graduating seniors, about to
start job-hunting,
and all had portfolio copies. In addition, the film was submitted to SIGGRAPH
that year (not
accepted) – and no one knows what became of the copy that was submitted. The
6-minute 3D
animation I directed had a 1991 copyright, owned by Columbia College. As far
as I know, the
college never did anything with it – but I have had no contact with them since
the completion of
the project. Even if they had given permission to base something on our film
(unlikely), I'm sure
they would have insisted on a "with permission of " credit, at least.
My guess is that this single animator (one of the thousand one-person
businesses using
3DStudio?) somehow landed this plum of a job for WGBH, knew absolutely nothing
about
medical illustration (that he couldn't have learned from our film), had a
deadline – and access to
our film.
This burns me, on behalf of the group of people who worked very hard on this
project – it was, in
fact, the first student 3D project that had ever gotten fully rendered and out
to tape at Columbia
College to that date. It saddens me because I had the impression, from
visiting the Asoft forum,
that people are generous with their work and ideas, even unto their mesh and
project files,
expect to be credited for their work, do not fear being ripped off, and are
generally honorable – I
would love to be uploading some of my work for critical comment – but not if
I'm going to see it
later, barely rehashed, in someone else's name, on broadcast TV. I'm not
impugning the moral
character of forum members per se – you are just the only large group of 3D
animators with
whom I have "contact" (albeit cyber); I had considered what went on here as
probably
representative of the species at large. Appears that it ain't.
Fire away, all.
Gayle Gross de
Nunez, SAVANTES
Gayle,
Well, the "similarities" sound as if this animation was based on the one
you produced. However, if the college owned the copyright, then they could
certainly allow its use, and I don't think they need credit anyone. You should
definitely find out if the college gave permission. Otherwise, I'd say you
might want to ask the credited illustrator what the origin of the animation
was. However, because you do not hold a copyright, you are in the position (as
per my lawyer) of "not having a dog in that fight." By this I mean that it
bothers you, but so what – you don't have any rights to the work.
Kevin Krell – Computer Support Associates
It sure sounds like someone copied the style and shots of your animation… but
if they re-created it themselves, did they truly infringe on your animation?
It's not as if you animated Snoopy or Mickey Mouse, and could pursue them for
using a well-known or protected animated being. I think you've done the right
thing: alert everyone you can about these copy-cats, and chase down the people
who did it.
/* Fire away, all. */
I understand your frustration, Gayle. I have seen this happen for years in the
CADD world, and been a victim right up to construction documents using fonts
and block libraries which were never released within our company. Software
litigation has a long way to go… no doubt.
I find myself seeing a lot of "recycling" and plagerism these days. I recently
saw a Bud (beer) commercial with the infamous 3D Studio building leaning over
to open the beer bottle cap. (Well, I guess someone threw this together fast).
Not too long ago, (if you're an AutoCAD user you'll probably get a real chuckle
out of this one) I saw this bank commercial…
"You're on the move. You can't slow down. You need a bank that can keep up with
you… blah blah blah…"
The script continues with its aggressive b.s., and they show this
yuppie-computer geek staring at a computer screen furiously working on some
kind of cadd drawing… as the camera pans around, we see NOZZLE.DWG, one of
the oldest demo drawings shipped with AutoCAD. Even my wife, a dedicated
sworn-to-never-get-into-AutoCAD-stuff fanatic started laughing.
Laziness will prevail, in production and broadcasting. I have no suggestions
other than what I do myself:
I make sure my images have a signature, that prize meshworks and techniques are
not distributed without payment, and that my clients understand what copywrite
is all about.
Here's another similar issue gayle, one many will recognize here. You think
it's bad with images… look at music. I can't tell you how many tv and radio
commercials I've heard with Lee Ritenour's or Spyrogyra's music used in the
background by local stations… no way did they pay for royalties. And with the
continuing trend of 3DS presentations, I'm seeing a lot of people using their
favorite music selections and using them behind their images… not cool…
worse yet, not legal. There's a reason why musical libraries exist.
Wouldn't it be great to get a lawyer on this forum to talk about the no no's of
production and distribution? Wouldn't it? Hunh? <big smile> Maybe we already
have one… heh heh… -dave
Man, you are really _out there_ on the beer ad. First of all, that's the
***Chrysler building*** in NYC!!!! It is NOT the "3DS" building by PCA.
Sheeesh, you should get out a little more…
The animation, done by Sidley Wright Motionworks for Miller Beer, is, IMHO, an
amazing feat of compositing high end animation with film, and I find the
concept (besides the fact that I don't drink alcohol) and execution pretty
excellent, too. If you look very closely at the building character, you'll see
the level of detail is FAR greater than that of the building in PCA CITY, and
the seemless integration to the filmed scene is very solid. That you think
"someone threw this together fast" is either a complement to their skill in
executing the trick, or a testament to your ignorance of animation and film
composite effects.
As far as copyright and patent violations, I don't even want to enter into that
argument, but… I think it is the artist's responsibility to take steps to
protect his or her work, and if he/she hasn't done this then it's pretty clear
what's going to happen. When it comes to money, this isn't a
hippy-happy-freelove-share-the-wealth-eat-granola-smell-the-incense kinda
world, it's a make-as-much-as-you-can-and-****-your-neighbour kinda world, and
protecting one's self is mandatory. I sympathize with Gayle, but other than
bad vibes and karma, her plagarist doesn't have much to fear, apparently.
John Tissavary (LUNA cie)
/* Man, you are really _out there_ on the beer ad. First of all, that's the
***Chrysler building*** in NYC!!!! It is NOT the "3DS" building by PCA.
Sheeesh, you should get out a little more… */
<gg> Thanks for the footnote, John. (yes, I know its the Chrysler building…
but seriously, how many buildings do we really see out there in the freeware
meshworld?–big grin… we refer to it around here as the 3DS building
because… well, it;s one of the few buildings 3DS comes with <big grin>)
/* The animation, done by Sidley Wright Motionworks for Miller Beer, is, IMHO,
an amazing feat of compositing high end animation with film, and I find the
concept (besides the fact that I don't drink alcohol) and execution pretty
excellent, too. If you look very closely at the building character, you'll see
the level of detail is FAR greater than that of the building in PCA CITY, and
the seemless integration to the filmed scene is very solid. That you */
Well, I guess different people are impressed by different things. I bump into
people who are still impressed with pen plotters. No, I was not that impressed
with the commercial.
/* think "someone threw this together fast" is either a complement to their
skill in executing the trick, or a testament to your ignorance of animation and
film composite effects. */
I admit, like everyone else here, I have my ignorance pockets. But the
technical whizbang of this particular commercial doesn't touch some of the
stuff I've seen out there… polar bears on bobsleds, listerine bottles
swinging from vines and all. No, this was a typical mix of live video with
static-vertice morphing.
/* As far as copyright and patent violations, I don't even want to enter into
that argument, but… I think it is the artist's responsibility to take steps
*/
No argument intended here, John. Just my observations on Gayle's frustration.
It's not the first time I've seen bare-naked plagerism though.
/* hippy-happy-freelove-share-the-wealth-eat-granola-smell-the-incense kinda
world, it's a make-as-much-as-you-can-and-****-your-neighbour kinda world, and
*/
You're not a pessimist at heart, are you? 🙂
Don't want you to get the wrong idea here, John (your response seemed live-lier
than usual)… it's a good topic to discuss, and the legal ramifications of
"using pre-exiting work without onsent" ARE worth examining as this IS an
increasing problem.
p.s. i like incense, used to like granola before I found out how fattening most
of it is, enjoy sharing the wealth, and freelove brought my wife and I together
for 10 years (so far). I take it the *** stands for "love". <I have this
feeling our next meeting will be a bit more exciting than a XAOS booth
sit-back>… have a nice evening dude. -dave
Different strokes. I can't stand the polar bears ads. I kind of liked the
first one, but they got shamelessly tacky (must've been inspired by CBS'
coverage) during the olympics. The listerine bottles keyframing is awesome,
but I also don't really like that cutesey stuff. I prefer 3D animation that
doesn't ride strictly on its 3D-ness, and I really love seemless composites, a
la digital special effects that don't look like 3D animation.
I like PDI's Japanese Coke ads – they use special shaders and 24 frames per
second keyframing to get a comic book/cartoon feel to 3d animation. The
characters are excellent, visually, and the style is outstanding. None of this
cutesey tacky caca that seems to awe advertisers in this country (Pilsbury
dough boy, anyone?).
John Tissavary (LUNA cie)
What?! Don't you like the Dow scrubbing bubbles? <g>
-JE
John,
<< Don't you like the Dow scrubbing bubbles? >>
are they yours?
jonas[adesk]
Jonas,
>> are they yours? <<
No my style is quite a bit different, but I think they're well done and I find
them rather entertaining. <g>
-JE
The Bubbles are ok in my book, too. I don't like the doughboy, though.
Anything that giggles like that ought to be baked for 45 minutes at 350
degrees! <g>. Mmmmm, flakey! <g,d,&r)
John Tissavary (LUNA cie)
>> Anything that giggles like that ought to be baked for 45 minutes at 350
degrees! <g> <<
I think that't the general idea. 🙂
-JE
/* What?! Don't you like the Dow scrubbing bubbles? <g> */
Those are wonderful. I have a scrubble (my wife ordered one for me during a
promotion by Dow a few years back) in my bathtub. Makes taking a shower and
facing Monday's a lot easier in the morning. How can you take advertising
seriously with a character like that watching you whilst you scrub your bod? 🙂
-dave
>> How can you take advertising seriously with a character like that… <<
That's the beauty of it! If you don't take it seriously it works on your
subliminal level, which from an advertising standpoint is ideal.
It also appeals to the child in all of us, and most importantly it makes
cleaning the tub, which no one wants to do, fun! And what a terrific use of
animation to convey a concept that would be very difficult to convey in another
medium. One of the best uses for animation in advertising I've seen.
I don't like the Beer commercial with the Chrysler building either. As
technically good as it is, it doesn't do a thing for me, and actually bothers
me, as it conveys to me an addiction, like an upright building would actually
bend over to get a beer. To me the message is all wrong. On the other hand Beer
commercials have never made a lot of sense to me. Like the campaign with Spuds.
Like I'm supposed to relate to a dog. It says to me "you're a dog, so you may
as well drink our beer". Interestingly enough the ad was targeted at wives and
girlfriends as supposedly they are the ones that buy the beer (according to the
ad people), which just goes to show what women think of their men. <g>
-JE
Almost all alcohol commercials are aimed directly at alcoholics. That is a
cold, hard fact, and bitterly logical in the light of another cold, hard fact:
85% of all alcohol in the U.S. is consumed by 15% of the population, and you
can well guess who they are.
Many people in this country (around the world, for that matter) entertain a
massive illusion that alcohol is somehow different from other drugs, and
alcohol distilleries and breweries are somehow different from poppy, marijuana,
coca growers, manufacturers. Other than the fact that the alcohol industry has
little to fear from the law and has to pay tremendous taxes, the two have a
great deal of similarities, the chief one being that they make most of their
money of the human beings that are addicted to the substance they sell. The
Pharmaceutical industry makes a nice bit of change off the few million
houswives, etc… addicted to their "controlled, perscribed" substances, too.
While I am not against drugs (alcohol included) per se, I do feel it is
important to cut the BS and see the industry and substance for what it really
is. The other cold hard fact is that 85% of the population is not alcoholic, a
similar percentage can be applied to the smaller population segment that does,
or has tried other, illegal drugs.
End of rant. <g>.
John Tissavary (LUNA cie)
John,
Relax! Sit down and have a drink. 🙂
Paul
You buying? =-)
John Tissavary (LUNA cie)
Oh goody, another controversial subject <hehe>
>> Almost all alcohol commercials are aimed directly
>> at alcoholics. That is a cold, hard fact, and bitterly
>> logical in the light of another cold, hard fact:
>> 85% of all alcohol in the U.S. is consumed by 15% of the
>> population, and you can well guess who they are.
I cannot dispute your claim about the advertising but I do make a claim about
prohibition, it doesn't work. It did not work in the 1930s and it is not
working now and both times there has been (and is) armed inserection literally
in the streets. Contrary to strongly held myth, government only has the powers
granted to it by MOST of the people unless you want a Hitler or Stalin as your
glorious leader. Chicago in the 1930s was held captive by criminals before and
after Eliot Ness (a tax accountant) helped send Scarface Al Capone to the big
house. Some might argue that the after effects of that control resulted in the
election of JFK to the presidency.
In case you have not heard, the highes court in Germany has voided their laws
agains personal use of marywanna. But more importantly <g> Ann Landers seems
to have joined those "soft" on drugs, those like the ACLU and William Buckley
Jr.
I agree that prohibition doesn't work. I don't like people telling me what not
to do, and I usually don't listen anyway. I don't mind people giving me
suggestions, and telling me what they think, but legislation on stuff like that
is total B.S.
John Tissavary (LUNA cie)
Albert:
Reel it in Al. Who's talking about prohibition? How did Hitler make into this
thread? Maybe you were making an obtuse reference to Elvis Hitler thus piquing
John T's musical interest. :-}
Bob
>> I do feel it is important to cut the BS and see the industry and substance
for what it really is. <<
I've got no problem with that. What I find interesting is the symbolism
involved in alcohol related advertising. Like the Chrysler building bending
over to have a drink. My intrepretation is that the Chrysler Building stands
for corporate america, the working class (through the building of automobiles),
a staunch pillar, an icon, a "risen from the ashes" like Phoenix, yet bending
over when nothing else has been able to make it bend, for a drink of beer. Like
even the toughest, strongest need a drink every now and then. Wierd
interpretation? I don't know. Its what I see. And I suppose there are alot of
people who would like to relate to that message, consciously or otherwise. I
don't drink beer unless I'm in Germany or England so it doesn't have a real
influence on me. <g>
-JE
As insidious as alcohol ads (and others, too) are, I find them unbelieveably
fascinating, and have made a game of it to try and spot the subtle and blatant
subliminal stuff in them. I used to have quite a collection of print ads, with
all sorts of cool stuff airbrushed in. I even had an orange juice ad that had,
airbrushed into the reflections, shadows, and light of the glass of orange
juice, the face of a monkey staring back at you. And O.J. Simpson was holding
up a glass of the stuff. It seemed to be aimed at black people, and the monkey
thing, well… if I was black I'd have been pretty offended. But there are a
lot more subtle ads than that, and it's definitely a challenge to try and find
the subliminal hooks.
John Tissavary (LUNA cie)
/* That's the beauty of it! If you don't take it seriously it works on your
subliminal level, which from an advertising standpoint is ideal. */
Ah ha! Sooo! Scrubble is responsible for the decline of the American Family
values!!! 🙂
/* It also appeals to the child in all of us, and most importantly it makes
cleaning the tub, which no one wants to do, fun! And what a terrific use of
animation to convey a concept that would be very difficult to convey in another
medium. One of the best uses for animation in advertising I've seen. */
Amazing how we don't see scrubble doing the toilet though. Somehow, regardless
of awesome animation, I can't see this task as being fun.
/* I don't like the Beer commercial with the Chrysler building either. As
technically good as it is, it doesn't do a thing for me, and actually bothers
me, as it conveys to me an addiction, like an upright building would actually
bend over to get a beer. To me the message is all wrong. On the other hand Beer
commercials have never made a lot of sense to me. Like the campaign with Spuds.
Like I'm supposed to relate to a dog. It says to me "you're a dog, so */
Same with Joe Camel… I don't get it… Humphrey Bogart he ain't. But then
again, I suppose if you've had enough beers, any commercial would have a deep
insightful message to it. -dave
>> Ah ha! Sooo! Scrubble is reposible for the decline of the American Family.
<<
Not at all, in my view, in this instance, the message is positive. First the
message is that "scrubbles" almost do the work by themselves, which makes your
job easier. Second that they are "fun" little dudes to work with. And if all
this is true this would promote family harmony. <g> I don't use the product
even though I like the ad. I like Soft Scrub. <BG>
I'll have to check on the toilet one, as I recall there was one which was very
quick, zooming around the rim. There have been several, so I really can't say.
I'm not sure a dirty tub is anymore fun to clean that a toilet, but of course
if these scrubbing dudes do their job, well you can imagine them doing there
job and that could be fun. Depends on how into it you want to get. <g>
Joe Camel is an interesting case, as his nose has been suggested by the group
opposed to the Joe Camel ad campaign as representing a phallic symbol. His
nose?! Yes, his nose. Now figure that one out. <g> Actually he's supposed to
come off as one suave dude, to young males, whose hormones are rampant. You
know the addage, "get 'em while they're young."
>> I suppose if you've had enough beers, any commercial would have a deep
insightful message to it. <<
Could be, I manage to see the message, without any intoxicants at all. <g>
-JE
Excuse me, John. But the socalled "phallic symbol" in the Camel ads and package
is not in the guy but in the shadows in the camel's skin. At least, that's what
the people who believe in subliminal advertising say (the same who believe that
Elvis is alive with Marilyn in some island in the pacific). IMHO, all is junk.
"Sin" is in the eyes of the people not the ads 🙂
You guys should go to Cannes instead of Siggraph. If there is something more
fun that animation that is good advertising (besides, Spain is the third
advertisement "power" -in prizes- of the world 🙂
After live in the US for a long period of time I understand why the US are the
first power. There are so much avertisement, that it is impossible to don't
have good ads. But don't take me wrong. I believe that the problem is not with
the creative people (which are wonderful) but with the clients.
Another pseudophilosophical thought from your forum friend, <g>
ana /krazy images
ps.BTW, Southamerican/latin "commercials" ARE NOT spanish commercials, ok?
/* Not at all, in my view, in this instance, the message is positive. First the
message is that "scrubbles" almost do the work by themselves, which makes your
job easier. Second that they are "fun" little dudes to work with. And if all
this is true this would promote family harmony. <g> I don't use the product */
<g> Too bad scrubble does write code.
/* I'll have to check on the toilet one, as I recall there was one which was
very quick, zooming around the rim. There have been several, so I really can't
say. */
Musta been a real fast trip around that rim. Somehow I just don't see the
scrubble dude enjoying his job as much as I enjoy seeing him do it.
/* I'm not sure a dirty tub is anymore fun to clean that a toilet, but of
course if these scrubbing dudes do their job, well you can imagine them doing
there job and that could be fun. Depends on how into it you want to get. <g> */
I'll take competence in any form… even a scrubble dude. And as for how into
it I want to get, I don't want to into it at all. Ug.
/* Joe Camel is an interesting case, as his nose has been suggested by the
group opposed to the Joe Camel ad campaign as representing a phallic symbol.
His nose?! Yes, his nose. Now figure that one out. <g> Actually he's supposed
to come off as one suave dude, to young males, whose hormones are rampant. You
know the addage, "get 'em while they're young." */
Nasal sex… ooh, two more orifaces to try out… 🙂
/* Could be, I manage to see the message, without any intoxicants at all. <g>
*/
To my wife I am just one big scrubble dude. -dave
There is 1 Reply.
/* Different strokes. I can't stand the polar bears ads. I kind of liked the
first one, but they got shamelessly tacky (must've been inspired by CBS'
coverage) during the olympics. */
Definitely.
/* The listerine bottles keyframing is awesome, but I also don't really like
that cutesey stuff. I prefer 3D animation that doesn't ride strictly on its
3D-ness, and I really love seemless composites, a la digital special effects
that don't look like 3D animation. */
The things I look at (when I'm truely impressed) are like the "look" or the
attempted organics of a scene… plants, winds, clouds, people… the stuff
without straight lines. Drawing a palm tree is one thing, getting it to sway in
the wind and not look unnatural is quite another. The background jungle in the
Listerine's was beautiful. The cutesy stuff won't go away, but I often find
that the backgrounds are more impressive han the star (Listerine bottle)… if
you can, go back and take a look at the jungle… nice detail.
/* I like PDI's Japanese Coke ads – they use special shaders and 24 frames per
second keyframing to get a comic book/cartoon feel to 3d animation. The
characters are excellent, visually, and the style is outstanding. None of this
cutesey tacky caca that seems to awe advertisers in this country (Pilsbury
dough boy, anyone?). */
<g> "Aaahhh, but he's so cuuuuute!" < my wife, a blatant consumer > Cutesy or
not, it seems to sell. Ug. -dave
You're right that cutsey sells. I guess that's why it JUST WON'T GO
AWAAAAAAYYYYYY!!!!!! (horrible, screaming in b.g. <g>).
Yeah, Pixar's scene integration and renderers in the "tarzan" and "robin hood"
listerine spots are pretty incredible. Beautiful work. But I think the degree
of control in the keyframing is the most impressive for me. Character
animation like that is such a "touchy, feely" kind of thing, less quantitative
than modeling and texturing the jungle, and that appeals to me, somehow. But
then I'm probably less of a modeler than animator, when it comes down to true
interests and skill.
I encourage you to get a look at PDI's Japanese Coke ads, if you can. I'm not
sure where you'd be able to see them, but I have a feeling they'll show up at
Siggraph, somehow.
John Tissavary (LUNA cie)
/* I encourage you to get a look at PDI's Japanese Coke ads, if you can. I'm
not sure where you'd be able to see them, but I have a feeling they'll show up
at Siggraph, somehow. */
I'll be on the lookout for them. -dave
John,
And I agree with you in most points. I like the Miller commercial, I understand
that maybe it could be a little tricky to pursue this class of people in court
and I understand the bad karma.
However, it is not bad karma only. It really makes me SICK when I see work
copied. It is not for reasons of copyright, money or whatever. People that use
other work because of lack of imagination, skills, time, resources, or whatever
don't enter in the category of human beings for me, less in the artist
category. I don't anything about against students cheating and I don't have any
"honor code" as most of the american people seem to have. I just can't stand
people COPYING artwork, visual imaginery, whatever that has come from the minds
of others. It is sad to see that this **** has reach. BTW, I don't have
prooblems with people that use artwork (usually, universally or broad known)
from other people for artistical purposes, understanding artistical purposes as
criticism, parody, etc. but I understand the people who think this is
illegal/unethical too. It is a matter of points of view. However, copying a
painting/animation/sculpture/music/writting and presenting the work as own
is… well, I have a hundred words in spanish to describe that. I guess that I
don't have enough english language skills to do it, but I could learn very
fast.
ana /krazy images
I'm sure if you think real hard you can come up with some colorful english
words to describe artistic theives <g>.
This area of plagarism and rip-offs is present in every area of buisness.
Anywhere that money exists, people will be there to take it from you unfairly,
and it is one's responsibility to understand that, and protect one's self. I
do what I can to keep others from making unauthorized profit from my work, but
I also understand that there is tremendous grey area in this sort of artistic
endeavour. If I feel I have a case, then I will pursue it in no uncertain
terms. But sometimes that is not possible because of this artistic "grey
area", and it's just not worth getting worked up over what someone else does
that I _cannot control_.
cheers,
John Tissavary (LUNA cie)