CompuServe Thread

#"AMAZING SIMILARITIES"

31 messages in this thread
#99723From: Gayle G de N, SAVANTESMay 3, 1994 1:17 PM
This flame was being shared via email – but I thought it might be interesting to open it to everybody for comments, it being a mainly a philosophical issue at this point. It pertains to "amazingly similarities" between work of different artists – I'm sure it's not the first time this has come up – and I think I read some comments here recently on the same topic. "AMAZING SIMILARITIES" About a month ago, I saw a PBS special entitled "AIDS:The Story So Far", produced by WGBH in Boston and the Aaron Diamond Foundation. The special was mostly live-action video of interviews with AIDS researchers but interspersed were 6 – 7 minutes of 3D animation of the virus "in action" in the body. The animation was credited to a single animator (who shall remain nameless) no company name given. I am almost sure it was done in 3DS (r2?), with "smoke" and "explode" IPAS rountines, but the software used is irrelevant to the issue of potential plaigarism; we used Crystal 3D in the original animation. ——– Almost as soon as the animation section began, my 10-year old spun around (catching me with my jaw hanging in stunned amazement), and said "Wow – somebody stole your AIDS film!". In 1991 I directed a multi-student 3D animation project on the AIDS virus at Columbia College in Chicago. The following comments pertain to "amazing similarities" between our film and the recently broadcast AIDS animation. The similarities were so great, that I thought initially it must have been done BY one of the students in our group; however, the artist credited was not known to me. The quality of the animation was "barely" broadcast – it was clearly not the really high end stuff you see on NOVA and such – in fact, it was really not much better than our student effort. The similarities were too great, I thought to be coincidence – on the other hand I can't believe that someone doing a deliberate ripoff would be so stupid as to not even bother to change colors, shapes or camera angles. "Judgement calls?" When doing scientific imaging/medical illustration there will automatically be "non-amazing similarities" in things like mesh structure – just because there is a requirement to stick to the currently-known facts. We credited the scientists who did the electron micrographic studies on which we based the model of the virus. Since the structure of the AIDS virus is well-known – I would expect any responsible illustrator's MODEL to be virtually identical to ours – but things which are entirely a matter of esthetics or creative judgement – such as what color or texture to use to put ON that mesh (nothing actually has color at this microscopic level since the structures are smaller than the wavelength of visible light), or how to represent hypothetical structures – I would expect to be different with every artist; in this case there were similarities. Some of the "processes" will also look similar e.g. there are only so many ways to show how endocytosis/exocytosis would work … BUT – "Directorial" choices, such as where in 360 degrees to put a loop of T-cell DNA, and from what angle viral DNA should fly in and insert itself, how to structurally simplify the viral DNA and RNA for these sequences – even the colors chosen – I would expect to differ – this, however, was the category in which the "amazing similarities" were most striking. The broadcast film even replicated BAD parts of our film. The final sequence, of newly-reproduced viral particles being released from a T-cell was so poor in our film that we considered cutting it (and I almost flunked the student who threw it together at the last minute under threat of flunking! – the T-cell was this really flat- and fake-looking, coarsely texture-mapped blob with little balls popping off of it and swarming into the foreground) – imagine my surprise to see the same bad sequence – and done pretty much as badly! The film differed in that some of the information was updated. e.g. it is now known that several different strains of HIV are produced in a single host – so the broadcast animation had different-colored little balls popping off instead of one color. The overall look is very 3D Studio-ish – or at least the way 3DS can sometimes look when a less-than-highly-skilled person tries to make it do organic shapes (I include myself in that category). All the students who worked on the project were graduating seniors, about to start job-hunting, and all had portfolio copies. In addition, the film was submitted to SIGGRAPH that year (not accepted) – and no one knows what became of the copy that was submitted. The 6-minute 3D animation I directed had a 1991 copyright, owned by Columbia College. As far as I know, the college never did anything with it – but I have had no contact with them since the completion of the project. Even if they had given permission to base something on our film (unlikely), I'm sure they would have insisted on a "with permission of " credit, at least. My guess is that this single animator (one of the thousand one-person businesses using 3DStudio?) somehow landed this plum of a job for WGBH, knew absolutely nothing about medical illustration (that he couldn't have learned from our film), had a deadline – and access to our film. This burns me, on behalf of the group of people who worked very hard on this project – it was, in fact, the first student 3D project that had ever gotten fully rendered and out to tape at Columbia College to that date. It saddens me because I had the impression, from visiting the Asoft forum, that people are generous with their work and ideas, even unto their mesh and project files, expect to be credited for their work, do not fear being ripped off, and are generally honorable – I would love to be uploading some of my work for critical comment – but not if I'm going to see it later, barely rehashed, in someone else's name, on broadcast TV. I'm not impugning the moral character of forum members per se – you are just the only large group of 3D animators with whom I have "contact" (albeit cyber); I had considered what went on here as probably representative of the species at large. Appears that it ain't. Fire away, all. Gayle Gross de Nunez, SAVANTES
#99751From: CSA/CAMay 3, 1994 3:38 PM
Gayle, Well, the "similarities" sound as if this animation was based on the one you produced. However, if the college owned the copyright, then they could certainly allow its use, and I don't think they need credit anyone. You should definitely find out if the college gave permission. Otherwise, I'd say you might want to ask the credited illustrator what the origin of the animation was. However, because you do not hold a copyright, you are in the position (as per my lawyer) of "not having a dog in that fight." By this I mean that it bothers you, but so what – you don't have any rights to the work. Kevin Krell – Computer Support Associates
#99770From: SyndesisMay 3, 1994 4:38 PM
It sure sounds like someone copied the style and shots of your animation… but if they re-created it themselves, did they truly infringe on your animation? It's not as if you animated Snoopy or Mickey Mouse, and could pursue them for using a well-known or protected animated being. I think you've done the right thing: alert everyone you can about these copy-cats, and chase down the people who did it.
#99773From: dave aguilarMay 3, 1994 4:41 PM
/* Fire away, all. */ I understand your frustration, Gayle. I have seen this happen for years in the CADD world, and been a victim right up to construction documents using fonts and block libraries which were never released within our company. Software litigation has a long way to go… no doubt. I find myself seeing a lot of "recycling" and plagerism these days. I recently saw a Bud (beer) commercial with the infamous 3D Studio building leaning over to open the beer bottle cap. (Well, I guess someone threw this together fast). Not too long ago, (if you're an AutoCAD user you'll probably get a real chuckle out of this one) I saw this bank commercial… "You're on the move. You can't slow down. You need a bank that can keep up with you… blah blah blah…" The script continues with its aggressive b.s., and they show this yuppie-computer geek staring at a computer screen furiously working on some kind of cadd drawing… as the camera pans around, we see NOZZLE.DWG, one of the oldest demo drawings shipped with AutoCAD. Even my wife, a dedicated sworn-to-never-get-into-AutoCAD-stuff fanatic started laughing. Laziness will prevail, in production and broadcasting. I have no suggestions other than what I do myself: I make sure my images have a signature, that prize meshworks and techniques are not distributed without payment, and that my clients understand what copywrite is all about. Here's another similar issue gayle, one many will recognize here. You think it's bad with images… look at music. I can't tell you how many tv and radio commercials I've heard with Lee Ritenour's or Spyrogyra's music used in the background by local stations… no way did they pay for royalties. And with the continuing trend of 3DS presentations, I'm seeing a lot of people using their favorite music selections and using them behind their images… not cool… worse yet, not legal. There's a reason why musical libraries exist. Wouldn't it be great to get a lawyer on this forum to talk about the no no's of production and distribution? Wouldn't it? Hunh? <big smile> Maybe we already have one… heh heh… -dave
#99803From: John TissavaryMay 3, 1994 7:44 PM
Man, you are really _out there_ on the beer ad. First of all, that's the ***Chrysler building*** in NYC!!!! It is NOT the "3DS" building by PCA. Sheeesh, you should get out a little more… The animation, done by Sidley Wright Motionworks for Miller Beer, is, IMHO, an amazing feat of compositing high end animation with film, and I find the concept (besides the fact that I don't drink alcohol) and execution pretty excellent, too. If you look very closely at the building character, you'll see the level of detail is FAR greater than that of the building in PCA CITY, and the seemless integration to the filmed scene is very solid. That you think "someone threw this together fast" is either a complement to their skill in executing the trick, or a testament to your ignorance of animation and film composite effects. As far as copyright and patent violations, I don't even want to enter into that argument, but… I think it is the artist's responsibility to take steps to protect his or her work, and if he/she hasn't done this then it's pretty clear what's going to happen. When it comes to money, this isn't a hippy-happy-freelove-share-the-wealth-eat-granola-smell-the-incense kinda world, it's a make-as-much-as-you-can-and-****-your-neighbour kinda world, and protecting one's self is mandatory. I sympathize with Gayle, but other than bad vibes and karma, her plagarist doesn't have much to fear, apparently. John Tissavary (LUNA cie)
#99830From: dave aguilarMay 3, 1994 9:31 PM
/* Man, you are really _out there_ on the beer ad. First of all, that's the ***Chrysler building*** in NYC!!!! It is NOT the "3DS" building by PCA. Sheeesh, you should get out a little more… */ <gg> Thanks for the footnote, John. (yes, I know its the Chrysler building… but seriously, how many buildings do we really see out there in the freeware meshworld?–big grin… we refer to it around here as the 3DS building because… well, it;s one of the few buildings 3DS comes with <big grin>) /* The animation, done by Sidley Wright Motionworks for Miller Beer, is, IMHO, an amazing feat of compositing high end animation with film, and I find the concept (besides the fact that I don't drink alcohol) and execution pretty excellent, too. If you look very closely at the building character, you'll see the level of detail is FAR greater than that of the building in PCA CITY, and the seemless integration to the filmed scene is very solid. That you */ Well, I guess different people are impressed by different things. I bump into people who are still impressed with pen plotters. No, I was not that impressed with the commercial. /* think "someone threw this together fast" is either a complement to their skill in executing the trick, or a testament to your ignorance of animation and film composite effects. */ I admit, like everyone else here, I have my ignorance pockets. But the technical whizbang of this particular commercial doesn't touch some of the stuff I've seen out there… polar bears on bobsleds, listerine bottles swinging from vines and all. No, this was a typical mix of live video with static-vertice morphing. /* As far as copyright and patent violations, I don't even want to enter into that argument, but… I think it is the artist's responsibility to take steps */ No argument intended here, John. Just my observations on Gayle's frustration. It's not the first time I've seen bare-naked plagerism though. /* hippy-happy-freelove-share-the-wealth-eat-granola-smell-the-incense kinda world, it's a make-as-much-as-you-can-and-****-your-neighbour kinda world, and */ You're not a pessimist at heart, are you? 🙂 Don't want you to get the wrong idea here, John (your response seemed live-lier than usual)… it's a good topic to discuss, and the legal ramifications of "using pre-exiting work without onsent" ARE worth examining as this IS an increasing problem. p.s. i like incense, used to like granola before I found out how fattening most of it is, enjoy sharing the wealth, and freelove brought my wife and I together for 10 years (so far). I take it the *** stands for "love". <I have this feeling our next meeting will be a bit more exciting than a XAOS booth sit-back>… have a nice evening dude. -dave
#99861From: John TissavaryMay 4, 1994 2:57 AM
Different strokes. I can't stand the polar bears ads. I kind of liked the first one, but they got shamelessly tacky (must've been inspired by CBS' coverage) during the olympics. The listerine bottles keyframing is awesome, but I also don't really like that cutesey stuff. I prefer 3D animation that doesn't ride strictly on its 3D-ness, and I really love seemless composites, a la digital special effects that don't look like 3D animation. I like PDI's Japanese Coke ads – they use special shaders and 24 frames per second keyframing to get a comic book/cartoon feel to 3d animation. The characters are excellent, visually, and the style is outstanding. None of this cutesey tacky caca that seems to awe advertisers in this country (Pilsbury dough boy, anyone?). John Tissavary (LUNA cie)
#99862From: John EllisMay 4, 1994 3:47 AM
What?! Don't you like the Dow scrubbing bubbles? <g> -JE
#99889From: Jonas Ruikis [ADESK]May 4, 1994 8:57 AM
John, << Don't you like the Dow scrubbing bubbles? >> are they yours? jonas[adesk]
#99925From: John EllisMay 4, 1994 1:27 PM
Jonas, >> are they yours? << No my style is quite a bit different, but I think they're well done and I find them rather entertaining. <g> -JE
#99974From: John TissavaryMay 4, 1994 5:50 PM
The Bubbles are ok in my book, too. I don't like the doughboy, though. Anything that giggles like that ought to be baked for 45 minutes at 350 degrees! <g>. Mmmmm, flakey! <g,d,&r) John Tissavary (LUNA cie)
#100006From: John EllisMay 4, 1994 8:22 PM
>> Anything that giggles like that ought to be baked for 45 minutes at 350 degrees! <g> << I think that't the general idea. 🙂 -JE
#99943From: dave aguilarMay 4, 1994 2:28 PM
/* What?! Don't you like the Dow scrubbing bubbles? <g> */ Those are wonderful. I have a scrubble (my wife ordered one for me during a promotion by Dow a few years back) in my bathtub. Makes taking a shower and facing Monday's a lot easier in the morning. How can you take advertising seriously with a character like that watching you whilst you scrub your bod? 🙂 -dave
#99964From: John EllisMay 4, 1994 5:27 PM
>> How can you take advertising seriously with a character like that… << That's the beauty of it! If you don't take it seriously it works on your subliminal level, which from an advertising standpoint is ideal. It also appeals to the child in all of us, and most importantly it makes cleaning the tub, which no one wants to do, fun! And what a terrific use of animation to convey a concept that would be very difficult to convey in another medium. One of the best uses for animation in advertising I've seen. I don't like the Beer commercial with the Chrysler building either. As technically good as it is, it doesn't do a thing for me, and actually bothers me, as it conveys to me an addiction, like an upright building would actually bend over to get a beer. To me the message is all wrong. On the other hand Beer commercials have never made a lot of sense to me. Like the campaign with Spuds. Like I'm supposed to relate to a dog. It says to me "you're a dog, so you may as well drink our beer". Interestingly enough the ad was targeted at wives and girlfriends as supposedly they are the ones that buy the beer (according to the ad people), which just goes to show what women think of their men. <g> -JE
#99977From: John TissavaryMay 4, 1994 6:02 PM
Almost all alcohol commercials are aimed directly at alcoholics. That is a cold, hard fact, and bitterly logical in the light of another cold, hard fact: 85% of all alcohol in the U.S. is consumed by 15% of the population, and you can well guess who they are. Many people in this country (around the world, for that matter) entertain a massive illusion that alcohol is somehow different from other drugs, and alcohol distilleries and breweries are somehow different from poppy, marijuana, coca growers, manufacturers. Other than the fact that the alcohol industry has little to fear from the law and has to pay tremendous taxes, the two have a great deal of similarities, the chief one being that they make most of their money of the human beings that are addicted to the substance they sell. The Pharmaceutical industry makes a nice bit of change off the few million houswives, etc… addicted to their "controlled, perscribed" substances, too. While I am not against drugs (alcohol included) per se, I do feel it is important to cut the BS and see the industry and substance for what it really is. The other cold hard fact is that 85% of the population is not alcoholic, a similar percentage can be applied to the smaller population segment that does, or has tried other, illegal drugs. End of rant. <g>. John Tissavary (LUNA cie)
#99983From: Paul LindMay 4, 1994 6:51 PM
John, Relax! Sit down and have a drink. 🙂 Paul
#100016From: John TissavaryMay 4, 1994 10:09 PM
You buying? =-) John Tissavary (LUNA cie)
#99984From: albert waltnerMay 4, 1994 6:56 PM
Oh goody, another controversial subject <hehe> >> Almost all alcohol commercials are aimed directly >> at alcoholics. That is a cold, hard fact, and bitterly >> logical in the light of another cold, hard fact: >> 85% of all alcohol in the U.S. is consumed by 15% of the >> population, and you can well guess who they are. I cannot dispute your claim about the advertising but I do make a claim about prohibition, it doesn't work. It did not work in the 1930s and it is not working now and both times there has been (and is) armed inserection literally in the streets. Contrary to strongly held myth, government only has the powers granted to it by MOST of the people unless you want a Hitler or Stalin as your glorious leader. Chicago in the 1930s was held captive by criminals before and after Eliot Ness (a tax accountant) helped send Scarface Al Capone to the big house. Some might argue that the after effects of that control resulted in the election of JFK to the presidency. In case you have not heard, the highes court in Germany has voided their laws agains personal use of marywanna. But more importantly <g> Ann Landers seems to have joined those "soft" on drugs, those like the ACLU and William Buckley Jr.
#100018From: John TissavaryMay 4, 1994 10:09 PM
I agree that prohibition doesn't work. I don't like people telling me what not to do, and I usually don't listen anyway. I don't mind people giving me suggestions, and telling me what they think, but legislation on stuff like that is total B.S. John Tissavary (LUNA cie)
#100034From: ROBERT RITGERMay 4, 1994 11:22 PM
Albert: Reel it in Al. Who's talking about prohibition? How did Hitler make into this thread? Maybe you were making an obtuse reference to Elvis Hitler thus piquing John T's musical interest. :-} Bob
#100007From: John EllisMay 4, 1994 8:22 PM
>> I do feel it is important to cut the BS and see the industry and substance for what it really is. << I've got no problem with that. What I find interesting is the symbolism involved in alcohol related advertising. Like the Chrysler building bending over to have a drink. My intrepretation is that the Chrysler Building stands for corporate america, the working class (through the building of automobiles), a staunch pillar, an icon, a "risen from the ashes" like Phoenix, yet bending over when nothing else has been able to make it bend, for a drink of beer. Like even the toughest, strongest need a drink every now and then. Wierd interpretation? I don't know. Its what I see. And I suppose there are alot of people who would like to relate to that message, consciously or otherwise. I don't drink beer unless I'm in Germany or England so it doesn't have a real influence on me. <g> -JE
#100017From: John TissavaryMay 4, 1994 10:09 PM
As insidious as alcohol ads (and others, too) are, I find them unbelieveably fascinating, and have made a game of it to try and spot the subtle and blatant subliminal stuff in them. I used to have quite a collection of print ads, with all sorts of cool stuff airbrushed in. I even had an orange juice ad that had, airbrushed into the reflections, shadows, and light of the glass of orange juice, the face of a monkey staring back at you. And O.J. Simpson was holding up a glass of the stuff. It seemed to be aimed at black people, and the monkey thing, well… if I was black I'd have been pretty offended. But there are a lot more subtle ads than that, and it's definitely a challenge to try and find the subliminal hooks. John Tissavary (LUNA cie)
#100022From: dave aguilarMay 4, 1994 10:20 PM
/* That's the beauty of it! If you don't take it seriously it works on your subliminal level, which from an advertising standpoint is ideal. */ Ah ha! Sooo! Scrubble is responsible for the decline of the American Family values!!! 🙂 /* It also appeals to the child in all of us, and most importantly it makes cleaning the tub, which no one wants to do, fun! And what a terrific use of animation to convey a concept that would be very difficult to convey in another medium. One of the best uses for animation in advertising I've seen. */ Amazing how we don't see scrubble doing the toilet though. Somehow, regardless of awesome animation, I can't see this task as being fun. /* I don't like the Beer commercial with the Chrysler building either. As technically good as it is, it doesn't do a thing for me, and actually bothers me, as it conveys to me an addiction, like an upright building would actually bend over to get a beer. To me the message is all wrong. On the other hand Beer commercials have never made a lot of sense to me. Like the campaign with Spuds. Like I'm supposed to relate to a dog. It says to me "you're a dog, so */ Same with Joe Camel… I don't get it… Humphrey Bogart he ain't. But then again, I suppose if you've had enough beers, any commercial would have a deep insightful message to it. -dave
#100055From: John EllisMay 5, 1994 1:56 AM
>> Ah ha! Sooo! Scrubble is reposible for the decline of the American Family. << Not at all, in my view, in this instance, the message is positive. First the message is that "scrubbles" almost do the work by themselves, which makes your job easier. Second that they are "fun" little dudes to work with. And if all this is true this would promote family harmony. <g> I don't use the product even though I like the ad. I like Soft Scrub. <BG> I'll have to check on the toilet one, as I recall there was one which was very quick, zooming around the rim. There have been several, so I really can't say. I'm not sure a dirty tub is anymore fun to clean that a toilet, but of course if these scrubbing dudes do their job, well you can imagine them doing there job and that could be fun. Depends on how into it you want to get. <g> Joe Camel is an interesting case, as his nose has been suggested by the group opposed to the Joe Camel ad campaign as representing a phallic symbol. His nose?! Yes, his nose. Now figure that one out. <g> Actually he's supposed to come off as one suave dude, to young males, whose hormones are rampant. You know the addage, "get 'em while they're young." >> I suppose if you've had enough beers, any commercial would have a deep insightful message to it. << Could be, I manage to see the message, without any intoxicants at all. <g> -JE
#100275From: krazy imagesMay 6, 1994 10:04 AM
Excuse me, John. But the socalled "phallic symbol" in the Camel ads and package is not in the guy but in the shadows in the camel's skin. At least, that's what the people who believe in subliminal advertising say (the same who believe that Elvis is alive with Marilyn in some island in the pacific). IMHO, all is junk. "Sin" is in the eyes of the people not the ads 🙂 You guys should go to Cannes instead of Siggraph. If there is something more fun that animation that is good advertising (besides, Spain is the third advertisement "power" -in prizes- of the world 🙂 After live in the US for a long period of time I understand why the US are the first power. There are so much avertisement, that it is impossible to don't have good ads. But don't take me wrong. I believe that the problem is not with the creative people (which are wonderful) but with the clients. Another pseudophilosophical thought from your forum friend, <g> ana /krazy images ps.BTW, Southamerican/latin "commercials" ARE NOT spanish commercials, ok?
#100398From: dave aguilarMay 7, 1994 1:42 AM
/* Not at all, in my view, in this instance, the message is positive. First the message is that "scrubbles" almost do the work by themselves, which makes your job easier. Second that they are "fun" little dudes to work with. And if all this is true this would promote family harmony. <g> I don't use the product */ <g> Too bad scrubble does write code. /* I'll have to check on the toilet one, as I recall there was one which was very quick, zooming around the rim. There have been several, so I really can't say. */ Musta been a real fast trip around that rim. Somehow I just don't see the scrubble dude enjoying his job as much as I enjoy seeing him do it. /* I'm not sure a dirty tub is anymore fun to clean that a toilet, but of course if these scrubbing dudes do their job, well you can imagine them doing there job and that could be fun. Depends on how into it you want to get. <g> */ I'll take competence in any form… even a scrubble dude. And as for how into it I want to get, I don't want to into it at all. Ug. /* Joe Camel is an interesting case, as his nose has been suggested by the group opposed to the Joe Camel ad campaign as representing a phallic symbol. His nose?! Yes, his nose. Now figure that one out. <g> Actually he's supposed to come off as one suave dude, to young males, whose hormones are rampant. You know the addage, "get 'em while they're young." */ Nasal sex… ooh, two more orifaces to try out… 🙂 /* Could be, I manage to see the message, without any intoxicants at all. <g> */ To my wife I am just one big scrubble dude. -dave There is 1 Reply.
#99942From: dave aguilarMay 4, 1994 2:28 PM
/* Different strokes. I can't stand the polar bears ads. I kind of liked the first one, but they got shamelessly tacky (must've been inspired by CBS' coverage) during the olympics. */ Definitely. /* The listerine bottles keyframing is awesome, but I also don't really like that cutesey stuff. I prefer 3D animation that doesn't ride strictly on its 3D-ness, and I really love seemless composites, a la digital special effects that don't look like 3D animation. */ The things I look at (when I'm truely impressed) are like the "look" or the attempted organics of a scene… plants, winds, clouds, people… the stuff without straight lines. Drawing a palm tree is one thing, getting it to sway in the wind and not look unnatural is quite another. The background jungle in the Listerine's was beautiful. The cutesy stuff won't go away, but I often find that the backgrounds are more impressive han the star (Listerine bottle)… if you can, go back and take a look at the jungle… nice detail. /* I like PDI's Japanese Coke ads – they use special shaders and 24 frames per second keyframing to get a comic book/cartoon feel to 3d animation. The characters are excellent, visually, and the style is outstanding. None of this cutesey tacky caca that seems to awe advertisers in this country (Pilsbury dough boy, anyone?). */ <g> "Aaahhh, but he's so cuuuuute!" < my wife, a blatant consumer > Cutesy or not, it seems to sell. Ug. -dave
#99975From: John TissavaryMay 4, 1994 5:50 PM
You're right that cutsey sells. I guess that's why it JUST WON'T GO AWAAAAAAYYYYYY!!!!!! (horrible, screaming in b.g. <g>). Yeah, Pixar's scene integration and renderers in the "tarzan" and "robin hood" listerine spots are pretty incredible. Beautiful work. But I think the degree of control in the keyframing is the most impressive for me. Character animation like that is such a "touchy, feely" kind of thing, less quantitative than modeling and texturing the jungle, and that appeals to me, somehow. But then I'm probably less of a modeler than animator, when it comes down to true interests and skill. I encourage you to get a look at PDI's Japanese Coke ads, if you can. I'm not sure where you'd be able to see them, but I have a feeling they'll show up at Siggraph, somehow. John Tissavary (LUNA cie)
#100023From: dave aguilarMay 4, 1994 10:20 PM
/* I encourage you to get a look at PDI's Japanese Coke ads, if you can. I'm not sure where you'd be able to see them, but I have a feeling they'll show up at Siggraph, somehow. */ I'll be on the lookout for them. -dave
#99874From: krazy imagesMay 4, 1994 8:05 AM
John, And I agree with you in most points. I like the Miller commercial, I understand that maybe it could be a little tricky to pursue this class of people in court and I understand the bad karma. However, it is not bad karma only. It really makes me SICK when I see work copied. It is not for reasons of copyright, money or whatever. People that use other work because of lack of imagination, skills, time, resources, or whatever don't enter in the category of human beings for me, less in the artist category. I don't anything about against students cheating and I don't have any "honor code" as most of the american people seem to have. I just can't stand people COPYING artwork, visual imaginery, whatever that has come from the minds of others. It is sad to see that this **** has reach. BTW, I don't have prooblems with people that use artwork (usually, universally or broad known) from other people for artistical purposes, understanding artistical purposes as criticism, parody, etc. but I understand the people who think this is illegal/unethical too. It is a matter of points of view. However, copying a painting/animation/sculpture/music/writting and presenting the work as own is… well, I have a hundred words in spanish to describe that. I guess that I don't have enough english language skills to do it, but I could learn very fast. ana /krazy images
#99953From: John TissavaryMay 4, 1994 3:27 PM
I'm sure if you think real hard you can come up with some colorful english words to describe artistic theives <g>. This area of plagarism and rip-offs is present in every area of buisness. Anywhere that money exists, people will be there to take it from you unfairly, and it is one's responsibility to understand that, and protect one's self. I do what I can to keep others from making unauthorized profit from my work, but I also understand that there is tremendous grey area in this sort of artistic endeavour. If I feel I have a case, then I will pursue it in no uncertain terms. But sometimes that is not possible because of this artistic "grey area", and it's just not worth getting worked up over what someone else does that I _cannot control_. cheers, John Tissavary (LUNA cie)