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#Multi-tasking Computers

169 messages in this thread
#123522From: Henry ColonnaMay 10, 1988 7:26 AM
That's funny you should mention Marble Madness of all EA Amiga products to bash!! If anything, Marble Madness has sold thousands of Amigas, literally, in and among itself. It has easily the best graphics, and easily the best soound of any of the Marble Madness conversions. It is very funny and humerous – and contains alot of small touches that the other ones miss – like the brush cleaning up the marble shatterings. Now you're calling EA "reprehensible" – quite a strong word about not having Analog joystick support in a game that hasn't even been released yet. No, I think their's something more to this. Unfortunately, I think it's because it's the "in" thing to do. If you bash EA here you'll have a lot of people grin and smile and type little messages back and forth – I have been watching it. Please tell me which games and products crash your computer and why? It's funny because Ben Blish said that DPaint II crashes and gurus his computer constantly. However, the other night in CO I asked some people (who are well known around here, in fact) that use DPaint II constantly if it ever crashed on them. One person (I won't put him on the spot by naming him) said that he used every available function in DPaint II in all sorts of circumstances and had NEVER seen the guru. Further evidence of it being "in" to bash EA. It's also funny to see people bash WordPerfect, yet when you really ask them what they do to crash the program, they quote a November version (me wonders why they still have November – when customer support mails out updates free) or they say "well a friend of mine said that" with no hard evidence any more. I think what I am witnessing is a disturbing and distressing trend to bash particularly well established companies with little reason. I think it's kind of adolescent.
#123534From: Steve AhlstromMay 10, 1988 10:35 AM
I use Dpaint II very sparingly (because I'm not an artist) but I can lock it up every time. They blew the file requester. Just try loading or saving a file to a directory with 100 or so entries.
#123546From: Henry ColonnaMay 10, 1988 10:57 AM
That kind of bug wouldn't bother me – I'm a whole lot more organized than to have a directory with 100 entries in it. But beyond that – don't you think there is a bug on that calibre (of obscureness, etc.) in everything that's out there?? No offense, but I could trash the last few lines of my PaperClip documents every time. It's just that there are bugs in everything. THe impression that some people are trying to give about EA and their productgs are that they crash a whole lot more than normal, and crash with more regularity. I don't think that's true.
#123546From: Henry ColonnaMay 10, 1988 10:57 AM
That kind of bug wouldn't bother me – I'm a whole lot more organized than to have a directory with 100 entries in it. But beyond that – don't you think there is a bug on that calibre (of obscureness, etc.) in everything that's out there?? No offense, but I could trash the last few lines of my PaperClip documents every time. It's just that there are bugs in everything. THe impression that some people are trying to give about EA and their productgs are that they crash a whole lot more than normal, and crash with more regularity. I don't think that's true.
#123796From: Richard Rae/SYSOPMay 11, 1988 6:43 PM
Aren't you the man who told me "normal people don't have directories with hundreds of files in them" when I asked you if a warning should be posted on a certain PD program because it had the same problem? If I recall correctly, I think my reply was that I never claimed to be normal… guess I can't recall you ever claiming it either. <Chuckle>
#123798From: Steve AhlstromMay 11, 1988 6:47 PM
Yes, and I went back and counted. Dpaint will crash if you ask it to read a directory with 67 entries (one of my current directories — I didn't start deleting to see what the actual total is before the crash occurs. There is a difference between 67 and 'hundreds'. If you don't think so, just tell your employer to give you $67 a month instead of 'hundreds'.
#123910From: Richard Rae/SYSOPMay 12, 1988 10:15 AM
8) Not a valid challenge… since I'm unemployed. I already KNOW what it feels like to live on "$67 a month", son. <Chuckle>
#123910From: Richard Rae/SYSOPMay 12, 1988 10:15 AM
8) Not a valid challenge… since I'm unemployed. I already KNOW what it feels like to live on "$67 a month", son. <Chuckle>
#123798From: Steve AhlstromMay 11, 1988 6:47 PM
Yes, and I went back and counted. Dpaint will crash if you ask it to read a directory with 67 entries (one of my current directories — I didn't start deleting to see what the actual total is before the crash occurs. There is a difference between 67 and 'hundreds'. If you don't think so, just tell your employer to give you $67 a month instead of 'hundreds'.
#123796From: Richard Rae/SYSOPMay 11, 1988 6:43 PM
Aren't you the man who told me "normal people don't have directories with hundreds of files in them" when I asked you if a warning should be posted on a certain PD program because it had the same problem? If I recall correctly, I think my reply was that I never claimed to be normal… guess I can't recall you ever claiming it either. <Chuckle>
#123534From: Steve AhlstromMay 10, 1988 10:35 AM
I use Dpaint II very sparingly (because I'm not an artist) but I can lock it up every time. They blew the file requester. Just try loading or saving a file to a directory with 100 or so entries.
#123660From: John DraperMay 10, 1988 11:15 PM
First, I agree that Marble Madnes (among other EA products) sold a lot of Amigas. The fact that this is so, at least in my opinion, in no way excuses the misbehaviour of the program in both lack of high sccore saving and the fact that it crashes every Amiga it runs on. Two points here. The object of an arcade style game is to beat the high score. MM does not save a high score, nor does it even keep your score on the screen long enough to read unless you are waiting and watching for it. The second point is that I want you to note that I did not say that MM GURU'ed the Amiga, only that it crashes it. When a program 'takes over', disabling multitasking, I consider that a crash. Worse, if I must reboot, the machine by definition has crashed. period. I don't use DPaint because I don't have it. When I have used it, I have been both impressed and dismayed. Impressed because it is a full featured, capable paint program. Dismayed because it doesn't handle fonts properly, has one of the worst file requesters I have ever seen (too many assumptions, too many times refusing to take a typed in argument, etc.), and because it is copy protected, with an additional charge to make it usable. In short, I don'r bash EA. I bash individual programs for reasons that I see as valid. As it happens, I have yet to see/use anything from EA that I haven't found something drastically wrong with in terms of basic 'philosophy'. I hate copy protection with a vengeance, and they choose to copy protect, which causes me to choose not to buy.
#123660From: John DraperMay 10, 1988 11:15 PM
First, I agree that Marble Madnes (among other EA products) sold a lot of Amigas. The fact that this is so, at least in my opinion, in no way excuses the misbehaviour of the program in both lack of high sccore saving and the fact that it crashes every Amiga it runs on. Two points here. The object of an arcade style game is to beat the high score. MM does not save a high score, nor does it even keep your score on the screen long enough to read unless you are waiting and watching for it. The second point is that I want you to note that I did not say that MM GURU'ed the Amiga, only that it crashes it. When a program 'takes over', disabling multitasking, I consider that a crash. Worse, if I must reboot, the machine by definition has crashed. period. I don't use DPaint because I don't have it. When I have used it, I have been both impressed and dismayed. Impressed because it is a full featured, capable paint program. Dismayed because it doesn't handle fonts properly, has one of the worst file requesters I have ever seen (too many assumptions, too many times refusing to take a typed in argument, etc.), and because it is copy protected, with an additional charge to make it usable. In short, I don'r bash EA. I bash individual programs for reasons that I see as valid. As it happens, I have yet to see/use anything from EA that I haven't found something drastically wrong with in terms of basic 'philosophy'. I hate copy protection with a vengeance, and they choose to copy protect, which causes me to choose not to buy.
#123666From: John DraperMay 10, 1988 11:38 PM
You also quoted me innacurately and out of context when you said I called EA 'reprehensible' for not having analog joystick support. WEhat I _did_ say was thet I felt that it was a reprehensible attitude to leave out analog support in favour of a little more digitized sound. I also feel that it is reprehensible to leave out any feature that contributes to the purpose of the program in favur of glitz and glitter. Yes, it may sell more programs if the glitz is there, but that does not change my feeling about it, and does not benefit me. "So what if it doesn't have a steering wheel… look at that beautiful racing stripe." As for WP… well, I can't comment on the efficacy of the program, except to say that I have personally seen it crash in early versions. As I also said before, I applaud their customer support and speed of bug fixes, but face it… problems are problems, and not all users send in their cards. Not all users know there have been updates. I still occasionally get people asking about problems with WP (as little as about 2 weeks ago), and who are surprised when I tell them that there have been more updates to WP than there have been programs from EA. I refer them to WP Corp, and don't ever bash them. I simply pointed out, here, that there have been numerous problems with WP (the program), and have thought that I made it plain that I like WP (the company). In general, yes, many programs have bugs. I can live with some of them, not with others. What I simply cannot live with is a fundamental philosophical stand taken by a company that either reduces the usability of a program or makes it ttally unusable. Included in this are copy protection (dongles especially), taking over the machine (crashing it), disabling multitasking (crippling other, less obnoxious programs), or refusing to consider removing glitz in favour of utility. -larry
#123714From: Henry ColonnaMay 11, 1988 10:06 AM
From what I've seen in Amiga games in my short-lived experience (and I've seen a whole lot, working at a store) there are very few games (many excellent) that you would have the same gripes about. There's the CinemeWare series with some excellent games (and some not so hot), there's Ultima, and many many others. However for some reason you do seem to be singling out EA. How many games are copy protected? LOTS. Why do you single out Electronic Arts so constantly and with such enthusiasm? Personally I think the problem is that your expecations are too high. If you experienced -everything- from the developer's point of view – including sales lost to theft, effort taking in multitasking the program (do you know how many calls WP gets about crashes that are due to other things multitasking with it and crashing? lots..) you'd have a different point of view. Until then, there's very little that you're going to be happy with. And I think that's an indication of too-high expectations. Especially considering your term "reprehensible" atttitude. I bet if you went over to EA and saw charts graphing profits made, development costs, etc., you'd have a different feeling. I have excepted the fact that not everything I buy forever is always going to take full advantage of my computer. I had alot of 8 bit Atari software that had no idea what SpartaDos, a USDoubler, or expanded memory was. And some of that software was still excellent. As for not saving high scores on Mable Madness, again that's common of MANY games. You know what people say when it does save games? "It's going to trash the disk one day" they whine. Not saving high scores is common among hundreds of EA and hundreds of non-EA games. But for some reason, alot of people relish picking on EA solely, and I don't think it's for valid reasons.
#123740From: Ben BlishMay 11, 1988 12:14 PM
I'll tell you something frankly, and from a developers point of view; if it doesn't multitask, it's broken, with the single exception of certain simulations and games that require all the machines resources time wise; and they STILL do not have to crash the machine, they can simply shut off the tasking. There are very clean mechanisms to do it. Certain signal anaylisis programs may also require the system's resources for a short time – agin, (again) there is no need to crash the system to get them. It's slop programming, and that's ALL it is. You shouldn't treat this machine like it was a c64; doing so shows you (the developer in question, EA, for instance) as an amatuer. –Ben–
#123762From: Henry ColonnaMay 11, 1988 4:07 PM
Well you've just slighted hundreds of wonderful programs (like Larry). There's Faery Tale, Ultima, EA products, Silent Service, and hundreds more. It's a matter of the glass of water being half empty or half full. Some can choose to live in a corner and cast dispersions and hatred toward game companies that don't allow multitasking. Others of us, however, live with it and enjoy the products. I don't agree with singling EA out either.
#123779From: Ben BlishMay 11, 1988 5:14 PM
Listen, you can enjoy them all you like; and I can _not_ enjoy them all _I_ like; It is a fact that I would enjoy playing some games – and those that will multitask, I can in fact play. I cannot, however, crash my system to play around in some cave – or fly a plane. I don't even use jet but vercy rarely, because it's broken (breaks everything else, read that as) and I need my system available for real work. I _do_ have some text adventures that run very nicely in their own windows, and I love them. All my ham radio stuff multitasks, too – even the fax stuff, which stops tasking at critical times, doesn't destroy the system, and can be paused at ANY time to run the rest of the stuff. I'm just as quick to cast aspersions on CoCo games – they're broken too; they don't run on my hardware… no difference, in my opinion. It is a fact that we are here to share our views, and I just want to point out that here (and almost nowhere else<grin>) Larry and I share a common viewpoint, that's all. If our opinions carry a lot of weight, it's only because we're both very active here, both accomplished in the Amiga territory (read, productive, well known, positive reputations most ways). If you're upset because you feel your words don't carry the same clout, there's only one solution… Get Crackin! <grin>. Really though – it's my opinion – why does it bother you so? –Ben–
#123785From: Henry ColonnaMay 11, 1988 6:01 PM
I in no way said anything about worried about whether my opinion carried any weight or not. I'm sure that, in time, I will be known around here also. In the meantime I'm not in the least way intimidated in disagreeing with anyone, be it a Sysop, a programmer, or a CBM official. As I said to Larry, it "bothers" me to see EA bashing because it's not founded in strong reasons. THe reasons that have been listed to me : MultiTasking, copy protection, and occasional gurus, are all shared by any number of a hundred or so companies making equally fine software for the Amiga. You specifically said that DPAINT II gurus alot. Upon checking with others who use Dpaint a whole lot, I've been told that it doesn't guru at all (for them). Including using very advanced functions. Steve said that it gurus if there are over 100 files on the directory. Well, it does. But is that type of bug something especially nasty and unusual? Or, to put it differently, is there a program on the market that doesn't have a bug on that level of frequency/obscurity? I don't think so. And that kind of bug is hardly "alot" or "frequent". In the meantime, in swiping EA all the time, and not swiping those companies who also violate your rules, it seems to me that people are "picking" on EA, which I view as an instrumental company in making the Amiga successful. I'll also tell you another thing that bothers me. If your best friend were an EA official, you'd probably use more tact and be more careful, wouldn't you? I think that EA should be afforded the same courtesy even if they do seem distant. EA isn't here and isn't part of the "click", so they get bashed for their problems. And people enjoy it. Completely callous and insenstive to the hours of programming development time that goes into every EA product (and it shows). My point is to show the "other" point of view. I'm not trying to get you to accept it, I feel that'd be fruitless.
#123789From: Steve AhlstromMay 11, 1988 6:19 PM
No, Ben didn't say Dpaint gurus — he said it locks. I used it for about 3 hours today and it locked up the machine 3 times.
#124054From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Steve, other than the File requestor and Font menu problems, I have no problems with Dpaint…and I use Dpaint for hours on end. Thats not to say that you aren't running into problems though. I just wanted to balance things out a bit. 🙂
#124070From: Steve AhlstromMay 13, 1988 1:01 AM
No problem. The 3 times I locked up were all when saving brushes to ram:
#124402From: GreG Tsadilas/SYSOPMay 14, 1988 11:10 AM
Hmmm….I use VD0: all the time…but then again thats not RAM:. Thats good to know, no telling how much future work you just saved me. 🙂
#124402From: GreG Tsadilas/SYSOPMay 14, 1988 11:10 AM
Hmmm….I use VD0: all the time…but then again thats not RAM:. Thats good to know, no telling how much future work you just saved me. 🙂
#124070From: Steve AhlstromMay 13, 1988 1:01 AM
No problem. The 3 times I locked up were all when saving brushes to ram:
#124054From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Steve, other than the File requestor and Font menu problems, I have no problems with Dpaint…and I use Dpaint for hours on end. Thats not to say that you aren't running into problems though. I just wanted to balance things out a bit. 🙂
#123789From: Steve AhlstromMay 11, 1988 6:19 PM
No, Ben didn't say Dpaint gurus — he said it locks. I used it for about 3 hours today and it locked up the machine 3 times.
#123867From: Ben BlishMay 12, 1988 2:46 AM
Dpaint II gurus while filling areas, while processing large directories (And on a 140 meg HD, there are some large directories of images, and it is reasonable to have them) While handling large brushes, when you click too many time in the magnify/shrink icon with either button, when you set antialiasing to max on some brushes (I think; I mean, you mess with this brush, and the LAST thing you did was that, so, maybe it's that, or maybe it's just seom other bug) Anyway, it needs work. as far as frequency of the bug – I cannot see/load all my brushes because there are too many in there; gets me often. I keep makeing more dis, and I keep running out of space, and it keeps guruing. It may not be frequent for floppy users, but it is for _me_. So I complain. I swipe everybody, ask anyone here. <grin>. And EA is here, now and then – and when they DO show up, I swipe them then, too. It may interest you to know that according to THEM, I was instrumental in getting the CP removed from DPaint; I bitched and bitched and bitched – and now we have non-cp. So it has it's uses, sometimes. Even my abrasive style of it. As far as gurus/software errors go, I have this crusade – I don't want to see _any_ on my system. after using Dpaint II, I reboot; I've learned that works everytime. –Ben–
#123906From: Henry ColonnaMay 12, 1988 9:52 AM
I have a feeling that if someone flamed your product you'd feel quite differently. I erased CoComm (or whatever) after booting it up for 4 minutes. If I flamed it royally and completely (and believe me, if I used it I'd find a way to crash it) it would bother you greatly, especially considering the work and time that you put into it. However, I have more tact and sensitivity than that (for people other than myself and my ego).
#123929From: Vic WagnerMay 12, 1988 11:01 AM
Actually, I suspect he'd upload a new version within 24hours. PLEASE DO NOT find another problem, I was getting tired of downloading a new CoComm every night there for a while <smmiiille>
#123929From: Vic WagnerMay 12, 1988 11:01 AM
Actually, I suspect he'd upload a new version within 24hours. PLEASE DO NOT find another problem, I was getting tired of downloading a new CoComm every night there for a while <smmiiille>
#123962From: Ben BlishMay 12, 1988 4:06 PM
Want to flame CoComm? Floors open, I'm willing. I might defend it with great fervor (if I think you're wrong – it _does_ have shortcomings, of course, though it works very well for CIS use) but I wouldn't get 'bothered' greatly. Currently, there are plenty of users, they seem to be happy, I'm happy, and I did NOT charge them 300.00 dollars for the priviledge. Actually, I don't charge them at all, unless they want the manual. The dox specifically state if they have a problem with paying for it, they shouldn't, and they can use it guilt-free. Commercial products are something else again; you pay good $$$, you want it not to destroy your data. Like other companies, we try hard to make the programs reliable – PCLO, in particular, is extermely solid… crashing it requires outside intervention from another task; and at _that_ point, I'm willing to say it's 'not my fault'. IT's CBMs, for not building in an MMU (Note that I didn't say they should, just that it's directly responsible for the fact that another task can crash PCLO or any other program easily). I do try hard, and there have been days where I've been on the 'hot' seat here – I don't dissapear off the forum, like EA does, or C Ltd, or MSS; I take it, deal with it in my own inimitable fashion, and keep on going. Currently, we're involved in a major upgrade of the CAD software that is the direct result of some 'heated' dialog, of the very same type we've been involved in, which adds ARexx capability to the CAD tools. We got autorouting from that, among other things – _full_ autorouting. I _like_ the interface with the people here. Even you, who, as a new user, seem to be focused rather strangely… that's what makes you so interesting to talk to. –Ben–
#124020From: Henry ColonnaMay 12, 1988 8:28 PM
Yes I'm enjoying it too. I used to log onto Atari 16 and see 5 messages a day. I mean, there are -wonderful- people over there, and I miss a few of them alot (as far as speaking to on a daily basis) but I am enjoying the time I'm spending here very much as well. ANd it's extremely active, which is great I think. I think I will take some time to download CoComm again (you've got to change the name, too close to CoCo [grin]) and leave a list of complaints, which will be rather lengthy. And I WILL find a way to crash it, outside of another program crashing it. It may be something bizarre, or user error, but I'll find a way. 🙂
#124020From: Henry ColonnaMay 12, 1988 8:28 PM
Yes I'm enjoying it too. I used to log onto Atari 16 and see 5 messages a day. I mean, there are -wonderful- people over there, and I miss a few of them alot (as far as speaking to on a daily basis) but I am enjoying the time I'm spending here very much as well. ANd it's extremely active, which is great I think. I think I will take some time to download CoComm again (you've got to change the name, too close to CoCo [grin]) and leave a list of complaints, which will be rather lengthy. And I WILL find a way to crash it, outside of another program crashing it. It may be something bizarre, or user error, but I'll find a way. 🙂
#123962From: Ben BlishMay 12, 1988 4:06 PM
Want to flame CoComm? Floors open, I'm willing. I might defend it with great fervor (if I think you're wrong – it _does_ have shortcomings, of course, though it works very well for CIS use) but I wouldn't get 'bothered' greatly. Currently, there are plenty of users, they seem to be happy, I'm happy, and I did NOT charge them 300.00 dollars for the priviledge. Actually, I don't charge them at all, unless they want the manual. The dox specifically state if they have a problem with paying for it, they shouldn't, and they can use it guilt-free. Commercial products are something else again; you pay good $$$, you want it not to destroy your data. Like other companies, we try hard to make the programs reliable – PCLO, in particular, is extermely solid… crashing it requires outside intervention from another task; and at _that_ point, I'm willing to say it's 'not my fault'. IT's CBMs, for not building in an MMU (Note that I didn't say they should, just that it's directly responsible for the fact that another task can crash PCLO or any other program easily). I do try hard, and there have been days where I've been on the 'hot' seat here – I don't dissapear off the forum, like EA does, or C Ltd, or MSS; I take it, deal with it in my own inimitable fashion, and keep on going. Currently, we're involved in a major upgrade of the CAD software that is the direct result of some 'heated' dialog, of the very same type we've been involved in, which adds ARexx capability to the CAD tools. We got autorouting from that, among other things – _full_ autorouting. I _like_ the interface with the people here. Even you, who, as a new user, seem to be focused rather strangely… that's what makes you so interesting to talk to. –Ben–
#124079From: John DraperMay 13, 1988 2:07 AM
You are mistaken about what Ben's reaction would be to flames about any of his products. he has been flamed, royally, severely, sometimes with justification, sometimes without. His reaction has always been to find out first if the flames are justified. If not, he flames back. If so, he fixes the problem and tells everyone about it.
#124096From: Henry ColonnaMay 13, 1988 9:13 AM
I can't wait to experience that. 🙂
#124096From: Henry ColonnaMay 13, 1988 9:13 AM
I can't wait to experience that. 🙂
#124079From: John DraperMay 13, 1988 2:07 AM
You are mistaken about what Ben's reaction would be to flames about any of his products. he has been flamed, royally, severely, sometimes with justification, sometimes without. His reaction has always been to find out first if the flames are justified. If not, he flames back. If so, he fixes the problem and tells everyone about it.
#123906From: Henry ColonnaMay 12, 1988 9:52 AM
I have a feeling that if someone flamed your product you'd feel quite differently. I erased CoComm (or whatever) after booting it up for 4 minutes. If I flamed it royally and completely (and believe me, if I used it I'd find a way to crash it) it would bother you greatly, especially considering the work and time that you put into it. However, I have more tact and sensitivity than that (for people other than myself and my ego).
#124055From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Ben, after using Dpaint you just "warm-boot" or Cold boot? Dpaint does at least one thing to the system that requires a COLD BOOT. Something to do with the mouse events (or something like that).
#124178From: Ben BlishMay 13, 1988 5:08 PM
Um, I've just been warm-booting – that seems to clean up the free-memory lists, which is what it walks on that catches me. I'm _sure_ it steps on other things, tho they have yet to step on me, at least thru a three fingered salute to EA. –Ben–
#124406From: GreG Tsadilas/SYSOPMay 14, 1988 11:23 AM
Lately, I have found that Dpaint will cause one consistent GURU in Turbo Silver. If Dpaint has been run either before, during, or after you run Silver, Silver will GURU in the editor when selecting the rightmost menu. A warm-boot still affects Silver. A cold-boot is required to clean it up….and I'm using a 2000!
#124406From: GreG Tsadilas/SYSOPMay 14, 1988 11:23 AM
Lately, I have found that Dpaint will cause one consistent GURU in Turbo Silver. If Dpaint has been run either before, during, or after you run Silver, Silver will GURU in the editor when selecting the rightmost menu. A warm-boot still affects Silver. A cold-boot is required to clean it up….and I'm using a 2000!
#124178From: Ben BlishMay 13, 1988 5:08 PM
Um, I've just been warm-booting – that seems to clean up the free-memory lists, which is what it walks on that catches me. I'm _sure_ it steps on other things, tho they have yet to step on me, at least thru a three fingered salute to EA. –Ben–
#124055From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Ben, after using Dpaint you just "warm-boot" or Cold boot? Dpaint does at least one thing to the system that requires a COLD BOOT. Something to do with the mouse events (or something like that).
#123867From: Ben BlishMay 12, 1988 2:46 AM
Dpaint II gurus while filling areas, while processing large directories (And on a 140 meg HD, there are some large directories of images, and it is reasonable to have them) While handling large brushes, when you click too many time in the magnify/shrink icon with either button, when you set antialiasing to max on some brushes (I think; I mean, you mess with this brush, and the LAST thing you did was that, so, maybe it's that, or maybe it's just seom other bug) Anyway, it needs work. as far as frequency of the bug – I cannot see/load all my brushes because there are too many in there; gets me often. I keep makeing more dis, and I keep running out of space, and it keeps guruing. It may not be frequent for floppy users, but it is for _me_. So I complain. I swipe everybody, ask anyone here. <grin>. And EA is here, now and then – and when they DO show up, I swipe them then, too. It may interest you to know that according to THEM, I was instrumental in getting the CP removed from DPaint; I bitched and bitched and bitched – and now we have non-cp. So it has it's uses, sometimes. Even my abrasive style of it. As far as gurus/software errors go, I have this crusade – I don't want to see _any_ on my system. after using Dpaint II, I reboot; I've learned that works everytime. –Ben–
#124053From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Many of my art, picture and brush directories have more than 100 files in them. The Dpaint requestor BUG may be "obscure" to some, but a major pain to others. After working HOURS on a picture I go to save it. Much to my HORROR, I lose all that work. Should I put up with that? Say "so what, it's an obscure bug?" Ok, how about this…After working HOURS on a picture I go to add some text. Much to my HORROR, my font directory has more fonts than the menu will hold so I lose my work. Should I put up with *that*? I shouldn't, but I do because EA has not fixed those problems. They do exist, the above are not hypothtic, they did occur more than once. Sure, it may seem I'm bashing EA, but by no means am I jumping on a bash EA wagon. I have legitimate gripes. The program is fantastic in many ways, but it has had problems from day one. If EA was here, and a representative is here frequently, I would say the exact same thing. Believe me, we are not "bashing EA all the time". Wish you were here when Aegis got thrashed. And yes, Bill Volk was caught in the middle.
#124097From: Henry ColonnaMay 13, 1988 9:20 AM
I think your complaints are quite legitimate, and I think they'd require a call to EA, and persistance, to get fixed. Which is why WordPerfect Corp. is so wonderful – you don't have to beat their heads into the ground (much to the diagreement of what some feel.) However, I'm really wondering how much software is out there without bugs on that calibre. I mean, honestly! I think part of the problem is that we all own a computer with a very low share of the market, and people just don't have the money (from sales) to devote the attention that most products should get. I bet you could find a way to crash most any piece of software like that – if you used it to the degree and frequencey you use Dpaint. I can crash Access! 1.30a and Amic. There's something to familiarity and frequency of use that makes us see and feel bugs quickly. Again, I'm not "excusing" or "brushing aside" (no pun intended) the very real problems you describe. But, I think there's more to it than people being lazy, devious people who want to crash your computer when you least expect it. Not many people really believe what I"ve just said, but when the "flames are on" and rationality goes out the window, hyperbole and exaggeration can create the impressions I'm talking about.
#124142From: KEITH YOUNGMay 13, 1988 11:43 AM
Henry, You say you can crash Access! 1.3a…. how? Is it easily repeatable? Keith
#124221From: Henry ColonnaMay 13, 1988 8:14 PM
It was easily repeatable, tho I don't have notes on it written down and havn't used it for a few weeks. It had something to do with flipping in and out of Interlace mode while on-line to a particular BBS. I'll let you know if I get more information (the next time it happens I'll investigate and make notes).
#124221From: Henry ColonnaMay 13, 1988 8:14 PM
It was easily repeatable, tho I don't have notes on it written down and havn't used it for a few weeks. It had something to do with flipping in and out of Interlace mode while on-line to a particular BBS. I'll let you know if I get more information (the next time it happens I'll investigate and make notes).
#124142From: KEITH YOUNGMay 13, 1988 11:43 AM
Henry, You say you can crash Access! 1.3a…. how? Is it easily repeatable? Keith
#124404From: GreG Tsadilas/SYSOPMay 14, 1988 11:19 AM
I never said that they are 'being lazy, devious people who want to crash your computer'. I'm not flaming them for that. I'm flaming them because they haven't done anything about it in over a year. With such type of productivity software, it should not have "major" bugs such as these. If it does, it becomes counter productive when they occur. You say "Which is why WordPerfect Corp. is so wonderful – you don't have to beat their heads into the ground." So you ARE agreeing that you have to beat their heads into the ground if they don't listen. So whats the problem then? 🙂
#124455From: Henry ColonnaMay 14, 1988 7:22 PM
ahh, you're probably right actually. The problem, though, is that there's more than 1 point of view, and I hope to try to provide the "possibility" of other points of view. I can only second-guess EA. They aren't as responsive as they should be. But the act of "flames" usually is very exaggerated and shows that a company/product/person has no merit, just by the language used within the flame. That's not true about anybody, except Atari.
#124455From: Henry ColonnaMay 14, 1988 7:22 PM
ahh, you're probably right actually. The problem, though, is that there's more than 1 point of view, and I hope to try to provide the "possibility" of other points of view. I can only second-guess EA. They aren't as responsive as they should be. But the act of "flames" usually is very exaggerated and shows that a company/product/person has no merit, just by the language used within the flame. That's not true about anybody, except Atari.
#124404From: GreG Tsadilas/SYSOPMay 14, 1988 11:19 AM
I never said that they are 'being lazy, devious people who want to crash your computer'. I'm not flaming them for that. I'm flaming them because they haven't done anything about it in over a year. With such type of productivity software, it should not have "major" bugs such as these. If it does, it becomes counter productive when they occur. You say "Which is why WordPerfect Corp. is so wonderful – you don't have to beat their heads into the ground." So you ARE agreeing that you have to beat their heads into the ground if they don't listen. So whats the problem then? 🙂
#124097From: Henry ColonnaMay 13, 1988 9:20 AM
I think your complaints are quite legitimate, and I think they'd require a call to EA, and persistance, to get fixed. Which is why WordPerfect Corp. is so wonderful – you don't have to beat their heads into the ground (much to the diagreement of what some feel.) However, I'm really wondering how much software is out there without bugs on that calibre. I mean, honestly! I think part of the problem is that we all own a computer with a very low share of the market, and people just don't have the money (from sales) to devote the attention that most products should get. I bet you could find a way to crash most any piece of software like that – if you used it to the degree and frequencey you use Dpaint. I can crash Access! 1.30a and Amic. There's something to familiarity and frequency of use that makes us see and feel bugs quickly. Again, I'm not "excusing" or "brushing aside" (no pun intended) the very real problems you describe. But, I think there's more to it than people being lazy, devious people who want to crash your computer when you least expect it. Not many people really believe what I"ve just said, but when the "flames are on" and rationality goes out the window, hyperbole and exaggeration can create the impressions I'm talking about.
#124053From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Many of my art, picture and brush directories have more than 100 files in them. The Dpaint requestor BUG may be "obscure" to some, but a major pain to others. After working HOURS on a picture I go to save it. Much to my HORROR, I lose all that work. Should I put up with that? Say "so what, it's an obscure bug?" Ok, how about this…After working HOURS on a picture I go to add some text. Much to my HORROR, my font directory has more fonts than the menu will hold so I lose my work. Should I put up with *that*? I shouldn't, but I do because EA has not fixed those problems. They do exist, the above are not hypothtic, they did occur more than once. Sure, it may seem I'm bashing EA, but by no means am I jumping on a bash EA wagon. I have legitimate gripes. The program is fantastic in many ways, but it has had problems from day one. If EA was here, and a representative is here frequently, I would say the exact same thing. Believe me, we are not "bashing EA all the time". Wish you were here when Aegis got thrashed. And yes, Bill Volk was caught in the middle.
#123785From: Henry ColonnaMay 11, 1988 6:01 PM
I in no way said anything about worried about whether my opinion carried any weight or not. I'm sure that, in time, I will be known around here also. In the meantime I'm not in the least way intimidated in disagreeing with anyone, be it a Sysop, a programmer, or a CBM official. As I said to Larry, it "bothers" me to see EA bashing because it's not founded in strong reasons. THe reasons that have been listed to me : MultiTasking, copy protection, and occasional gurus, are all shared by any number of a hundred or so companies making equally fine software for the Amiga. You specifically said that DPAINT II gurus alot. Upon checking with others who use Dpaint a whole lot, I've been told that it doesn't guru at all (for them). Including using very advanced functions. Steve said that it gurus if there are over 100 files on the directory. Well, it does. But is that type of bug something especially nasty and unusual? Or, to put it differently, is there a program on the market that doesn't have a bug on that level of frequency/obscurity? I don't think so. And that kind of bug is hardly "alot" or "frequent". In the meantime, in swiping EA all the time, and not swiping those companies who also violate your rules, it seems to me that people are "picking" on EA, which I view as an instrumental company in making the Amiga successful. I'll also tell you another thing that bothers me. If your best friend were an EA official, you'd probably use more tact and be more careful, wouldn't you? I think that EA should be afforded the same courtesy even if they do seem distant. EA isn't here and isn't part of the "click", so they get bashed for their problems. And people enjoy it. Completely callous and insenstive to the hours of programming development time that goes into every EA product (and it shows). My point is to show the "other" point of view. I'm not trying to get you to accept it, I feel that'd be fruitless.
#123779From: Ben BlishMay 11, 1988 5:14 PM
Listen, you can enjoy them all you like; and I can _not_ enjoy them all _I_ like; It is a fact that I would enjoy playing some games – and those that will multitask, I can in fact play. I cannot, however, crash my system to play around in some cave – or fly a plane. I don't even use jet but vercy rarely, because it's broken (breaks everything else, read that as) and I need my system available for real work. I _do_ have some text adventures that run very nicely in their own windows, and I love them. All my ham radio stuff multitasks, too – even the fax stuff, which stops tasking at critical times, doesn't destroy the system, and can be paused at ANY time to run the rest of the stuff. I'm just as quick to cast aspersions on CoCo games – they're broken too; they don't run on my hardware… no difference, in my opinion. It is a fact that we are here to share our views, and I just want to point out that here (and almost nowhere else<grin>) Larry and I share a common viewpoint, that's all. If our opinions carry a lot of weight, it's only because we're both very active here, both accomplished in the Amiga territory (read, productive, well known, positive reputations most ways). If you're upset because you feel your words don't carry the same clout, there's only one solution… Get Crackin! <grin>. Really though – it's my opinion – why does it bother you so? –Ben–
#123843From: Vic WagnerMay 11, 1988 11:35 PM
Henry, I don't think Ben is singling out EA (your aren't are you Ben??). I have a second Amiga so that the kids can play some of the games because the authors/publishers DON'T SEEM TO REALIZE THAT SOME MACHINES CAN NOT -REPEAT- NOT ARBITRARILY BE REBOOTED. If they want to treat the Amiga as a total resource to play their idiotic little things, fine, but they will NEVER run on this machine, because I can't afford to stop everything because THEY ARE TOO $&#**^% LAZY TO DO THE JOB RIGHT. I agree it's a matter of the glass being half full or half empty, but when you have a FULL GLASS TO START WITH, IT'S STUPID TO THROW HALF OF IT AWAY. <flame down to moderate>
#123877From: Ben BlishMay 12, 1988 3:13 AM
Nah, I'm not singling out EA. I think they exemplify the things I don't like about games on the machine, maybe because they so many _wrong_, but by all means there are others. WP corp, for instance. <grin>. Anyone who uses a dongle, especially superbase (cause it's such a nice program otherwise) anyone who forces me to use their directories… Softwood come to mind there; people who make hardware that I can't write stuff for (Mimetics, bunch of &^%$%^&#, they scratched off the IC numbers and won't give with data) Tecmar for being, well, never mind. Manx for making a high-performance C compiler that doesn't conform; (didn't); Larry, because he likes Modula (Hi, Larry :^) CBM for Transformer, the a2000, the port on the a500, the power supply for the a500, the not-yet-or-ever-available '020 board, the ram disk, the serial device, the rename command, the workbench bugs/incompatabilities, the developer requirements, their ~marketing, their non-add-on-support, their complete lack of support for users' hardware problems, the ~memory cards for the sidecar, the sidecar itself (gee, I guess I have this fire burning here… <stamp> <stamp> <stamp>) um, anybody who cp's anything. On the other hand; My favorite programs/companies are: Innovatronics for PowerWindows 2.0; ADSG for VD0:; Eagle tree for Butcher 2.0 (Best price/performance award to eagle tree) MicroIllusions for PhotonPaint; Progressive for pixmate; whoever _really_ wrote musicraft for it; New wave, for dynamic drums, Aegis for Drawplus (slow, but I _like_ it) And of course, SoftCircuits, for several things that I actually use – mostly ham stuff. –Ben–
#123902From: Henry ColonnaMay 12, 1988 9:44 AM
There is no logical reason why you should continue to flame WP Corp.
#123959From: Ben BlishMay 12, 1988 3:57 PM
Sure there is. It's fun. <grin> And who says I'm logical? <Looking in mirror> Nope, round ears. –Ben–
#123959From: Ben BlishMay 12, 1988 3:57 PM
Sure there is. It's fun. <grin> And who says I'm logical? <Looking in mirror> Nope, round ears. –Ben–
#123902From: Henry ColonnaMay 12, 1988 9:44 AM
There is no logical reason why you should continue to flame WP Corp.
#123877From: Ben BlishMay 12, 1988 3:13 AM
Nah, I'm not singling out EA. I think they exemplify the things I don't like about games on the machine, maybe because they so many _wrong_, but by all means there are others. WP corp, for instance. <grin>. Anyone who uses a dongle, especially superbase (cause it's such a nice program otherwise) anyone who forces me to use their directories… Softwood come to mind there; people who make hardware that I can't write stuff for (Mimetics, bunch of &^%$%^&#, they scratched off the IC numbers and won't give with data) Tecmar for being, well, never mind. Manx for making a high-performance C compiler that doesn't conform; (didn't); Larry, because he likes Modula (Hi, Larry :^) CBM for Transformer, the a2000, the port on the a500, the power supply for the a500, the not-yet-or-ever-available '020 board, the ram disk, the serial device, the rename command, the workbench bugs/incompatabilities, the developer requirements, their ~marketing, their non-add-on-support, their complete lack of support for users' hardware problems, the ~memory cards for the sidecar, the sidecar itself (gee, I guess I have this fire burning here… <stamp> <stamp> <stamp>) um, anybody who cp's anything. On the other hand; My favorite programs/companies are: Innovatronics for PowerWindows 2.0; ADSG for VD0:; Eagle tree for Butcher 2.0 (Best price/performance award to eagle tree) MicroIllusions for PhotonPaint; Progressive for pixmate; whoever _really_ wrote musicraft for it; New wave, for dynamic drums, Aegis for Drawplus (slow, but I _like_ it) And of course, SoftCircuits, for several things that I actually use – mostly ham stuff. –Ben–
#123909From: Henry ColonnaMay 12, 1988 10:00 AM
It depends where you draw the line I guess. I mean, you could go around saying "I WON'T BUY A SINGLE PROGRAM THAT WON'T MULTITASK, HAVVVVE LOTS OF ICONS AND PULL-DOWN MENUS, NO COPY PROTECTION, THAT BOOTS WHEN IT PLAYS MOON RIVVVER, WHICH IS MY FAVVORITE SONG, AND HAS NO BLUE COLORS IN IT, BECAUSE I HATE THE COLOR BLUE". You have every right to do so, but there ARE plenty of people who don't subscribe to those beliefs. I don't mind a non-multitasking game, because if I play a game I want to relax and forget the productivity stuff. I also don't mind copy protected games because I've never had a game disk go bad and if it did my life wouldn't be over. And I also sympathize with those who lose 50% of their sales to theft.
#123973From: Ben BlishMay 12, 1988 4:17 PM
I hope you sympathize with those of us who provide NON cp'd software in spite of the prevailing attitudes, too. I'd rather be right than rich. I'd hate to sign on and find messages that say "It don't work no more", or, "I saved my configuration and the disk went bad" or "I can't put it on my hard drive" <shudder> or "the &^%$#@! dongle blew out my paula chip!" Oy. –Ben–
#124017From: Henry ColonnaMay 12, 1988 8:17 PM
Of course I sympathise. And if it's a game, as a dealer, I'll see it sell for maybe 3 or 4 days. We'll sell the first 4 we get in and the rest of the community gets it exponentially from those copies. Of course, we may see some who come in and ask for buying manuals and only manuals in the next few weeks. (duh)
#124017From: Henry ColonnaMay 12, 1988 8:17 PM
Of course I sympathise. And if it's a game, as a dealer, I'll see it sell for maybe 3 or 4 days. We'll sell the first 4 we get in and the rest of the community gets it exponentially from those copies. Of course, we may see some who come in and ask for buying manuals and only manuals in the next few weeks. (duh)
#124018From: Henry ColonnaMay 12, 1988 8:18 PM
Oopps sympathize was wrong word – appreciate. Tell me of a good game that has sold over 25,000 copies that wasn't copy protected. And didn't require a big manual like Flight Simulator. Name a few. I dare ya. (grin)
#124038From: Ben BlishMay 12, 1988 11:54 PM
I can't – I don't generally play games, since most of them break the system… and as I used to write arcade games, many of the Amiga games leave me pretty cold – poor use of the system. Unfortunatly, there is no $$$ in making games for theives – so I stick to CAD and other high-tech stuff. –Ben–
#124098From: Henry ColonnaMay 13, 1988 9:23 AM
So what do you do Ben?? You say "there is no $$$ in making games for thieves". Then you complain about copy-protection. The wording of your messages seems to imply that you have absolutely no sympathy whatsoever for copy protected games. I'm not saying you have to LIKE or AGREE WITH copy protection, but if you can't sympathise or understand it, I think you're being very unfair.
#124098From: Henry ColonnaMay 13, 1988 9:23 AM
So what do you do Ben?? You say "there is no $$$ in making games for thieves". Then you complain about copy-protection. The wording of your messages seems to imply that you have absolutely no sympathy whatsoever for copy protected games. I'm not saying you have to LIKE or AGREE WITH copy protection, but if you can't sympathise or understand it, I think you're being very unfair.
#124038From: Ben BlishMay 12, 1988 11:54 PM
I can't – I don't generally play games, since most of them break the system… and as I used to write arcade games, many of the Amiga games leave me pretty cold – poor use of the system. Unfortunatly, there is no $$$ in making games for theives – so I stick to CAD and other high-tech stuff. –Ben–
#124132From: Doug WingerMay 13, 1988 11:14 AM
Well, I can come up with one that folows the rules. Ports of Call. It multitasks, allows copies without fuss or bother, and is 'soft' protected using _simple_ questions about the manual. That kind of protection I can live with in a game. It doesn't require re-booting and lives on its own screen. It seems to 'sleep' when not in use, so it doesn't hog the CPU. It uses overlays in an inteligent manner, keeping those resident when it can or using disk access when it can't and is quite addicting. That's one. 8)
#124228From: Henry ColonnaMay 13, 1988 8:22 PM
Gee, a positive message. And a relaxing and calm one at that. I think I'll sit here and stare at it for a half an hour. 🙂
#124228From: Henry ColonnaMay 13, 1988 8:22 PM
Gee, a positive message. And a relaxing and calm one at that. I think I'll sit here and stare at it for a half an hour. 🙂
#124132From: Doug WingerMay 13, 1988 11:14 AM
Well, I can come up with one that folows the rules. Ports of Call. It multitasks, allows copies without fuss or bother, and is 'soft' protected using _simple_ questions about the manual. That kind of protection I can live with in a game. It doesn't require re-booting and lives on its own screen. It seems to 'sleep' when not in use, so it doesn't hog the CPU. It uses overlays in an inteligent manner, keeping those resident when it can or using disk access when it can't and is quite addicting. That's one. 8)
#124018From: Henry ColonnaMay 12, 1988 8:18 PM
Oopps sympathize was wrong word – appreciate. Tell me of a good game that has sold over 25,000 copies that wasn't copy protected. And didn't require a big manual like Flight Simulator. Name a few. I dare ya. (grin)
#123973From: Ben BlishMay 12, 1988 4:17 PM
I hope you sympathize with those of us who provide NON cp'd software in spite of the prevailing attitudes, too. I'd rather be right than rich. I'd hate to sign on and find messages that say "It don't work no more", or, "I saved my configuration and the disk went bad" or "I can't put it on my hard drive" <shudder> or "the &^%$#@! dongle blew out my paula chip!" Oy. –Ben–
#124080From: John DraperMay 13, 1988 2:17 AM
When I play a game I like to forget the productivity stuff too. That does not mean that I want it to stop operating. It does not mean that I want to have to go through a reboot to get back to it later. It also means that i don't want to have to hunt up a floppy or a manual or a dongle and wait for the thing to load from floppy. I want to type its name and see it there in a few seconds, at well over 10 times the speed. I sympathize with the losses to theft as well, but Cp doesn't stop the theft, so I resent it. A lot.
#124099From: Henry ColonnaMay 13, 1988 9:27 AM
I agree. Copy protection doesn't stop theft. But it gives the publishers a false sense of "control". I think that's the psychological reason behind copy protection, if it doesn't do anything it at least lets those programmers feel like it's helping. They don't have any control whatsoever over people buying a game and cracking it at home and passing around copies. That must be a really horrifying experience. Let's put it this way – I bet if you were Chairman of the Board at EA, and looked at the charts of dollars lost to theft, numbers of items lost to theft, and what the size of the industry would be without theft. Imagine big graphics painted on an HP PaintJet with MaxxiPlan of those statistics. Imagine you are Chairman of the Board at Sublogic. I bet you'd be on the phone looking for the newest most advanced form of copy protection made yet. I think that most of the people who gripe about copy protection, if not all, would act the same way if put in that situation.
#124196From: Ben BlishMay 13, 1988 5:38 PM
SubLogic AND Electronic Arts are moving AWAY from copy protection. My copy of JET is NOT, repeat NOT copy protected. It DOES crash my machine, and so is rarely used, but it's halfway to being real software. –Ben–
#124196From: Ben BlishMay 13, 1988 5:38 PM
SubLogic AND Electronic Arts are moving AWAY from copy protection. My copy of JET is NOT, repeat NOT copy protected. It DOES crash my machine, and so is rarely used, but it's halfway to being real software. –Ben–
#124337From: John DraperMay 14, 1988 2:10 AM
I am not 'most people'. I don't know, and don't particularly care what 'most people' wuld do if they were in the position of looking at the numbers from the vendor's viewpoint. I know what I would do. Put out the best product I knew how to put out, at the best price i could put it out at, and offer the best support I could for it. Since I know that CP does not stop theft, why would I further erode my profits by spending money adding copy protection to the product? It's useless, and further, if the vendor _knows_ that it doesn't do any good, it's _stupidity_ to put it in.
#124337From: John DraperMay 14, 1988 2:10 AM
I am not 'most people'. I don't know, and don't particularly care what 'most people' wuld do if they were in the position of looking at the numbers from the vendor's viewpoint. I know what I would do. Put out the best product I knew how to put out, at the best price i could put it out at, and offer the best support I could for it. Since I know that CP does not stop theft, why would I further erode my profits by spending money adding copy protection to the product? It's useless, and further, if the vendor _knows_ that it doesn't do any good, it's _stupidity_ to put it in.
#124099From: Henry ColonnaMay 13, 1988 9:27 AM
I agree. Copy protection doesn't stop theft. But it gives the publishers a false sense of "control". I think that's the psychological reason behind copy protection, if it doesn't do anything it at least lets those programmers feel like it's helping. They don't have any control whatsoever over people buying a game and cracking it at home and passing around copies. That must be a really horrifying experience. Let's put it this way – I bet if you were Chairman of the Board at EA, and looked at the charts of dollars lost to theft, numbers of items lost to theft, and what the size of the industry would be without theft. Imagine big graphics painted on an HP PaintJet with MaxxiPlan of those statistics. Imagine you are Chairman of the Board at Sublogic. I bet you'd be on the phone looking for the newest most advanced form of copy protection made yet. I think that most of the people who gripe about copy protection, if not all, would act the same way if put in that situation.
#124080From: John DraperMay 13, 1988 2:17 AM
When I play a game I like to forget the productivity stuff too. That does not mean that I want it to stop operating. It does not mean that I want to have to go through a reboot to get back to it later. It also means that i don't want to have to hunt up a floppy or a manual or a dongle and wait for the thing to load from floppy. I want to type its name and see it there in a few seconds, at well over 10 times the speed. I sympathize with the losses to theft as well, but Cp doesn't stop the theft, so I resent it. A lot.
#123909From: Henry ColonnaMay 12, 1988 10:00 AM
It depends where you draw the line I guess. I mean, you could go around saying "I WON'T BUY A SINGLE PROGRAM THAT WON'T MULTITASK, HAVVVVE LOTS OF ICONS AND PULL-DOWN MENUS, NO COPY PROTECTION, THAT BOOTS WHEN IT PLAYS MOON RIVVVER, WHICH IS MY FAVVORITE SONG, AND HAS NO BLUE COLORS IN IT, BECAUSE I HATE THE COLOR BLUE". You have every right to do so, but there ARE plenty of people who don't subscribe to those beliefs. I don't mind a non-multitasking game, because if I play a game I want to relax and forget the productivity stuff. I also don't mind copy protected games because I've never had a game disk go bad and if it did my life wouldn't be over. And I also sympathize with those who lose 50% of their sales to theft.
#123843From: Vic WagnerMay 11, 1988 11:35 PM
Henry, I don't think Ben is singling out EA (your aren't are you Ben??). I have a second Amiga so that the kids can play some of the games because the authors/publishers DON'T SEEM TO REALIZE THAT SOME MACHINES CAN NOT -REPEAT- NOT ARBITRARILY BE REBOOTED. If they want to treat the Amiga as a total resource to play their idiotic little things, fine, but they will NEVER run on this machine, because I can't afford to stop everything because THEY ARE TOO $&#**^% LAZY TO DO THE JOB RIGHT. I agree it's a matter of the glass being half full or half empty, but when you have a FULL GLASS TO START WITH, IT'S STUPID TO THROW HALF OF IT AWAY. <flame down to moderate>
#124078From: John DraperMay 13, 1988 2:01 AM
I slight programs that are broken. When I am forced to reboot because a program won't let me exit, it is crashed. Borken, Munged. period. That there are hundreds of them matters not a whit. They are all broken.
#124078From: John DraperMay 13, 1988 2:01 AM
I slight programs that are broken. When I am forced to reboot because a program won't let me exit, it is crashed. Borken, Munged. period. That there are hundreds of them matters not a whit. They are all broken.
#123762From: Henry ColonnaMay 11, 1988 4:07 PM
Well you've just slighted hundreds of wonderful programs (like Larry). There's Faery Tale, Ultima, EA products, Silent Service, and hundreds more. It's a matter of the glass of water being half empty or half full. Some can choose to live in a corner and cast dispersions and hatred toward game companies that don't allow multitasking. Others of us, however, live with it and enjoy the products. I don't agree with singling EA out either.
#123740From: Ben BlishMay 11, 1988 12:14 PM
I'll tell you something frankly, and from a developers point of view; if it doesn't multitask, it's broken, with the single exception of certain simulations and games that require all the machines resources time wise; and they STILL do not have to crash the machine, they can simply shut off the tasking. There are very clean mechanisms to do it. Certain signal anaylisis programs may also require the system's resources for a short time – agin, (again) there is no need to crash the system to get them. It's slop programming, and that's ALL it is. You shouldn't treat this machine like it was a c64; doing so shows you (the developer in question, EA, for instance) as an amatuer. –Ben–
#123741From: Ariel ButlerMay 11, 1988 12:26 PM
Well, Henry, I guess this is one of those instances where we'll have to agree to disagree (and I thought this only happened with Larry! :). I don't understand why you insist on representing EA as a company that's been persecuted on this forum. I don't believe that's the case at all. Something you might want to consider is that if EA's programs were all of the same quality as other company's programs EA would statistically have a higher chance of getting complaints just because of their prevalence. I think that people here have the idea that EA stuff is at least tested somewhat before release, a feeling that isn't always replicated with other company's products. As you said before, business is business, and regardless of what we say here EA will stay in business as long as they feel the monetary return is rewarding enough. I feel no responsibility towards stroking them to keep them happy, and if I don't like something they're doing I'm bloody well going to let them know. That includes leaving messages here to rally support. I have no argument with you saying what you wish, but I DO object strongly to the idea that people should gag themselves to avoid hurting EA's collective feelings. Ariel
#123764From: Henry ColonnaMay 11, 1988 4:09 PM
I'm not saying people should avoid the negative at all. God knows I got into trouble over and over again with the Atari community by telling everyone how screwed up Atari was (and is) and no one (of course) wanted to hear it. However, I don't believe in the other side of the coin – a person should constantly gripe and moan and never recognize the positive things.
#124081From: John DraperMay 13, 1988 2:20 AM
And what do you expect people to say when you paint a rosy picture of EA that doesn't mention any of the shortcomings at all? Of course you're going to hear about the negative. If you'd been talking about ANY other company, the result would not have been significantly different.
#124100From: Henry ColonnaMay 13, 1988 9:33 AM
How about if I leave an all negative message about EA right now. Then you leave an all positive one when you read this. I hate how they are gobbling up companies right and left and releasing some very buggy products under their "affiliated labels" and don't test the products themselves. I hate how they don't update the Deluxe Series, or improve them with the times, as much as they should. I hate the manual for Ferrarri Formula One. I hate how they gripe about piracy, but have yet to do anything themselves, as a company to help control the problem, other than copy protection. I told EA about an outfit in a magazine that rented software (copies nonetheless). They dpid nothing – the rep just shrugged his shoulders. I hate how they ALWAYS pester dealers to buy direct from them instead of from distributors.f I hate how they release a piece of junk software, then lower the price 45 days later before you've had a chance to stock balance them, and you're stuck. I hate SkyFox II. It's the most horrid piece of software written by man, except perhaps Racing Destruction Set. How's that?
#124280From: Vic WagnerMay 13, 1988 10:50 PM
You've finally seen the light! <grin>
#124280From: Vic WagnerMay 13, 1988 10:50 PM
You've finally seen the light! <grin>
#124338From: John DraperMay 14, 1988 2:16 AM
OK…. I don't see anything wrong with 'gobbling up companies', as you put it. Perhaps if you could name some products that are put out under 'affiliated labels', I might find something to agree with. DPaintII is mostly a good product, and it was the first paint program out, regardless of a few problems with fonts and file requesters. i think the president has a neat name. 🙂 -larry
#124459From: Henry ColonnaMay 14, 1988 7:27 PM
Oh come on, you can do better than that!
#124459From: Henry ColonnaMay 14, 1988 7:27 PM
Oh come on, you can do better than that!
#124338From: John DraperMay 14, 1988 2:16 AM
OK…. I don't see anything wrong with 'gobbling up companies', as you put it. Perhaps if you could name some products that are put out under 'affiliated labels', I might find something to agree with. DPaintII is mostly a good product, and it was the first paint program out, regardless of a few problems with fonts and file requesters. i think the president has a neat name. 🙂 -larry
#124100From: Henry ColonnaMay 13, 1988 9:33 AM
How about if I leave an all negative message about EA right now. Then you leave an all positive one when you read this. I hate how they are gobbling up companies right and left and releasing some very buggy products under their "affiliated labels" and don't test the products themselves. I hate how they don't update the Deluxe Series, or improve them with the times, as much as they should. I hate the manual for Ferrarri Formula One. I hate how they gripe about piracy, but have yet to do anything themselves, as a company to help control the problem, other than copy protection. I told EA about an outfit in a magazine that rented software (copies nonetheless). They dpid nothing – the rep just shrugged his shoulders. I hate how they ALWAYS pester dealers to buy direct from them instead of from distributors.f I hate how they release a piece of junk software, then lower the price 45 days later before you've had a chance to stock balance them, and you're stuck. I hate SkyFox II. It's the most horrid piece of software written by man, except perhaps Racing Destruction Set. How's that?
#124081From: John DraperMay 13, 1988 2:20 AM
And what do you expect people to say when you paint a rosy picture of EA that doesn't mention any of the shortcomings at all? Of course you're going to hear about the negative. If you'd been talking about ANY other company, the result would not have been significantly different.
#123764From: Henry ColonnaMay 11, 1988 4:09 PM
I'm not saying people should avoid the negative at all. God knows I got into trouble over and over again with the Atari community by telling everyone how screwed up Atari was (and is) and no one (of course) wanted to hear it. However, I don't believe in the other side of the coin – a person should constantly gripe and moan and never recognize the positive things.
#123741From: Ariel ButlerMay 11, 1988 12:26 PM
Well, Henry, I guess this is one of those instances where we'll have to agree to disagree (and I thought this only happened with Larry! :). I don't understand why you insist on representing EA as a company that's been persecuted on this forum. I don't believe that's the case at all. Something you might want to consider is that if EA's programs were all of the same quality as other company's programs EA would statistically have a higher chance of getting complaints just because of their prevalence. I think that people here have the idea that EA stuff is at least tested somewhat before release, a feeling that isn't always replicated with other company's products. As you said before, business is business, and regardless of what we say here EA will stay in business as long as they feel the monetary return is rewarding enough. I feel no responsibility towards stroking them to keep them happy, and if I don't like something they're doing I'm bloody well going to let them know. That includes leaving messages here to rally support. I have no argument with you saying what you wish, but I DO object strongly to the idea that people should gag themselves to avoid hurting EA's collective feelings. Ariel
#123767From: John DraperMay 11, 1988 4:23 PM
Henry, Before you accuse me of picking on EA exclusively, i suggest you go back over this thread. You will see that it was a thread that was started by someone other than myself, and that it was already about EA as well as the philosophy of programs for the Amiga before I made any comments about their software. That 'LOTS' of hames for the Amiga are copy protected matters not a whit to me as I feel the same way about all of them. You asked for comments about EA software by stating that you thought they were getting bad press without justification. i responded with concrete examples. Don't tell me I single out EA for bashing. If you had spent the past year or so on the Amigaforum you would know that I speak my mind on any and all software, and give my opinions, along with the rerasons for those opinions, no matter whose product it is. In addition, when a company does a particularly good job, whwther it be in products offered or service or any other way, i applaud them for it. When the opposite is true, i slam them. I think you are confusing strong opinions on software with 'slamming with enthusiasm'. i will admit that I am equally enthusiastic about praising the good and panning the bad. No, I would not have a different view of things if I was selling software. I would not sell a program that was copy protected. If I did, I would expect to hear from users like myself that I was doing the wrong thing. It's the decision of the vendor to protect or not, and it's mine to buy or not. Simple, elegant, and makes perfect economic sense. I wish you would read the 'reprehensible attitude' comments again. I am saying that they are focusing their efforts in the wrong areas. That's my opinion, and i stick by it. So what's wrong with saving high scores to a different disk? They made th choice. I have my opinions of that choice. Again, simple and elegant. Their choice has directly determined how much money they can expect from my pocket. -larry
#123775From: Henry ColonnaMay 11, 1988 4:45 PM
I don't know what's wrong with saving scores to a separate disk. In fact, there's nothing wrong with it – but my point is that nothing does it! I can think of a small handful of games that do that – but most games don' t. I think that broad generalizations like "I won't buy that game if it doesn't multitask" or "I won't buy that game if it doesn't save high scores" are limitations that are going to keep you from experiencing a whole lot of software. Which is your choice, of course. But the sentiment I see on this board is a bashing of the entire company and anything/everything that they have ever done. I've been talking to I thinkm 5 people on the subject, and the only person that's said a thing positive about EA the entire time has been Steve. I hope that by presenting an alternate point of view, those who are reading this thread may see that there is indeed an alternate point of view, and that EA isn't some devious group of people who write junk software that gurus every five minutes, which is the impression that some of the messages do certainly give. I did take the time to re-read through the thread, and it does appear to me that you were bashing the whole company. If that's not what you intended, or if I'm misinterpreting, then I understand better now. I still haven't received what I consider to be an adquate explanation for the EA bashing I've seen. You presented a list of ideas for what you perceive as reasons for EA bashing, but those reasons could be true of dozens of companies, (including the heralded Micro Illusions) and don't explain why EA always gets it. If not from you than from others – notice how easy it was to start an anti-EA campaign and the small percentage of positive comments from what I feel to be some very strong products. The only explanation I see is that it's the "in" thing to do. Copy protection, occasional crashing, and non-multitasking are faults of many many other companies that don't experience the bad press.
#123874From: John DraperMay 12, 1988 3:02 AM
Well Henry, I think you have misinterpreted what I've said. If the thread had been about Micro-Illusions, and if I knew what they produced, and if I didn't like their programs, for whatever reason, it would have been those that I commented on. I still hold up Mindwalker as the ultimate in a properly done game.
#123903From: Henry ColonnaMay 12, 1988 9:46 AM
MicroIllusions also has some heavily copy-protected games that don't multitask. They are a company that Amiga people should revere, however, because they got their start in Amiga in a big way with Faery Tale Adventure and their modem series (one on one). They are currently branching into other computers. They are another excellent company with excellent products, like EA.
#123937From: John DraperMay 12, 1988 12:41 PM
Henry, I don't have either of those games. They are not my kind of game. if they were, and if I could not run them from HD I would not buy them. -larry
#124169From: New memberMay 13, 1988 4:08 PM
A question? What is the problem with "games" not running on a hard Disk? Ive spent a lot of time and money to get programs that I bought in a form were they might work on my harddisk. This "Protection" barf is a pain to everyone. And little more than a joke to the people they are protecting against. (in most cases anyways)
#124359From: John DraperMay 14, 1988 3:29 AM
Jay, I don't think that I should have to pay again, in money or time, to make a program that I already paid for usable. Therre was a time when i would have spent the time, but I have more productive things to do now than to try to rectify some vendors futile attempts at protection that only serves to annoy and inconvenience the honest purchaser. I would consider buying a program that's copy protected if I could have someone run it through Marauder for me and make it usable, but I won't buy anything from Discovery. -larry
#124359From: John DraperMay 14, 1988 3:29 AM
Jay, I don't think that I should have to pay again, in money or time, to make a program that I already paid for usable. Therre was a time when i would have spent the time, but I have more productive things to do now than to try to rectify some vendors futile attempts at protection that only serves to annoy and inconvenience the honest purchaser. I would consider buying a program that's copy protected if I could have someone run it through Marauder for me and make it usable, but I won't buy anything from Discovery. -larry
#124169From: New memberMay 13, 1988 4:08 PM
A question? What is the problem with "games" not running on a hard Disk? Ive spent a lot of time and money to get programs that I bought in a form were they might work on my harddisk. This "Protection" barf is a pain to everyone. And little more than a joke to the people they are protecting against. (in most cases anyways)
#123937From: John DraperMay 12, 1988 12:41 PM
Henry, I don't have either of those games. They are not my kind of game. if they were, and if I could not run them from HD I would not buy them. -larry
#123951From: David KieltykaMay 12, 1988 3:01 PM
I don't think it's my responsibility to revere any software company. In my time as an Amigaphile (or should it be Amigan?) I have discovered absolutely *no* software houses worthy of my un- guarded loyalty. I praise 'em when they do good, and flame 'em when they screw up. Sure, EA has done alot for the Amiga community with their early and continued support of the machine. They deserve kudos for that. More power to 'em. But that doesn't stop me from turning on the gas jets when I feel they deserve it. There is no conspiracy here against EA. EA is bound to receive more criticism than most other companies simply because they market such a large volume of Amiga software. More titles means more complaints. The downside of greater visibility is that you present a bigger target to potential flamethrowers. Another factor to toss into the mix is this: anti-copy-protection [and, seemingly–but not really–conversely, anti-piracy] sentiment on this forum is very strong, and for very good reasons. 1) Copy-protection doesn't protect anything. Period. 2) Copy-protection often interferes with streamlined, fluid use of the Amiga's multitasking OS. I lose more in decreased productivity than I gain in gaming enjoyment by rebooting my system with so-and-so's latest whiz-bang, copy-protected, singletasking effort. Any software firm that consistently employs system-crippling CP methods–EA for example–is bound (and deserves) to get repeatedly slammed. The aim of such criticism isn't us getting our rocks off with cynical, holier-than-thou, aren't-we-enlightened smugness. Nor is it indulging in smear campaigns or personal vendettas against specific companies. The aim is convincing said software firms to change their CP policies. Perhaps the slamming isn't always con- structive, but I think it's nearly always intended to be. I hope this hasn't sounded like a "Shut up, Henry!" message, 'cuz it isn't. I just think you haven't been giving Ben and Larry a fair shake. Sure, they'll cut down a product or a company if they think it deserves cutting down. That's their right, just as it's your right to take issue. But, on the other hand, they're also quick to give something or someone a plug if they think such is merited or deserved. Anyway, that's my five cents (the cost of comments went up along with postage) worth.
#123951From: David KieltykaMay 12, 1988 3:01 PM
I don't think it's my responsibility to revere any software company. In my time as an Amigaphile (or should it be Amigan?) I have discovered absolutely *no* software houses worthy of my un- guarded loyalty. I praise 'em when they do good, and flame 'em when they screw up. Sure, EA has done alot for the Amiga community with their early and continued support of the machine. They deserve kudos for that. More power to 'em. But that doesn't stop me from turning on the gas jets when I feel they deserve it. There is no conspiracy here against EA. EA is bound to receive more criticism than most other companies simply because they market such a large volume of Amiga software. More titles means more complaints. The downside of greater visibility is that you present a bigger target to potential flamethrowers. Another factor to toss into the mix is this: anti-copy-protection [and, seemingly–but not really–conversely, anti-piracy] sentiment on this forum is very strong, and for very good reasons. 1) Copy-protection doesn't protect anything. Period. 2) Copy-protection often interferes with streamlined, fluid use of the Amiga's multitasking OS. I lose more in decreased productivity than I gain in gaming enjoyment by rebooting my system with so-and-so's latest whiz-bang, copy-protected, singletasking effort. Any software firm that consistently employs system-crippling CP methods–EA for example–is bound (and deserves) to get repeatedly slammed. The aim of such criticism isn't us getting our rocks off with cynical, holier-than-thou, aren't-we-enlightened smugness. Nor is it indulging in smear campaigns or personal vendettas against specific companies. The aim is convincing said software firms to change their CP policies. Perhaps the slamming isn't always con- structive, but I think it's nearly always intended to be. I hope this hasn't sounded like a "Shut up, Henry!" message, 'cuz it isn't. I just think you haven't been giving Ben and Larry a fair shake. Sure, they'll cut down a product or a company if they think it deserves cutting down. That's their right, just as it's your right to take issue. But, on the other hand, they're also quick to give something or someone a plug if they think such is merited or deserved. Anyway, that's my five cents (the cost of comments went up along with postage) worth.
#123974From: Ben BlishMay 12, 1988 4:18 PM
I guess you never tried to use Dynamic-CAD. <big grin> –Ben–
#124170From: New memberMay 13, 1988 4:11 PM
D Y N A M I C – C A D UGGGGGG!!!!! You said the "D" word!!!!!
#124191From: Ben BlishMay 13, 1988 5:28 PM
<Sorry> Reaching for soap…
#124191From: Ben BlishMay 13, 1988 5:28 PM
<Sorry> Reaching for soap…
#124170From: New memberMay 13, 1988 4:11 PM
D Y N A M I C – C A D UGGGGGG!!!!! You said the "D" word!!!!!
#123974From: Ben BlishMay 12, 1988 4:18 PM
I guess you never tried to use Dynamic-CAD. <big grin> –Ben–
#123903From: Henry ColonnaMay 12, 1988 9:46 AM
MicroIllusions also has some heavily copy-protected games that don't multitask. They are a company that Amiga people should revere, however, because they got their start in Amiga in a big way with Faery Tale Adventure and their modem series (one on one). They are currently branching into other computers. They are another excellent company with excellent products, like EA.
#123928From: Vic WagnerMay 12, 1988 11:01 AM
That puzzle with the changing images on it is a VERY clever idea too. 'Tis a shame they couldn't have the image moving while you were moving the piece around, though.
#123940From: John DraperMay 12, 1988 12:44 PM
Vic, That _would_ be nice! It is certainly feasible. DPaint does it. -larry
#124012From: Vic WagnerMay 12, 1988 8:07 PM
IMHO that is the only fine touch an otherwise spectacular program needs to make it perfect. Well……………I wish I could win a game now and then……..ever in fact <smmiiille>
#124056From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Vic, when you finally win a game turn your speakers up LOUD! 🙂 There is a great tune at the end….very nice! But then, you wouldn't expect less from a game that already has the BEST sound effects around! 🙂 GreG
#124056From: GreG Tsadilas/SYSOPMay 13, 1988 12:36 AM
Vic, when you finally win a game turn your speakers up LOUD! 🙂 There is a great tune at the end….very nice! But then, you wouldn't expect less from a game that already has the BEST sound effects around! 🙂 GreG
#124072From: John DraperMay 13, 1988 1:03 AM
I won once… nice! Never have won again, and would really like to. -larry
#124072From: John DraperMay 13, 1988 1:03 AM
I won once… nice! Never have won again, and would really like to. -larry
#124012From: Vic WagnerMay 12, 1988 8:07 PM
IMHO that is the only fine touch an otherwise spectacular program needs to make it perfect. Well……………I wish I could win a game now and then……..ever in fact <smmiiille>
#123940From: John DraperMay 12, 1988 12:44 PM
Vic, That _would_ be nice! It is certainly feasible. DPaint does it. -larry
#123928From: Vic WagnerMay 12, 1988 11:01 AM
That puzzle with the changing images on it is a VERY clever idea too. 'Tis a shame they couldn't have the image moving while you were moving the piece around, though.
#123874From: John DraperMay 12, 1988 3:02 AM
Well Henry, I think you have misinterpreted what I've said. If the thread had been about Micro-Illusions, and if I knew what they produced, and if I didn't like their programs, for whatever reason, it would have been those that I commented on. I still hold up Mindwalker as the ultimate in a properly done game.
#123775From: Henry ColonnaMay 11, 1988 4:45 PM
I don't know what's wrong with saving scores to a separate disk. In fact, there's nothing wrong with it – but my point is that nothing does it! I can think of a small handful of games that do that – but most games don' t. I think that broad generalizations like "I won't buy that game if it doesn't multitask" or "I won't buy that game if it doesn't save high scores" are limitations that are going to keep you from experiencing a whole lot of software. Which is your choice, of course. But the sentiment I see on this board is a bashing of the entire company and anything/everything that they have ever done. I've been talking to I thinkm 5 people on the subject, and the only person that's said a thing positive about EA the entire time has been Steve. I hope that by presenting an alternate point of view, those who are reading this thread may see that there is indeed an alternate point of view, and that EA isn't some devious group of people who write junk software that gurus every five minutes, which is the impression that some of the messages do certainly give. I did take the time to re-read through the thread, and it does appear to me that you were bashing the whole company. If that's not what you intended, or if I'm misinterpreting, then I understand better now. I still haven't received what I consider to be an adquate explanation for the EA bashing I've seen. You presented a list of ideas for what you perceive as reasons for EA bashing, but those reasons could be true of dozens of companies, (including the heralded Micro Illusions) and don't explain why EA always gets it. If not from you than from others – notice how easy it was to start an anti-EA campaign and the small percentage of positive comments from what I feel to be some very strong products. The only explanation I see is that it's the "in" thing to do. Copy protection, occasional crashing, and non-multitasking are faults of many many other companies that don't experience the bad press.
#123767From: John DraperMay 11, 1988 4:23 PM
Henry, Before you accuse me of picking on EA exclusively, i suggest you go back over this thread. You will see that it was a thread that was started by someone other than myself, and that it was already about EA as well as the philosophy of programs for the Amiga before I made any comments about their software. That 'LOTS' of hames for the Amiga are copy protected matters not a whit to me as I feel the same way about all of them. You asked for comments about EA software by stating that you thought they were getting bad press without justification. i responded with concrete examples. Don't tell me I single out EA for bashing. If you had spent the past year or so on the Amigaforum you would know that I speak my mind on any and all software, and give my opinions, along with the rerasons for those opinions, no matter whose product it is. In addition, when a company does a particularly good job, whwther it be in products offered or service or any other way, i applaud them for it. When the opposite is true, i slam them. I think you are confusing strong opinions on software with 'slamming with enthusiasm'. i will admit that I am equally enthusiastic about praising the good and panning the bad. No, I would not have a different view of things if I was selling software. I would not sell a program that was copy protected. If I did, I would expect to hear from users like myself that I was doing the wrong thing. It's the decision of the vendor to protect or not, and it's mine to buy or not. Simple, elegant, and makes perfect economic sense. I wish you would read the 'reprehensible attitude' comments again. I am saying that they are focusing their efforts in the wrong areas. That's my opinion, and i stick by it. So what's wrong with saving high scores to a different disk? They made th choice. I have my opinions of that choice. Again, simple and elegant. Their choice has directly determined how much money they can expect from my pocket. -larry
#123714From: Henry ColonnaMay 11, 1988 10:06 AM
From what I've seen in Amiga games in my short-lived experience (and I've seen a whole lot, working at a store) there are very few games (many excellent) that you would have the same gripes about. There's the CinemeWare series with some excellent games (and some not so hot), there's Ultima, and many many others. However for some reason you do seem to be singling out EA. How many games are copy protected? LOTS. Why do you single out Electronic Arts so constantly and with such enthusiasm? Personally I think the problem is that your expecations are too high. If you experienced -everything- from the developer's point of view – including sales lost to theft, effort taking in multitasking the program (do you know how many calls WP gets about crashes that are due to other things multitasking with it and crashing? lots..) you'd have a different point of view. Until then, there's very little that you're going to be happy with. And I think that's an indication of too-high expectations. Especially considering your term "reprehensible" atttitude. I bet if you went over to EA and saw charts graphing profits made, development costs, etc., you'd have a different feeling. I have excepted the fact that not everything I buy forever is always going to take full advantage of my computer. I had alot of 8 bit Atari software that had no idea what SpartaDos, a USDoubler, or expanded memory was. And some of that software was still excellent. As for not saving high scores on Mable Madness, again that's common of MANY games. You know what people say when it does save games? "It's going to trash the disk one day" they whine. Not saving high scores is common among hundreds of EA and hundreds of non-EA games. But for some reason, alot of people relish picking on EA solely, and I don't think it's for valid reasons.
#124167From: New memberMay 13, 1988 3:56 PM
I agree with your comments about EA. One thing that really bothers me is the problem DPAINTII has with a large number of FONTS. Isint the Amiga all about "Soft Fonts" Isint a program like DPAINT supposed to be able to use more than a handfull? Unbelievable for a big outfit like EA to let big problems like this continue. Maybe they are all off playing the bongos or something??
#124351From: John DraperMay 14, 1988 3:03 AM
Jay, Thanks. Right on about font problems. Yes. Yes. It is. probably. -larry
#124351From: John DraperMay 14, 1988 3:03 AM
Jay, Thanks. Right on about font problems. Yes. Yes. It is. probably. -larry
#124167From: New memberMay 13, 1988 3:56 PM
I agree with your comments about EA. One thing that really bothers me is the problem DPAINTII has with a large number of FONTS. Isint the Amiga all about "Soft Fonts" Isint a program like DPAINT supposed to be able to use more than a handfull? Unbelievable for a big outfit like EA to let big problems like this continue. Maybe they are all off playing the bongos or something??
#123666From: John DraperMay 10, 1988 11:38 PM
You also quoted me innacurately and out of context when you said I called EA 'reprehensible' for not having analog joystick support. WEhat I _did_ say was thet I felt that it was a reprehensible attitude to leave out analog support in favour of a little more digitized sound. I also feel that it is reprehensible to leave out any feature that contributes to the purpose of the program in favur of glitz and glitter. Yes, it may sell more programs if the glitz is there, but that does not change my feeling about it, and does not benefit me. "So what if it doesn't have a steering wheel… look at that beautiful racing stripe." As for WP… well, I can't comment on the efficacy of the program, except to say that I have personally seen it crash in early versions. As I also said before, I applaud their customer support and speed of bug fixes, but face it… problems are problems, and not all users send in their cards. Not all users know there have been updates. I still occasionally get people asking about problems with WP (as little as about 2 weeks ago), and who are surprised when I tell them that there have been more updates to WP than there have been programs from EA. I refer them to WP Corp, and don't ever bash them. I simply pointed out, here, that there have been numerous problems with WP (the program), and have thought that I made it plain that I like WP (the company). In general, yes, many programs have bugs. I can live with some of them, not with others. What I simply cannot live with is a fundamental philosophical stand taken by a company that either reduces the usability of a program or makes it ttally unusable. Included in this are copy protection (dongles especially), taking over the machine (crashing it), disabling multitasking (crippling other, less obnoxious programs), or refusing to consider removing glitz in favour of utility. -larry
#123669From: Don Curtis/SYSOPMay 10, 1988 11:48 PM
Henry, I think a bit of the bashing that deals with WP is twofold. 1. It _seems_ as if WP used the first buyers as beta testers. The product came out and was obviously not up to par. WP provided excellent support, but the fact remains that very obvious things (which I don't recall at this time since I do not have WP, but WP did acknowledge were wrong and fixed) didn't work as they should have. 2. WP's pricing policy, in particular they placed a $395 SRP on the product and then reccomended (or at least their represenative here reccomended) that folks buy it from a mail order house where it could be had for less than $200. That in particular annoyed me. At their suggested pricing, there is well over 100% markup. Not only is that absurd (to me), but it's unrealistic. They, and other larger publishing houses, seem to think that high SRP means quality to the consumer…when in fact most consumers can (and do) see it as a rip-off. Don
#123681From: Kevin DarlingMay 11, 1988 1:10 AM
Thought you'd like to hear this: got a call from an old friend tonite who had just come back into town, and had dropped by the local Amiga store…. he was surprised because the manager said "all of a sudden, I've had 3 or 4 customers come into the store today, asking about OS9 on the Amiga… do you know what OS9 is, by any chance?". Wow. Not "wow" over the interest, but "wow" I keep forgetting how widespread threads on a CIS forum (and how quickly!) get. Whew!
#123686From: Don Curtis/SYSOPMay 11, 1988 1:45 AM
Yes, CIS is a very well read service…and the comments here do spread wide and quickly. It's a very effective medium for both the exchange of ideas and the passing of information.
#123686From: Don Curtis/SYSOPMay 11, 1988 1:45 AM
Yes, CIS is a very well read service…and the comments here do spread wide and quickly. It's a very effective medium for both the exchange of ideas and the passing of information.
#123681From: Kevin DarlingMay 11, 1988 1:10 AM
Thought you'd like to hear this: got a call from an old friend tonite who had just come back into town, and had dropped by the local Amiga store…. he was surprised because the manager said "all of a sudden, I've had 3 or 4 customers come into the store today, asking about OS9 on the Amiga… do you know what OS9 is, by any chance?". Wow. Not "wow" over the interest, but "wow" I keep forgetting how widespread threads on a CIS forum (and how quickly!) get. Whew!
#123715From: Henry ColonnaMay 11, 1988 10:16 AM
First of all, my point is that they MADE a mistake with WordPerfect back last year, but that's behind us. For everyone's information, WP's refund rate (which they do offer if you read the licensing agreement, and it has no time limit) is less than 1%. The licensing agreement says that if you find a bug in WordPerfect, and it ain't fixed in WAIT I just grabbed the box. I will quote from it, copyright WP Corp "WpCorp warrants that the program will perform in substantial compliance with the enclosed documentation. If you rep[ort a significant defect in writing to WPCorp and WPcorp is unable to correct it within 90 days, you may return the program, and WPcorp will refund the purchase price of the program". Notice that 1) there is no time limit given to the purchaser, i.e. he can find a bug 1 year from now 2) they say refund the PURCHASE price. Notice that also, the amount of people who take them up on this offer has been less than 1 percent, which is indicitive (I think) of people enjoy bashing people for the adolescent fun of it, but, when it comes right down to it, the product is necessary to them in some way and they stick to it. This policy is not hidden in tiny print either. On the Amiga version it's located right on the back, in the same size print as the "features" list. On the Atari version, it's located on the spine in all capitals. My point is this. They made a mistake. They fixed it. It is an excellent product. Let's therefore move on. As far as SRP goes, I've been dealing with this thing for almost a year now, as a dealer and as a consumer, and with heavy-duty telecommunicating I've NEVER heard of a single complaint about that. The reason it has a high SRP is because it's the same as the IBM version, which is either $100 or $200 higher in SRP, and they didn't want to mark it too low or it would anger the IBM people. As a dealer, we markup WordPerfect with the same exact margin that we mark up everything else in the store, and it sells for $259.95. WordPerfect supplies us
#123757From: Don Curtis/SYSOPMay 11, 1988 3:17 PM
Henry, I agree, WP has fixed the product, I was just stating some possible reasons for lingering bad feelings. As to SRP, I'm sure the IBM version costs about the same on a wholesale level as the Amiga version…so why not lower the cost of the entire line to more properly reflect the true figures. Again…this goes back to the idea that somehow or other the cost of a product is somehow or other related to the usefullness or professional level of the product. If WP is truly worth $400, then the wholesale price should be about $300 and WP ought to keep the extra markup because their product is 'worth it'. Hasn't anyone at WP Corp (or any other large publisher) ever heard that lowering the SRP so it's more in line with actual selling price is a good idea and would promote better competition between the various software publishers? When I first heard the SRP of $400 (and not knowing the real wholesale price at that point)…I immediately put WP out of my 'wish list' category. I'm sure others did also. Had the SRP been more in line with reality ($260), which still allows a substantial markup for the dealers, they probably would have sold more copies both in the Amiga world and the IBM world. Don
#123765From: Henry ColonnaMay 11, 1988 4:13 PM
Amiga WordPerfect -is- substantially cheaper than IBM WordPerfect to dealers, trust me! Alot more than the retail price suggests. As I understand it, there are 2 reasons. 1) [as I stated earlier] not to annoy the IBM users who realised we were getting the IBM product, improved, and for cheaper. 2) After seeing the suggested retail price, when people saw it on the dealers' shelves would say "oh what a deal" and buy on impulse. But, most of your argument is based on the premise that IBM WP costs the dealer the same (or close) as Amiga WP and I can tell you there's a significant difference. You may or may not agree with the policy (I'm not to sure that I agree) but I don't think it's a bone of contention among dealers. When's the last time you've seen a dot matrix printer sold at it's SRP?
#123765From: Henry ColonnaMay 11, 1988 4:13 PM
Amiga WordPerfect -is- substantially cheaper than IBM WordPerfect to dealers, trust me! Alot more than the retail price suggests. As I understand it, there are 2 reasons. 1) [as I stated earlier] not to annoy the IBM users who realised we were getting the IBM product, improved, and for cheaper. 2) After seeing the suggested retail price, when people saw it on the dealers' shelves would say "oh what a deal" and buy on impulse. But, most of your argument is based on the premise that IBM WP costs the dealer the same (or close) as Amiga WP and I can tell you there's a significant difference. You may or may not agree with the policy (I'm not to sure that I agree) but I don't think it's a bone of contention among dealers. When's the last time you've seen a dot matrix printer sold at it's SRP?
#123757From: Don Curtis/SYSOPMay 11, 1988 3:17 PM
Henry, I agree, WP has fixed the product, I was just stating some possible reasons for lingering bad feelings. As to SRP, I'm sure the IBM version costs about the same on a wholesale level as the Amiga version…so why not lower the cost of the entire line to more properly reflect the true figures. Again…this goes back to the idea that somehow or other the cost of a product is somehow or other related to the usefullness or professional level of the product. If WP is truly worth $400, then the wholesale price should be about $300 and WP ought to keep the extra markup because their product is 'worth it'. Hasn't anyone at WP Corp (or any other large publisher) ever heard that lowering the SRP so it's more in line with actual selling price is a good idea and would promote better competition between the various software publishers? When I first heard the SRP of $400 (and not knowing the real wholesale price at that point)…I immediately put WP out of my 'wish list' category. I'm sure others did also. Had the SRP been more in line with reality ($260), which still allows a substantial markup for the dealers, they probably would have sold more copies both in the Amiga world and the IBM world. Don
#123715From: Henry ColonnaMay 11, 1988 10:16 AM
First of all, my point is that they MADE a mistake with WordPerfect back last year, but that's behind us. For everyone's information, WP's refund rate (which they do offer if you read the licensing agreement, and it has no time limit) is less than 1%. The licensing agreement says that if you find a bug in WordPerfect, and it ain't fixed in WAIT I just grabbed the box. I will quote from it, copyright WP Corp "WpCorp warrants that the program will perform in substantial compliance with the enclosed documentation. If you rep[ort a significant defect in writing to WPCorp and WPcorp is unable to correct it within 90 days, you may return the program, and WPcorp will refund the purchase price of the program". Notice that 1) there is no time limit given to the purchaser, i.e. he can find a bug 1 year from now 2) they say refund the PURCHASE price. Notice that also, the amount of people who take them up on this offer has been less than 1 percent, which is indicitive (I think) of people enjoy bashing people for the adolescent fun of it, but, when it comes right down to it, the product is necessary to them in some way and they stick to it. This policy is not hidden in tiny print either. On the Amiga version it's located right on the back, in the same size print as the "features" list. On the Atari version, it's located on the spine in all capitals. My point is this. They made a mistake. They fixed it. It is an excellent product. Let's therefore move on. As far as SRP goes, I've been dealing with this thing for almost a year now, as a dealer and as a consumer, and with heavy-duty telecommunicating I've NEVER heard of a single complaint about that. The reason it has a high SRP is because it's the same as the IBM version, which is either $100 or $200 higher in SRP, and they didn't want to mark it too low or it would anger the IBM people. As a dealer, we markup WordPerfect with the same exact margin that we mark up everything else in the store, and it sells for $259.95. WordPerfect supplies us
#123716From: Henry ColonnaMay 11, 1988 10:18 AM
WordPerfect supplies us with free brochures (well done and in full color) of a all of their products, and replenishing those stucks is a toll free phone call away. They also provide us with free demo copies of everything they have V(in fact, we got $3000 worth ow3f soc f (line noise) $3000 worth of software 3 days after becoming a WP dealer. We get every single update they offer. I don't think you'll find many dealers complaining about WP Corp.
#123758From: Don Curtis/SYSOPMay 11, 1988 3:20 PM
Henry, My dealer complained about the fact that WP corp (via their rep here) reccomended folks buy the software for $200 rather than pay dealer's pricing. You say you sell it for $260…how would you like someone from WP to come in here (as an official represenative) and tell folks to buy from CMO for $200. As you said, WP's customer support is great (it is), so the loss of a local dealer's support is no big deal in this case. Or, would you like to lower your price to $200 to meet the mail order competiton and cut your margins by 60% ? Don
#123766From: Henry ColonnaMay 11, 1988 4:21 PM
If a WordPerfect Corp. representative acted like that I would be on the phone in seconds, making a large complaint. VVVery large and loud, you can rest assured. I think that this one representative's actions is -far- from the company norm. Let me list some of our experiences. 1) Federal Expressed updates. 2) Free demonstration copies (complete, but with NOT FOR RESALE stamped on the box and disks) no questions asked. 3) Sales promotions 4) Free literature about all products, again, no questions asked. 5) Updates coming with letters saying "please update all your stock in the store with these copies, or mail the copies to us and we will update them, whichever you prefer". I've never seen anything like that from anyone else – VVVIP Professional, BVyte-By-Byte, EA, Oxxi, Firebird, TimeWorks, no body. In fact let me tell you TimeWorks' strategy. When they come out with an update they send form letters to dealers -assuring- the dealer that the update will contain NO changes on the box for 2 months, so that a customer wouldn't know if he were getting the newest or the oldest version of the software. But they would get the word out via magazines and word-of-mouth, etc. that the new version had many more features. You all aren't familiar with TimeWorks, but they are a very big and well respected company. Even this policy (which I find repulsive) is alot better than most companies (in its devious sort of way). It's a tremendous problem with dealers getting stuck with older versions of software on the shelves. Often he doesn't even know!! 6) Discounts for volume sales, a wonderful educational program, and discounts for employees of a dealership. For these reasons, WordPerfect -does- indeed support its dealers alot better than most companies, including Commodore and Atari. From what you've told me, there's one guy out there who's doing something that would greatly annoy his superiors.
#123848From: Don Curtis/SYSOPMay 11, 1988 11:59 PM
Henry, At this point it doesn't matter who made the statement. When I jumped on them for it…they did some _VERY_ quick backpedaling. Again…there is no dispute on the fact that WP is probably one of the most responsive (and responsible) companies in the software business. In that area they do excell. Don
#123848From: Don Curtis/SYSOPMay 11, 1988 11:59 PM
Henry, At this point it doesn't matter who made the statement. When I jumped on them for it…they did some _VERY_ quick backpedaling. Again…there is no dispute on the fact that WP is probably one of the most responsive (and responsible) companies in the software business. In that area they do excell. Don
#123766From: Henry ColonnaMay 11, 1988 4:21 PM
If a WordPerfect Corp. representative acted like that I would be on the phone in seconds, making a large complaint. VVVery large and loud, you can rest assured. I think that this one representative's actions is -far- from the company norm. Let me list some of our experiences. 1) Federal Expressed updates. 2) Free demonstration copies (complete, but with NOT FOR RESALE stamped on the box and disks) no questions asked. 3) Sales promotions 4) Free literature about all products, again, no questions asked. 5) Updates coming with letters saying "please update all your stock in the store with these copies, or mail the copies to us and we will update them, whichever you prefer". I've never seen anything like that from anyone else – VVVIP Professional, BVyte-By-Byte, EA, Oxxi, Firebird, TimeWorks, no body. In fact let me tell you TimeWorks' strategy. When they come out with an update they send form letters to dealers -assuring- the dealer that the update will contain NO changes on the box for 2 months, so that a customer wouldn't know if he were getting the newest or the oldest version of the software. But they would get the word out via magazines and word-of-mouth, etc. that the new version had many more features. You all aren't familiar with TimeWorks, but they are a very big and well respected company. Even this policy (which I find repulsive) is alot better than most companies (in its devious sort of way). It's a tremendous problem with dealers getting stuck with older versions of software on the shelves. Often he doesn't even know!! 6) Discounts for volume sales, a wonderful educational program, and discounts for employees of a dealership. For these reasons, WordPerfect -does- indeed support its dealers alot better than most companies, including Commodore and Atari. From what you've told me, there's one guy out there who's doing something that would greatly annoy his superiors.
#123758From: Don Curtis/SYSOPMay 11, 1988 3:20 PM
Henry, My dealer complained about the fact that WP corp (via their rep here) reccomended folks buy the software for $200 rather than pay dealer's pricing. You say you sell it for $260…how would you like someone from WP to come in here (as an official represenative) and tell folks to buy from CMO for $200. As you said, WP's customer support is great (it is), so the loss of a local dealer's support is no big deal in this case. Or, would you like to lower your price to $200 to meet the mail order competiton and cut your margins by 60% ? Don
#123716From: Henry ColonnaMay 11, 1988 10:18 AM
WordPerfect supplies us with free brochures (well done and in full color) of a all of their products, and replenishing those stucks is a toll free phone call away. They also provide us with free demo copies of everything they have V(in fact, we got $3000 worth ow3f soc f (line noise) $3000 worth of software 3 days after becoming a WP dealer. We get every single update they offer. I don't think you'll find many dealers complaining about WP Corp.
#123669From: Don Curtis/SYSOPMay 10, 1988 11:48 PM
Henry, I think a bit of the bashing that deals with WP is twofold. 1. It _seems_ as if WP used the first buyers as beta testers. The product came out and was obviously not up to par. WP provided excellent support, but the fact remains that very obvious things (which I don't recall at this time since I do not have WP, but WP did acknowledge were wrong and fixed) didn't work as they should have. 2. WP's pricing policy, in particular they placed a $395 SRP on the product and then reccomended (or at least their represenative here reccomended) that folks buy it from a mail order house where it could be had for less than $200. That in particular annoyed me. At their suggested pricing, there is well over 100% markup. Not only is that absurd (to me), but it's unrealistic. They, and other larger publishing houses, seem to think that high SRP means quality to the consumer…when in fact most consumers can (and do) see it as a rip-off. Don